Planetside 2 Catch-All

Coldstream wrote:

Fun videos. My reviews:

TR: Weak sauce. Unmotivated narrator
NC: Best narrator, solid soundtrack. Overall, winner in visuals.
VS: Creepiest narrator, best music for the genre.

NC narrator sounds a bit like a whiny kid but I guess they are the rebels so it makes sense.

As one guy in the beta put it: "Vanu Sovereignty, I came for the lasers, I stayed for dat ass"

I used to play NC almost exclusively in PS1, but I'm really liking the Vanu in this incarnation. I like the NC as well, if we had picked NC instead of Vanu I would have been fine it with. TR just doesn't click with me. Didn't in the first game either now that I think about it.

Tamren wrote:
Stylez wrote:
The main shields at Tech Plants are now operated by two generators in the outlying buildings. These shields now have icons that display the status of the generators.

I think it's a good change, too often tech plants devolved into a charliefoxtrot through the two tiny doors at the back of the complexes. At least this way the battle will be spread between the shield generators and the main building.

That's only because people were idiots with no organization. There are plenty of ways to break through. Like shoving 20 MAXes through the doors at once or simply using a sunderer to get through the shield. It makes Hvar frustrating to defend because it's the only tech plant I know of without a spawn teleporter and you have to defend the shield generators on foot.

LtWarhound wrote:

the odds of getting enough GWJers online at the same time to fill a galaxy are pretty long.

We managed to get 10 people in a squad not too long ago. And that's without any of the QD people.

I'm in QD and I was part of that squad.

Coordinated attacks as part of a large outfit are great, but I have a ton of fun just flying around in Liberators and picking off small bases with Goodjers.

Kommissar wrote:
Tamren wrote:
Stylez wrote:
The main shields at Tech Plants are now operated by two generators in the outlying buildings. These shields now have icons that display the status of the generators.

I think it's a good change, too often tech plants devolved into a charliefoxtrot through the two tiny doors at the back of the complexes. At least this way the battle will be spread between the shield generators and the main building.

That's only because people were idiots with no organization. There are plenty of ways to break through. Like shoving 20 MAXes through the doors at once or simply using a sunderer to get through the shield. It makes Hvar frustrating to defend because it's the only tech plant I know of without a spawn teleporter and you have to defend the shield generators on foot.

LtWarhound wrote:

the odds of getting enough GWJers online at the same time to fill a galaxy are pretty long.

We managed to get 10 people in a squad not too long ago. And that's without any of the QD people.

I'm in QD and I was part of that squad.

Coordinated attacks as part of a large outfit are great, but I have a ton of fun just flying around in Liberators and picking off small bases with Goodjers.

That's half the reason I bought the dalton cannon.

I like the faction design for the NC more than the Vanu, but Vanu is where Goodjerdom went, so that's where I go.

I move that we make Scarred Mesa on Indar the official Goodjerhold.

Coldstream wrote:

Fun videos. My reviews:

TR: Weak sauce. Unmotivated narrator
NC: Best narrator, solid soundtrack. Overall, winner in visuals.
VS: Creepiest narrator, best music for the genre.

So to Vanu enlightenment means violence and explosions. I knew I picked the right side

Xeknos wrote:

I like the faction design for the NC more than the Vanu, but Vanu is where Goodjerdom went, so that's where I go.

Yeah, that made me sad. I wanted to play with you guys.

Another thing to make us sad: Planetside is specifically designed to frustrate us. Ever wonder why those first few unlocks cost only one or ten certification points? Now you have your answer.

LOL at prices for the horn.. $6.50 is not what something that goes BEEP BEEP is worth. Who is consulting these guys on prices for these items?

Xeknos wrote:

NC narrator sounds a bit like a whiny kid but I guess they are the rebels so it makes sense.

Lore-wise they are a little more than just rebels, and are a corporate oligarchy at heart that uses the rebel appearance as righteous propaganda. I like to think that the "We kick ass and take names!" attitude and of course the rock of the NC recruitment video are corporate marketing, it gives that faction's video another layer than the other two.

Mayfield wrote:

LOL at prices for the horn.. $6.50 is not what something that goes BEEP BEEP is worth. Who is consulting these guys on prices for these items?

People who will be much too considerate to abuse it. [size=8]Yeah right.[/size]

Honestly for a game that seems ripe for griefing and other troll activities I have seen little to none of it. One guy tking and talking stupid over a mike, one instance where someone tried to block the warp gate spawn room with turrets, and one teabagging. Generally surprised really, although if they gave everyone horns, well that be hell pretty quick.

I'm still not very good (<10 hours) but QD really needs to get there comm/ops ducks in a row. It is hellaconfusing during ops. Still enjoying the people just mentioning I hope we can get it straight

Is there any way to mass add a bunch of the people on the list to my friends?

Tannhauser wrote:
Xeknos wrote:

NC narrator sounds a bit like a whiny kid but I guess they are the rebels so it makes sense.

Lore-wise they are a little more than just rebels, and are a corporate oligarchy at heart that uses the rebel appearance as righteous propaganda. I like to think that the "We kick ass and take names!" attitude and of course the rock of the NC recruitment video are corporate marketing, it gives that faction's video another layer than the other two.

Mayfield wrote:

LOL at prices for the horn.. $6.50 is not what something that goes BEEP BEEP is worth. Who is consulting these guys on prices for these items?

People who will be much too considerate to abuse it. [size=8]Yeah right.[/size]

This game is insane! I'm being quoted for things I never said!

Well the new patch is buggy as all heck! I've had about 6 crashes today, compared to about 1 in the last week or so.

The biggest issue seems to be this weird desync issue where the game thinks you are at the warpgate on the landing pad. Symptoms include:

1. Invulnerable vehicle
2. Vehicle resupplies it's own ammo out of thin air.
3. Enemies are only visible within a certain radius of the warpgate, else completely invisible. (but they can still see you)

I didn't fully realize what was going on until I rammed a Liberator head on with my scythe and it didn't take a scratch! In retrospect me and Renji ran into this problem earlier in the morning where we were flying his libby over Hvar and couldn't see the enemies. What's even stranger about this is that when I got out of the scythe and shot it a few times with my shotgun I could damage it. This should be impossible inside a warpgate.

Whelp... I tried again.

Sorry to crap on what everyone is enjoying, but IMO this is just not a good game. Well... not a good game for ME.

I get little joy in capturing a base, and huge frustration in not being able to capture one. First off, it's entirely incumbent on who happens to be playing at the moment. Second, I just don't see the point. When I spawn into a hot zone, I'm killed fairly quickly rushing toward a capture point. If I spawn into a safe zone, it's pretty boring, or I have to travel miles to get to the action. There's no in between. I've never been part of any pitched battles that goes back and forth... at least that I've been aware of. The game is terrible at communicating info. I've yet to experience any of the stories that everyone is having.

Is the appeal the leveling aspect? Or just grouping with friends? I'm sorry, but I just don't get it...

I just feel this game is too obtuse. There's really no story, and certainly no way to win - or lose I guess for that matter now that I think of it. What am I missing?

You win when everyone gives up and realize in a world where everyone is cloned upon death there can be no winners. Then we will all sit down for a nice game of chess of tick tac toe.

PaladinTom wrote:

When I spawn into a hot zone, I'm killed fairly quickly rushing toward a capture point. If I spawn into a safe zone, it's pretty boring, or I have to travel miles to get to the action.

Rushing towards an objective is a sure-fire way to get killed. PS2 is very much *not* a game like Battlefield or Team Fortress. Although you'll see a stream of folks running around like lunatics, the successful people are the ones who move tactically. If you're solo, use some of your certs to get a 3-4x scope on your primary weapon, and hang around the fringe of contested areas picking people off. If there's a pitched battle, jump in as a medic or engineer to help out with the vehicles or healing until you get a feel for the ebb and flow of how battles work. If you see a convoy of vehicles, jump into a vehicle of your own and join up. Find contested areas that your faction has to defend, and spawn there.

Cover, concealment, and getting the drop on your enemy is everything. And there's no satisfaction like getting behind a particular annoying sniper and taking him out.

The game certainly isn't for everyone, and I've had to quit before when I felt my frustration level rising. Getting into a voice-coordinated group will give you the best feel for how the game should be played. If that doesn't work for you, then PS2 may not be for you. But hey, at least the price was right.

PaladinTom wrote:

I just feel this game is too obtuse. There's really no story, and certainly no way to win - or lose I guess for that matter now that I think of it. What am I missing?

This is a social game. Period. If you don't have a group of friends to play with, you are probably not going to enjoy the experience.

Played another couple of hours last night. Still can't find any GWJers in the game. But at least I'm getting the hang of things. Switching between NC and VS gets confusing, I forget who I'm supposed to shoot for just long enough to get killed. But was still pretty fun. Though, any suggestions on the best way to jump between combat zones? The Redploy function seems to have a 10 minute cooldown and there's no "instant action" button.

maverickz wrote:

Played another couple of hours last night. Still can't find any GWJers in the game. But at least I'm getting the hang of things. Switching between NC and VS gets confusing, I forget who I'm supposed to shoot for just long enough to get killed. But was still pretty fun. Though, any suggestions on the best way to jump between combat zones? The Redploy function seems to have a 10 minute cooldown and there's no "instant action" button.

I didn't think redeploy has a cooldown.. the instant deploy (drop pod) into battle areas has a cooldown. Redeploy is basically the same as a suicide, you can spawn at any normal spawn points. Usually if I'm just looking for some action while playing solo I find a sunderer in enemy territory to spawn at.

maverickz wrote:

Played another couple of hours last night. Still can't find any GWJers in the game. But at least I'm getting the hang of things. Switching between NC and VS gets confusing, I forget who I'm supposed to shoot for just long enough to get killed. But was still pretty fun. Though, any suggestions on the best way to jump between combat zones? The Redploy function seems to have a 10 minute cooldown and there's no "instant action" button.

Come visit us on Ventrilo.

I'm really enjoying the liberator, especially now that my tankbuster main cannon has 8 extra rounds in it, enough to down a liberator in one burst. It's pretty great getting up to the ceiling then surprising an enemy liberator with a 2 second burst of hot death.

My current problem is framerate. I finally found how to change continents and moved to one that isn't entirely owned by another faction, so there's more combat (rather than getting steamrolled), but when I went to join the fray, my system lagged so badly it was unplayable.
I turned down all the quality options to low and even set the draw quality to 50%, the lowest it goes.
Normally I wouldn't ask for computer help on a forum (I'm a nerd guy... it's anathema!) but does anyone have any further ideas? For comparison, I can play Guild Wars 2 and WoW with all the settings on mid-to-max and no problems.

Heads up: Quantum Dawn will be closing recruitment temporarily on Dec 20 to stop the rapid growth and let people become familiar with each other. If you want in do it soon!

Barab wrote:
maverickz wrote:

Played another couple of hours last night. Still can't find any GWJers in the game. But at least I'm getting the hang of things. Switching between NC and VS gets confusing, I forget who I'm supposed to shoot for just long enough to get killed. But was still pretty fun. Though, any suggestions on the best way to jump between combat zones? The Redploy function seems to have a 10 minute cooldown and there's no "instant action" button.

I didn't think redeploy has a cooldown.. the instant deploy (drop pod) into battle areas has a cooldown. Redeploy is basically the same as a suicide, you can spawn at any normal spawn points. Usually if I'm just looking for some action while playing solo I find a sunderer in enemy territory to spawn at.

Yeah, redeploy works, but it works only on valid spawn points. I want to spawn where the action is instead of trekking around. Cause I'm lazy. Probably just need to figure out this whole vehicle business. I can sometimes catch a ride, but that's not always the case. I try to spawn at sunderers when I can, those are usually at the point of action.

Stylez wrote:

Come visit us on Ventrilo.

I've been avoiding it until now, since I already have mumble and didn't want to get two voice clients. But it sounds like it would be a good idea. So I will try that tonight.

I really do think there is something really great in this game. It just takes a while to get to it. It's really giving me a good Starship Troopers and Forever War vibes.

Taharka wrote:

My current problem is framerate. I finally found how to change continents and moved to one that isn't entirely owned by another faction, so there's more combat (rather than getting steamrolled), but when I went to join the fray, my system lagged so badly it was unplayable.
I turned down all the quality options to low and even set the draw quality to 50%, the lowest it goes.
Normally I wouldn't ask for computer help on a forum (I'm a nerd guy... it's anathema!) but does anyone have any further ideas? For comparison, I can play Guild Wars 2 and WoW with all the settings on mid-to-max and no problems.

If you have a decent video card, you will want to turn UP your settings. That's because the game run low graphics settings off of your CPU, but it runs high graphics settings off of your graphics card. This is totally non-intuitive, but give it a try.

Try opening up UserOptions.ini and reducing the RenderDistance manually. Right now it's set to 99999 by default, but realistically you should only need about 4000.

Try turning off "desktop composition" when running PlanetSide2.exe (right click->properties->compatibility->disable desktop composition).

TempestBlayze wrote:

Heads up: Quantum Dawn will be closing recruitment temporarily on Dec 20 to stop the rapid growth and let people become familiar with each other. If you want in do it soon!

I need to get re-invited to the outfit. My son's been alt hopping on Waterson and he keeps deleting mah toonz!

Logged on for a few minutes this morning after installing the patch, and I was lagging so bad I just gave up. My system isn't great, but I was running OK before the patch, usually around 25-35 FPS with my CPU listed as the bottleneck. Now I'm lucky to get 15. Going to try tweaking it when I get some time, and I'm thinking of OC'ing the CPU (Core2 Quad 2.67GHz, was reading I can OC it to 3.2 or so with my current cooling and it still be stable... might help a little).

Why the heck doesn't this update through steam. I got it on steam why doesn't it update through steam.

Correction my server is Jaegar. Faction: Vanu.

Also:

IMAGE(http://i.imgur.com/mtql9.jpg)

Itsatrap wrote:
Taharka wrote:

My current problem is framerate. I finally found how to change continents and moved to one that isn't entirely owned by another faction, so there's more combat (rather than getting steamrolled), but when I went to join the fray, my system lagged so badly it was unplayable.
I turned down all the quality options to low and even set the draw quality to 50%, the lowest it goes.
Normally I wouldn't ask for computer help on a forum (I'm a nerd guy... it's anathema!) but does anyone have any further ideas? For comparison, I can play Guild Wars 2 and WoW with all the settings on mid-to-max and no problems.

If you have a decent video card, you will want to turn UP your settings. That's because the game run low graphics settings off of your CPU, but it runs high graphics settings off of your graphics card. This is totally non-intuitive, but give it a try.

Try opening up UserOptions.ini and reducing the RenderDistance manually. Right now it's set to 99999 by default, but realistically you should only need about 4000.

Try turning off "desktop composition" when running PlanetSide2.exe (right click->properties->compatibility->disable desktop composition).

Huh! I never would have considered that. I'll give it a change when I get home. Thank you for the help!