Dragon's Dogma: Dark Arisen Catch-All

muttonchop wrote:
master0 wrote:

I'm getting tempted at starting over, I sort of want to go archer now, or warrior. I think I'll enjoy it more and leave the fighting to my pawn.

Don't start over, just switch professions.

haha too late but I wasn't that far and I got to do the quest I missed before. Enjoying a warrior much more then a mage. Not sure what I'll pick next, stuck between the assassin and the mage knight. I added a bunch of you to my friends list so should be fun. Also I noticed I see a few odd low level pawns. I see a level 10 warrior rockin some sweet glowing battleaxes and armor. Probable new game plus I'd imagine.

Not sure I can deal with the whole:

Spoiler:

'Heart eaten by a dragon but still walking around' thing (loved the moment with the sword)

I prefer to believe that my character had a psychotic break and that 'tother woman is crap at finding a pulse.

The animation and graphics are great and very atmospheric.

If you can buy dragons, you should be able to buy dragons magically removing your heart without killing you.

Blind_Evil wrote:

If you can buy dragons, you should be able to buy dragons magically removing your heart without killing you.

Talking dragons, even.

I mean, have you looked at the mouth on that dragon? How can it speak like humans? That should be unpossible.

ccesarano wrote:
Blind_Evil wrote:

If you can buy dragons, you should be able to buy dragons magically removing your heart without killing you.

Talking dragons, even.

I mean, have you looked at the mouth on that dragon? How can it speak like humans? That should be unpossible.

Same reason it did the other stuff: magic.

Blind_Evil wrote:

If you can buy dragons, you should be able to buy dragons magically removing your heart without killing you.

I don't think you really have a choice as to what you accept in stories and what seems just that one step too far. In the Iron man film I could deal with a man in a flying metal suit but the scene with them dangling an object into his clearly hollow chest (strangely similar to this) was daft.

It's the mechanics of walking around without a heart but still being alive that just bugs me (zombies and vampires are ok they're dead ;P) I've long since given up the fight on fire breathing and talking dragons.

You ever see the movie Dragonheart? Where Professor Lupin has a piece of Sean Dragonry's heart and ties the two of them together because magic?

Because magic.

Magic, mother f*cker.

ccesarano wrote:

You ever see the movie Dragonheart? Where Professor Lupin has a piece of Sean Dragonry's heart and ties the two of them together because magic?

Because magic.

Magic, mother f*cker.

Of course, in that case, the credibility gap is reduced because, as we all know, Sean Connery can actually transform himself into a talking dragon.

Higgledy wrote:
ccesarano wrote:

You ever see the movie Dragonheart? Where Professor Lupin has a piece of Sean Dragonry's heart and ties the two of them together because magic?

Because magic.

Magic, mother f*cker.

Of course, in that case, the credibility gap is reduced because, as we all know, Sean Connery can actually transform himself into a talking dragon.

It was sometime after he was a Highlander but before he was an Extraordinary Gentleman.

IMAGE(http://cdn-i.dmdentertainment.com/funpages/cms_content/18420/sean-connery-ob.jpg)

I played a lot on my 360 last night and this morning and I'm hooked.

It's a bit of a breath of fresh air in a lot of respects. It's so nice to be able to climb up rocks and drop down short distances. It gives a disproportionate feeling of freedom when compared to games where low walls and two foot drops are impassible obstacles. The lanterns make the game playable at night. Often in games with a day/night cycle I just end up being frustrating with the lack of visibility at night and wish it was day time. The way the quests mostly complete the moment you've done them is also a very good idea. I used to enjoy collecting herbs in WoW (to a potentially embarrassing extent) and the herb collecting in this game is the best implemented I've seen in a game that isn't WoW.

The pawns incessant comments I, thankfully, find amusing along with their constant demolition of other people's property and their overly competitive looting habits. My pawn has been off helping other's (even though he knows nothing and has no decent abilities) which is pleasing and I've had a look at some impressive GWJ pawns all bristling with armour and weapons. I'll take one for a spin soon but they look so impressive it feels like cheating to have them in my party.

My pawn is called Mullberry. He is a mage but I'm considering switching him to be a warrior (or whatever that class is called.)

IMAGE(http://img35.imageshack.us/img35/2112/dogmaik.jpg)

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Make sure you have a healer pawn. More than one caster is fine, but I suggest you limit yourself to only one pawn with an elemental boon. To have them competing for ice and fire when they should be shaking the world with evil magiks gets annoying. I kept rook waaaaay too long. Don't be afraid to swap pawns out. Its what they're for. I wouldn't say that they're second class citizens, but when I tried to rally them to rise up and claim their rights, they asked how they should rise up and claim their rights. I then told them to f*ck off. They asked me how to f*ck off.

Higgledy wrote:

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Rook is the first "third party" pawn you get in the starting village. He's constant for everyone (Or at least fighters and striders) as far as I know.

Duoae wrote:
Higgledy wrote:

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Rook is the first "third party" pawn you get in the starting village. He's constant for everyone (Or at least fighters and striders) as far as I know.

Ah ok thanks. I couldn't remember.

Grenn wrote:

More than one caster is fine, but I suggest you limit yourself to only one pawn with an elemental boon.

And if you do that, stick with the fire boon. It's the most useful by far.

muttonchop wrote:
Grenn wrote:

More than one caster is fine, but I suggest you limit yourself to only one pawn with an elemental boon.

And if you do that, stick with the fire boon. It's the most useful by far.

But dragons are weak to ice and holy....

I usually roll with ice/holy or fire/ice on a single mage (if I can get it) since that covers you for a lot of things... Dark seems to be a good all-rounder too.

Yeah, but fire is strong against wolves, harpies, gryphons, and undead, and very few enemies pre-endgame are resistant to fire. The other types have their uses, especially later in the game, but fire will carry you through most of the game. I'm not saying fire's the only way to go, but it's a good starting point until you have a better understanding of the various damage types.

Higgledy wrote:
Duoae wrote:
Higgledy wrote:

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Rook is the first "third party" pawn you get in the starting village. He's constant for everyone (Or at least fighters and striders) as far as I know.

Ah ok thanks. I couldn't remember.

And yeah if you start as a mage you still get rook, so double mage.

Also it's awesome when you first see your personal pawn. You created someone and boom there they are.

master0 wrote:
Higgledy wrote:
Duoae wrote:
Higgledy wrote:

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Rook is the first "third party" pawn you get in the starting village. He's constant for everyone (Or at least fighters and striders) as far as I know.

Ah ok thanks. I couldn't remember.

And yeah if you start as a mage you still get rook, so double mage.

Also it's awesome when you first see your personal pawn. You created someone and boom there they are.

And just like those real little people some of us have created, your pawn is yours forever....so spend some time doing it right

I trashed my first game after 15 hours because I just hated my pawn's voice (female type 5). By the end, I'd also learned to hate her face...but I'm sure that was because of the voice. I've found type 6 to be much better.

There are potions that let you change you and your pawn's appearance. You also get a chance to change things around at the start of NG+.

muttonchop wrote:

There are potions that let you change you and your pawn's appearance. You also get a chance to change things around at the start of NG+.

Yeah, I was about to post this. Haha, poor mateo! You can also change the voice more easily than using the one-off metamorphosis potion as I think one of the hairdresser 's more expensive options allows you to change voice too.

muttonchop wrote:

Yeah, but fire is strong against wolves, harpies, gryphons, and undead, and very few enemies pre-endgame are resistant to fire. The other types have their uses, especially later in the game, but fire will carry you through most of the game. I'm not saying fire's the only way to go, but it's a good starting point until you have a better understanding of the various damage types.

Dark works as well against most of those enemies and saurians are much weaker against ice - you'll be facing a lot more of them mid-game and you'll be powerful enough to take out wolves and harpies with whatever enchantment at that stage. Undead are more easily dispatched with holy - especially skeleton knights and mages. You're just as well off going for an attacking mage with lightning/bolide/anodyne and a defensive mage with anodyne/ice/holy than you are with one who's going to fire enchant your weapons. That and having permanent enchantments on your weapons is more valuable than the higher damage-dealing versions you can choose to use (I found, at least). Just the way I play the game.

mateofalcone wrote:

I trashed my first game after 15 hours because I just hated my pawn's voice (female type 5). By the end, I'd also learned to hate her face...but I'm sure that was because of the voice. I've found type 6 to be much better.

My pawn has an unsettlingly deep voice but it gives him character and is actually handy in battle as I instantly know it's him.

Is any of the 'here's a ton of new quests!' dlc worth getting?

Some of the sidequests are fun. Most of the ones you get from the quest board are not. I haven't gotten any of the DLC, so I'm not sure which category the DLC quests fall into, but I really didn't like how they handled DLC for this game. It seems like there's a lot of crap in there.

mateofalcone wrote:
master0 wrote:
Higgledy wrote:
Duoae wrote:
Higgledy wrote:

I think Rook is from my demo play through. I was clearly in a less than serious mood when I chose his face furniture.

Rook is the first "third party" pawn you get in the starting village. He's constant for everyone (Or at least fighters and striders) as far as I know.

Ah ok thanks. I couldn't remember.

And yeah if you start as a mage you still get rook, so double mage.

Also it's awesome when you first see your personal pawn. You created someone and boom there they are.

And just like those real little people some of us have created, your pawn is yours forever....so spend some time doing it right

I trashed my first game after 15 hours because I just hated my pawn's voice (female type 5). By the end, I'd also learned to hate her face...but I'm sure that was because of the voice. I've found type 6 to be much better.

I started with the female type 6 for my pawn, but my friend who was using her thought she sounded like a little girl and insisted I change it.

Xeknos wrote:

Some of the sidequests are fun. Most of the ones you get from the quest board are not. I haven't gotten any of the DLC, so I'm not sure which category the DLC quests fall into, but I really didn't like how they handled DLC for this game. It seems like there's a lot of crap in there.

I imagine it's just new random tasks in existing areas rather than new dungeons or anything but the game is continually taking me by surprise so I thought it was worth asking.

My adventure:

Me: Ok mr Knight you want me to clear out a castle filled with goblins. No biggie goblins are weak. *looks at map* How they hell do we get there?

Sonata (My main pawn): No idea let's just take the route near the witches forest, it can't be much farther from there.

*A few bandits and goblins and such*

Me: Alright so far not so bad, nothing even that dangerous. *hiss squaa roar* Crap.

Sonata: Freakin chimera. You just had to mention that. It's not like it could get worse...

*Group of Lizard men show up at the same time*

Sonata: Okay were even.

*One long three way battle royal later*

Me: Well were injured and it's dark now. At least it can't be that much farther

*Much farther*

Me: Damn it were not there yet. *Roar* And now a cyclopes wants to kill us, and of course he has friends (hobgoblins) too.

*Another pile of corpse, another league traveled*

Me: It's dark, cold, and we're all injured. Do you got anything else to throw at me? huh?

*Dragon shows up*

Me: Wait your supposed to be at the end of the game wtf? Ah hell you're life bar has a life bar. Everyone run.

*Sir noble master0 bravely ran from the dragon, all the way to the fortress*

Me: Thank god we're here. This is gonna be easy compared to just getting here.

*Goes inside. Two armored cyclopes, two ballista and a hoard of goblins*

Me: OH F*@K this, everyone dies now!

*One really large pile of corpses later, mission complete*

Yeah, there's a dragon that hangs out near the castle sometimes. He's a different dragon from the one at the beginning of the game. I was pretty confused the first time I ran into him too.

That's not "The Dragon." That's a Drake. Or a Wyrm. Or something. The fire one is a Drake and the other elemental ones are Wyrms and such. One cool thing, if you beat it, your armor and weapons have a chance to become "Dragonforged" which is a major step beyond the highest enhancement you can get with the armorer. It's free (given that you kill the beast) but its only a chance. I believe its a higher chance if you have enhanced armor/weapon, but that's not a prereq and its nice to skip steps. You just have to be wearing the armor or have the weapon equipped.

Grenn wrote:

That's not "The Dragon." That's a Drake. Or a Wyrm. Or something. The fire one is a Drake and the other elemental ones are Wyrms and such. One cool thing, if you beat it, your armor and weapons have a chance to become "Dragonforged" which is a major step beyond the highest enhancement you can get with the armorer. It's free (given that you kill the beast) but its only a chance. I believe its a higher chance if you have enhanced armor/weapon, but that's not a prereq and its nice to skip steps. You just have to be wearing the armor or have the weapon equipped.

Yeah, the chance is 0% of getting an item dragon-forged with no stars - so it's worth it to upgrade equipment to one star with money if you don't have any of the required items to get two or three stars.

Go here for spoilers and whatnot.

There was also a camp and a long path around the lake you could have taken to avoid him.

God this game is amazing.

master0 wrote:

My adventure:

[Awesome description]

Six months later, and I could follow that story exactly. What an amazing world they created.