Oculus Rift Catch-All

Quintin_Stone wrote:
The proprietary technology and know-how Mr. Carmack developed when he was a ZeniMax employee, and used by Oculus, are owned by ZeniMax.

"WE OWN CARMACK'S BRAIN!"

Isn't that the basic point of non-compete clauses in contracts?

I honestly can't say I'm surprised by this. I was really surprised ZeniMax were willing to let him go, and now that the company is a much bigger player due to the FB acquisition they're realizing they made a mistake.

shoptroll wrote:
Quintin_Stone wrote:
The proprietary technology and know-how Mr. Carmack developed when he was a ZeniMax employee, and used by Oculus, are owned by ZeniMax.

"WE OWN CARMACK'S BRAIN!"

Isn't that the basic point of non-compete clauses in contracts?

Yes, though I haven't heard any mention of a non-compete with regards to Carmack. I kinda doubt he would have signed one, what with being a founding member of id software before they were bought by Zenimax.

Some companies will have a clause that anything you develop in your free time that is in line with the type of work you do while on the clock can be claimed as company product. Maybe they're just saying he was doing some conceptual work on the Oculus outside of work so therefore they own part of it?

Balthezor wrote:

So who preordered the dev kit 2 here?

Well of course!

Also, Zenimax is dead to me.

... I mentioned the Oculus Rift during our Tech Meeting when we were discussing new developments that may impact technology in the coming year, and after sharing a few YouTube videos with the group the director decided we're ordering three kits. I wonder if they'll let me take one home for a few days.

From the "Well, that escalated quickly" department: Zenimax is suing Oculus

And they're not pulling any punches either.

ZeniMax wrote:

All efforts by ZeniMax to resolve this matter amicably have been unsuccessful. Oculus has recently issued a public statement remarkably claiming that ‘ZeniMax has never contributed IP or technology to Oculus.’ Meanwhile, Luckey has held himself out to the public as the visionary developer of virtual reality technology, when in fact the key technology Luckey used to establish Oculus was developed by ZeniMax.

And as a surprise to no one, Oculus denies any wrongdoing.

Oculus wrote:

The lawsuit filed by ZeniMax has no merit whatsoever. As we have previously said, ZeniMax did not contribute to any Oculus technology. Oculus will defend these claims vigorously.

I'm sure the timing of this has nothing at all to do with Oculus just getting acquired by Facebook. {/sarcasm}

LockAndLoad wrote:

Wow, that lawsuit took a weird turn didn't it... ;)

Delete that text from me in a hurry please. Had two windows open. Sorry.

You know lawyers can only survive by consuming royal blood (celebrity blood will do in a pinch)

Please don't let my accident keep going here other than making fun of me vaguely without comment on what I posted directly. It's meant for the GoT spoiler thread, and I was trying to find where it had accidentally gone when it didn't show up where I meant it to go and edit it, but LockandLoad was quoting it at the same time.

It's really more speculation than spoiler, but still.

MannishBoy wrote:

Some sort of GoT spoiler

Wow, that lawsuit took a weird turn didn't it...

LockAndLoad wrote:
MannishBoy wrote:

Some sort of GoT spoiler

Wow, that lawsuit took a weird turn didn't it... ;)

Thanks for the edit.

But yes, this got weird.

oops

EDIT 3: Safe below now. I'd accidentally posted to the wrong thread about a GoT.

MeatMan wrote:

From the "Well, that escalated quickly" department: Zenimax is suing Oculus

And they're not pulling any punches either.

ZeniMax wrote:

All efforts by ZeniMax to resolve this matter amicably have been unsuccessful. Oculus has recently issued a public statement remarkably claiming that ‘ZeniMax has never contributed IP or technology to Oculus.’ Meanwhile, Luckey has held himself out to the public as the visionary developer of virtual reality technology, when in fact the key technology Luckey used to establish Oculus was developed by ZeniMax.

And as a surprise to no one, Oculus denies any wrongdoing.

Oculus wrote:

The lawsuit filed by ZeniMax has no merit whatsoever. As we have previously said, ZeniMax did not contribute to any Oculus technology. Oculus will defend these claims vigorously.

I'm sure the timing of this has nothing at all to do with Oculus just getting acquired by Facebook. {/sarcasm}

Doesn't seem all that quickly, to be honest. It was obvious that neither was going to blink and the accusations became public 3 weeks ago.

Reading this article really makes Zenimax look like plain ol patent trolls, with the attack on Palmer and the complaint about the id tech people following Carmack to Oculus just coming off as mean spirited.

Still, I would not be surprised that if there is enough legal questions surrounding points 2-4 that this ends with a settlement.

I also would not be shocked at all if Oculus knew this was coming even before the FB deal and maybe even helped convince them that Facebook's lawyers would be an asset.

Quintin_Stone wrote:

Doesn't seem all that quickly, to be honest. It was obvious that neither was going to blink and the accusations became public 3 weeks ago.

In terms of the snail's pace that's normally associated with anything related to legal actions/proceedings, 3 weeks seems fast to me.

Badferret wrote:

I also would not be shocked at all if Oculus knew this was coming even before the FB deal and maybe even helped convince them that Facebook's lawyers would be an asset.

Similarly, I wouldn't be suprised if Zenimax intentionally waited until Oculus got acquired by a company with lots of money before filing the suit, thus increasing their chances of a large settlement.

Occulus at Chuck E Cheese: http://guardianlv.com/2014/05/oculus...

While this is still a test run, it's easy to see that Zuckerberg has some ideas on how to monetize the devices.

Oculus is going to change the world, one cheesy marketing gimmick at a time.

demonbox wrote:

Occulus at Chuck E Cheese: http://guardianlv.com/2014/05/oculus...

While this is still a test run, it's easy to see that Zuckerberg has some ideas on how to monetize the devices.

Great way to get mainstream visibility....

Has it been said that a high speed racing game like the Wipeout series would be so f*cking incredible on this device?
Cause it would be f*cking incredible.

I want someone to re-do Jet Moto or Downhill Dominition on this.

Crossposted from the kickstarter thread:

Badferret wrote:

Would you like gloves with your Virtual Reality?

$600 is way to steep for me, but man, the tech looks exciting for the future.

Also,

This demo seems to have the DK1 testers all in a tizzy:

*NSFW* Language.

Badferret wrote:

This demo seems to have the DK1 testers all in a tizzy:

As I started watching, I thought DK1 meant Donkey Kong 1, because the original Donkey Kong is clearly visible in the background.

Man, i cannot believe i have held out this long, it's only the promise of the final hardware that is keeping me from ordering one right now.

Badferret wrote:

This demo seems to have the DK1 testers all in a tizzy:

It really is mind blowing. I'll definitely demo my Rift with this from now on.

Balthezor wrote:

So who preordered the dev kit 2 here?

The recent hardware upgrades, technology advances and this article in May's Wired were enough to move it from want to need. Combine that with fuzziness surrounding consumer release dates and I got impatient and placed my order.

Just ship it, already.

jonnypolite wrote:

Man, i cannot believe i have held out this long, it's only the promise of the final hardware that is keeping me from ordering one right now.

Me too, stay strong and don't settle!

I have the Dev Kit 1. Not buying DK2 because of the Facebook acquisition; waiting to see what happens 6-12 months after the consumer kit is released.

This is a really interesting story about making a 3rd person VR game. http://www.gamasutra.com/view/news/2...

It's something I've been wondering about. With most games now we get to see the protagonist at all times but VR is mostly forcing us to be inside the protagonist's head, losing a sense of who they are and being forced to fully occupy the role ourselves. These guys are taking interesting steps to make a fully 3rd person experience.

Their approach, I think isnt going to be the only or best one for this. One way they get over some discomfort is scaling the world way down, so it looks like a toy-land you're a godlike entity lording over. That could work for a lot of types of games and bring them into VR, like any kind of god/sandboxy game.

What I wonder, is could you do something like Dark Souls in 3rd person in VR. I wouldnt want to see it miniaturized to make it comfortable but I also wouldn't want to be vomiting everywhere

Edit: If I were a better programmer, I'd come up with a Unity plugin that gives you a lot of in-game control over the VR cameras so that you can iterate on camera settings while playing. I'd probably fade to black and back to hide camera angle/position changes to spare the user that discomfort.

http://www.engadget.com/2014/06/24/o...

Interesting.. clearly shows this company will be taking the physical design of the final product seriously.