Starcraft 2: Heart of the Swarm Catch-All: It is here!

cube wrote:
CptDomano wrote:

Crrraaaap. What will be my go to unit now?!

I watched Day 9 #499 where he just got run over by a Warhound ball. After it happened he just couldn't really think of a way to counter it. Proof enough to me that unit was way OP.

I'm watching #494 right now, and to quote Day9:

Day9 wrote:

The warhound... is broken as sh*t.

Well...hmm. That, that changed a bit from what he was saying in #499. Although, I guess when I rewatch it, he was talking more in a hypothetical "What could I do if I assume the Warhound stays exactly how it is right now". So, okay then

Even still--don't have to worry about it either way

Amazon.com gives out beta keys if you preorder HotS via them. There's also a release date set for March 12th.

nossid wrote:

Amazon.com gives out beta keys if you preorder HotS via them. There's also a release date set for March 12th.

I preordered when it first showed up on Amazon. You know, in September of LAST YEAR.

Want my frickin key.

And it looks like the Collector's Edition on Amazon is already sold out. That was pretty quick.

Gunner wrote:

And it looks like the Collector's Edition on Amazon is already sold out. That was pretty quick.

Glad I jumped on that when I did, although I wouldn't be surprised if Amazon goes for a bigger allocation soon.

It would seem Amazon has either sent or is in the process of sending out all their preorder keys. I ended up with two, then promptly canceled my original order of the regular version of HOTS in favor of keeping the fancy edition

Oh boy, haven't updated this in like forever.

Changed the title to reflect the biggest news of late (Pre-Orders go live), I will add some news/highlights I missed soon.

I'm Twiggy.909 in the beta if anybody else that's in wants to play some

*Also, added a Heart of the Swarm beta page to the google spreadsheet if anybody else is playing.

Got my key from Amazon yesterday for ordering the Collector's Edition (which luckily came back in stock.) Played a quick 2v2 and got promptly murdered. So yeah, things feel about right.

Not sure how much I'll be playing, but my ID for the beta is Gunner.518.

The new carriers are beaaaaauuutttiiiifffullllllllllllllllllllllllllll.

If you don't understand what I mean by 'new,' watch this video that explains the difference between the current WoL carriers and the BW/HOTS carriers.

Yes, they made HOTS carriers like the brood war carriers nony is talking about.

Pikey.682

I found a neat little info on the inner-workings of the 'Unranked' matchmaking system courtesy of a post on Team Liquid.

If I am correct in understanding the post I've linked/quoted below, Unranked matchmaking is essentially a secondary/'hidden' account that is on the same MMR and matchmaking pool as Ranked.

You can be queued for an Unranked game and face those who are queued for Ranked games. You can essentially play the game completely anonymously, just as someone playing Ranked games would, without leaving any trace on the ladder/rankings.

Blizzard's little description on the button implies a 'practice' environment, that has led many to assume it's a seperate player/matchmaking pool of its own, but it's pretty much exactly what its named to be, UNranked.

On December 21 2012 09:58 Azoryen wrote:
Given that there is a lot of confusion and misleading posts in the forum about this, I made a small jpg to help you visualize how this works:

IMAGE(http://i.imgur.com/Cu6tG.jpg)

Once you visualize it this way, it's much easier to understand.
So, don't listen to anyone saying there are 2 separate MMR lists or that MMRs are frozen when you play unranked, this is how it works:

1) There is only 1 MMR system. The B account has its own independent MMR, but it IS in the same MMR system of A accounts.
If the MMR list was public, it would look like this:
A Joe: 1762
A Mike: 1748
A Bill: 1735
B Joe 1732
A Nick 1727
B Mike 1722
B Nick 1718
B Bill 1713

2) A and B accounts CAN be paired against each other and they DO win/loose MMR points against each other every game
E.g.: B Joe (1732) beats A Nick (1727) and the point variation is +-15.
The new MMRs of these accounts are now:
B Joe 1747
A Nick 1712

3) The A account alone determines your ladder
The MMR of your A account will still determine your league and results count for divisions.
Your games with your B account are ignored for everything ladder related.
However, the MMR of the B account is changing every time you play with it and if it rises a lot, you will notice you are getting paired against A accounts from higher leagues.
So you can estimate the league your B account would be.

As a final note, it makes sense that Blizzard is using the word 'Unranked' instead of 'Unrated'.
Ranking for Blizzard means ladder: leagues, division. MMR is the Rating of the account, so calling it Unrated play would be incorrect.

In case you are somewhat skeptical about this, I recommed this video:
http://www.youtube.com/watch?feature...
Everything I'm saying is directly deduction from Dabiri's words.

Pikey26 wrote:

I found a neat little info on the inner-workings of the 'Unranked' matchmaking system courtesy of a post on Team Liquid.

If I am correct in understanding the post I've linked/quoted below, Unranked matchmaking is essentially a secondary/'hidden' account that is on the same MMR and matchmaking pool as Ranked.

You can be queued for an Unranked game and face those who are queued for Ranked games. You can essentially play the game completely anonymously, just as someone playing Ranked games would, without leaving any trace on the ladder/rankings.

Blizzard's little description on the button implies a 'practice' environment, that has led many to assume it's a seperate player/matchmaking pool of its own, but it's pretty much exactly what its named to be, UNranked.

Interesting stuff. I'm not sure how I feel about this. If you use the unranked games as sort of a test bed for new strategies, trying out new units/composition or otherwise dopey experimenting and you don't really care about winning, you are easier competition for people playing in ranked mode. I wonder why they don't just match ranked against ranked and unranked against unranked (but still use your B ranking)

Man just had one of those games where everything just clicked and played out like a theory craft.

Opened Phoenix hoping to practice against 4 gate aggression, instead the other toss chose to expand in response (which I can more or less counter if I play my phoenixes right).

38 Worker kills from 5 phoenixes, and more or less perfect tabs on the units he had, and my macro was super solid.

I might be in Silver league in HOTS now, but damn it's so much fun to play this game again (mostly thanks to Unranked matchmaking that removes what used to be biggest hindrance in my enjoyment of the game... Ladder jitters).

The leagues are all skewed in HOTS because of the smaller player pool and the significant number of pro and high masters players that got keys before everyone else in the first few months.

If you're silver or gold in WoL you'll probably get stuck in Bronze or at best low silver in the beta. Just the way things go.

PWAlessi wrote:
Pikey26 wrote:

I found a neat little info on the inner-workings of the 'Unranked' matchmaking system courtesy of a post on Team Liquid.

If I am correct in understanding the post I've linked/quoted below, Unranked matchmaking is essentially a secondary/'hidden' account that is on the same MMR and matchmaking pool as Ranked.

You can be queued for an Unranked game and face those who are queued for Ranked games. You can essentially play the game completely anonymously, just as someone playing Ranked games would, without leaving any trace on the ladder/rankings.

Blizzard's little description on the button implies a 'practice' environment, that has led many to assume it's a seperate player/matchmaking pool of its own, but it's pretty much exactly what its named to be, UNranked.

Interesting stuff. I'm not sure how I feel about this. If you use the unranked games as sort of a test bed for new strategies, trying out new units/composition or otherwise dopey experimenting and you don't really care about winning, you are easier competition for people playing in ranked mode. I wonder why they don't just match ranked against ranked and unranked against unranked (but still use your B ranking)

Yeah the Unranked games will NOT be a test bed for really dopey experimenting and just simply testing out new units. That said custom games with practice partners/friends and the new AI system (which we only have access to partially in that we can only go up to Medium difficulty in the beta right now) should more than suffice for that stuff I think.

They finally added far more versatile AND CUSTOMIZABLE AI options that better reflect meta game rather than having it cheating/rushing to some crappy army composition that a dude and a calculator came up with over night. You can have them go for Early expand (econ) builds, super aggression, balance, and they seem to have a variety of builds for each play type.

Once you use the AI for working out some of the far more obvious kinks, you can always then move onto Unranked games.

As someone who felt really prohibited by the "Ladder jitters" I realllly like how Unranked works.

A. It's pretty much for real. You're getting opponents absolutely appropriate for your play level provided you've played Unranked enough so that it's more or less close to your Ranked MMR.

B. It's very unlikely you will get players playing throwaway games (unless it's another Unranked guy that has 0 idea how the system works cause he just started playing).

C. It adds to the player eco-system instead of detracting from it.

Yeah I definitely agree that a bit of that must be going on. It's been over a year since I was playing at Diamond, but I have been playing a little bit recently in WoL and I was able to comfortably push up to Platinum after a couple grinds in 1s ladder not more than a month or two ago. In HOTS, while I can see getting into Gold, I think I will be just lucky to make it into Platinum (kind of like what Masters felt like for me when I was Diamond in WOL).

I think the game's a bit harder too. Sure I am still just LEARNING what the new units do to the meta game, but having to worry about certain builds I am just not accustomed to on top of the ones that I am familiar with makes it all that much harder I think.

At this point, I can't help but be a bit worried that HOTS might see a far lower peak than WoL not just because of the fact that you need WoL to play HOTS but that it's simply a harder game to play. And it's not really as if WOL is a walk in the park either. That PLUS the fact that, I am just throwing the number out there, just about 90 percent of the population stopped playing the game, while the 10 percent continued to go nuts and evolving/pushing the meta game while they've been away.

Sure HOTS will provide a small 'reset' and help people ease back into the game, but I dunno.

Then again, the unranked matchmaking and the new AI options do seem pretty awesome.

PWAlessi wrote:

Interesting stuff. I'm not sure how I feel about this. If you use the unranked games as sort of a test bed for new strategies, trying out new units/composition or otherwise dopey experimenting and you don't really care about winning, you are easier competition for people playing in ranked mode. I wonder why they don't just match ranked against ranked and unranked against unranked (but still use your B ranking)

This is a pretty valid concern for a small player pool, but I think it's less of an issue with the SC2 ladder. There are so many players in the ladder pool that it's pretty unlikely that you're going to run into a large number of unranked players.

In all honesty, I think it's entirely because of Day9's Funday Monday. A few of those were really difficult, and caused more than a few players to drop quite a bit.

After a strange game against a Random, where I won with a weird Void Ray/Sentry all-in, I finally got promoted to Gold. Hooray! Had to sustain a 70 percent + win ratio to do it (it would have been higher if not for some really stupid losses).

Next goal, Platinum.

Pikey26 wrote:

After a strange game against a Random, where I won with a weird Void Ray/Sentry all-in, I finally got promoted to Gold. Hooray! Had to sustain a 70 percent + win ratio to do it (it would have been higher if not for some really stupid losses).

Next goal, Platinum.

Damn son, that's some nice work. Congratulations!

PWAlessi wrote:
Pikey26 wrote:

After a strange game against a Random, where I won with a weird Void Ray/Sentry all-in, I finally got promoted to Gold. Hooray! Had to sustain a 70 percent + win ratio to do it (it would have been higher if not for some really stupid losses).

Next goal, Platinum.

Damn son, that's some nice work. Congratulations!

You~!! ya, you. You play more!

Pikey26 wrote:
PWAlessi wrote:
Pikey26 wrote:

After a strange game against a Random, where I won with a weird Void Ray/Sentry all-in, I finally got promoted to Gold. Hooray! Had to sustain a 70 percent + win ratio to do it (it would have been higher if not for some really stupid losses).

Next goal, Platinum.

Damn son, that's some nice work. Congratulations!

You~!! ya, you. You play more!

Wow, great job!

This is what I feel when I log into the virtually free BETA for HOTS.

Where are you all? I thought I was just behind the bandwagon? :*(

I haven't been on much. The HotS beta feels about as lonely as WoL does, so that's primarily it. I'm in the GamersWithJobs group, but I can't tell if it's bugged or not since it's only me and Twiggy in it, with some third guy who shows up as not having a profile on this realm.

EDIT: I logged into my b.net account after posting and HOTS was there, won my first unranked match in a ZvZ!

nossid wrote:

I haven't been on much. The HotS beta feels about as lonely as WoL does, so that's primarily it. I'm in the GamersWithJobs group, but I can't tell if it's bugged or not since it's only me and Twiggy in it, with some third guy who shows up as not having a profile on this realm.

Yeah there's some weird stuff with the beta servers and clans/groups. Far as I can tell the members tab is only useful for showing people that are actually online. It doesn't accurately show offline members. For instance, Pikey is in the clan but never shows up fo me in the members tab unless he's online.

I've gone back to relying on my friends list. Haven't touched the Groups/Clans tab.

Wohoo!! made platinum!!!

Pikey26 wrote:

Wohoo!! made platinum!!!

Impressive! Congrats

Went through placements again in the beta.

Am now Bronze and unable to win a game in any matchup. Yay.

Every terran I played built like two tanks and then started churning out thors and the mech firebat things, and then just meandering across the map with a big ball that kills every combination of everything I could throw at it. At one point I fungaled the crap out of the ball the entire way across the map and then met it with brood lords supported by infestors and roaches before it got to my base.

Didn't even make a dent. And it's super hard to break them early because of the free siege mode on siege tanks. They can just put out two or three tanks and then giggle at anything you throw at their expansion. And they come out so much earlier without the delay from the upgrade time it breaks most of the early Zerg timings that used to be there against Terran.

Be really surprised if that change sticks.

Sooooo, you're saying I should have an easy time winning as Terran, then? Excellent.

...Now I just need to actually spend some time in the Beta