Euro Truck Simulator 2 catch-all

The guys actually played ETS2 already and spoke briefly about it on a Conference Call some months back.

While initially dismissive of the basement-dweller nature of the whole genre, I did note a pretty significant tonal shift in the following weeks. The name came up specifically on a couple of occasions in reference to pricing, dev access, and genre diversity found in modern PC gaming platform. I noticed that it went from giggles to a legit feather in the PC Gaming cap from the first time it was mentioned on the podcast to the last I heard it referenced.

My first truck!

IMAGE(http://i44.tinypic.com/350s16v.jpg)

At 150k, this ain't your basic model. Loaded it up with the best technology for my level (540 HP, 6x4, premium gearbox) but I'm skipping the cosmetics until there's enough of a buffer in my account.

Do parts like bull-bars mitigate vehicle damage in an accident? That's kind of what I assumed when I slapped 'em on.

Aaron D. wrote:

The guys actually played ETS2 already and spoke briefly about it on a Conference Call some months back.

While initially dismissive of the basement-dweller nature of the whole genre, I did note a pretty significant tonal shift in the following weeks. The name came up specifically on a couple of occasions in reference to pricing, dev access, and genre diversity found in modern PC gaming platform. I noticed that it went from giggles to a legit feather in the PC Gaming cap from the first time it was mentioned on the podcast to the last I heard it referenced.

Both Sean and Cory have definitely played it and took it seriously.

Part of why I specifically want to force them all to try it is because of the dismissive attitude Rabbit and Certis had Either they'll play it and "get" it, or they'll be forced to suffer through it - a win either way!

I like the new areas in the DLC. Bialystok was beautiful, and the roads were smooth and well marked. My one complaint is all the toll roads! I don't mind paying the tolls, but why do I have to stop at a toll booth every mile?

I'm now heading back past Berlin for Britain, with a bunch of packed glass behind me. After this it may be time for a new truck.

Oh boy, can't wait to see more of this

Turns out Top Gear UK (S12 E1) did a ridiculous competition with trucks, featuring a Renault (12L), a Scania (9L), and an ERF(11L).

As soon as I saw Renault's trademark diamond, I winced.

Yes, (fat trucker) Stig was there too. In a MAN.

Catch it on Netflix! (Even in Canada!)

Deadmonkeys wrote:

Turns out Top Gear UK (S12 E1) did a ridiculous competition with trucks, featuring a Renault (12L), a Scania (9L), and an ERF(11L).

As soon as I saw Renault's trademark diamond, I winced.

Yes, (fat trucker) Stig was there too. In a MAN.

Catch it on Netflix! (Even in Canada!)

God that's a funny episode.

Sounding really good. Liking the new avatar and photo features.

tanstaafl wrote:

Sounding really good. Liking the new avatar and photo features.

I've been attempting to catch up on my pile from the Summer Steam Sale but I'm starting to miss ETS2, I think this might just be the boost to bring me back, especially for the more detailed photography mode.

Wolfen Victrocious wrote:
tanstaafl wrote:

Sounding really good. Liking the new avatar and photo features.

I've been attempting to catch up on my pile from the Summer Steam Sale but I'm starting to miss ETS2, I think this might just be the boost to bring me back, especially for the more detailed photography mode.

I just started playing again in earnest for lack of anything else attracting my attention. I'm really excited to explore the Gone East areas. I'm up to 123 hours now.

I always wished there was some kind of walking around / tourist mode. It sounds like they're doing something like that. Right now I enjoy the undocumented free camera feature; you can add a variable to the ini file and then pressing "0" allows your camera to fly around freely. It's great, but I wish I was constrained to places a pedestrian could actually go.

... and World of Trucks is here!

EDIT: here's my profile. The photo mode is really neat, can't wait to play with it more.

Figured it out. Here's mine; I'm tanstaafl there too.

Now to get back into my truck and grab some photos.

tanstaafl wrote:

Figured it out. Here's mine; I'm tanstaafl there too.

Now to get back into my truck and grab some photos.

Kind of a bummer, the UI blocks you from doing anything while you upload a photo.

Too bad it won't let me upload any of the few dozen shots I already have on Steam. Guess I'll have to drive up to the White Cliffs of Dover again...

OK, I need some help here: retarders? exhaust brakes?

I've read that in real trucks, air brakes are often used sparingly, since 1) stopping a heavy load at speed requires a massive dissipation of energy and puts a lot of stress on friction brakes and 2) you can deplete the reserve of compressed air (thus having to wait for the tanks to refill).

So, when going downhill, it's common to use the retarder and/or exhaust ("jake") brakes to reduce (or maintain) the speed of the vehicle. I believe the retarder uses the transmission, while the jake brake controls valve timing so the engine itself acts as a compressor to dissipate energy.

I believe in "auto retarder" mode (the default) ETS2 engages the retarder for you when you release the accelerator. But I'm not sure about that?

The latest patch added "air brake simulation" which allows the air reserves to be depleted as they would in a real truck. I want to make all this stuff as simulator-y as possible, which means I need to understand what I'm doing. So that leaves me questions:

1) When do I use the retarder versus the jake brake versus the air brake? For what reasons would I prefer one over the other? Should they all be used in combination?

2) I'm completely out of control points on my G27. I managed to fit retarder increase / decrease onto the wheel, but there's nowhere to put the jake brake. I'm wondering if a flight control throttle should be added to the mix - has anybody used this with the game?

in case anyone is using the DelanClip and Face Track Noire, here is the ini I use for my settings.

https://dl.dropboxusercontent.com/u/...

They seem to work well for me.

gore wrote:

OK, I need some help here: retarders? exhaust brakes?

I've read that in real trucks, air brakes are often used sparingly, since 1) stopping a heavy load at speed requires a massive dissipation of energy and puts a lot of stress on friction brakes and 2) you can deplete the reserve of compressed air (thus having to wait for the tanks to refill).

So, when going downhill, it's common to use the retarder and/or exhaust ("jake") brakes to reduce (or maintain) the speed of the vehicle. I believe the retarder uses the transmission, while the jake brake controls valve timing so the engine itself acts as a compressor to dissipate energy.

I believe in "auto retarder" mode (the default) ETS2 engages the retarder for you when you release the accelerator. But I'm not sure about that?

The latest patch added "air brake simulation" which allows the air reserves to be depleted as they would in a real truck. I want to make all this stuff as simulator-y as possible, which means I need to understand what I'm doing. So that leaves me questions:

1) When do I use the retarder versus the jake brake versus the air brake? For what reasons would I prefer one over the other? Should they all be used in combination?

2) I'm completely out of control points on my G27. I managed to fit retarder increase / decrease onto the wheel, but there's nowhere to put the jake brake. I'm wondering if a flight control throttle should be added to the mix - has anybody used this with the game?

Jake brakes are actually engine brakes, not exhaust brakes. The way it works is that when you hit it, the engine sucks air into the cylinders as the pistons compress, and are retarded accordingly, slowing the crankshaft speed, which reduces the overall speed of the vehicle. There is such a thing as an exhaust brake, but that works by closing off the exhaust pipe and increasing compression and retarding piston movement that way. Both operate on the same basic principle of slowing the crankshaft, but use different methods. Pretty sure that everying in ETS2 uses a Jake/Engine brake though.

All that out of the way, if you're a "screw the establishment" type(most municipalities ban jake brake/engine brake due to the noise generated) you can set the game up so that braking will be accomplished primarily through the use of the jake/engine brake. Just make sure you're downshifting when you're braking. It'll stop being effective otherwise.

Oculus Rift Support.

This guy is a gigantic nerd.

AnimeJ wrote:

Oculus Rift Support.

This guy is a gigantic nerd. :D

Gah, that dude doesn't know that they drive on the right side of the road in Europe! And I have no idea why he wants the UI overlay mirrors... with head tracking you just turn your head and look at the actual mirrors...

I will definitely buy a Rift for this game. Sigh.

Holy crap that Oculus support looks incredible.

gore wrote:
AnimeJ wrote:

Oculus Rift Support.

This guy is a gigantic nerd. :D

Gah, that dude doesn't know that they drive on the right side of the road in Europe! And I have no idea why he wants the UI overlay mirrors... with head tracking you just turn your head and look at the actual mirrors...

I will definitely buy a Rift for this game. Sigh.

Apparently he was aware of that, just brain dumped in the middle of geeking out super, super hard.

I am incredibly amused by two different people saying that ETS2 is the exact game they really, really wanted OR for.

AnimeJ wrote:

I am incredibly amused by two different people saying that ETS2 is the exact game they really, really wanted OR for.

ETS2 should feature prominently in the Rift marketing materials

I expect the Rift will be like TrackIR: best in games where you're in the perspective of a person who is mostly stationary, but piloting a vehicle of some sort. No need for weird supplemental movement controls or turret style turning to make 180 turns in a game like ETS2 - when you move your head, it maps 1:1 to what your avatar would see on screen if he also moved his head.

Right, I'm in the midst of listening to this week's conference call where the guys discuss the Rift. The nausea talk made me a bit nervous (I do tend to get a bit motion sick with certain games / shakeycam movies). But I figure if the game emulates me sitting in one place the odd motion simulator dissonance effect would be minimal.

Ho ho, ETS 2 and the DLC is now on sale. For those who already have the game and just haven't jumped on the DLC, its 25% off @$9.74. If you don't have the game, you can buy the game + DLC for 50% off @$17.50.

I'll definitely be hopping onto the DLC when I get back home tonight.

What's the consensus on the DLC? Note that I've played the game for all of 3 hours at this point.

I've only done 1 delivery in the new areas, but it was nice. Smaller roads and really nice scenery.