2012 Community Game of the Year - And the winner is...

Strangeblades wrote:

Top 10

  1. Hotline Miami
  2. Hotline Miami's Left Shoe
  3. 1-800-Hotline-Miami
  4. Hotline Miami Pizza
  5. Hotline Miami Adult Bookstore
  6. Hotline Miami Heroin Warehouse
  7. Hotline Miami It`s Raining Men
  8. Home Is Where Hotline Miami Is
  9. I Have Hots For Hotline Miami
  10. Super Hotline Miami New Game Plus Axe In Face

It's like SB is trying some old school SEO tactics...

#1. CKII: This was a surprise for me. I did not think I would enjoy trying to cross bloodlines, make alliances against muslims, and make sure the homosexual leper didn't inherit the crown. But after many hours I have to say this is the strategy game of the year.

#2. XCOM: for resurrecting Turn based tactics.. even though the replayability is not as there as the original had.

#3. Free to play: This is a nomination for all free to play games. In a year where what was a "guaranteed hit" from the Star wars franchise and a grade A designer of RPG's went Free to Play for survival, you know this has changed the industry forever.

McIrishJihad wrote:

It's like SB is trying some old school SEO tactics...

Needs more octopus asshole and pancakes to be effective.

Top 10 of 2012

1. Kingdoms of Amalur: Reckoning

The game that killed a studio and cost Rhode Island millions is still the best game I played this year. This action RPG that reminded me of soloing through World of Warcraft kept me enthralled from beginning to end. I even bought the strategy guide (and what a guide!) so I could plan my trip though the Faelands.

2. The Walking Dead

If you had told me last year that a zombie game would be one of my top games of the year, I would not have believed it. Fast forward to November 20th where I race home from work to download Episode 5 and proceed to finish the game that night. What a wonderful story that Telltale crafted, focusing on such interesting characters. Having a daughter of my own, protecting Clem was always the priority. I just hope I prepared her adequately for the horrors of the world, and didn't screw her up that badly. Clem too.

3. Dragon's Dogma

What a strange game. Like Dark Souls it is often unforgiving, but it rewards exploration of its world and its systems. Being able to borrow your friends' pawns (NPC helpers) was genius, and also added an element of asynchronous multiplayer. It's also the game that stressed me out the most this year, which is what happens after one too many sneak attacks from a huge chimera.

4. Diablo III

I did not get Diablo III right away, and instead I waited until the fall, when my school started up again. As a former World of Warcraft player (18 months sober), I rather enjoyed the MMORPG aspects of the latest Diablo. Finding deals in the auction house was an enjoyable metagame, and running the story quests in pub groups was better than many a dungeon with a bad healer and/or tank. Finally, it was the type of low brain-power game (at least the way I play it) that was very relaxing for me as a rather stressful school year began.

5. Skyrim

This summer, just about my whole family got hooked on this game. My wife and I both finished the main quest, and both of my sons played many hours. We scoured the strategy guide, shared stories of defeating dragons, and encountered the occasional bug (both on Xbox and PS3).

6. Need for Speed: Most Wanted

I don't play many driving games, but when I do, I want an arcade-stye racer that offers me constant rewards. Need for Speed: Most Wanted - 'nuff said.

7. Mass Effect 3

Dammit, I liked the ending. Also, I ended up liking the multiplayer as well, with its emphasis on cooperative shooting. My FemShep had a glorious sendoff, even though she ended up screwing up her relationship with Liara. Life, even in a video game, can get complicated.

8. Journey

Load up the soundtrack to Journey, and you will instantly be transported back to that mythical desert. A beautiful game focusing on cooperation and faith. Can't we all just get along?

9. 10000000

In August I was sicker then I had been in years. The game that brought me through was this great puzzler for iOS. An insurmountable goal is eventually reached through practice and power-ups - just the way I like it.

10. Far Cry 3

A late entry to the list. While I haven't finished the game, nor even gotten to the second island, I am enjoying this romp though a dark island paradise. While I loved Far Cry 2, this game reminds me more of Just Cause 2. Mayhem feels so good.

Game that got dropped to make room for Far Cry 3: Dragon Age II - a great story with great characters.

Games I need to play more: Assassin's Creed 3 and Dishonored, both of which got dropped (temporarily) for the newest shiny game.

I have a hard time thinking of a lot of games I've played and really enjoyed this year. Still haven't had a chance to play either XCOM or TWD despite buying them and the two big games I did play were both disappointing (D3, ME3). I guess the only games I'd put on my list are:

1. DayZ - might be my favourite game of all time, no other game has created so many memorable moments for me.

2. Black Mesa - it had some problems with AI and some parts of levels were missing, but seeing their reimagining of the Black Mesa facility was amazing.

5. Mass Effect 3 - despite being profoundly disappointing it did improve on the previous games in some ways, especially inter-party interactions.

10. Diablo 3 - they had a decade to get it right and yet I don't think all their iteration got them anywhere. For a game with essentially unlimited development resources to have so many design problems is inexcusable in my opinion. ME3 had the excuse of being rushed, D3 didn't. I think they signaled that they didn't quite know what they were doing well in advance, but because I got swept up in the hype I still managed to get disappointed. Diablo 3 had one purpose: to recapture what made DII great, and in the end it only superficially resembles DII. It is as much a failed imitator as any other game in the genre.

1. Journey. Hands down one of the best gaming experiences I've ever played.
2. Crusader Kings II. I still haven't managed to log as many hours into this as I had expected, but that's because I'm aware of how easily it sucks my life away. I suppose it is worth pointing out that I own it on Gamersgate and Steam and the game hasn't even been out for a year yet. Sad. Both of these games are in the running for best ever in my book. Also, Paradox is to be commended for the quick DLC release schedule and smart pricing for said DLC. Well done.
3. Persona 4 Golden. The amount of love and style packed into this game continues to amaze me.
4. Guild Wars 2. Amazingly they delivered on just about every promise, if not to the degree I had hoped, but with the sheer scale of the game and it's innovative features it's a blast to play. And the art team deserves a nod. Best art team in the business.
5. FTL. Man, I love roguelikes and FTL put a fantastic spin on the genre. All it needs is more content as I'm tired of seeing the same stuff after 20 hours in the game. I'm impossible to please.
6. Walking Dead.
7. Earth Defense Force: Insect Armageddon. Good times shooting alien bugs with Hockosi.
8. Sine Mora. What a fantastic schmup. Time = life is a great concept for schmups.
9. XCOM: Enemy Unknown. While I'm not a huge fan of some of the streamlining and cheap AI tactics its impossible to deny that this isn't a pretty fantastic game. Kudos for getting me to play a turn based strategy game with a controller.
10. Yakuza Dead Souls. Easily one of the worst control schemes ever conceived, but I still managed to thoroughly enjoy this wacky zombie killing title.

Honorable mentions: Stronghold Kingdoms. I got sucked into this for a while. In the end I wasn't much interested in the political end game.
Sleeping Dogs. I like this game quite a bit because of the rather unique setting (Shanghai) and the visceral hand to hand combat. Feels a bit like the patchwork game it truly is sometimes, but was surprised at how well it did come together considering its lengthy development.
New Star Soccer (mobile version). I like the desktop version of this game, but the streamlined mobile experience allows one to move their career along much faster. Addictive little game.
OOTP13. Our league here continues to grow. Love it.
Fallen Earth. Crafting MMO insanity. For realz.
The Secret World. Oh my, what a fantastic setting for a game, but it's wrapped into a sloppy MMO experience. Someone make a sp version of this please.

Dishonorable mention: LA Noire. More like LA Bore. Good acting, good tech, crap gameplay.

I'm sure I'm forgetting something.

Props again to Clocky for curating the thread and data! <3

Gravey wrote:

Okay, this probably isn't in the OP (I didn't really check), but what's with the whole "reserving this post" and then editing it later? Why not just post your lists when you have them? What does it matter when in thread your post is? :?

I go back and read these often enough so it's convenient for me if mine's on the front page.

3. Final Fantasy XIII-2 - Hoo, what a kick in the balls. I actually kind of liked FFXIII. So when I heard this one addressed many of the issues in the first game, I was anxious to try it. Apparently the issues that needed addressing were cohesion and solid character work.

I said it once already this thread, but I love you guys.

All right, here are my games:

1)The Walking Dead - It's been a long time since a video game has made me emotionally invested its characters and story. It's also the first game that I've made the conscious decision to not go back and replay sections in order to get an "optimal" ending. Of course, I'm not blind to the technical issues the game had, but it wasn't enough to ruin the experience for me.

...Aaand apparently that's all I've got. I've played and finished a bunch of games, but nothing else I'd like to put on a GOTY list. Although, the year isn't over yet and I've got a few more games to burn through before it's all said and done. Stay tuned, because I'm sure you're all just dying to know what I come up with

Strangeblades wrote:

Top 10

  1. Hotline Miami
  2. Hotline Miami's Left Shoe
  3. 1-800-Hotline-Miami
  4. Hotline Miami Pizza
  5. Hotline Miami Adult Bookstore
  6. Hotline Miami Heroin Warehouse
  7. Hotline Miami It`s Raining Men
  8. Home Is Where Hotline Miami Is
  9. I Have Hots For Hotline Miami
  10. Super Hotline Miami New Game Plus Axe In Face

I don't do what I do for attention (that's an f-ing lie). I do what I do to impose my will on others.

Strangeblades wrote:
Strangeblades wrote:

Top 10

  1. Hotline Miami
  2. Hotline Miami's Left Shoe
  3. 1-800-Hotline-Miami
  4. Hotline Miami Pizza
  5. Hotline Miami Adult Bookstore
  6. Hotline Miami Heroin Warehouse
  7. Hotline Miami It`s Raining Men
  8. Home Is Where Hotline Miami Is
  9. I Have Hots For Hotline Miami
  10. Super Hotline Miami New Game Plus Axe In Face

I don't do what I do for attention (that's an f-ing lie). I do what I do to impose my will on others.

Wait, I'm confused. Have you picked a GOTY yet? I can't figure it out yet

Hey, if anyone wants me to strap on a pig mask and stand outside their door with an axe and a copy of Hotline Miami to give away just let me know. Remember to call, 1-800-HOT-MIAM.

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

My Top 10 Games of the Year
1. Crusader Kings 2 - Never has playing as a lustful leprous hunchback been so much fun! The plots! The wars! The conniving and backstabbing! And it keeps getting better and better (both in the game and with the great DLC Paradox keeps putting out).
2. Dishonored - Really surprised by this one; I hadn't followed it pre-release at all and discovered a truly great game. Not a stealth game but a game that let's you play however you want.
3. Rocksmith - Thanks to this game I re-discovered my love of playing bass after a long, long time.
4. Endless Space - I find the game does enough to satisfy my strategy itch when playing a more hardcore game is not what I am after. A little simplistic but easy to get into and really nice on the eyes for a space 4x game. Plus, hey, it's a space 4x game. Not nearly enough of those around.
5. Warlock - Although it had a weak release, the DLC makes this a really fun light 4x game.
6. Far Cry 3 - I love the open world stuff in this; so many things to do and see. Sadly, the story part is a bit off-putting for me, causing this to slip down my list.
7. Torchlight 2 - I enjoyed the first one but it got to samey after a while. The sequel keeps things mixed up enough to make up for the fact that, at the end of the day, you are just clicking on pixels all day.
8. Firefall - Although only in beta, this goes on my list. I like this game a lot when played with other Goodjers but it's not something I just fire up on my own.
9. Gratuitous Space Battles - I like space battles, especially gratuitous ones. The thing that causes this to slip down this far is that there's not much meat on this game for me.
10. XCOM - Kind of a disappointment for me. I want to like it, I really do. But I just don't feel it. Still, fun enough but not really what I was hoping for.

Honorable Mention
Civ 5: Gods and Kings: This really fixes Civ 5 for me. When Civ 5 came out, I just wished I was playing Civ 4 instead. This DLC fixes that.
Inquisitor: Old-school RPG that has enough flaws to keep it out of my top 10.

Grubber788 wrote:

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

The whole of the internet concerned with gaming is going to be stuffed full of "... of 2012" for the next two months.

Scratched wrote:
Grubber788 wrote:

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

The whole of the internet concerned with gaming is going to be stuffed full of "... of 2012" for the next two months.

I'd love just one thread that wasn't full of antagonistic baiting, that's all.

Grubber788 wrote:
Scratched wrote:
Grubber788 wrote:

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

The whole of the internet concerned with gaming is going to be stuffed full of "... of 2012" for the next two months.

I'd love just one thread that wasn't full of antagonistic baiting, that's all.

In a way it's like a repeat of the blasphemy thread, just limited to the last 12 months. Differing opinions? Tell them why they're wrong!

In a way, you could probably do a community voting thing in googledocs and have results in real time or do a big 'reveal', but that's half-way missing the point which is the discussion. It'd just be nice if it maintained GWJstandards of discussion.

The List

1 - Kingdoms of Amalur Reckoning (360) - Definitely the best RPG I played this year. Like Skyrim last year, as soon as I completed one playthrough, I started another to play through with a different style.
2 - Mass Effect 3 (360) - A great conclusion to the series. I actually really liked the ending and thought it summed things up very well. Heck I even got sucked into the MP for a while and that almost never happens.
3 - Majin and the Forsaken Kingdom (360) - This game literally charmed the pants off me. If it was from this year, it would totally be in the top spot. If you like fun and haven't played this, whats wrong with you?
4 - Final Fantasy 13 (360) - Wow, just wow. Really enjoyed the battle system, the character development was great, the story was intriguing. Just an all around great game.
5 - Final Fantasy 13-2 (360) - Just something about this series, I can't wait to get back to playing them. Really looking forward to -3.
6 - Borderlands 2 (360) - Amazed this is so far down my list. I loved the original, but this, while alot of fun, just didn't have the same, I'm not even sure what, it just always felt like it was missing something.
7 - Guild Wars 2 (PC) - Love me some mindless MMO.
8 - Batman Arkham City (360) - Playing through the story was alot of fun. Wish I was able to figure out the combat beyond mash buttons, it might be higher then.
9 - Lego Indy Original Adventures (360) - One lego game per year, always super fun.
10 - Deus Ex Human Revolution (PC) - Good story and stealth headshots, I love stealth headshots!

Honorable? Mentions

Witcher 2 (PC) - I wish this could have been the game that people hyped it up to be.
The Walking Dead (PC) - First two episodes were great, then I stalled after episode 3, keep trying to go back but just feel meh.
Faerie Solitaire (PC) - Thanks m0nk3yboy! So many hours sunk into this.
Civ 5 Gods and Kings (PC) - Again just so many hours sunk into this.

I like these lists because they almost always eventually surface a game I had missed hearing about during the year.

They also can often be very helpful in deciding what "pile games" should be pushed up the ladder and be played sooner rather than later. The commentary that many include with their lists can be especially helpful and enlightening. This is especially true when their top 10's reveal that we have very similar or very different game preferences.

Grubber788 wrote:

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

^_^ accomodated.

1. Mass Effect 3
Managed to draw to a close a fantastic trilogy and stands as one of my tops of all time on its own. So many great, memorable, and just well done pieces that I will remember for quite a while.

2. XCOM: Enemy Unknown
Interesting infusion of old-school PC tactics with modern boardgame design. Not without its flaws and bugs, but Firaxis managed to pull off quite the game here. Many great memories of coming into work and letting everyone know about the previous night's death toll.

3. Unity of Command
Released at the very end of 2011, this is a strong contender for my favorite wargame of all time. I like to describe it as having the playability of Panzer General/Corps on top of a game that's actually good underneath. Can't wait to dig into the new expansion campaign.

4. Dishonored
Sneaky stabbings in a well realized world? Yes please. This would have be a solid game of the year contender for any of the past few years with easier competition.

5. FTL
Accessible, fun, and it has spaceships. Pretty much all I need. Note: easy is for baby men.

6. Crusader Kings II
Paradox continues its march of great Clausewitz engine games. In the end I prefer EU3 and HoI3, but this one is great in its own right and seems to have done a lot to bring more mainstream attention to Paradox.

7. Halo 4
Fantastic campaign romp and solid multiplayer. Great time to be had with system link games with friends. Hope to get a chance to dive into the Spartan Ops more in the future.

8. Diablo 3
Not the messiah of games many (including myself) had been waiting for to follow up on D2, but a fun one nevertheless. The flexible skill system was a big risk on Blizzards part, and I think it worked out well. The poor itemization, reliance on auction house, and terrible difficulty curve on launch mean that it'll ultimately never soar as high as I had hoped.

9. DayZ
Didn't get into this one as hard as many others around here, but what I did manage was a perfect example of why companies should invest in mod tools. You just never know what good developers off on their own will come up. Very much looking forward to the stand-alone.

10. Dark Souls
Great design and fun combat with an inviting air of mystery. A busy period of real life events cut my play through short and I haven't picked it back up yet though.

Honorable Mentions: Jagged Alliance 2, Warlock: Master of the Arcane, Torchlight 2, Super Hexagon, Atom Zombie Smasher, To the Moon, Summoner Wars (iOS), Le Havre (iOS)

Notable games I didn't get to or put enough time in: Far Cry 3, Walking Dead, Guild Wars 2, Black Mesa

Talk about a fantastic gaming year! It was really tough ranking these guys with so many good options to choose from.

That said, this will really go down as "the year of boardgaming" for me. My group managed to get pretty regular boardgaming nights in and I found a few good partners for two player wargames in addition to that. And that's not even to mention all of the great games of Summoner Wars, Ascension, and A Few Acres of Snow I got in online with GWJers.

Jasonofindy wrote:

I like these lists because they almost always eventually surface a game I had missed hearing about during the year.

They also can often be very helpful in deciding what "pile games" should be pushed up the ladder and be played sooner rather than later. The commentary that many include with their lists can be especially helpful and enlightening. This is especially true when their top 10's reveal that we have very similar or very different game preferences.

Exactly. The reason I gave Dragon Age II a shot this year was due to it showing up on so many lists (and being in the overall top 10).

This year, I attached a piece from each game's soundtrack. Enjoy!

If anyone knows how to make the videos smaller, please let me know. Our forums don't like youtube's custom embed code.

1. Alan Wake (Story/Atmosphere) - An absolute pleasure to play, except the bridge.

2. Hotline Miami (Gameplay/Music) - HARDER. FASTER. MORE INTENSE.

3. Silent Hill: Shattered Memories (Story/Atmosphere) - Psychological horror AND profiling? Heck yes.

4. Saints Row: The Third (Gameplay/Story) - Dildobats and Suplexes! What's not to love?

5. Deus Ex: Human Revolution (Gameplay) - [Insert joke here.]

Aristophan wrote:
Jasonofindy wrote:

I like these lists because they almost always eventually surface a game I had missed hearing about during the year.

They also can often be very helpful in deciding what "pile games" should be pushed up the ladder and be played sooner rather than later. The commentary that many include with their lists can be especially helpful and enlightening. This is especially true when their top 10's reveal that we have very similar or very different game preferences.

Exactly. The reason I gave Dragon Age II a shot this year was due to it showing up on so many lists (and being in the overall top 10).

The reason I didn't buy CK2 is because it looked too complex for my tastes, but now that I'm seeing it on so many people's lists, I may grab it during the Steam winter sale if the price is right (come on down!).

1) Diablo 3 - I still find this game to be really fun after over 360 hours. I didn't have the ridiculous, unrealistic expectations that others seemed to have gone into the game with. I'm pretty sure most of the people that complain about it are playing a completely different game than I am.
2) Mark of the Ninja - This was almost the perfect game for me. I hated that the kills were mini-QTE's. I thought that ending was dumb. And, I really wish that there was a lot more of it. Outside of those nitpicks, it was perfect.
3) The Walking Dead - There were gameplay issues and a lot of cliches that knocked it below Diablo and Mark of the Ninja but overall it was a great experience.
4) Shoot Many Robots - Many robots were shot. Tutus were worn.
5) Trials Evolution - If this had been on PC (it's supposed to be eventually), this may have been my most played game of the year. But, it was on 360 which I almost never turn on and rarely play anything on it for more than a week.
6) Trine 2 - I didn't get around to playing it until this summer and it was great. Still have to get the DLC but I have no money
7) Saints Row The Third - I was making really good pile progress this year until I picked this up in the summer Steam sale.
8) Batman Arkham Asylum/City - I'm going to group these together since I played them back to back. I'm generally not a fan of brawler-style combat but these games managed to make it fun. I like collecting things but City broke that. Turns out there is such a thing as too many collectibles/side quests.
9) Quantum Conundrum - Really enjoyable puzzle game. I really want more Portal-type games.
10) Borderlands 2 - Super fun to play coop. Super boring to play alone. Just like Borderlands 1. I was hoping that would have fixed that.

Disappointments:
Assassin's Creed 3 - The 6+ hour tutorial really killed my drive to play this game. After finally getting to the point where I felt like I was playing an Assassin's Creed game, it was a mediocre Assassin's Creed game.
Quantum Conundrum DLC - The first puzzle of the DLC is so poorly designed that I didn't even bother playing the rest of it.
Hotline Miami - I wish this game would work. I'm not going to do the developers job and make the game work for them.

  • Dishonored

    This one took me totally by surprise; it came out right when X-Com did, and I hadn't heard anything about it at all. Checked out the videos, and the spot in one of the promos where you open up a cathedral door to spot a Tallboy sold me. (well, okay, finding out it just used Steam DRM is what actually sealed the deal.)

    What's weird about this one is that it has so many problems. I've seen many criticisms of it, from many different people, and I've agreed with almost all of them. If you see someone say something bad about Dishonored, they're probably right. But it is still, in my opinion, a masterwork, even with all the things they got wrong. Most of the criticisms are absolutely true, but it's a great damn game anyway.

  • FTL

    I didn't back this on Kickstarter because they were using weird demo tech, and felt bad about it, once I actually saw what was on offer. Bought it the minute I actually could. It's vaguely roguelike, in that it's a permadeath game that's randomly generated each time you play. A very difficult roguelike. It's like playing Nethack, but with only ten levels, and Asmodeus waiting at the end. Even playing on Easy, I win, I dunno, maybe ten percent of the time? If that? But the game is absolutely absorbing, even while your ship is being blasted into giant metal shards.

  • Mark of the Ninja

    Grabbed this on a Steam sale because people recommended it, and wow, that was a great buy. It's too short, and the end has some issues that I can't get into without spoilers, but it's just a brilliant design. Snag this one, if you see it on sale again.

  • The Walking Dead

    Best adventure game in years. Bit too linear, and there are spoilery things that I can't talk about that kinda mess it up some, but it's still awesome.

  • Stacking

    Released for the first time on the PC this year. What a little gem of a game. I love Double Fine.

  • Dungeon Crawl Stone Soup

    I'm cheating slightly listing this, because I noodled around with this in prior years, but I quickly died, and went on to other things. This was the first year I really PLAYED it. Super intricate, really well-balanced, and tons of different approaches. Nethack, its sorta-grandaddy, has a bunch of core mechanics that almost every character ends up using, but DCSS is so wildly different for different classes that it's almost a new game for each one. Learning each class offers a substantial fraction of the challenge of the entire game of Nethack.

  • Saint's Row 3

    Just stupid, silly fun, Grand Theft Auto-ish, but deliberately ludicrous in the extreme. This one never gets even vaguely serious, except possibly the end, a little bit.

  • Far Cry 3

    Only a decent game when playing the dumb story, the freeform island exploration is really cool, and the graphics engine is ridiculously good. I hope we see it used in more titles. It is just glorious.

  • XCOM

    A good game, not a great one. Too heavily scripted, too heavily dependent on the random number generator, not enough real replayability. It needed more design time than it got, or at least it needed to have less stripped out of the original.

As of first writing, that's only nine. I may update or change this later, if someone reminds me of a game I loved that I've forgotten.

Disappointments:

ME3. Bioware broke their universe in my head. It's amazing how they could go from Tuchanka, which is the absolute epitome of everything that's great about game storytelling, to that disconnected, tone-deaf, busted ending. And forcing the multiplayer down our throats sucked. Bioware has been demoted from Day 0 to about Day 180 for me, and if their next game has problems this severe, they may end up at Day Never.

Note that this is not because the ending was not puppies and rainbows; I didn't expect puppies and rainbows. There have been many games with "bad" endings that I have liked very much indeed. Even if one of the three options had ended up with Shepard and Tali on a farm on Rannoch, I would have still hated it, because it so thoroughly violated the themes of the storytelling that had gone before.

X-COM. I listed it in my top 10, because it is still a good game, but it remains a terrific disappointment, compared to both the original, and the things they were showing off from their early dev work. It's merely a good game, with essentially no replayability, when it had the potential to be a decades-spanning classic. It's worthy of being in the 'best games of 2012' list, but it should have ranked much higher.

Malor wrote:

As of first writing, that's only nine. I may update or change this later, if someone reminds me of a game I loved that I've forgotten.

I have a .txt file at the moment with (intentionally) only 9 games listed. With the Steam winter sale about to begin, plus the fact that I don't have to work the entire week of the 24th - 28th, it's likely that I will buy and play at least one game that will be getting put on my list (most likely addition(s) = TWD and/or MotN). So I'm waiting to post my list closer to the end of the month rather than do what I did last year, when I posted a list early and then slightly changed it later.

Blind_Evil wrote:
Grubber788 wrote:

I don't think this thread needs disappointment of the year, or the "FTGOTY."

We get it. In fact, we have like three threads full of that stuff.

^_^ accomodated.

Sorry, I do appreciate it

For me

1) The Walking Dead - I haven't enjoyed a PnC adventure so much... EVER
2) XCOM - I never played the first, but wow this game is amazing. I have had such a range of emotions about this game from HATE to LOVE. I nicknamed it "50 Shades of ET"
3) Skyrim (with expansions) - I picked this game up this year and have put more time into it than any MMO other than Rift
4) Borderlands 2 - Great take on a game I enjoyed so much. I look forward to playing again after the holiday season.
5) Torchlight 2 - This is what Diablo III should of and could have been without the Auction House. At 1/3 the price, it definately hits the best cost to enjoyment ratio per dollar spent.
6) Saints Row 3 - Hilarious fun on the sandbox game platform. It has The Penetrator as a weapon. Nuf said.
7) FTL - Merging Star Trek with Rogue-like mechanics. And, I can play it on nearly everything I own.
8) SWTOR (pre-FTP) - I love this game so much that I forgive it for hurting me so bad. This is a game that should never had been an MMO. Just be KOTOR3 with multiplayer elements in the theme of Dark Souls or Borderlands.
9) Minecraft - WHY CAN I NOT STOP PLAYING THIS?!?
10) Outernauts - Because it's a well designed game even though it has to be played on Facebook.

Although we can include games from previous years--and I played quite a few of those this year--, I'm going to keep my list to just 2012 releases. I can't make a top ten list, because I only played nine, but I enjoyed all of them. I have yet to play a some major releases, like Assassin's Creed 3 or Max Payne 3.

1. Mass Effect 3 I still don't get all the gripes about the ending. I thought it was great all the way through.
2. Risen 2: Dark Waters Gothic lives on, at least in spirit. I really like the direction they took with this one.
3. The Game of Thrones RPG I find this one surprisingly engaging. A bit of a shame about the graphics--I'd love to see this redone with the Witcher 2 engine.
4. Kingdoms of Amalur: Reckoning I'm still playing this one & probably will be for a while. Too bad there won't be a sequel.
5. Diablo III It's Diablo. It's fun. I haven't touched multiplayer or the auction house, and I probably won't.
6. The Walking Dead I need to get back to this one. What I've played has been really good, but I lost steam when my decisions didn't import between episodes.
7. Tribes Ascend Not as good as the original Tribes, but pretty damn good.
8. Legend of Grimrock I really dig the old school vibe.
9. Dear Esther I liked this one mainly because it's so different from everything else I've played.