Far Cry 3

BlackSabre wrote:

Hmm..... I'm getting more and more excited about this. I may actually grab this day 1. Depends on if I get AC3 though.

Still, where is the pre-order on steam?

Are Steam preorders common this far out? Honest quesion, I don't know because I don't buy much on there. The game's not out for a month and a half.

I guess? I mean AC3 is on there. Heck even Company of Heroes 2 is on there and that doesn't even have a release date.

Hmm. Well AC3 is less than two weeks away, so that makes sense. I guess it's up to the publisher, and Ubisoft isn't exactly hot on the PC market. If you get two weeks away from FC3 and it's still not there, that'd be notable.

Blind_Evil wrote:

Hmm. Well AC3 is less than two weeks away.

Not for the PC. Consoles yes, but PC is due out in late November. Also, it's been on steam for the past 3 months I'd say.

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

Higgledy wrote:
Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

Happy Dave wrote:
Higgledy wrote:
Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

Yeah, I wonder if that will be an option. Knowing Ubisoft, probably not, especially since tagging enemies is one of the features they're selling.

Happy Dave wrote:
Higgledy wrote:
Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

To be honest, I actually like that. Too much battlefield makes me look for the little red triangle.

ebarstad wrote:
Happy Dave wrote:
Higgledy wrote:
Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

Yeah, I wonder if that will be an option. Knowing Ubisoft, probably not, especially since tagging enemies is one of the features they're selling.

You could just not tag guys.

I'm a genius!

cyrax wrote:
ebarstad wrote:
Happy Dave wrote:
Higgledy wrote:
Happy Dave wrote:

That video has also re-piqued my interest. Looks like they've retained some of the open world aspects of FC2 while also getting rid of some of the irritations. Moved this one onto my 'stay aware' list, for sure.

I really liked the fire in the first game. Glad it's back here. Looks like it doesn't burn down everything in a half mile radius either which'll be handy ;).

They have also kept the chaotic feel to the combat where things are changing constantly and you didn't know where everyone was. That made for some brilliant fights.

Also, tigers.

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

Yeah, I wonder if that will be an option. Knowing Ubisoft, probably not, especially since tagging enemies is one of the features they're selling.

You could just not tag guys.

I'm a genius!

It looked like any enemy he spotted had an outline once he was in the middle of the fight, but I could be wrong.

Edit: I just watched parts of the video again and not every enemy had an outline but certainly more than those he tagged with the camera (e.g., in the second fight he didn't tag anyone with the camera, but some still had outlines).

Happy Dave wrote:

The one thing I'm slightly concerned about is the outlines of enemies behind cover - a big part of the chaotic combat of FC2 was not knowing where the 4 or 5 bad guys you were fighting were and turning a corner to run into 3 of them.

I didn't notice that. I'd rather not have a tagging system. As you say part of the fun was being down the side of a building say and not knowing how many enemies there were or whether they were a ways of or just about to come around the corner with a shotgun. It was also amazing to be fighting in long grass and bushes and to suddenly spot a guy running to try to flank you or even to find you had been flanked without noticing.

It'd be great to turn the option off or if enemies weren't auto tagged.

I don't 100% trust anything shown by the devs. They have tools/views built in that are probably not going to be in the final game.

Darnit... I want to still hate this game, but Minecraft kinda just sold me on it. >_<

http://far-cry.ubi.com/fc-portal/en-...

Oh now, this is interesting.

Thank you for contacting Ubisoft Technical Support regarding Far Cry 3.

In order to respond to this email, please update this incident (Please do not create a new incident).

It is very likely that FC3 will be Steamworks, but we still need to receive the final confirmation. However, the game will be available for pre-order on Steam.

If you have any further queries or issues please do not hesitate to contact us again and we will assist you further.

Kind Regards,
Marcello
Ubisoft Technical Support.

I really hope so, I pre-ordered from Amazon, but I like having everything on Steam too!

Should be on steam soon.

And now it's on steam... still no word on if it's steam activated. Deluxe edition is $79.99 for us Aussies, so not sure if it's any different for everyone else.

$50 preorder for the standard edition in the US, can't access pricing on the Deluxe for whatever reason. So looks to be a $20 Oztax this time. Blargh. GMG worked out well for XCOM so I'll probably try that again for this, especially if it's Steamworks.

Nothing has been confirmed if it is though. Also, is it on GMG?

Redwing wrote:

$50 preorder for the standard edition in the US, can't access pricing on the Deluxe for whatever reason. So looks to be a $20 Oztax this time. Blargh. GMG worked out well for XCOM so I'll probably try that again for this, especially if it's Steamworks.

I've been waiting for GMG to have it, too. I'm guessing the reason they didn't have it listed has something to do with Ubisoft, seeing how it was recently put on Steam just a month before launch. GMG always have 20-25% discounts, so I'll wait for that.

I honestly haven't checked GMG, I generally don't bother preordering games until a few days before they release, I'm just assuming it'll be there. If not, I'll work something else out.

Pre-purchasing Digital Deluxe (59.99) on steam. Been lookin foward to this one a lot. Fixin the bad points of Far Cry 2 + other goodies from the looks of it.

Finally a digital deluxe edition that isn't 80 bucks.

I'm cautiously optimistic but I'm going to wait for impressions and reviews.

BlackSabre wrote:

And now it's on steam... still no word on if it's steam activated. Deluxe edition is $79.99 for us Aussies, so not sure if it's any different for everyone else.

Hmmm. Doesn't appear in the UK store as far as I can see... but it is on both the EU and American ones.... bar stewards!

Oh... and there I go, preordering Deluxe version on Steam. I should wait for the reviews... I know I should... but perhaps I am already catching the insanity of the island...

I asked them if the FOV would be adjustable on PC and they confirmed that it will be

https://twitter.com/FarCrygame/status/268387617744236545

Adjustable FoV in new PC games is one of the greatest achievements of the modern gaming age....gamers bitch slapping publishers and developers until they actually listen and act on it...what an accomplishment.

/Non sarcastic sarcasm off...

And three cheers for adjustable FoV!

Very positive RPS review.

Admirable might be the best word to describe what’s going on here as a whole. It feels right. The movement is right, the guns are right, the violence is spotless (and bloody), and the way it executes a balance between stealth and all-out megadeath is, well, admirable. Far Cry 3 is one of the most pleasing uses of an open-world structure I have seen in a mainstream game. It balances the need to have a plot with the freedom to mess about in the margins with the requirement for a detailed world that seems to be carrying on without you. The vignettes and happenings mean that you don’t feel as if the world is revolving around you, while at the same time what is happening to you is the most important thing going on in that world. It’s a tricky tightrope to walk, and Ubisoft Montreal have been dancing all over it.

Okay, I'm feeling better about not controlling my pre-order lust. The reviews are pretty much all off the charts. 10/10 from Eurogamer, for example.