
Figured this was big enough news that it deserves it's own thread!
System Shock 2 will be made available on GOG from 11:00am GMT for $9.99 on the 14th of Feb. Word is a Steam release will be coming in the not too distant future.
http://www.flesheatingzipper.com/gam...
http://www.rockpapershotgun.com/2013...
The studio responsible is called Night Dive Studios.
SWEEET!
That's great to hear. I still cherish my copy of SS2.
By the way - anyone looking to pick it up when it goes on sale might also be interested in the high resolution textures mod available here: http://www.shtupmod.net/
I linked this in the GOG thread, but SS2Tool fixes up pretty much everything with the original release. No idea what they've done with this re-release though so it might not be compatible.
Yeah, there was some discussion over in the GoG Thread of this being an actual thing or not. Good to know that it's already done and ready to be available tomorrow! Now I might actually be able to finish it
Best game to come out of the old Looking Glass. Huzzah!
Yay! Glad someone followed up on this.
Aw... they didn't get it out on February 3, the day the magic happens...
Looks like I'll finally get to see what the big hub-bub is.
Kind of weird to think that Terri Brosius was a secretary at a law firm (if I recall correctly) when she got roped into doing a bit of voice work and writing on the side for LGS, for what is now an iconic character in video games. I just can't imagine that happening now, or at least not on anything approaching 'professional' games development where it seems everything has to go through a guild.
This is seriously the best gaming news I've heard in ages... This is my "#1". And even a bit aged, it's still an outstanding, unique, ambitious title.
Best game to come out of the old Looking Glass. Huzzah!
You do realize the can of worms that statement opens...
But still, awesome that SS2 is getting some exposure. I play it nearly every year. You can really see how BioShock drew heavy inspiration from it, in a good way.
TheHipGamer wrote:Best game to come out of the old Looking Glass. Huzzah!
You do realize the can of worms that statement opens...
But still, awesome that SS2 is getting some exposure. I play it nearly every year. You can really see how BioShock drew heavy inspiration from it, in a good way.
I was always more of a Thief fan though I do love System Shock.
Oh yes, it will be mine.
Hearing one of those monkeys screech again might trigger PTSD.
Hearing one of those monkeys screech again might trigger PTSD.
For you or for the monkey? They've been through a lot.
Bought.
Pretty sure SS2 is their biggest grab since Planescape: Torment, and has been the community's top wish list item for some time.
I never actually finished this game because it would always crash after I beat The Many.
I never actually finished this game because it would always crash after I beat The Many.
Or would it?
I played this for the first time back in March of 2003 on a business trip, which I remember because I missed my son standing up in his crib for the first time while on that trip, and yes, that still pisses me off. I'd heard about this game and I wound up downloading a cracked copy because I couldn't find it, and I unzipped it on my work laptop. I was on a five-day business trip to the Hilton in Times Square, where about 50-60 of us from around the country had gathered to discuss ways to save money. No, really. Ways to save money, while staying for five days at the Times Square Hilton. Um, yeah.
Anyways, I'd do this conference, go out to eat, explore NYC, all that, then I came back and fired this game up. Next thing I knew it was four a.m. and I was still sitting in a dark hotel room, completely freaked out by the game. Scared the holy hell out of me. I wound up cutting back on touristy things so I could sit in my hotel and play SS2.
Yes, I'm a giant geek for that, but System Shock 2 engaged me like few games ever have.
I never thought I would see the day...
Hopefully this means seeing the NOLF games on GoG at some point isn't so far-fetched either.
Hopefully this means seeing the NOLF games on GoG at some point isn't so far-fetched either.
It looks like those are tied up with Activision-Blizzard (Sierra was the publisher/co-publisher) , which already has a contract with GOG. Would love to see those too as I completely missed them when they launched.
L-l-look at you, Hacker..
Quintin_Stone wrote:I never actually finished this game because it would always crash after I beat The Many.
Or would it?
It would!
kuddles wrote:Hopefully this means seeing the NOLF games on GoG at some point isn't so far-fetched either.
It looks like those are tied up with Activision-Blizzard (Sierra was the publisher/co-publisher) , which already has a contract with GOG. Would love to see those too as I completely missed them when they launched.
I wouldn't be surprised if WB is involved too, as they own Monolith now.
edit: Can I also mention how under appreciated Xerxes is? Every time you hear the PA go off you're wondering if it's a prelude to an attack or a reminder of a poetry recital. The concept of a confused, babbling AI is a good one too.
Hearing one of those monkeys screech again might trigger PTSD.
I'm interested in playing this now that it's available. If, say, I could only get maybe a third into Deus Ex because of how it aged, am I going to have issues playing this? I went back and played HL1 Source a couple years ago and was okay playing that.
shoptroll wrote:kuddles wrote:Hopefully this means seeing the NOLF games on GoG at some point isn't so far-fetched either.
It looks like those are tied up with Activision-Blizzard (Sierra was the publisher/co-publisher) , which already has a contract with GOG. Would love to see those too as I completely missed them when they launched.
I wouldn't be surprised if WB is involved too, as they own Monolith now.
Yeah, the problem with the NOLF games is they were made by Monolith, who is know owned by WB, they were originally published by Sierra, but Fox owns the IP (they were released as Fox Interactive games).
But System Shock 2 and the Baldur's Gate series were in equally convoluted license holding problems that seemed unresolved after years as well, so I guess what I'm saying is that this news gives me a bit of hope.
I'm interested in playing this now that it's available. If, say, I could only get maybe a third into Deus Ex because of how it aged, am I going to have issues playing this? I went back and played HL1 Source a couple years ago and was okay playing that.
You're going to have issues. (What "aged" about Deus Ex for you? Textures/polycounts are a bit muddy, but the gameplay holds up well.)
I'm interested in playing this now that it's available. If, say, I could only get maybe a third into Deus Ex because of how it aged, am I going to have issues playing this?
I've bascially made the decision that I'm going to buy SS2 based on its reputation, but tuffalo raises a good point/question. I bought Deus Ex a few years ago when it was added to Steam, but because I had no nostalgia for it, I couldn't get into it due to how poorly it seemed to age for someone who didn't play it when it was new.
Has anyone recently played SS2 who didn't play it back in the day? If so, did you have any issues with getting into it? Do the user-created fixes help with this?
[edit]
I see that TheHipGamer posted a reply while I was typing mine. The feedback is appreciated. Anyone else?
It wasn't really the graphics or interface of Deus Ex; it was mostly the gameplay. I enjoyed it for the most part, but it just played really slow, and after awhile, I didn't really feel like coming back to it. I think I just kind of got a bit stuck at one point a third of the way in. I know I would have adored it as a kid, but I just didn't have the patience to try and figure out what to do next considering the massive library that I have to work on.
I'm thinking that System Shock 2 might be a bit more linear than Deus Ex which, for an old game, would be rather appreciated. Would a walkthrough actually help the SS2 experience maybe?
It wasn't really the graphics or interface of Deus Ex; it was mostly the gameplay. I enjoyed it for the most part, but it just played really slow, and after awhile, I didn't really feel like coming back to it. I think I just kind of got a bit stuck at one point a third of the way in. I know I would have adored it as a kid, but I just didn't have the patience to try and figure out what to do next considering the massive library that I have to work on.
I'm thinking that System Shock 2 might be a bit more linear than Deus Ex which, for an old game, would be rather appreciated. Would a walkthrough actually help the SS2 experience maybe?
I think the beauty of these games are their belief that you'll experience them organically, slowly, and at the pace they intend. A walkthrough would, in my opinion, rob you of much of that. It's not going to feel like a modern game if your definition of that is something like Dead Space; SS2 opens gradually.
It's also a much more interesting game if you've already played System Shock. There, UI/interface stuff can feel pretty clunky, and the game is definitely slower, but the fiction is incredible.
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