Bioshock Infinite Catch-All

Bonnonon wrote:
maverickz wrote:
Quintin_Stone wrote:

They should write "MADDEN" across the front.

MADDEN 2013: Bioshock of Duty: Infinite

I'll take two!

ccesarano wrote:
shoptroll wrote:

Now they really need a vigor in that game that lets you shoot balsamic vinaigrette from your hand.

That's the GameStop exclusive pre-order DLC.

IMAGE(http://i233.photobucket.com/albums/ee132/Bonnonon/Bioshockofduty.jpg)

Sold!

Honestly, for what it is, the cover art is pretty damn nifty. But I was expecting a cover showcasing something like the Songbird myself.

Levine suggesting alternatives reminded me of Resistance 3 and Ico/Colossus Collection having reversible covers, though, and I actually think that might be the way to go. Have the "buy this please" art on one side, then just open the case, reach behind the plastic, pull the cover art, reverse it and BAM! more artistic and representative cover art for keeping on your shelf.

Demyx wrote:

Bioshock Infinite definitely should have been called "Her Sky Cowboy".

Perhaps a mod? All you would have to do is change some of the skins perhaps? Plus keep the balsamic vinegar vigor. That goes along with the Romantic theme.

SallyNasty wrote:

Maverick, I am glad you had those research materials handy.

Actually had to do a bit of research on the topic. It's amazing how ... umm... discretized the romance novel genre is. With various particular genres and subgenres. Did you know most "themes" of romance novels also have related themes that can be summarized as " with baby".

S0LIDARITY wrote:

I totally got the romance novel vibe. The protagonist kinda looks like the guy from Uncharted to me. I apologize for not knowing names, but I've been trying to go into Infinite blind and never played Uncharted.

I think you are quite right.

IMAGE(http://www.blogcdn.com/www.joystiq.com/media/2007/10/uncharted_box-art425.jpg)

Yeah, that preview just really cooled me on this game. The bad voice acting, the run-and-gun... for some reason it really turned me off. And I was really looking forward to it.

The people on these covers have really terrible trigger discipline. The one on the Bioshock cover has actually just fired a shot and kept the trigger down. I'm unimpressed.

I had another brainwave misfire about this cover. So most of the screenshots and art I have seen associated with Bioshock Infinite has included Elizabeth. Hell, they even found a real life cosplayer as a face for the game. In my mind, she is the face of Bioshock Infinite. On the other hand, this cover is the first I've seen of this man. I don't know who he is, I can only assume you play as him in the game.

And then in another corner, lately there has been a big push to make games more appealing to female gamers, or at least adjust the marketing. There are plenty of women playing and making games. There was the whole #1reasonwhy campaign.

So this cover seems like a huge step back on that front. To me it seems like a calculated and cynical thing to do. And it disappoints me. Especially in the light of games like the new Tomb Raider really trying to make female heroines real and appealing.

As a father of a girl, I want her to grow up playing games. But I also want her to have female heroes being both up front and appealing for her to play as. Rather than constantly taking a back seat.

This is going to be full of assumptions, hence I'll be making an ass of us all, but here's my thoughts on that matter.

Levine notes that he is went to "frat houses" where the guys play games regularly. This means they will go to a GameStop once in a while to buy something. However, they haven't kept up with the latest publications and stories like us hardcore folk have. This is the justification for the box art. To tap into that market.

Now people bring up women, and from where I stand I've met three kinds of girls that play video games. The sort that follow the news like we do, the sort that belong to the CoD crowd and play all the same games, and the smart phone or occasional Wii game (probably dance based) player.

The first kind already knows about Infinite and already has their mind made up, just like the rest of us.

The third kind doesn't care about it if it's not going to appeal to their pre-existing tastes of music games or small game they can play real quickly in five minutes, and are probably shopping at Wal-Mart.

The second kind is the tough market to nail (bah-dum-psh). Are they judging the games the same way their dudebro counterparts are? Would they be interested in other aspects of the box art? Are they also a large enough population compared to the dudebro counterpart to even be worth spending money on focus testing for?

This is nothing to say of non-white gamers, but considering Bioshock Infinite and what I've been hearing about the story...yeah, that's a bit harder to represent with Box Art alone.

A lot of people are bitching about the box art, but the box art is only going to matter to a select few people. If you want non-dudebros and non-hobbiest-gamers to get interested, then step one is get them to start becoming a GameStop customer. This would be the job of the television commercial.

Speaking as a female gamer, I don't think having Elizabeth on the box would really impress me. She looks like a busty damsel to save, the kind that shows up in tons of games. Now, since I know more about the game I realize that it's not that simple and I hope she'll be more interesting than that, but if I didn't know anything about the game that's what I'd think just by seeing Elizabeth.

If I were to design a cover to appeal to female gamers I'd probably go with something that highlights Columbia itself, maybe showing Booker on the skyhooks. Actually that's probably the cover I'd design no matter who I was trying to appeal to, because that's what first got me interested in the game. But I'm not a marketer so whatever.

Demyx wrote:

Speaking as a female gamer, I don't think having Elizabeth on the box would really impress me. She looks like a busty damsel to save, the kind that shows up in tons of games. Now, since I know more about the game I realize that it's not that simple and I hope she'll be more interesting than that, but if I didn't know anything about the game that's what I'd think just by seeing Elizabeth.

Would your opinion of Elizabeth be different if she were shown on the cover doing something action oriented? I mean, is your impression of her based on what she looks like or what she's shown doing most of the time?

What if she was playing beach volleyball?

maverickz wrote:

Would your opinion of Elizabeth be different if she were shown on the cover doing something action oriented? I mean, is your impression of her based on what she looks like or what she's shown doing most of the time?

A little of column A, a little of column B. Her character design definitely makes her look like a damsel in distress, and most of what we've seen her doing seems to revolve around being rescued and protected by Booker. The more active things we've seen her do (the time-rip stuff) would not be easy to convey on boxart.

The game is saved, there will be a reversible cover!

Wait, voting? What if the masses make the wrong choice!?
IMAGE(http://digitaldaily.allthingsd.com/files/2008/05/260px-khaaaaan.jpg)

Demyx wrote:

The more active things we've seen her do (the time-rip stuff) would not be easy to convey on boxart.

Time rift with some anachronism in the portal would be doable. Bonus points if you make it all shimmery with printing magic.

Oh Jesus, just show us her hooters. That conveys enough

Demyx wrote:

Actually that's probably the cover I'd design no matter who I was trying to appeal to, because that's what first got me interested in the game.

Really? Because if we're going by that mine would be BIOSHOCK INFINITE: This one was worked on by Ken Levine so it's gonna rock your face off.

SpacePPoliceman wrote:

The game is saved, there will be a reversible cover!

Wait, voting? What if the masses make the wrong choice!?
IMAGE(http://digitaldaily.allthingsd.com/files/2008/05/260px-khaaaaan.jpg)

Design #6 for now and forever.

Just as an aside, this version of Booker is much less annoying than the one that was chosen. Wish they had chosen a pose for Elizabeth that was less "comic book heroine looking over the shoulder"-y.

IMAGE(http://img.gawkerassets.com/img/18852y7f6nkhxpng/original.png)

Demyx wrote:
maverickz wrote:

Would your opinion of Elizabeth be different if she were shown on the cover doing something action oriented? I mean, is your impression of her based on what she looks like or what she's shown doing most of the time?

A little of column A, a little of column B. Her character design definitely makes her look like a damsel in distress, and most of what we've seen her doing seems to revolve around being rescued and protected by Booker. The more active things we've seen her do (the time-rip stuff) would not be easy to convey on boxart.

I completely understand that and agree with it. Her design is certainly not ...umm... rough and tumble heroine. Though it's certainly better than some others. But at least mentioning the female protagonist would be better than not I think.

I'm using the new design for Lara in Tomb Raider as a reference, which I think was done well.

ccesarano wrote:

Design #6 for now and forever.

because there's nothing like a little lady petting a giant dong monster.

maverickz wrote:

Just as an aside, this version of Booker is much less annoying than the one that was chosen.

Less Nathan Drake and more Han Solo? Of the three alternates, that's probably the better of the lot although I really don't like any of them. Not that it really matters to my Steam library that much.

Loved #4. Looks like a pulpy period novel.

IMAGE(http://irrationalgames.com/files/2012/12/cover_close-upDESIGN04.png)

CheezePavilion wrote:
ccesarano wrote:

Design #6 for now and forever.

because there's nothing like a little lady petting a giant dong monster.

If that makes you think of a giant dong then I'd hate to know what you think of H.R. Giger's less-than-subtle art.

EDIT: Y'know, of the designs with Elizabeth front and center with Booker, they just...they look like they drew her, then photoshopped the face of the model they got onto it. But hey! No cleavage at least.

shoptroll wrote:
maverickz wrote:

Just as an aside, this version of Booker is much less annoying than the one that was chosen.

Less Nathan Drake and more Han Solo?

You know what it is, he's shaven and not brooding in the better one. I'm suddenly reminded of the changes to the prince from Prince of Persia: Warrior Within.

Is there any place to vote other than Kotaku? I refuse to give them a click.

cyrax wrote:

Is there any place to vote other than Kotaku? I refuse to give them a click.

http://irrationalgames.com/insider/p...

#3 and #5 look badly layered.

I've also got to wonder what the point of #3 is as a reversible cover as it is the same thing only with Elizabeth.

While my eyes aren't so fond of design #4's color choices, I could do with that as a reversible cover. Don't know if I'd use it, truth told.

I would vote for #4 if the logo actually blended in with the rest of the image.

As it is, I'm not sure I like any of them especially more than the regular cover.

It would be nice to have Elizabeth on the standard box art, but I'll take her outfit redesign as a positive step for gaming maturity. Her sailor dress in the trailer felt much less like pandering than the other dress.