Wii U Catch-All

Looks like I'm buying a WiiU in February so it has time to download and install the system updates before Monster Hunter comes out!

Seriously though, that spring lineup is shaping up nicely.

Ulairi wrote:

Monster Hunter 3 comes to Wii U in March. Lego, Pikmin 3, and Wonderful 101 along with MH3 is a fantastic spring lineup.

Not much interest in MH3, but I'm definitely on board for Pikmin and Wonderful 101. Not sure if I'll get them at release though.

DSGamer wrote:

Wow. Worse than the PS3? Especially those early days where you wouldn't play it for a while and then it would require a couple updates including one for the game as well. They took forever to download and then they had to install on top of that. Still worse than that? That's a bummer.

To be fair, I didn't own a PS3 until it had been out for a couple of years, so I'm not aware of any advances they made in download speed before I joined the community.

Farscry wrote:

Looks like I'm buying a WiiU in February so it has time to download and install the system updates before Monster Hunter comes out!

Seriously though, that spring lineup is shaping up nicely.

There is a game every month that I want on the Wii U. That's pretty fantastic for a new console. I was hoping they'd show something today to get people excited for next Christmas but I guess that's for E3.

Ulairi wrote:

I was hoping they'd show something today to get people excited for next Christmas but I guess that's for E3.

I thought E3 is usually the late summer/early fall lineup, and they tend to do a fall press event to announce the fall/winter lineup. I expect the next Smash Bros. will be a safe bet for late next year.

My fiancee's making noises about considering getting a WiiU for us so that I can play something on the couch while she's watching a show I'm not interested in. I was thinking that CoD would be a decent candidate for that because I can dick around in MP and stop whenever I feel like, but I'm hearing that the player base is (unsurprisingly) incredibly small on the WiiU version, which kind of makes that not worth it. I also couldn't play ZombieU on the gamepad, which basically leaves Mario.

Is AC3 playable on the pad, and is it a solid port?

First caveat, I haven't played it and haven't actually played any Assassin's Creed titles since trying the first couple of hours of the first so all of my info is second or third hand. I also know that on multiple podcasts I listen to there were complaints that the console versions of the game were struggling this time around with bugs and framerate issues. (This was when the game came out on PS3 and 360, I haven't heard discussion of the WiiU version on podcasts).

As far as Wii U version specifically, the Gamespot review says the following about the Wii U port:

The inconsistencies run deeper than these little inconveniences. Assassin's Creed III on the Wii U is remarkably buggy, more so than on other consoles, with glitches running the gamut from minor messiness to mission-breaking roadblocks. The game might hard crash, requiring you to unplug your system and plug it back in--and then crash again when you try to load the same save game. You might hear the action begin while you stare at a loading screen, and then be dropped into the game when you are already dead. Connor can get stuck standing in place, fully immovable, requiring you to restart the mission. A half-dozen soldiers may pop into view during a cutscene, clipping through speaking characters and totally ruining the moment. Three town criers might appear next to each other, half-clipped through each other's body and calling out the same dialogue. These technical foibles give the Wii U version of Assassin's Creed III an air of sloppiness, though this release falls behind in other ways, too. The draw distance isn't as impressive, so characters and objects spring into existence before your eyes. Granted, that occurs in other versions too, but it's much more distracting here. The frame rate, too, is inconsistent, sometimes chugging when combat gets hot and heavy.

As far as whether you can play it on the Gamepad screen, Giant Bomb lists the game as one of the ones with "off TV Play" on their list.

After watching the Nintendo Direct, Lego City and Pikmin still look interesting.

I'm really hoping to see an announcement later in the year of a Metroid (whatever form it may take) or a new Mario title for release in the back half of 2013. In the case of Metroid, I wouldn't mind seeing a traditional sidescroller on either the 3DS or Wii-U or a non-motion controlled* first person experience on the Wii-U. In the case of Mario, I want to see their new take on the Mario 64/Mario Galaxy line, but wouldn't mind seeing something like Super Mario 3d Land make its way to the TV.

*alternatively- something like Uncharted Golden Abyss's use of tilt motion to fine tune analog stick aiming would be pretty nice.

There is no way it could ever be done in 2013, but I also wouldn't mind seeing Nintendo's take on an open world western style RPG, but with that Nintendo polish and whimsy before the console's end of life. To be honest, the budget requirements for a project of that size would probably push them to make it a game in the Zelda series, but I would rather have them take the opportunity to create a new iconic world and characters.

On a smaller scale, I wouldn't mind seeing a new mario golf on either the 3DS or the Wii-U. I really enjoyed the N64 and Gamecube iterations of that title.

Jasonofindy wrote:

First caveat, I haven't played it and haven't actually played any Assassin's Creed titles since trying the first couple of hours of the first so all of my info is second or third hand. I also know that on multiple podcasts I listen to there were complaints that the console versions of the game were struggling this time around with bugs and framerate issues. (This was when the game came out on PS3 and 360, I haven't heard discussion of the WiiU version on podcasts).

As far as Wii U version specifically, the Gamespot review says the following about the Wii U port:

The inconsistencies run deeper than these little inconveniences. Assassin's Creed III on the Wii U is remarkably buggy, more so than on other consoles, with glitches running the gamut from minor messiness to mission-breaking roadblocks. The game might hard crash, requiring you to unplug your system and plug it back in--and then crash again when you try to load the same save game. You might hear the action begin while you stare at a loading screen, and then be dropped into the game when you are already dead. Connor can get stuck standing in place, fully immovable, requiring you to restart the mission. A half-dozen soldiers may pop into view during a cutscene, clipping through speaking characters and totally ruining the moment. Three town criers might appear next to each other, half-clipped through each other's body and calling out the same dialogue. These technical foibles give the Wii U version of Assassin's Creed III an air of sloppiness, though this release falls behind in other ways, too. The draw distance isn't as impressive, so characters and objects spring into existence before your eyes. Granted, that occurs in other versions too, but it's much more distracting here. The frame rate, too, is inconsistent, sometimes chugging when combat gets hot and heavy.

As far as whether you can play it on the Gamepad screen, Giant Bomb lists the game as one of the ones with "off TV Play" on their list.

That is bad news. Mario and ZombieU are the only two launch titles I'm interested in, and it sounds like the WiiU version of AC3 is buggy, and the CoD MP is empty. Sounds like waiting for more games is the best plan.

Jasonofindy wrote:

There is no way it could ever be done in 2013, but I also wouldn't mind seeing Nintendo's take on an open world western style RPG, but with that Nintendo polish and whimsy before the console's end of life.

Xenoblade II?

shoptroll wrote:
Jasonofindy wrote:

There is no way it could ever be done in 2013, but I also wouldn't mind seeing Nintendo's take on an open world western style RPG, but with that Nintendo polish and whimsy before the console's end of life.

Xenoblade II?

*SPROING*

Jasonofindy wrote:

On a smaller scale, I wouldn't mind seeing a new mario golf on either the 3DS or the Wii-U. I really enjoyed the N64 and Gamecube iterations of that title.

I'm would very much like to see a Mario Golf entry on the 3DS, actually.

Chaz wrote:

That is bad news. Mario and ZombieU are the only two launch titles I'm interested in, and it sounds like the WiiU version of AC3 is buggy, and the CoD MP is empty. Sounds like waiting for more games is the best plan.

Mario and ZombieU are the only two titles that I picked up alongside the packed-in Nintendoland. New Super Mario Bros. is still New Super Mario Bros. If you liked the Wii version the Wii U version seems like more of the same so far. ZombiU seemed pretty impressive in my first and only hour with it, but it is not something I can play in front of my kids so it is a late at night only game for me. I've found something else I'd rather be doing every night since then, instead of being drawn back into it so part of me wonders if I'm less excited about it than I originally thought. It may be great when I get back to it, but the fact that I haven't been pulled back to play doesn't bode well.

shoptroll wrote:

Xenoblade II?

I don't know. I honestly know very little about that title, but I'll take a look.

shoptroll wrote:
Jasonofindy wrote:

There is no way it could ever be done in 2013, but I also wouldn't mind seeing Nintendo's take on an open world western style RPG, but with that Nintendo polish and whimsy before the console's end of life.

Xenoblade II?

You're funny. It took a lot of kicking and screaming for this game to even come out here in the first place. Besides, we've not gotten all of the Project Rainfall titles yet anyway.

Vrikk wrote:

Besides, we've not gotten all of the Project Rainfall titles yet anyway.

We're 2 for 3. That's magnitudes better than any of the Starmen.net campaigns.

shoptroll wrote:

That's magnitudes better than any of the Starmen.net campaigns.

Dammit, I has a sad now. Jerkface!

Farscry wrote:
shoptroll wrote:

That's magnitudes better than any of the Starmen.net campaigns.

Dammit, I has a sad now. Jerkface! :cry:

Music rights suck.

Ulairi wrote:
Farscry wrote:
shoptroll wrote:

That's magnitudes better than any of the Starmen.net campaigns.

Dammit, I has a sad now. Jerkface! :cry:

Music rights suck.

Same with art assets

Having been really loving my time with the WiiU, last night I get to the Construct Husk boss in Darksiders II. First attempt I get him down to about 75% and the machine froze and emitted a constant beep noise. I had to unplug it to stop the beeping as the normal power switch didn't work. So I try again and get him down to about 10% health only for the same thing to happen. Anyone else had a similar issue?

Really enjoying the game but am reluctant to try this boss again.....

Petersmiler wrote:

Having been really loving my time with the WiiU, last night I get to the Construct Husk boss in Darksiders II. First attempt I get him down to about 75% and the machine froze and emitted a constant beep noise. I had to unplug it to stop the beeping as the normal power switch didn't work. So I try again and get him down to about 10% health only for the same thing to happen. Anyone else had a similar issue?

Really enjoying the game but am reluctant to try this boss again.....

That's progress! The xbox version has a known bug 3 minutes in where you can't climb the tutorial double jump wall.

shoptroll wrote:
Vrikk wrote:

Besides, we've not gotten all of the Project Rainfall titles yet anyway.

We're 2 for 3. That's magnitudes better than any of the Starmen.net campaigns.

Hush yo' mouth! They tried. Sure, they are a rabid fanbase that is sometimes blinded against obvious facts and realities, but they tried damn it.

Without them, I wouldn't have a nice Mother 3 fan translation, and strategy guide to boot. It's more than Nintendo is ever going to do with the game (due to silly legal bindings).

I know I'm double posting, but I wouldn't have minded getting my hands on one of those really nice hardcover books Starmen sent to all the industry big wigs as a way to say "See? We're devoted. NOW GIVE US OUR GAME."

Random tidbit: With the December update, WiiU now supports external USB HDD's that are larger than 2TB.

Has anyone tried partitioning an external drive and only using one partition on the WiiU?

Was at best buy today, and they had one of each version on the shelf. I passed them up. Also, the demo for rayman wouldn't boot up on the store demo unit, and the attached tv was on the wrong input. Boo.

I bought Tekken on the eShop before I knew it was a 16 GB download. I think you can't even look up the download size before you buy on the shop.

Downloading it took two days (no joke) since I didn't want to have the WiiU running while I sleep (single room apartment). About 16 hours of downloading althogether.

It just finished downloading (at 12:30 am) and I was smart enough to google how long it took people to install it. I'll do the 2 hour install tomorrow.

Not sure if I should laugh or cry but I can't see Nintendo putting up much of a fight with either MS or Sony when it comes to their digital distribution channels.

My internet isn't that slow, downloading Assassin's Creed III over Steam didn't take two hours so it seems either the Wii U WLAN or the (european) eShop servers really suck.

So, stop me if you've heard this one. Nintendo's in the midst of releasing a new piece of hardware and Japan gets rocked by a powerful earthquake, followed up with a tsunami.

MEATER wrote:

I bought Tekken on the eShop before I knew it was a 16 GB download. I think you can't even look up the download size before you buy on the shop.

Downloading it took two days (no joke) since I didn't want to have the WiiU running while I sleep (single room apartment). About 16 hours of downloading althogether.

It just finished downloading (at 12:30 am) and I was smart enough to google how long it took people to install it. I'll do the 2 hour install tomorrow.

Not sure if I should laugh or cry but I can't see Nintendo putting up much of a fight with either MS or Sony when it comes to their digital distribution channels.

My internet isn't that slow, downloading Assassin's Creed III over Steam didn't take two hours so it seems either the Wii U WLAN or the (european) eShop servers really suck.

True Story*... Nintendo recently bought out a warehouse filled with Coleco Adam's. They are running a custom OS that powers all the eShop Servers.

*

Spoiler:

I made it up

Blind_Evil wrote:

So, stop me if you've heard this one. Nintendo's in the midst of releasing a new piece of hardware and Japan gets rocked by a powerful earthquake, followed up with a tsunami.

Turns out the tsunami didn't happen this time, but still

The Deluxe Digital promo is live at https://p.nintendo.net/deluxe/index.do

This is that whole "earn points back for your eShop purchases" deal. You need to login with your NN ID; it'll do the rest. I've already earned $5 back. Makes me wish there were more things for Wii U owners to consider in the eShop...

Can multiple accounts sign up for that?

ianunderhill wrote:

The Deluxe Digital promo is live at https://p.nintendo.net/deluxe/index.do

This is that whole "earn points back for your eShop purchases" deal. You need to login with your NN ID; it'll do the rest. I've already earned $5 back. Makes me wish there were more things for Wii U owners to consider in the eShop...

Most of the launch games seem to be on the eShop plus the digital only games. Nintendo is also handling DD way better than Microsoft and Sony (currently) do.