Dark Souls Catch-All

Stevintendo wrote:

I JUST BEAT THE FINAL BOSS!!!

YESSSSSSSSS!

What a great game, I can't believe I was able to beat it. Wow! That last fight was tough! I'm feeling good!

I can't help myself...

...

PRAISE THE SUN!

Congrats Stevintendo!

How do you feel about cliff side bonfires with a great view of the ocean and some of the best environmental music in video games?

Spoiler:

There may also be bald, homicidal guinea pigs

I'm going to begin this later. Sword and board is my preferred style (it got me through Dark Souls III). Is it a good style for the original game? I'm terrified of backing myself into a corner.

Ganondork wrote:

I'm going to begin this later. Sword and board is my preferred style (it got me through Dark Souls III). Is it a good style for the original game? I'm terrified of backing myself into a corner.

I'd say sword and board is perfect for the original Dark Souls (although I may be over ruled.)

Dark Souls is very much geared towards sword and board. I'm surprised that worked well for you in Dark Souls III, but if it works there, it will work anywhere (except Bloodborne, which I am not qualified to say much more about).

Definitely no sword and board in Bloodborne. There is a joke shield just to rub your nose in the fact that shield's ain't gonna work. I was super worried when I first started playing because I was completely a sword and board player but the dodge in Bloodborne more than makes up for the lack of comfort provided by a large, trusty shield.

Ganondork wrote:

I'm going to begin this later. Sword and board is my preferred style (it got me through Dark Souls III). Is it a good style for the original game? I'm terrified of backing myself into a corner.

Sorry for being a broken record at this point, but I'm going to refer to a comment I made a few weeks ago one more time. In short, sword and board is more powerful in DS1 than any other game in the series because endurance is over budgeted as a stat. If that's your preferred style, you're going to feel very powerful with the right build and item choices.

Use a fire or lightning enchantment on your weapon of choice, and you won't need to invest any points into damage stats beyond the weapon prerequisites.

Would a raw weapon work for that, too, until you can get fire or lightning enhanced ones? Seems like if you're not putting a lot of points into damage stats then the loss of scaling wouldn't be that big of a deal.

If I recall Raw was a trap stat? Never really worked as intended.

ClockworkHouse wrote:

Would a raw weapon work for that, too, until you can get fire or lightning enhanced ones? Seems like if you're not putting a lot of points into damage stats then the loss of scaling wouldn't be that big of a deal.

Hobear wrote:

If I recall Raw was a trap stat? Never really worked as intended.

Yeah, Raw is basically a trap. A Raw +5 weapon requires the same upgrade materials as a Regular +10. So looking at the basic Spear:

Regular +10: 160 physical damage - D/C Str/Agi scaling
Raw +5: 184 physical damage - D/D Str/Agi scaling

Raw is higher damage, but lower scaling. They both have D Str scaling, but the letters have gradients too. The D on the Raw upgrade is less than the D on Regular. Even your prerequisite stats add to scaling, so that 24 extra damage is probably closer to 5-10 extra damage. It could even be less damage than Regular on weapons with higher prereqs.

On top of that, consider that ascending to a lightning weapon requires a +10 regular weapon, so you'd have to break down the raw enchantment or have a secondary weapon that's upgraded to +10 anyways. If you're swimming in souls and shards, you could do it. For most people, it's better to eat the slight damage loss and save a ton on upgrade materials.

Oh, and Lightning +5 is 200 physical damage and 200 lightning damage. Raw falls off after the mid-game either way.

Thanks for the detailed answer.

I'm still enjoying basking in the glory of having beaten Dark Souls, honestly didn't see that coming when I bought it!

Shadout wrote:

Grats. Did you beat the DLC too?

Yeah I did, I particularly liked the fight against Artorias. The DLC in general was good though, really cool approach to adding new content.

ClockworkHouse wrote:

The real Dark Souls starts here.

Uh-oh, does that mean I should learn to Parry now?

Stevintendo wrote:

Yeah I did, I particularly liked the fight against Artorias.

Artorias alone is worth the price of admission (the bastard.)

Watching Sean fight the Gargoyles reminded me off a phenomenon I experienced in the early days of Dark Souls. I’d go into boss fights and lose repeatedly and then on one run the Gargoyles, or whatever, would seem to be on exceptionally poor form and I’d beat them thinking, “Wow they fought really poorly that run!”

I loved how much dodging and learning Manus there was in the dlc. All the bosses in the DLC needed that approach. Learn to fight them or they'd wipe you.

That being said I also learned to hate Manus

Higgledy wrote:
Stevintendo wrote:

Yeah I did, I particularly liked the fight against Artorias.

Artorias alone is worth the price of admission (the bastard.)

I liked how his movements had a fluid feel, and also how he'd get lazy and just throw goop at you. I thought the boss fights the DLC were all quite unique though. At the time they felt like much faster-moving bosses than I was used to, which probably helped prepare me for the final boss.

Stevintendo wrote:

I'm still enjoying basking in the glory of having beaten Dark Souls, honestly didn't see that coming when I bought it!

First you bask in the glory of beating Dark Souls. Next you bask in the glory of platinuming Dark Souls. Then you bask in the glory of completing a Onebro run.

Finally, you ascend to the highest level of human attainment by beating O&S using the drums from Rock Band.

Moonlit butterfly down and so are two Forrest trespassers. Methinks I'll go take down quelaag soon.

Fedaykin98 wrote:
Stevintendo wrote:

I'm still enjoying basking in the glory of having beaten Dark Souls, honestly didn't see that coming when I bought it!

First you bask in the glory of beating Dark Souls. Next you bask in the glory of platinuming Dark Souls. Then you bask in the glory of completing a Onebro run.

Finally, you ascend to the highest level of human attainment by beating O&S using the drums from Rock Band. :lol:

The Onebro Run sounds terrifying... That being said, I'm pretty sure that Dark Souls isn't done with me yet. Once I've had a bit of a break I might ask for ideas for a different class/build to try out.

Hobear wrote:

Moonlit butterfly down and so are two Forrest trespassers. Methinks I'll go take down quelaag soon.

You're using the Zweihander right? Does that mean no shield?

Not to mention all the other Souls games.

Shadout wrote:

Not to mention all the other Souls games.

Or the 'B' word.

OneBros runs are pretty fun btw. Still need to sit down and do DS3. DS onebro was fun throughout, DS2 onebro was annoying to begin with but fine once you're finally properly equipped.

Bosses in Dark Souls scale with your level, right? So at level 1, they have a lot less health. Once you get some decent equipment, you can easily out class any boss.

My one issue with lvl 1 runs is that building a character is half the fun. And then you take that part out.

I had the claymore first so that is up and running. Of course as I am about to get the zweihander going I got the black knights halberd which is a super good drop weapon. Struggle is real lol.

I have a shield equipped but I switch to two hands for attacking.

Dakuna wrote:

Bosses in Dark Souls scale with your level, right? So at level 1, they have a lot less health. Once you get some decent equipment, you can easily out class any boss.

I used to believe that but a quick google right now suggests that there is no soul level scaling for the bosses in DS1.

Shadout wrote:

My one issue with lvl 1 runs is that building a character is half the fun. And then you take that part out.

Finding a build that works in SL1 is a separate/different challenge

Souls/Borne bosses only scale with NG.

I did a level 1 run through NG and NG+ in Dark Souls. Learning to dodge roll the bosses and learning to out-DPS the Four Kings were the main trouble spots. It's a fun time, if you are into that kind of thing.

Level 1 runs also point out the main truth of Dark Souls which is that leveling weapons is the main thing in a character build, not so much the character stats.

I've also done most of a no-leveling run of Bloodborne. The main game seemed easier than Dark Souls, but I had progressed a lot as a player by then. The DLC was a lot harder. I never did the last boss or the last optional boss in the DLC (the one that's permanently on fire).

From what I recall - and, mind, I was pretty deep into DS mechanics not too long ago - the only scaling that happens with bosses has to do with the amount of characters facing them, i.e. whether you summon and how many summons you have with you, and that was not necessarily equal across all bosses in the original Dark Souls, if at all, but it definitely became a thing from DkS II and on.

This is purely anecdotal, but I fought the Butterfly quite late in my playthrough and it really came across like I was over-levelled for that fight. I'd be surprised if that was scaled.

In other news... I've been listening to the Bonfireside Chat Podcast, and they just spoke about New Londo, accessing the Abyss, the fight with Sif. Basically, I now feel like a complete A-hole... I didn't join any of those dots at the time... I haven't listened to their end game stuff yet, so I'm sure I'll feel even worse when I do.

Hobear wrote:

I had the claymore first so that is up and running. Of course as I am about to get the zweihander going I got the black knights halberd which is a super good drop weapon. Struggle is real lol.

I have a shield equipped but I switch to two hands for attacking.

Nice to have some options! I didn't really try any spears etc. Seemed like a very different set of attacks to what I was used to.

That Black Knight Halberd is a speed run favorite so it would be a fun one to try and do a build off of. Halberd and spears have a lot of move sets so they make for interesting builds. All of this and I still need a pyro and magic build run One of you is bananas about an archery build I think. Those confound me.

Magic in DS1 is fun. Kinda weak early on, but completely breaks the game later (excluding the DLC anyway, magic getting 'nerfed' in DLC has been a stable for all the games)

Shadout wrote:

Magic in DS1 is fun. Kinda weak early on, but completely breaks the game later (excluding the DLC anyway, magic getting 'nerfed' in DLC has been a stable for all the games)

My last glass canon magic build would just melt all the bosses except manus. And the manus fight was a chore