Wii U Catch-All

I'd love to see an HD version of Yoshi's Island. Love the art direction on that game and would love to see it in a higher resolution.

EDIT: While not a Nintendo game, I'd be curious to see a Wii U version of the DS Ni No Kuni game. From my understanding, the DS and PS3 games are completely separate entities, so I'd like to see what we missed out on.

Other games than SMB and Zombi U that I feel are worth it and keep in mind that I didn't play these games on other platforms: Batman and Ninja Gaiden. Both are really good on the Wii U. I also picked up the Cave and it plays great on the Wii U but I wish it had off TV play support.

Ulairi wrote:

I really don't want HD remakes, I want new games. If they go too far back they have to essentially make a new game anyway. So a new Guardian of Legend would be a new game and not a remake. I'm kind of hoping they do GC games on the VC and the only upgrade I would want for them is widescreen support and upressing to 720p.

I completely agree with you regarding wanting Nintendo to focus their resources on new games instead of remakes. I think most people do. That's why I tossed in the little fantasy caveat about ignoring this taking resources away from Nintendo making new games.

I also realize that at this point redoing Guardian Legend would require completely rewriting the game for current hardware and would be a project on the scale of making a new XBLA game. That's why this is a fantasy. The name holds little recognition for anyone under 35 or so and it was a third party game. I can't see it ever being financially viable, but I would buy it day 1.

As far as remakes in general, one look at the Hitman HD Trilogy coming out shows that there is a limit to how far you can go back in time on the cheap by just slapping on a couple of filters and increasing the resolution on an older game. Frankly, an uprezzed Eternal Darkness without any new assets would probably look like garbage. I know that Sony has had some good results on HD collections, but I think that in many cases it was either because they still had higher resolution art assets from the development process that they could resample and insert put back in (God of War) or cases where the original art simply looks pretty damn good just upscaled. (Sly Cooper)

I think Wind Waker will turn out very well without a lot a new art assets because the game's art style has held up so well. I also agree that it would be great if Nintendo could finish and put back in some of the content that was cut for time, but I'm not holding my breath. I really like the sailing in WW. However, I think the addition of using the pad as a map/chart will make the sailing even less painful for those who didn't care for it since there will no longer be a need to stop sailing and pop to the map to check position and decide if you need to alter the wind again to reach your destination.

As far as ED2 rumors, I had heard that off and on since Too Human underperformed, but hadn't ever taken them for anything but online wishful thinking. If it turns out to be true, that would be great.

I probably would've bought The Cave on Wii U if it wasn't on PC. I'd recommend that one although with the caveat you're better waiting for a $5 price drop since it does have some flaws.

Nano Assault Neo and Mighty Switch Force are supposed to be good too.

I don't think Too Human really matters. Nintendo owns Eternal Darkness and they don't even need to let SK make it.

Ulairi wrote:

I don't think Too Human really matters. Nintendo owns Eternal Darkness and they don't even need to let SK make it.

True, Silicon Knights doesn't have to be involved and if they're in the condition they're rumoured to be, nothing they make would have the same magic anyway. Here's a good question: Who would people like to see developer an Eternal Darkness sequel who could do it proper justice?

@Parallax I wasn't saying that such discussion shouldn't exist or in any way calling out people for having it. I even bolded that such discussion was normal and expected. I agree that it can be interesting, and that the Wii-U's health affects what games we might see in the future. My point was more that it can get old quick when it is the same discussion over and over and it drowns out all discussion about games for the system or about actually playing the system or discussion. I just hated to see the thread devolve into a lot of the same grousing and repetitive arguments that seemed to drag down the 3DS and Vita threads for a large chunk of last year.

I also agree that HD remakes aren't why I buy a machine. I was just tossing out a games discussion topic to get some games discussion going. If I was currently playing a Wii-U game it would have probably been something about the game I was playing. I'm not, so I latched onto the Wind Waker remake and then generalized in order to toss out a topic. That's why I included all of the stuff about ignoring reality and about not wanting to take resources away from new games. I'm definitely open to other game topics.

Ulairi wrote:

I don't think Too Human really matters. Nintendo owns Eternal Darkness and they don't even need to let SK make it.

I don't think Too Human really mattered to ED's future either since it was a Nintendo property. I mentioned it more as a time stamp to sort of date when I first heard the rumor that they might be working on ED2. However, Parallax makes a good point about the current state of Silicon Knights and how it might affect the validity of the rumor. Like PA, the last I had heard Silicon Knights basically had disintegrated. (All my info on this was hearsay from the Bombcast so take it with a grain of salt.)

PS Did anyone else here ever play Guardian Legend? It had kind of an overworld that was like a sci-fi Legend of Zelda 1, but instead of dungeons you entered corridors to the center of the planet where you transformed into a ship. That portion of the game played like a vertical space shooter with cool over-sized bosses.

EDIT:

Parallax Abstraction wrote:

Who would people like to see developer an Eternal Darkness sequel who could do it proper justice?

If they hadn't just disintegrated, I think Vigil could have done a pretty good job with it. I'd have to think a bit about who else I think would be a good fit.

Jasonofindy wrote:

EDIT:

Parallax Abstraction wrote:

Who would people like to see developer an Eternal Darkness sequel who could do it proper justice?

If they hadn't just disintegrated, I think Vigil could have done a pretty good job with it. I'd have to think a bit about who else I think would be a good fit.

I saw more than a few people on Twitter saying that Nintendo should have bought Vigil. I think that would have been a great idea and Nintendo is still big enough that they have the cash in their couch cushions. I think Vigil could have been a great thing for them, even if it was just for new IP and not Eternal Darkness.

Neither will happen, because, y'know, Rare, but Blast Corps and Jet Set Gemini are both ripe for comebacks.

Also, I want full-on home console Kid Icarus.

And, for some reason, I am outrageously happy to have made the 1000th post in this thread!

shoptroll wrote:

EDIT: While not a Nintendo game, I'd be curious to see a Wii U version of the DS Ni No Kuni game. From my understanding, the DS and PS3 games are completely separate entities, so I'd like to see what we missed out on.

I don't think you really would want that very much. From what I understand, the DS Ni No Kuni wasn't very good.

Parallax Abstraction wrote:
Jasonofindy wrote:

EDIT:

Parallax Abstraction wrote:

Who would people like to see developer an Eternal Darkness sequel who could do it proper justice?

If they hadn't just disintegrated, I think Vigil could have done a pretty good job with it. I'd have to think a bit about who else I think would be a good fit.

I saw more than a few people on Twitter saying that Nintendo should have bought Vigil. I think that would have been a great idea and Nintendo is still big enough that they have the cash in their couch cushions. I think Vigil could have been a great thing for them, even if it was just for new IP and not Eternal Darkness.

Wasn't Retro Studios already in Austin as well? Even in they remained separate teams, they could have saved on overhead by rolling them into the same location and sharing other overhead/operating costs. Honestly, I kind of wished that in 2008-09 or so Nintendo would have invested the money it was raking in on a few more studios. From the outside looking in it seems like they are stretched pretty thin trying to roll out both 3DS and Wii-U software.

After some more thought, what does everyone think about letting the studio behind Shattered Memories take a crack at Eternal Darkness and its sanity effects? Wikipedia says that would be an independent studio called Climax Studios. Looks like they're based in the UK.

@spider_j From the display unit I played running it, I think the Kid Icarus game would be great on a home console with two sticks for control.

I'd just like the Shattered Memories crew to take another crack at anything. I loved that game.

ClockworkHouse wrote:

I'd just like the Shattered Memories crew to take another crack at anything. I loved that game.

If Wikipedia is correct, it looks like they are currently working on a couple more unannounced Konami titles, and they most recently shipped the "Smart As" game for the Vita.

Thing about remakes is that there's a window of opportunity where a classic title can go from great back then to even greater in the modern market. But if you go back further, many vintage titles can go from great to completely different when modernized.

Maybe it's a matter of preserving nostalgia while wrapping it in a modern presentation like the recent Bionic Commando: ReArmed. But that seems tough to pull off.

My first inclination was to bring up my favorite blast from the past, Zombies Ate My Neighbors. Yet upon further reflection, I don't think I'd want a modern reskinning of the game as it would take away too much of the 16-bit charm I've loved for all these years. I don't necessarily feel like seeing the game remade with 3D models, advanced lighting, etc. IMO, it's perfect just the way it is.

The early Resident Evil games were going for a realistic presentation, and while they were pretty mind-blowing at the time, looking at them today can be pretty painful. That's why REmake was such a success in my mind. It kept all the original stuff, and aided with more modern tech, it brought the game closer to its original vision. As such, I'd love to see RE2 treated in the same capacity.

It's a fine line to walk. Pac-Man: Championship Edition brought a classic to the modern era, and managed to make it fresh and exciting while simultaneously sticking to its roots. So did the above-mentioned Bionic Commando. So I can see it working in some cases, but not in others (ZAMN).

ClockworkHouse wrote:

I'd just like the Shattered Memories crew to take another crack at anything. I loved that game.

I really still need to pick up that game and give it a shot.

Ulairi wrote:

Other games than SMB and Zombi U that I feel are worth it and keep in mind that I didn't play these games on other platforms: Batman and Ninja Gaiden. Both are really good on the Wii U. I also picked up the Cave and it plays great on the Wii U but I wish it had off TV play support.

Don't feed the troll.

Aaron D. wrote:

My first inclination was to bring up my favorite blast from the past, Zombies Ate My Neighbors. Yet upon further reflection, I don't think I'd want a modern reskinning of the game as it would take away too much of the 16-bit charm I've loved for all these years. I don't necessarily feel like seeing the game remade with 3D models, advanced lighting, etc. IMO, it's perfect just the way it is.

I feel like that would be translated into a twin-stick shooter which is a genre that has a glut of entries currently. See also: Halfbrick's Age of Zombies.

Parallax Abstraction wrote:
ClockworkHouse wrote:

I'd just like the Shattered Memories crew to take another crack at anything. I loved that game.

I really still need to pick up that game and give it a shot.

I think it was my favorite Wii game that wasn't what you would consider a traditional Nintendo property (Kirby, Metroid, Mario Galaxy, etc.) I played it as a rental because I typically was not a fan of Silent Hill/Resident Evil, etc. but had heard good things about it. I enjoyed it so much that I immediately purchased a copy to try to send a message that I wanted more games like this. Unfortunately, if I recall correctly, I doubt the final sales figures really conveyed that message. Hopefully, the critical acclaim helped and another game like it is one of those unannounced Konami projects the studio is working on.

Jasonofindy wrote:
Parallax Abstraction wrote:
Jasonofindy wrote:

EDIT:

Parallax Abstraction wrote:

Who would people like to see developer an Eternal Darkness sequel who could do it proper justice?

If they hadn't just disintegrated, I think Vigil could have done a pretty good job with it. I'd have to think a bit about who else I think would be a good fit.

I saw more than a few people on Twitter saying that Nintendo should have bought Vigil. I think that would have been a great idea and Nintendo is still big enough that they have the cash in their couch cushions. I think Vigil could have been a great thing for them, even if it was just for new IP and not Eternal Darkness.

Wasn't Retro Studios already in Austin as well? Even in they remained separate teams, they could have saved on overhead by rolling them into the same location and sharing other overhead/operating costs. Honestly, I kind of wished that in 2008-09 or so Nintendo would have invested the money it was raking in on a few more studios. From the outside looking in it seems like they are stretched pretty thin trying to roll out both 3DS and Wii-U software.

After some more thought, what does everyone think about letting the studio behind Shattered Memories take a crack at Eternal Darkness and its sanity effects? Wikipedia says that would be an independent studio called Climax Studios. Looks like they're based in the UK.

@spider_j From the display unit I played running it, I think the Kid Icarus game would be great on a home console with two sticks for control.

They'd probably take a while to get good and then be the best thing ever for Nintendo before being bought just as they go into decline.

Spoiler:

That's entirely a joke

Today Nintendo released a "Corporate Management Policy Briefing/ Third Quarter Financial Results Briefing", or, as I like to call it, "Iwata Speaks".

Check out all the juicy details in these 6 web pages full of slides. No, seriously, it's cool.

Now let's analyze it!

Also am excited about this little tidbit: Nintendo working on NFC enabled game, possibly by end of the year?

http://mynintendonews.com/2013/01/31/nintendo-working-on-nfc-game-for-release-end-of-year/

I will have to choose between Skylanders, Disney Infinity, and this... I'm definitely most interested in what Nintendo could pull off in this area.

Wii U 32GB Deluxe $299 at Costco

Wii U 8GB Basic $245 at Costco

Wow, CostCo includes S&H in the cost? I'm truly impressed. I'd jump on that deal if it were later in the year, but with Fire Emblem coming out next week I'm going to hold strong and wait.

Gumbie wrote:

Wii U 32GB Deluxe $299 at Costco

Wii U 8GB Basic $245 at Costco

Wonder how long that will last... The sidebars have prices listed for the other version at 344 / 294.

mrtomaytohead wrote:
Gumbie wrote:

Wii U 32GB Deluxe $299 at Costco

Wii U 8GB Basic $245 at Costco

Wonder how long that will last... The sidebars have prices listed for the other version at 344 / 294.

Maybe there is going to be a price drop and they jumped the gun. I hope there is a price drop. Anything to get more Wii U players out there.

Or Nintendo's giving preferential pricing to Costco since Amazon US won't carry the system.

cube wrote:

Or Nintendo's giving preferential pricing to Costco since Amazon US won't carry the system.

Yeah what's up with that? No Wii U and no 3DS. Never have heard the why, and it's very frustrating, with how much I love buying from Amazon.

Ulairi wrote:
mrtomaytohead wrote:
Gumbie wrote:

Wii U 32GB Deluxe $299 at Costco

Wii U 8GB Basic $245 at Costco

Wonder how long that will last... The sidebars have prices listed for the other version at 344 / 294.

Maybe there is going to be a price drop and they jumped the gun. I hope there is a price drop. Anything to get more Wii U players out there.

Considering Iwata just said straight up "no, there will not be a price cut, we're going to focus on getting sales through better software", I'm not holding my breath.

Nintendo wouldn't take back some DS Lites that had cracked hinges so Amazon decided not to sell their hardware anymore. That's the common story, anyway.