Living Card Games From FFG Catch-All

Trachalio wrote:

I'd also recommend San San South's podcast. They're pretty darn good at explaining high level play (and just basic strategies) in ways that even I can understand.

There's also Terminal7 which primarily talks about game play and highlighting specific cards in the packs/expansions. They don't go too far into strategy but as a general resource they're pretty good. They're also infectiously enthusiastic about the game, and after every episode makes me want to start playing.

Also, I wouldn't worry too much about buyer guides and pack/expansion reviews right off the bat. Starting out, it's more important to get a feel for the gameplay and find the factions and strategies you like and then seek out the packs and expansions which have key cards to bolster your options. The base set has enough stuff to give you a good feel for the game, but don't follow the manual's recommendations of starting with Jinteki on Corp... you're probably better off with Weyland or NBN. Jinteki and H-B both have fairly porous ice which is really frustrating when you're trying to learn corporation.

Trachalio wrote:
athros wrote:

So, I'm taking the plunge into Android Netrunner. Just ordered the Core Set and 2 packs of sleeves off of Amazon, due in on Tuesday.

Other than a very good tutorial video I'm watching on Youtube, is there any other place for solid resources? Like buyers guides, reviews (other than BGG) and the like. I'm hunting through youtube and installing OCTGN, since I can't seem to find any players in Denver

Team Covenant's youtube channel is great for their play-by-play at tournaments and their Datapack unboxings.

I'd also recommend San San South's podcast. They're pretty darn good at explaining high level play (and just basic strategies) in ways that even I can understand.

Welcome to the fold!

http://www.reddit.com/r/Netrunner/co...
http://www.reddit.com/r/Netrunner/wi...
http://boardgamegeek.com/blogpost/22...
http://stimhack.com/new-players/

Definitely get together with people for face to face games. If you're on facebook, it looks like there's a colorado netrunner group. http://corpdraw.com/eventlocator/ shows a couple of game stores in Denver that list netrunner nights. Otherwise OCTGN is pretty ok once you get used to it. I know there are a few Goodjers playing that way, you can hit us up. My name on octgn is lastexileGWJ

oh these are great deck builders/card browsers and other resources:
http://netrunnerdb.com/ -- great list of decks and discussions
http://netrunner.meteor.com/ -- my preferred deck builder, its efficient once you know the cards

use one of the above two for making OCTGN decks, the one with OCTGN is terrible. You could also use the "official" one at http://cardgamedb.com but its generally acknowledged as inferior to the ones listed.

http://littlechiba.com/ -- great browswer overview of all the cards
http://onosendaicorp.com/cards/corp -- a beautiful card browser

shoptroll wrote:

Also, I wouldn't worry too much about buyer guides and pack/expansion reviews right off the bat. Starting out, it's more important to get a feel for the gameplay and find the factions and strategies you like and then seek out the packs and expansions which have key cards to bolster your options. The base set has enough stuff to give you a good feel for the game, but don't follow the manual's recommendations of starting with Jinteki on Corp... you're probably better off with Weyland or NBN. Jinteki and H-B both have fairly porous ice which is really frustrating when you're trying to learn corporation.

Thank you! I was more worried about "necessary" cards after so many expansions, and what to prioritize. Knowing that the factions play that differently, I'm planning on OCTGN while I wait for the core set.

indy wrote:

Welcome to the fold!

Holy crap those are some good links. Thank you very much! I'm athros on OCTGN

IMAGE(http://33.media.tumblr.com/721f39ab2a65b7ec9658c4881205ce48/tumblr_nf8embSZSD1u26u4ao1_500.jpg)

Team Covenant has a lengthy interview with Christian T. Peterson, CEO of Fantasy flight. They even asked him about the Netrunnerdb situation, which he gives a very good, well explained answer too.

I've only listened to the Netrunnerdb stuff so far, but I'll be listening to the whole thing later. I was quite impressed with his answer and how he handled the question. Felt like he definitely sees both sides of the situation.

I've gotten through more than a few games of Netrunner, in faux face to face (a friend, webcams and Google Hangouts). I really latched onto Weyland for the corp and Anarch (Noise) for the Runner. I doubt I've seen what each faction really has to offer, since I was playing with my 1 core set, but those are the 2 I'm going to stick with for a bit. It seems I did pick the 2 factions with a box coming soon, so that's a plus. All in all, I really like it. Really, really (WHY WAS I STUPID AND STAYED AWAY?!?) like it.

I'm currently trying to get OCTGN working, since I'm on a Mac with WINE. There's some funkieness with the A:NR module (flipped sides, so the background doesn't match up with the corp/runner) and I don't know if that's a common problem.

1 of the 4 recommended packs from /r/Netrunner are stupidly over priced (What lies Ahead on Amazon, ~$55) and is going to take 4+ weeks to get to me. I don't really want to over pay, but it seems that some of the cards in the pack are freaking requirements (Plascrete Carapace, since I'm liking the Anarchs, Imp). Having been double Scorched on one turn, I see the need, but I'm not going to pay 5x the price for it. Another is only available in the UK (Cyber Exodus), so I'm a mildly concerned that if I choose to not get them until the next reprint (next year some time per the FFG site), that I'm going to get my ass handed to me consistently until I do. Any recommendations? I'm really tempted to buy the 2 big boxes (even though they hold nothing for Weyland or Anarchs), and then cherry pick the data packs (a coupld out of the Spin cycle specifically).

That's where I'm at now. It still feels a bit overwhelming, not to mention the aggravation with the 2 data packs, but I feel like I could actually play a game face to face and not get my ass completely handed to me.

athros wrote:

1 of the 4 recommended packs from /r/Netrunner are stupidly over priced (What lies Ahead on Amazon, ~$55) and is going to take 4+ weeks to get to me. I don't really want to over pay, but it seems that some of the cards in the pack are freaking requirements (Plascrete Carapace, since I'm liking the Anarchs, Imp). Having been double Scorched on one turn, I see the need, but I'm not going to pay 5x the price for it. Another is only available in the UK (Cyber Exodus)

There's a cyber exodus at my local game store if you want me to get a hold of one for you. Also you can be a dirty proxy-er if you have an inkjet printer and use card sleeves.

athros wrote:

I'm currently trying to get OCTGN working, since I'm on a Mac with WINE. There's some funkieness with the A:NR module (flipped sides, so the background doesn't match up with the corp/runner) and I don't know if that's a common problem.

1 of the 4 recommended packs from /r/Netrunner are stupidly over priced (What lies Ahead on Amazon, ~$55) and is going to take 4+ weeks to get to me.

I tried OCTGN on my mac as well and it was definitely less than pretty

Thankfully .NET is getting ported to linux and mac, so we should have a native client sooner than later!

And ~$55 for a data pack?! That's INSANE. They must be between printings or something 'cause not even Fantasy Flight has it in stock on it's website. If I see it when I'm out and about, want me to grab one for you?

I also recommend holding off until a reprint. There's always proxy cards as an option too. I'm not sure if I'll be hitting a FLGS any time soon but I can also keep an eye out for some of the older packs you're looking for.

Thanks for the advice! I'll proxy the cards until a reprint hits, then buy them normally.

Also, went ahead and picked up Creation and Control + Honor and Profit. Reading the roatation article from FFG shows that the deluxe expansions are vey unlikely to ever be rotated out.

Now to hunt down a playmat. I'm thinking the Ono from InkedPlaymats.

athros wrote:

Reading the roatation article from FFG shows that the deluxe expansions are vey unlikely to ever be rotated out.

I'm not sure if you intend to play competitively, but keep in mind that primarily applies to tournaments and other sanctioned events. I would be kinda surprised if they let the old data packs go fully out of print, but I don't know the history on their older LCGs. Even so, NR won't need rotation until 2017 which means they need to keep the older packs in print until that time.

Regardless, C&C/H&P will give you plenty of fun stuff to try splashing into Weyland/Anarch.

athros wrote:

Now to hunt down a playmat. I'm thinking the Ono from InkedPlaymats.

I still think this is the most appropriate playmat for Netrunner... well, for how I feel when I play at least

IMAGE(http://cdn.shopify.com/s/files/1/0084/2412/products/Flip_28_1024x1024.jpg)

In all seriousness though, I've got this one on the way from Inked Playmats:

IMAGE(https://farm6.staticflickr.com/5538/9037702885_9eca09efec_z.jpg)

Creation and Control + Honor and Profit have shipped, and will be on my doorstep Thursday. Now to figure out what crappy decks I can build

Also: What are the thoughts on Team Covenants Identity packs? (Link). Other than the multiple factions sold out (and no neutrals), should they be a good buy?

EDIT: That mat is really cool. I'm still deciding if I want to use a playmat or not.

athros wrote:

EDIT: That mat is really cool. I'm still deciding if I want to use a playmat or not.

I find them helpful for any card game. It's just that much easier to pick up cards and the slight tack they've got helps keep things in place.

Trachalio wrote:

I find them helpful for any card game. It's just that much easier to pick up cards and the slight tack they've got helps keep things in place.

It seems almost required for Netrunner after reading articles and watching tournament play on YouTube.

Looking at the Ono, I'm worried that the HQ, R&D and Archives spots are too close together for ICE on all 3. I leaning towards a generic mat like End of Line or Tech

athros wrote:

Creation and Control + Honor and Profit have shipped, and will be on my doorstep Thursday. Now to figure out what crappy decks I can build ;)

don't really have the patience or time to delve into deckbuilding in games with large cardpools so I spent some time digging up some diverse decks online trying to get interesting decks built with every faction. This was more of a problem than I anticipated primarily due to the influence system. It's inevitable in LCGs/CCGs that some cards will rise to the top, but the influence system compounds that issue because those cards can be used in any faction if you want them badly enough. I've spent hours trying and failing to hunt for decks that used completely unique cardsets without reusing Account Siphon, Howard Jackson, etc and I am definitely not buying triples and quadruples of some of these datapacks to make that happen.

In other words... blah.

You never have to buy doubles or triples of datapacks. Each one has 3 of each card released in it. And you can never have more than 3 of any card in a deck.

Trachalio wrote:

You never have to buy doubles or triples of datapacks. Each one has 3 of each card released in it. And you can never have more than 3 of any card in a deck.

If you want to have more than one deck at a time in Corp or Runner, you have to. I can see where he's coming from, considering I'm being told that I need at least 2 Core boxes.

Yeah, i mean spanning the card sets across multiple Corp or Runner decks. My goal was to try to have a deck for every faction. However, one deck with 3 copies of anything means you can never use that card again in other decks. HoJa and Account Siphon are just a couple off the top of my head but I've run across a lot of others. Maybe that'll improve as the card pool continues to grow, but at this point I've stopped buying cus I feel like I have "enough".

Yeah, I'm almost at the point where I want to buy a second core box. But I doubt I'll ever own more than one of each datapack though. If I make a new deck I'll just de-sleeve and re-sleeve 'em. I'm not so competitive I'll have more than one deck for corp or runner at any time.

athros wrote:
Trachalio wrote:

You never have to buy doubles or triples of datapacks. Each one has 3 of each card released in it. And you can never have more than 3 of any card in a deck.

If you want to have more than one deck at a time in Corp or Runner, you have to. I can see where he's coming from, considering I'm being told that I need at least 2 Core boxes.

Can't you just write down the cards that are common to the decks and swap them as needed?

Also, you shouldn't need to pick up multiple core sets... there was a place that was selling subsets of core set so you could have a full playset of all the core set cards. It might have been Team Revenant but I'm not seeing that on their site now.

Trachalio wrote:

Yeah, I'm almost at the point where I want to buy a second core box. But I doubt I'll ever own more than one of each datapack though. If I make a new deck I'll just de-sleeve and re-sleeve 'em. I'm not so competitive I'll have more than one deck for corp or runner at any time.

I'm not at all competitive either but I've considered getting a second set or just the singles we need since Demyx pointed out that she really needs 3x copies of AstroScript to make her NBN deck work well. I really really wish FFG would just put out a small expansion that fills out the core set playsets instead of requiring the community to cannibalize core set boxes.

On the other hand, the LCG model is such a huge improvement for the game over the old CCG format.

shoptroll wrote:
athros wrote:
Trachalio wrote:

You never have to buy doubles or triples of datapacks. Each one has 3 of each card released in it. And you can never have more than 3 of any card in a deck.

If you want to have more than one deck at a time in Corp or Runner, you have to. I can see where he's coming from, considering I'm being told that I need at least 2 Core boxes.

Can't you just write down the cards that are common to the decks and swap them as needed?

Also, you shouldn't need to pick up multiple core sets... there was a place that was selling subsets of core set so you could have a full playset of all the core set cards. It might have been Team Revenant but I'm not seeing that on their site now.

Writing down what each deck needs is something I'm used to (L5R decks )

Team Covenant does something like it. They sell identity packs. I linked them up thread ( Quick link). lots of sold out though.

shoptroll wrote:
Trachalio wrote:

Yeah, I'm almost at the point where I want to buy a second core box. But I doubt I'll ever own more than one of each datapack though. If I make a new deck I'll just de-sleeve and re-sleeve 'em. I'm not so competitive I'll have more than one deck for corp or runner at any time.

I'm not at all competitive either but I've considered getting a second set or just the singles we need since Demyx pointed out that she really needs 3x copies of AstroScript to make her NBN deck work well. I really really wish FFG would just put out a small expansion that fills out the core set playsets instead of requiring the community to cannibalize core set boxes.

I might do it for the same reasons, but right now, I'd rather have newer stuff before getting another core.

shoptroll wrote:

On the other hand, the LCG model is such a huge improvement for the game over the old CCG format.

+ a helluva lot more than just 1.

athros wrote:
shoptroll wrote:
athros wrote:
Trachalio wrote:

You never have to buy doubles or triples of datapacks. Each one has 3 of each card released in it. And you can never have more than 3 of any card in a deck.

If you want to have more than one deck at a time in Corp or Runner, you have to. I can see where he's coming from, considering I'm being told that I need at least 2 Core boxes.

Can't you just write down the cards that are common to the decks and swap them as needed?

Also, you shouldn't need to pick up multiple core sets... there was a place that was selling subsets of core set so you could have a full playset of all the core set cards. It might have been Team Revenant but I'm not seeing that on their site now.

Writing down what each deck needs is something I'm used to (L5R decks )

Oh, I forgot to mention earlier in the thread (since I think you have an iPad?) that you should look at Net Deck. Terminal7 recommended it as a good tablet app and it interfaces with NetrunnerDB.

athros wrote:
shoptroll wrote:

On the other hand, the LCG model is such a huge improvement for the game over the old CCG format.

+ a helluva lot more than just 1.

The only downside is that they still haven't reprinted this beauty:

IMAGE(http://www.netrunneronline.com/images/cards/315/netrunner-world-domination.jpg)

(Technically, it's not really different than Beale although the slightly higher initial agenda point value means you need fewer of them in a deck to be legal. Also, "World Domination" sounds cooler than "Project Beale" :p)

EDIT: As a comparison, here's the old version of Beale:

IMAGE(http://www.netrunneronline.com/images/cards/315/netrunner-project-babylon.jpg)

Same difficulty, but a lower AP starting point. One of the things that interests me about this game are the changes they've made to older cards they've transitioned to the new version. A handful of them haven't needed much tweaking but there's been some great improvements for things like Corporate War.

Also, the new art style is so so so much better.

shoptroll wrote:

The only downside is that they still haven't reprinted this beauty:

From the upcoming Order and Chaos expansion:
IMAGE(http://www.netrunnerspoiler.com/wp-content/uploads/2014/11/Government-Takeover-Android-Netrunner-Spoilers-300x416.jpg)

Neat, that's a reprint of this (but with the unique and 1 copy limits added):

IMAGE(http://www.netrunneronline.com/images/cards/315/netrunner-political-overthrow.jpg)

The main difference between these two cards and WD is the agenda point value. The key thing with WD is that the runner needs to steal 3 copies while the corp only needs to score it once for the win. But it's a very risky card to play since it spends a lot of time on the table. There was a notable deck in the old game which only used WD in conjunction with the equivalent of Cerebral Overwriter (Ambush asset that does 1 brain damage for each advancement counter) as a shell game and some cards (which I don't think exist in A:NR yet) to handle the contingency when the runner manages to walk off with a WD. However, that deck also required 6 copies of WD for play, so it wouldn't work exactly the same in A:NR.

On a side note, Governement Overthrow allows Weyland to put 30% of the minimum required agenda points into a single card which means you have more room for other toys, so that's fun

Is anyone out there looking into get into any of the FFG LCGs? I'm keeping my Netrunner stuff for now but I have varying quantities of Game of Thrones, Warhammer Invasion, and Call of Cthulhu I'd love to move if someone is interested.

Athros, there is a list here of upcoming store championship tournaments. There are 5 stores in Colorado, and I'm betting they all have casual netrunner nights.

http://www.fantasyflightgames.com/ed...

My double size Netrunner mat from Inked Playmats finally arrived (Mum kept forgetting to mail it north ). This thing is HUGE!

IMAGE(http://scontent-b.cdninstagram.com/hphotos-xaf1/t51.2885-15/10843819_397835423674785_1562177862_n.jpg)