Post a video, entertain me!

One of my favorite pre-YouTube classics:

My contribution

There's also Threebrain's "Weeeee!!!!"

And Group X's "Mario Twins"

Good god! They look so like the same god damn person!

And lastly (because I don't want to go any further down this rabbit hole right now), Group X's "Schfifty Five!"

Man. Albino Black Sheep was really quite a thing pre-YouTube, huh?

I'll say it: the world is a poorer place without Flash.

(meaning the tool people used to make most/all this stuff, if not necessarily the browser plugin.)

fenomas wrote:

I'll say it: the world is a poorer place without Flash.

(meaning the tool people used to make most/all this stuff, if not necessarily the browser plugin.)

We know what you meant.

I do believe this is the most fun I've had watching a Kermode review.

Another pre-Youtube site that I really liked was illwillpress.com (which is still going) that hosted the Neurotically Yours animated series starring Foamy the Squirrel. To keep with the musical theme, here is the first of seven Squirrel Songs videos.

NSFW language

Another blast from the past but with a new spin: someone has found new footage of EVO Moment 37 which shows the full match between Daigo and Justin:

Honest Trailers - Mortal Engines

What no one has posted the dancing baby?

And peanut butter jelly time is a great song.

Hrdina wrote:
fenomas wrote:

I'll say it: the world is a poorer place without Flash.

(meaning the tool people used to make most/all this stuff, if not necessarily the browser plugin.)

We know what you meant.

We had just recently rewatched that, this past weekend. That movie holds up. In the best possible way. It's like the RHPS of superhero movies. It's just so utterly campy and ridiculous, and it all holds up today, as a kind of satire almost.

Video Game Themes that Sound Familiar

farley3k wrote:

Video Game Themes that Sound Familiar

Reminds me of this:

maverickz wrote:

We had just recently rewatched that, this past weekend. That movie holds up. In the best possible way. It's like the RHPS of superhero movies. It's just so utterly campy and ridiculous, and it all holds up today, as a kind of satire almost.

Kind of satire almost? Definitely satire always.

I've done this with stray cats.

Made a video with a potato at night?

Hey, it can power GLaDOS.

Why Can't You Use Phones on Planes?

Wow that's outdated. You don't even need to turn off your phones or electronics and haven't for years.

Chronos Ring - Bullet time array of 48 high-speed cameras

That escalated quickly.

kazar wrote:

The problem was one of scale. It was a world you could run across in minutes, so it couldn't reflect a realistic ratio of humans to animals. And at the beginning of the game, there wasn't a lot else to do.

Quintin_Stone wrote:
kazar wrote:

The problem was one of scale. It was a world you could run across in minutes, so it couldn't reflect a realistic ratio of humans to animals. And at the beginning of the game, there wasn't a lot else to do.

Clearly you didn't watch the video. It wasn't the designers' fault, it was the fault of the bloodthirsty players! The poor designers tried everything, but those darned players kept messing everything up!

(big fat /s in case there was any doubt...)

This is my new favorite channel.

https://www.youtube.com/channel/UCm9...

BadKen wrote:
Quintin_Stone wrote:

The problem was one of scale. It was a world you could run across in minutes, so it couldn't reflect a realistic ratio of humans to animals. And at the beginning of the game, there wasn't a lot else to do.

Clearly you didn't watch the video. It wasn't the designers' fault, it was the fault of the bloodthirsty players! The poor designers tried everything, but those darned players kept messing everything up!

(big fat /s in case there was any doubt...)

Heh. I was in the beta for Ultima Online. The game was basically designed as a single-player system (as they were accustomed to making) except with lots of players thrown in. So they didn't think to link mob spawn rates to the number of players. When the beta ended, they still didn't have any kind of quest system tested. So the only things you could do was mine, smelt, forge, chop trees, and kill other players. The "ecology" never worked, so when he says it fell apart "when the game went live", he really means "from the very beginning of the beta". Ever wonder why the game early on was famous for player killers? It's because other players were the only thing to fight.

I remember playing an archer with fletcher crafting; I ran through the woods looking for birds and found none. And since you don't start with any equipment, my archery skills were useless. (Early on, assuming you could get arrows, archery was hilariously overpowered... you could fire arrows out of your back while running away from a monster.) All the famous scary dungeons like Hythloth were filled to the brim with players camping monster spawn points, waiting for a chance to swing once or twice at a monster before the angry mob brought it down.

maverickz wrote:

This is my new favorite channel.

https://www.youtube.com/channel/UCm9...

I wonder where my old lock picking set is....