Unclaimed World Catch-All
I decided to give this game its own thread (crossposting from "upcoming indie games"). It looks very promising.
Unclaimed World is a single player game for the PC which combines the citybuilding and the sim genres, taking cues from games like Dwarf Fortress and The Settlers. You direct a small group of pioneers who are creating a settlement on a lush planet with a harsh and challenging environment.
The gameplay comes from a detailed simulation of human characters and alien wildlife. You do not directly control each individual character, instead you make strategic choices by prioritizing the overall goals of the collective which they will try and fulfill – if their health and morale allows it and when they have the time. In theory the game would “play itself” without your input. But your community of pioneers would not last long on the hostile planet without your strategic planning. The game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
- Realistic space pioneer atmosphere
Fusing of plausible sci-fi with the pioneering experience of historic frontiers.
- Simulation of alien ecosystem and human society
Detailed game systems combine and create emergent gameplay, ensuring that no two games are the same.
- Manage independent people, not pawns
The characters are free individuals with their own ideas and motivation.
- Comprehensive, flexible economy
Food can spoil and things break – but there are many ways for you to make improvised solutions.