Wii U Catch-All

I meant to show that the DS's sales during that first year were slow compared to what the DS would go on to become.

Nintendo put out their financial results this morning. The Wii U is selling below expectations, they cut their "5 million by March" forecast by 1.5 million, reported a loss and cited it as the reason. 3DS sales are also good but slowing down too. Damn. Obviously this can easily be rectified with some big releases but it's a shame it's had a worse start than they wanted.

What outlet did you read that on? The one I read said they blamed softer demand for Wii and DS, but had sold 3 million Wii U's.

Not really a thing to me either way, but I'd like to know who reported incorrectly.

Blind_Evil wrote:

What outlet did you read that on? The one I read said they blamed softer demand for Wii and DS, but had sold 3 million Wii U's.

Not really a thing to me either way, but I'd like to know who reported incorrectly.

I read it at like half a dozen places but I think Edge Online is where I saw it first. They sold 3 million Wii U systems but said they don't think they'll hit 5 million by March (which was the target they gave investors) and called Wii U a drag on earnings. They were expecting a profit that's become another loss.

Damn. Now I feel obligated to get one soon just to help out. But I might have to wait until after I move due to the cost of furniture.

Bah!

Yeah, 3 million sold, forecast to sell 4 instead of 5 by end of march. BTW, that's only a reduction of 1 million, not 1.5. edit: Except the earlier forecast was 5.5 so it is 1.5, d'oh. And software predictions are down from 25 million to 16.

You can get this info directly from the Nintendo Investor Relations (type it into google) website. See here for the lazy.

Parallax Abstraction wrote:

Nintendo put out their financial results this morning. The Wii U is selling below expectations, they cut their "5 million by March" forecast by 1.5 million, reported a loss and cited it as the reason. 3DS sales are also good but slowing down too. Damn. Obviously this can easily be rectified with some big releases but it's a shame it's had a worse start than they wanted.

Neither system has a "big" game on the immediate horizon for this quarter. Q1 of this year is going to be below expectations, especially if you compare to the previous (holiday) quarter.

That said, this was to be expected when some of the retailers reported their holiday numbers a few weeks back. Don't see anything to be worried about yet. It's a marathon not a sprint.

Also, some analyst was predicting they would miss the 5 million mark when they first announced it. Don't remember if it was Pachter, but expect some gloating on their side. Didn't Nintendo hint they were being optimistic as well? (In the end, isn't that all these forecasts are anyways: just guesses to make investors happy?)

I'm in a glass half full mood. "Wii U: almost more sold than the Vita!"

Lowballing it, hopefully they can hit 8 million by the end of 2013. That would be a step in the direction of 50m for life (assuming 5 year cycle), which I would consider healthy.

Blind_Evil wrote:

That would be a step in the direction of 50m for life (assuming 5 year cycle), which I would consider healthy.

That's almost as good as the Gamecube and N64 combined. Like 3-4 million short of the combined data Wikipedia has. That's definitely "healthy".

shoptroll wrote:

Neither system has a "big" game on the immediate horizon for this quarter.

Although both have some huge system sellers before the end of the year. The Wii U has Wii Fit U and, presumably, Mario Kart and a 3D Mario game. And the 3DS has Pokémon, the mother of all system sellers. I don't think the Wii U looks healthy right now, but I expect it'll look much healthier later in the year.

By the way, speaking of selling systems, from what I can see, the 360 only sold about 3.5 million units in its first two years. Is that right? Anyone remember if that was at or below Microsoft's expectations?

This source has 360 at just under 11 million in its first two years.

This whole issue is getting far too much traction. I remember getting a PS2 and having nothing much to play on it for months. Same with every other console I bought at launch. A lot of people consider a price drop to be inevitable, as well.

Having said that, it's a travesty that Rayman isn't a system seller. Folks just don't have taste, dagnabbit.

spider_j wrote:

This whole issue is getting far too much traction. I remember getting a PS2 and having nothing much to play on it for months. Same with every other console I bought at launch. A lot of people consider a price drop to be inevitable, as well.

Having said that, it's a travesty that Rayman isn't a system seller. Folks just don't have taste, dagnabbit.

There are a couple things contributing to this: One is that there is a whole new generation of games writers that were not around for the PS2/GC and Xbox launch. A lot weren't even around for the Xbox 360, Wii and PS3 launch. People forget that the PS2 had a TERRIBLE launch. It was purchased because it follow the PSX and at the time it was the best DVD player for the value. When the GameCube launched, it was considered to have a great launch lineup because of Star Wars: Rogue Squadron, Luigi's Mansion and in December of 2001 Smash Brothers launched. The GameCube didn't really get anything else until June of 2002 when Eternal Darkness launched.

The Xbox 360 didn't have a strong launch lineup or window. It had what...Call of Duty 3, some ports, and then in March Oblivion released. The PS3 wasn't any better. The Wii didn't have much, either.

We have a lot of petulant games writers that either are lazy and lack the ability to do any sort of historical perspective in their current writing or are just ignorant. There is also among the enthusiast press a bias against Nintendo. I was listening to a podcast today when someone lamented that they purchased "The Cave" on the Wii U and not the Xbox 360.

And now a bunch of analysts are calling for a price cut on the Wii U because of the "horrible" financials Nintendo just posted. To paraphrase Shakespeare: "Kill all the analysts."

Xbox 360's launch line-up, if I recall, was Perfect Dark Zero which turned out to be rather crap, Quake 4 which was alright but nothing stellar, Call of Duty 2 which was really good but also available on PC (well, same with Quake 4), and Kameo: Elements of Power, which is forever under-rated despite being a really fun game.

Lemme do a bit of Wiki'ing real quick...

Xbox 360 had 16 launch titles. Including the ones I mentioned above, they had:

Amped 3
Condemned
FIFA 2006
Madden 2006
GUN
NBA 2K6
NBA Live 2006
Need for Speed: Most Wanted (holy crap, that got launched and rebooted in the same console generation)
NHL 2006
Peter Jackson's King Kong
Project Gotham Racing 3
Ridge Racer 6
Tiger Woods PGA Tour 2006
Tony Hawk's American Wasteland

Actually, Call of Duty 2 wasn't until after launch, it turns out. Must have been within the launch window, however you define that.

But from what I recall, the Xbox 360 didn't start to get anything worthwhile until Summer 2006. Dead Rising and Chromehounds were two of the bigger titles that year, if I recall, and it wasn't until 2007 that the generation began with games like Bioshock and Assassins' Creed.

No, CoD2 was a launch title.

I had to get one of those awful "bundle deals" at GameSpot just to have the right to pre-order. At least they let you pick the titles.

Mine came with CoD2, Kameo, Condemned and PGR3.

Made out like a bandit, all told, as all of those titles kicked ass.

EDIT:

Also, not to nit-pick, but ES IV: Oblivion was March, '06, as was Ghost Recon: AW.

Aaron D. wrote:

No, CoD2 was a launch title.

I had to get one of those awful "bundle deals" at GameSpot just to have the right to pre-order. At least they let you pick the titles.

Mine came with CoD2, Kameo, Condemned and PGR3.

Made out like a bandit, all told, as all of those titles kicked ass.

EDIT:

Also, not to nit-pick, but ES IV: Oblivion was March, '06, as was Ghost Recon: AW.

Yeah. The point still stands that to me, the Wii U is very comparable to the Xbox 360 but people are acting like there are rules for everybody and then Nintendo.

Just clarifying some 360 launch details.

I agree that the Wii U launch lineup was pretty spectacular when all is said and done.

Parallax Abstraction wrote:

And now a bunch of analysts are calling for a price cut on the Wii U because of the "horrible" financials Nintendo just posted. To paraphrase Shakespeare: "Kill all the analysts."

Funny how when the same thing was (and still is) said about the Vita, everybody yells "hear hear!"

That may sound cynical, but I'm really not joking. Nintendo is OK because they sold fewer units than expected, but the Vita is somehow a dead system because of it? I call BS on all of it.

Having been the proud owner of numerous "failed" systems (Dreamcast, PSP, Vita, and more) there are two things I've learned:
1 - A dead/dying/failed system is still a damn lot of fun to play.
2 - Low initial sales are an incredibly poor indicator of the actual lifetime of the system.

Analysts are looking at Nintendo's profitability as a company, to them the Wii U is just a product bringing in revenue. They're not looking past the next quarter, let alone 3-4 years down the line. Nintendo may have missed their predicted sales mark, just as Sony did with the Vita, but it isn't going to end the company nor the life of the system. Analysts want a price cut so Nintendo can show greater revenue next quarter, and I won't go into the details of why that is the stupidest concept ever.

Ulairi wrote:

Yeah. The point still stands that to me, the Wii U is very comparable to the Xbox 360 but people are acting like there are rules for everybody and then Nintendo.

Nintendo is hardly being singled out here. See my previous comment about the Vita, the same BS applies there.

ahrezmendi wrote:

Funny how when the same thing was (and still is) said about the Vita, everybody yells "hear hear!"

I'm a huge Vita fan and I haven't been screaming from rooftops for a price cut but I do wonder if it's necessary now. The different being that the Wii U has a ton of software coming. We don't know when but we do know it's coming and a lot of it will be from Nintendo, meaning it will likely be top shelf quality. The Vita releases have all but entirely dried up and there's very little that's been announced. Unless they have many big software announcements coming, I really don't know what can put more life into the Vita beyond a price cut. I think the thing's a steal at $250 for what you get but yeah, most others don't seem to.

Nintendo is hardly being singled out here. See my previous comment about the Vita, the same BS applies there.

I think the difference between Nintendo and Sony is that Nintendo moved to get the 3DS on track and Sony refuses. I had a Vita and it's nice but the software is dry and the price is high.

There's a ton of stuff coming for Vita, I'd hardly call the release list dried up. I suppose it depends on what you're interested in, but a new Sly Cooper, Soul Sacrifice, Muramasa Rebirth, Ninja Gaiden Sigma 2 Plus, and Guacamelee are all coming within the next few months. I'm crossing my fingers for a bunch of announcements at E3, and that goes for both the Wii U and the Vita, though probably more just showing what we already know is coming from the Wii U.

Just to be clear, my earlier statement was really aimed at supporting what others have said - Analysts are stupid and should be ignored. Looking at just the next quarters revenue is bad business, and it's something Nintendo has proven they don't do, so I'm not worried about the Wii U nor any other system Nintendo produces.

Finally did my Wii->WiiU transfer last night. Should have done it earlier, but I was finally in a position to redo the wiring for our AV setup, and the Wii was on the cutting block, so it had to get done.

Holy hell is that a cumbersome process!

Download this tool to the Wii, pop into the Wii emulator on WiiU and download the same tool, make three moves with the SD card, and wait 20 minutes.

Like PxA, I also got a "network connection issue" during my transfer, but told it to retry and it was all fine.

For whatever reason, when I first booted into the Wii emulator on the WiiU, I had this wonderful green tint to the screen (over HDMI going through our AV receiver), but after switching to the Wii (component direct to TV) and then back, it cleared itself up.

I really cannot wait for Nintendo to get those patches out there to speed up the boot time for the Wii emulator

I'm rather glad I didn't buy too many things on the Wii VC now, 'cause hopefully it'll make my eventually Wii -> Wii U transfer easier. I think I have Super Metroid and Link to the Past, maybe one more.

ahrezmendi wrote:

Muramasa Rebirth

I like how you sneak that in like it's a widely known thing. Best I can tell via google is it was just announced yesterday. Btw, to those wondering, it's gonna be a port of the Wii game, but also a re-translation from the japanese (guess it was bad on Wii?).

Sneak what? Was Muramasa not very popular? It was one of the reasons I kept my Wii (and then, ironically, I never even played it).

It was announced a few months ago, but details were divulged just the other day. It's got the new translation, new characters and stories (via DLC), and of course the upgraded visuals. I did kinda cheat, it's only rumored to be a Q1 2013 game, no actual date yet.

Man, that sucks 'cause it deserved to do well. I guess I have a soft spot for fluid and gorgeous 2D games. I still have the Wii version too, and I have no qualms about getting the Vita version as well, if for no other reason than to encourage more development of games like it. Plus Aksys is publishing it here in the US, and Aksys has the password to my wallet.

Muramasa was not very popular.

I have a hard time justifying even thinking about buying the Vita version, as I still have the Wii version unplayed. I also have a hard time imagining upgraded visuals. The game is jaw-dropping on Wii.

Edit: Grammar fix.

ahrezmendi wrote:

There's a ton of stuff coming for Vita, I'd hardly call the release list dried up. I suppose it depends on what you're interested in, but a new Sly Cooper, Soul Sacrifice, Muramasa Rebirth, Ninja Gaiden Sigma 2 Plus, and Guacamelee are all coming within the next few months.

Here's the problem: except for Soul Sacrifice, all of the games you just listed are ports or are multiplatfom.

In the same timeframe, Nintendo has 5 3DS titles that are exclusive to the 3DS: Fire Emblem, Brain Age, Etrian Ofyssey IV, Luigi's Mansion, and a new Castlevania.

That's a pretty good list, and doesn't include the new SMT: Devil Summoners and Monster Hunter(both are ports).

Monster Hunter isn't a port.