Planetside 2 Catch-All

It takes a lot of skills and some luck to get close to a tank, light tank or Sundy. They should make it a one c4 kill at least for the light tanks and tanks.

TempestBlayze wrote:

Got to says that I am very disappointed with the C4 I unlocked for my light assault. I am only able to carry one of them at a time plus I didn't realize I needed to spend infantry points on them. They also don't do as much damage as I would like them to do.

Hopefully my opinion will change after over better at light assault and use the c4 more.

I was on the fence about it for awhile, until I got the chance to use it in some solid attacks.

Killed three MAX, a lightning, a vanguard, and mined some cap points so I could detonate it for defense.

It's nice to be able to one shot a max when you can sneak up on them.

For those in QD complaining about the language in the TeamSpeak server, Sinjorai just posted a comment on the main QD website asking people to trying to keep their language civil in the TeamSpeak server.

Its come to my attention that certain people have been cursing alot on the teamspeak. While members are free to express themselves however they see fit and while ive been known to let fly a few swear words in my time. Please lets be respectful of each other and not get in there cursing like sailors. Were all intelligent people here and if you cant find a better way to express yourself then maybe its okay to practice a little silence. When all a person does is curse like it should be its own seperate language it shows a lack of vocabulary on their part.

Basically what im saying is its okay to curse if you get aggrivated but just dont let it be every single word that comes out of your mouth. Thats a little unnecessary. I understand too that people view language in different ways depending on where you are from in the world and in some places swearing can even be a sign of praise. Understand though that everybody doesnt view it that way. So for the sake of keeping the teamspeak a respectful and welcoming environment for everybody please curb your tongue and watch how you present yourselves and make sure youre being respectful of others at all times.

As i said this isnt to jump down anybodys throat and its not a huge deal at all but we want everybody to feel welcome here and thats the main reason I ask. I hope that you understand and will adhere to this.

Thanks and hope everybodys having a good week so far.

Shin

A bit of pandering here but give the post some votes (green thumbs up at bottom of OP). Shinjorai happily said we are flooding him with invites and he really appreciates it.
http://quantumdawn.enjin.com/forum/p...

Sigh, I have nothing to contribute because I had a really really busy weekend. But I really wanted to play, so I have to post so I can live vicariously through all you people who are actually playing.

I managed to get in about 10 minutes of play on Friday night. In which I spawned into a biodome that was completely surrounded by Vanu troops, I was NC. It was kind of neat actually, being under siege. There is some neat emergent gameplay happening in this game. I cannot wait to get more game time in.

Should be joining up today or tomorrow. I played about 10 minutes solo without watching any of the tutorial vids or anything which was a mistake. Somehow I'm already a member of the QD site which I don't remember doing but hopefully there will be some people willing to hold a noobs hand lol

So I suck at Planetside 2. I've played probably 2-3 hours and killed maybe 2 people. If you include my deaths, I'm probably at -15 kills. Now, as a general rule, I suck at FPS, and I usually play on easy mode. However, since Planetside 2 doesn't have a difficulty setting, does anyone have any tips/tricks/advice for the weakest link? I really want to like Planetside 2, it looks beautiful, plays well (when I have everything on lowest settings), I just suck at it.

I played a bit this weekend after not having played since way back sometime in the open beta.

I'm kind of torn on this game. Something doesn't grab me. As I was alone, I just mostly ran around as medic or engineer in support of either zerg type attacks on bases or tank columns in a standoff.

I need to get back and play with some people on mic again, but have a bunch of house guests this week that make that harder to pull off.

Taharka wrote:

So I suck at Planetside 2. I've played probably 2-3 hours and killed maybe 2 people. If you include my deaths, I'm probably at -15 kills. Now, as a general rule, I suck at FPS, and I usually play on easy mode. However, since Planetside 2 doesn't have a difficulty setting, does anyone have any tips/tricks/advice for the weakest link? I really want to like Planetside 2, it looks beautiful, plays well (when I have everything on lowest settings), I just suck at it.

I'm in the same place as you are, except I'm decent at other FPS games. The trick I've found that works for me in PS2 is squads squads squads. Stick with your squad. Your chance of survival goes up exponentially with the number of people around you. A lot of people tend to really stress voice chat to coordinate. I haven't done that for various reasons, but I've still been able to move with a squad. Just having people around helps your odds.

The other thing is tactics. This isn't Tribes or Quake, this is closer to Counterstrike than anything. Because death happens fast and easy. Cover is your friend, as is ducking and moving once you're shot once, hide and let your shield come back. Then get back into the fight. These things have helped me stay alive longer.

If you don't have someone telling you what to do try to find something useful to do. Like if no one is protecting the sundry maybe you could do that. I've been in some odd spots where there were lots of guys spawning in but no one protecting the sundry. So I took it on myself to do it. Tank comes by jump on the guns and blow it away. Plane comes by jump on the guns and blow it away. Switch over to engineer to repair it.

You see lots of people dying try to take something maybe become a medic to bring people back and heal them. Can be very important if you are in a spot that doesn't have good place spawn to.

Getting hammered by tanks and can't get one yourself maybe become a heavy to take a few out.

You see the enemy bunching up somewhere with no protection maybe become a infiltrator and snipe them. One time someone had their sundry parked so the resupply terminal was clear for snipers. I took down a few guys before someone got wise to me.

On a different note I'm not really sure if I like this game yet. Everything cost a lot. You can't pull your certs between servers, You can't move your player to another server. You have to go outside the game to learn basic info. I don't like the the world because it is only an arena. There are no interesting missions like escort the president to safety or rescue survivors form another faction. I wish you could test out everything before buying it. I got a scope that doesn't seem to improve anything. I have killed myself a number of times and don't know why. I did find out I died once because a friendly tank spawned on top of me.

I agree that getting in group is key to this game. I haven't join any official groups yet since I don't know how long I'll be playing this game. hmmm I should say that I'm not sure I like it but rather I'm not sure it is fun enough to get me playing like TF2 or CS.

TempestBlayze wrote:

It takes a lot of skills and some luck to get close to a tank, light tank or Sundy. They should make it a one c4 kill at least for the light tanks and tanks.

C4 is almost overpowered as it is. 2 blocks will insta-kill a tank regardless of where you place them. They will also damage a sunderer deep into the red and leave it on fire. One block will insta-kill infantry and MAXs in a large radius, even through spawn room forcefields which I think is a bug.

What really sucks for the victim is that the C4 blocks don't disappear if the person who placed them dies. They just stay stuck to whatever they were thrown on and any nearby explosion sets them off.

I know most people are playing with QD, but do you think we could set up a day for GWJ folks to play together on vent? Maybe the weekends?

Jumped on Vent on Saturday afternoon and seemed like we were rolling with around 10 GWJers for a solid hour. Soloing is fun, but I now know firsthand that squadding is funner.

Bombing a spawning sundy from a liberator felt so good!

I play as a heavy most of the time, but man, those LMGs for Vanu feel kind of underpowered.

Xeknos wrote:

I play as a heavy most of the time, but man, those LMGs for Vanu feel kind of underpowered.

Yeah I've been least happy with the vanu LMGs, and happiest with the solstice carbine. I think the cone of fire on the lmg makes it kind of goofy to use at range, so you need to burst fire a lot.

I probably finished off the weekend earning 1000 certs or so. Hope they do another double XP weekend in the future!

So if I were to try this out I should be a Vanu?

I'll try to hop in vent from time to time to run with GWJ, but I've been spending most of my time in QD.
Earned a ton of certs this weekend.. gonna miss double XP. Spent most the weekend in my Scythe, enjoying it before the nerfs Gonna miss going on those huge killing sprees.. oh wells!

Also finding that surprisingly light assault is becoming my favorite class. I hated the stock carbine but I really like the Pulsar C, much better at range, uses less ammo. Much better for those situations where I find myself behind enemy lines somewhere perched on a building.

For those of you having trouble shooting people, here are a couple of tips:

- Avoid "fair" fights if you can; it's much easier to kill people if you outnumber them or catch them by surprise.

- Along the same lines as above, if you find yourself outnumbered or flanked/surprised, consider running away to a better position.

- If you've managed to flank a group at mid-range, throw a grenade to begin combat.

- 90% of the time, it's worthwhile to aim down your sights before opening fire.

- Aim for the upper torso/head. If your target is moving, you'll want to lead a little bit.

- Once enemies are actively shooting back, try to move *sideways* while shooting. People have a lot more difficulty hitting a moving target.

What are people's thoughts on spawn camping?

There's a point when you're close to capturing a facility, but the enemy is still trickling out of their spawn point. Thus to ensure that you complete your task it actually seems like a valid "strategy" to camp. The enemy can choose to spawn elsewhere once it becomes obvious that the facility is lost, so it's just stubborn souls and people new to the game that get mercilessly torn down....

I don't know if people know how to give weapons a trial run, but I know I didn't until this video!

Ariskany Evan wrote:

What are people's thoughts on spawn camping?

There's a point when you're close to capturing a facility, but the enemy is still trickling out of their spawn point. Thus to ensure that you complete your task it actually seems like a valid "strategy" to camp. The enemy can choose to spawn elsewhere once it becomes obvious that the facility is lost, so it's just stubborn souls and people new to the game that get mercilessly torn down....

It's a big waste of everyone's time aside from the engineers.

I just stand there and drop ammo for the people repeatedly shooting at each other for little to no effect. The bio stations are the worst for this. You can really rack of xp as an engy in these circumstances. I just run around dropping ammo and repairing the maxes and consoles on the landing pads. If things slow down in the dome themself you can easily teleport out and start repairing all of the turrets that ring the base.

So far based on my experience the engineer is the easiest to rack of xp with in almost any situation though.

On my Vanu heavy assault, I am using the LSW with a foregrip. Accurate, hits hard enough, large magazine and fast reload, I'm happy with it. With a 4x scope, its accurate enough for light sniping work, and decent at scaring away reavers/mosquitos.

Spawn camping? Its just part of the game, suppressing the enemy while you slowing capture the control point. Just, don't be an idiot like so many of the PS2 players. Pick a spot to the side, where the people in the spawn room can't see you. Wait for them to come out and then shoot. If you wait where they have line of sight to you, they can fire out through the force field on the door, and kill you without risk. Or, keep dying, and I'll res you, heal you and wait to do it again, its good exp for me

Trial weapons before buying them. Make sure you have 30 minutes where you are going to get into fights, or its a waste for the most part. I ended up not buying my medic a new gun because the trials didn't leave me happy with how the new guns performed, for example.

Racked up stupid amounts of exp this weekend, as the gunner for a Liberator. Met a random pubby that turned out to have a nicely set up Liberator and knew how to fly it well, and I picked up about 100 certs in an hour. Died once to a drop pod, and once to friendly fire, just kept flying into the fight at Hvar, bombing everything flat, flying off to reload & repair, rinse, repeat. Got 14 certs off two bombs, taking out a sunderer and the mob surrounding it. Sigh, gonna miss that double exp.

I have a vanu heavy assault with 4x scope, foregrip, and flash suppressor on the default LSW.

One thin that is often overlooked about the default vanu LSW is the mobility. You have greater strafe speed with the vanu LSW than any of the other guns and this does come in handy. The 4x scope w/ foregrip allows for accurate sniping and the hip fire ability of the gun makes ccq feasible.

I've definitely noticed that the strafe speed makes me much harder to hit in long engagements and with my scope/foregrip I often win those mid-long range engagements.

TheArtOfScience wrote:
Ariskany Evan wrote:

The enemy can choose to spawn elsewhere once it becomes obvious that the facility is lost, so it's just stubborn souls and people new to the game that get mercilessly torn down....

It's a big waste of everyone's time aside from the engineers.

Not always. Indar Bay Point tower came under attack late last night, and I decided to fight it out, despite knowing that the VS didn't have any real chance. What I ended up doing was spawning up in the tower as a heavy assault, floating up the grav lift and immediately jumping into the teleporters that take you down to the vehicle bay in the base of the tower. The TR had deployed a sunderer with AMS down there. I'd pop in, hurl grenades, spray&pray with the LSW and die. Rinse, repeat. I have the second grenade bandolier, and ended up throwing about 50 grenades all told (ran out, bought more, ran through most of them). Ended up dying a lot, yes, but also ended up getting 27 certs out of that (no booster or premium member exp bonus, just a stock account with the double exp weekend benefit).

Eventually (after about 40 grenades) the TR parked a pair of engineers on turrets to cover that teleporter exit and cut me down without giving me a chance to do anything but die. So... I started using the other teleporter exit and grenading the engineers.

But, yes, mostly its a waste of time once you get pushed back into the spawn room and camped.

TheArtOfScience wrote:

I have a vanu heavy assault with 4x scope, foregrip, and flash suppressor on the default LSW.

To reduce confusion, I'll note that the default Vanu LMG is the Orion VS54, and the Pulsar LSW is the name of one of the replacement LMGs.

This never happens to me.

Friends don't let friends fly with 'Leave vehicle' still bound to E. I'm sure the devs are still laughing about doing that to the players.

Could I get an invite into whatever outfit/guild we Goodjers are taking over? In-game name is Xeknos. I think I'm on a few of your friends lists already.

Xeknos wrote:

Could I get an invite into whatever outfit/guild we Goodjers are taking over? In-game name is Xeknos. I think I'm on a few of your friends lists already.

You actually have to apply to the outfit. We are a part of the outfit but we do not run it.

TempestBlayze wrote:
Xeknos wrote:

Could I get an invite into whatever outfit/guild we Goodjers are taking over? In-game name is Xeknos. I think I'm on a few of your friends lists already.

You actually have to apply to the outfit. We are a part of the outfit but we do not run it.

... not... yet... <_<...>_>... -_-

Someone might find this useful. A sheet with all the weapon stats.

Just signed up in the QD forums. Looking forward to getting into this with the community.