Dark Souls Catch-All

In case anyone was waiting on reviews, here is the first:

http://ps3.ign.com/articles/119/1197...

Dyni wrote:

In case anyone was waiting on reviews, here is the first:

http://ps3.ign.com/articles/119/1197...

Sold. Like, damn, that just sounds like the best thing ever.

ClockworkHouse wrote:
Dyni wrote:

In case anyone was waiting on reviews, here is the first:

http://ps3.ign.com/articles/119/1197...

Sold. Like, damn, that just sounds like the best thing ever.

Yeah maybe this game is worth $60...

I'm very interested in the magic system changes that review mentions. Magic in Demon's Souls was definitely powerful, but I don't think it was overpowered. If it's even *less* powerful in Dark Souls... a new approach will be in order.

Coldstream wrote:
SpyNavy wrote:
Coldstream wrote:

Can I tell you all how much I hate you? Amazon will be delivering this to my door on Oct 4th. I will be leaving to go on active duty on Oct 2nd. Gah!

Part timer serves you right :)

Bah, the Navy gets its cold, briny hands on me permanently in May 2012. I'm enjoying my freedom while I still can! :)

Navy has had me for 20+ years. What will you be doing?

I picked it up on 360 if anyone wants to suffer with me.

Boughten. Don't have a PS3 so this will be interesting. This is one of the games that almost made me buy a PS3 - I'm pretty shocked Sony didn't snatch up this game as an exclusive.

Too bad I can't directly play with my friends (easily) but at least we can share war stories.

If you see a ghost die a horribly stupid death, it was probably me!

Dyni wrote:

In case anyone was waiting on reviews, here is the first:

http://ps3.ign.com/articles/119/1197...

Wow. Some huge pieces of information in there.

There's no limit to what you can carry, for instance, so you can hold on to any dagger or bow or interesting spell in case it comes in handy hours later.

Great change! Equip burden was just annoying for a game with so many items out there.

Instead of a magic bar, you get a certain number of casts for each spell each time you rest at a bonfire – powerful Pyromancy or life-saving Miracles will usually be limited to just a few uses. Magic is as relevant to the game as ever, but it's no longer a cheap-and-easy, rechargeable long-range option. Sooner or later, especially in the boss battles, you're going to have to wade on in there with an axe and risk your hide up close.

Very interesting magic change. I was very reliant on magic for certain parts of the last game. This will change things a bit. No more 2-hit firestorm boss kills.

As you wander the parapets of the Undead Burg, you'll occasionally hear the tolling of the bell at the top of the gargoyle tower, signifying someone else's triumph over a boss. You'll feel spurred on to success yourself, reassured that it's not impossible, or you'll smile at the memory of your own victory if you're already further on.

Nice! Even more added effects besides the ghosts and bloodstains of others.

here are points in the game where you actually need help; FROM's tacit admission of this comes in the form of NPC summon signs that appear outside certain boss battles, letting you summon help even if you're playing the game offline.

Cool! Sounds like I'll play in human form for help a little more this time around.

Making your way through Dark Souls' death-trap world with half a health bar is hard enough, but the Curse effect stacks – so if you get caught again, you'll be down to a quarter of a health bar. A third time, you'll be down to an eighth. I know one Dark Souls player who lost something like 10 hours trying to make it to a healer when everything in the world could kill him with one hit. There's punishing, and then there's unfair.

Oh sh*t.

Overall this sounds awesome, as expected. Now I'm really thinking I need to fire up DS this weekend and get back into the mindset, get familiar with the controls again, in preparation.

SpyNavy wrote:
Coldstream wrote:
SpyNavy wrote:
Coldstream wrote:

Can I tell you all how much I hate you? Amazon will be delivering this to my door on Oct 4th. I will be leaving to go on active duty on Oct 2nd. Gah!

Part timer serves you right :)

Bah, the Navy gets its cold, briny hands on me permanently in May 2012. I'm enjoying my freedom while I still can! :)

Navy has had me for 20+ years. What will you be doing?

A month of Emergency Medicine at NMC Portsmouth. Go full-time AD in May for intern year, not sure where yet.

On topic, really looking forward to this. Always wanted to play DS, but couldn't really justify getting a PS3 with the limited stuff on it that was exclusive and I wanted to play. Glad the new one is on 360. I will be monitoring this thread while I'm away so I can live vicariously through the anguish of everyone here.

Coldstream wrote:

On topic, really looking forward to this. Always wanted to play DS, but couldn't really justify getting a PS3 with the limited stuff on it that was exclusive and I wanted to play. Glad the new one is on 360. I will be monitoring this thread while I'm away so I can live die vicariously through the anguish of everyone here. :D

FTFY.

Pre-ordered the PS3 version today, see if I can get that metal case! Just to confirm, the coop is still random people, right? No specific friend invites?

Yeah still random. Dunno if you'll be able to force a meet up by being in the same spot like before or not. Without individual levels, it's probably going to be a little harder to pull off.

Also, a couple topics at gamefaqs are popping up with success stories of buying the game at Walmart tonight. Granted, it doesn't normally ring up, it will say there's a sell by date, but if you can get a helpful manager to manually type in the price and whatever... well, good luck, if you can't wait 3 more days.

Yeah. And then you get your copy before the release date, get into the game and suddenly: lvl 100 monsters EVERYWHERE

Yeah, this isn't the game you want to be playing early.

I bought both, so friend me up. I am 'Wabu' on both systems.

Still not getting a release day deliver option from Amazon. Anyone else having better luck?

ClockworkHouse wrote:
Dyni wrote:

In case anyone was waiting on reviews, here is the first:

http://ps3.ign.com/articles/119/1197...

Sold. Like, damn, that just sounds like the best thing ever.

I forget that you haven't played Demon's Souls.

Dyni wrote:

Still not getting a release day deliver option from Amazon. Anyone else having better luck?

Yeah, when I pre-ordered about 12 days ago. Although that was specifically the colletor's edition page that Amazon has. Theoretically the regular pre-order should be that too, but I'm not so sure how things are working now, this close to Tues.

The shipping should still be available, since they never ship it until late Monday.

Stele wrote:
Dyni wrote:

Still not getting a release day deliver option from Amazon. Anyone else having better luck?

Yeah, when I pre-ordered about 12 days ago. Although that was specifically the colletor's edition page that Amazon has. Theoretically the regular pre-order should be that too, but I'm not so sure how things are working now, this close to Tues.

The shipping should still be available, since they never ship it until late Monday.

Release day delivery is there for me for the PS3 version. Free for Prime, dunno about non-Prime.

I have the PS3 collector's edition pre-ordered, not a Prime member though. I guess I'll try to give them a call and see what's up.

Dyni wrote:

I have the PS3 collector's edition pre-ordered, not a Prime member though. I guess I'll try to give them a call and see what's up.

Ah, release day is only showing up for the non-Collector's Edition.

garion333 wrote:
Dyni wrote:

I have the PS3 collector's edition pre-ordered, not a Prime member though. I guess I'll try to give them a call and see what's up.

Ah, release day is only showing up for the non-Collector's Edition.

Yeah, it looks like it. Oh well, I convinced them to give me one day shipping for free, so I'll survive. I just have to endure one agonizing day of not playing while the rest of you are.

Anybody who doesn't already have me friended on PSN, link/name is in my sig. Assuming we figure out a way to force coop after it releases, that might be fun.

Stele wrote:

Anybody who doesn't already have me friended on PSN, link/name is in my sig. Assuming we figure out a way to force coop after it releases, that might be fun.

Standing in corners of out the way places usually works.

The giant bomb quicklook made me even more excited about getting the game on Tuesday. I chortled when he ran out onto the bridge without looking, and laughed out loud when he went up the stairs and saw the large knight with the winged helmet.

The last minute or so, where he's running like hell between enemies, looking for a bonfire? That was freaking hysterical. His survival in that part was remarkably unexpected.

garion333 wrote:
Stele wrote:

Anybody who doesn't already have me friended on PSN, link/name is in my sig. Assuming we figure out a way to force coop after it releases, that might be fun.

Standing in corners of out the way places usually works.

Yeah but with it all being one big world instead of distinctly broken into stages might make it more difficult. We'll find out in a couple days!

Stele wrote:
garion333 wrote:
Stele wrote:

Anybody who doesn't already have me friended on PSN, link/name is in my sig. Assuming we figure out a way to force coop after it releases, that might be fun.

Standing in corners of out the way places usually works.

Yeah but with it all being one big world instead of distinctly broken into stages might make it more difficult. We'll find out in a couple days!

I don't think this is spoilery, as even they didn't seem sure, but after viewing some of IGN's 24 hour marathon highlights it seems like there's still no direct MP connection. There are a lot more online systems, like the bells and item morph, but a 'handshake' connection doesn't look likely.

FWIW, some folks who have the game on the 360 already are confirming that you can party chat, but it puts the game into offline mode; however, you can utilize private chat and keep the game in online mode.

Not sure if really matters much since I doubt you'll be able to schedule co-op, but the chat options are there. Seems a decent compromise.

I could see myself getting really deep into this game. I'd prefer if there were a PC version, but I'll probably settle on getting the PS3 version late this year once I get settled after a big move. I just don't have the time that I need to invest into something like this.

Looks like I will be being a console for this game, but which to choose … <.<