Wii Zapper with Link's Crossbow Training - $15 worth the money, or just a dust collector
Zapper is a silly waste of space. The game itself was enjoyable enough to gold platinum all the events.
1st. Put Mario Galaxy 1 and 2 on the Big Kids list. :p Co-entry obviously, but you will want to play it. The most "fun" I had on the Wii, period. 120+ stars on each game. Did not want it to end.
2nd. Add Muramasa: The Demon Blade to the Big Kids list. Side-scrolling brawler, with amazing art, and incredible combat depth when you don't play on the lame Easy mode which is just a mindless button-masher.
3rd. Kirby's Epic Yarn is $10 right now (this week?) at WalMart. Thinking of grabbing it myself.
4th. I agree with cragmyre about Boom Blox. Particularly the 2nd one, BB: Bash Party. Best "party game" we have played aside from Wii Sports.
5th. I agree with mrtomaytohead about RE4 and Okami. Both best on the Wii, and a blast. Big Kids list for RE4 obviously.
6th. Red Steel 2 is supposed to be one of the best uses of M+ control. I have it sitting on my shelf unplayed, so can't confirm. But everyone said it was much improved from the first game and very good, otherwise I wouldn't have bought it. Big Kids list.
7th. The Last Story. Just praising it some more. And having played both it and Xenoblade, I'd pick TLS to play first for sure. Only $29.99 at Amazon right now.
In other bargain related news I am 4 hours away from picking up House of the Dead: Overkill for the princely sum of $1.36 (current bid). Can't wait to get that one in front of the kids after Gravey's enthusiastically ironic non-endorsement of this quaint looking kids' title.
It's really a great co-op game that will teach them teamwork, expand their vocabularies, and impart a heart-warming lesson about family.
There aren't "IDs" really for the Wii, just Miis. You turn it on, go to the Mii plaza, create all your avatars, and that's it. I can't speak to the parental controls but I think they're pretty basic.
6th. Red Steel 2 is supposed to be one of the best uses of M+ control. I have it sitting on my shelf unplayed, so can't confirm. But everyone said it was much improved from the first game and very good, otherwise I wouldn't have bought it. Big Kids list.
I played it to the end. At first it was ok, but it constantly adds new abilities and gets better and better all the way to the end. The shooting is secondary to the great sword combat. I kind of regret getting rid of it.
Blind_Evil wrote:There aren't "IDs" really for the Wii, just Miis. You turn it on, go to the Mii plaza, create all your avatars, and that's it. I can't speak to the parental controls but I think they're pretty basic.
Non better than those you admister whilst playing alongside said children
How do the Nintendo Bucks work? One pot everyone can dip into, or do you have an account ID, like iTunes or similar? Sorry for the noobness of my questions, I should just stop being lazy and google it.
It's all on a per system basis, so one pot. Congrats on getting RS2 for a good AUS price.
Blind_Evil wrote:There aren't "IDs" really for the Wii, just Miis. You turn it on, go to the Mii plaza, create all your avatars, and that's it. I can't speak to the parental controls but I think they're pretty basic.
Non better than those you admister whilst playing alongside said children
The parental controls aren't bad, they let you place certain things in the system menu behind a 4 digit PIN. It's enough to keep the little ones from changing settings or doing their own shopping in the Wii Shop Channel. But yes, they are basic, and simple to set up.
As for the peripheral add ons that make the Wii mote like a tennis racquet or whatnot, my only experience with that is the giant Red maracas that came with Samba de Amigo. They were too big, and my kids weren't physically able use them. Their hands weren't large enough to grasp the added size and weight. So depends on how old your kids are, but I would just stick with the vanilla controllers. At one point I did consider buying them smaller kids sized Wii motes, but that time has passed now that they're older.
Rhythm Heaven Fever is a fantastic, quirky rhythm game. Rather than playing a plastic guitar to established pop hits like you do in Guitar Hero or Rock Band, you use the Wiimote (no waggle) to swing golf clubs, assemble robots, and high-five tiny monkeys (yes) in time with insanely catchy little tunes.
Just got this game via goozex (new in the shrink wrap, actually) so I'll get to see how it plays out.
There aren't "IDs" really for the Wii, just Miis. You turn it on, go to the Mii plaza, create all your avatars, and that's it. I can't speak to the parental controls but I think they're pretty basic.
And don't do it yourself -- the girls will have to take turns, but creating the Miis is a game in itself.
For Mario Kart, don't bother setting up individual licenses (save slots) for each person. Set up one for you, and use that for everyone. You can do the score-chasing and achievements to unlock new levels, and then everyone can use them. I found that the basic race (Luigi Circuit) was entertaining for the kids without being frustrating -- some of the courses let you fall to oblivion if you go off the edge, which is a fun challenge... but not to start out. Funky Stadium was the favorite Battle course for the same reason.
You should get one of the Lego games too, if you don't have them on another platform.
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