Dark Souls Catch-All

I don't think I'm too far off base in saying that the two most valuable skills for this game are stamina management, and learning when to heal. The interplay of those things is what keeps me coming back to these games and their descendants.

OH! mudbunny I think your voice is a bit too quiet in your Dark Souls videos. Maybe it's just me, but I'd rather hear you instead of your game. I want to hear the game too, but I care more about what you're saying, and sometimes the game drowns what you are saying out.

Dakuna wrote:

Huh.. learning things I never knew watching mudbunny and elysium play dark souls! I had no idea you could backstab the boar, or that the "first" baldur knight can see you if you ignore him and go up instead. I guess you have to go over to where the spear guy is to trigger him maybe?

Yup, this got me yesterday (I'm the commenter Shawn mentions on stream - I was relating my experience in chat and then it happened to Sands. ). The second baldur knight backed me towards where the spear guy starts, then I retreated up the hallway. Cue the other guy coming out of nowhere and backstabbing me.

Dark Souls!

"The real Dark Souls starts here"

What's that even from? Is it from World of Warcraft early days? New players were always getting distracted trying to "enjoy" content that was meant for sub-level 60 characters, and everyone who was level 60 condescendingly saying "the real world of warcraft only starts when you reach max level, stop wasting your time and focus on getting to 60!"

Dakuna wrote:

OH! mudbunny I think your voice is a bit too quiet in your Dark Souls videos. Maybe it's just me, but I'd rather hear you instead of your game. I want to hear the game too, but I care more about what you're saying, and sometimes the game drowns what you are saying out.

Thanks! I will see what is available in the Twitch settings to fix it.

ClockworkHouse wrote:

I don't think I'm too far off base in saying that the two most valuable skills for this game are stamina management, and learning when to heal. The interplay of those things is what keeps me coming back to these games and their descendants.

I think that was my big breakthrough with the Bell Gargoyles. Once I stayed on top of how many hits I could absorb before my stamina ran out I was ok.

I'm going to look into those stats you mentioned Dyni, I have two similar shields and maybe I'm using the wrong one... Plus I don't think I bought that specific early shield you mentioned.

I know this is old news, but there's a couple of things about this game that I'm really enjoying. I love all the shortcuts, that's a great feature. I'd love to see a map of everything I've done from above, or some other visual representation of just how smart the design of these areas is. On that topic, the first time I got to the ladder that you kick down at Undead Berg Bonfire, I fell...before I kicked it... That hurt!

Another thing I like is the feeling that everything is a real threat to me, but also that I'm a real threat to everything else. At least for now, the game doesn't feel unfair. Nor do I feel like a certain enemy is so weak that I don't need to even think about it.

Lastly, I love that trash-talking your enemies makes it more likely that you'll defeat them. That's a great mechanic.

Dakuna wrote:

"The real Dark Souls starts here"

What's that even from? Is it from World of Warcraft early days? New players were always getting distracted trying to "enjoy" content that was meant for sub-level 60 characters, and everyone who was level 60 condescendingly saying "the real world of warcraft only starts when you reach max level, stop wasting your time and focus on getting to 60!"

My interpretation was that, in the early days of the game, players were trying to preserve the reputation of Dark Souls as a hard as nails experience. When new players came along and said, “ Hey, this isn’t that tough.” The response was, “ Oh no. The bit you’re playing now is still easy. Wait until you get to X. The real Dark Souls starts there.” Later on (I was still seeing those signs in the last few levels) I thought people were still serious but it had long since become a joke.

The real Dark Souls starts when you are not focused and careful. Starts and stops all the time really.
/yes, I died to Capra Demon yesterday, repeatedly.

The real dark souls starts when you git gud.

Pfft. The real Dark Souls starts in Yharnam.

Dakuna wrote:

"The real Dark Souls starts here"

What's that even from? Is it from World of Warcraft early days? New players were always getting distracted trying to "enjoy" content that was meant for sub-level 60 characters, and everyone who was level 60 condescendingly saying "the real world of warcraft only starts when you reach max level, stop wasting your time and focus on getting to 60!"

It's from a game called Demon's Souls, as a matter of fact.

It was a pre-set message that you could leave.

I'm procrastinating before I step through the fog in lower undead berg... I decided to take on the black knight guy at the top of the tower at the beginning of undead parish, and I also opened the gate to the dragon's bridge and activated that bonfire. There were a couple of knights that I steered clear of when I first went through undead berg that I'm gonna check out next. One was off to the right down some steps, the other was down some stairs in a tower.

I just...I'm afraid of what awaits me on the other side of the fog...

Stevintendo wrote:

I'm procrastinating before I step through the fog in lower undead berg... I decided to take on the black knight guy at the top of the tower at the beginning of undead parish, and I also opened the gate to the dragon's bridge and activated that bonfire. There were a couple of knights that I steered clear of when I first went through undead berg that I'm gonna check out next. One was off to the right down some steps, the other was down some stairs in a tower.

I just...I'm afraid of what awaits me on the other side of the fog...

We can all relate!

<-- still available for co-op on Xbox.

Watch me tonight get lost, get cursed, get un-cursed, get lost and get cursed again.

mudbunny wrote:

Watch me tonight get lost, get cursed, get un-cursed, get lost and get cursed again.

I started watching your Youtube today and already lost count of the number of times I've looked at your health bar and estus flasks, helplessly screaming "Heal! HEEEEAAAALLL!"

Also, clearing out Every. Enemy. In. The. Burg. on the way to the boss while discussing how brutally hard the game is

Also also, firing up your Gold Pine Resin before even spawning the Taurus Demon. Oof!

Jesus. Tough crowd in here. Remind me to never share my Dark Souls gameplay with you all.

imbiginjapan pulls no punches!

ClockworkHouse wrote:

Jesus. Tough crowd in here. Remind me to never share my Dark Souls gameplay with you all. :P

Nooooo.. share it! It's all in good fun, I'm sure!

The real Dark Souls begins when you go on internet forums.

ClockworkHouse wrote:

Jesus. Tough crowd in here. Remind me to never share my Dark Souls gameplay with you all. :P

Aw, tough love is still love! It's the foibles that make every Souls playthrough unique, and I have made many in my time. Perfection is far less entertaining.

ClockworkHouse wrote:

Jesus. Tough crowd in here. Remind me to never share my Dark Souls gameplay with you all. :P

Yeah, no kidding.

imbiginjapan wrote:

Also, clearing out Every. Enemy. In. The. Burg. on the way to the boss while discussing how brutally hard the game is :)

I haven't watched the videos, but are you implying he should be sprinting past enemies this early on? I see this suggestion all the time for new players, but I don't agree with it. If you are experienced with these games, then by all means, sprint by everything. But as a new player, this suggestion is a quick ticket to frustration.

Killing all those enemies early on is how you learn the game and become comfortable with the combat. If you can't make it to the Taurus Demon without using several Estus Flasks, you need to keep practicing fighting normal enemies.

Dyni wrote:
ClockworkHouse wrote:

Jesus. Tough crowd in here. Remind me to never share my Dark Souls gameplay with you all. :P

Yeah, no kidding.

Killing all those enemies early on is how you learn the game and become comfortable with the combat. If you can't make it to the Taurus Demon without using several Estus Flasks, you need to keep practicing fighting normal enemies.

If the player's intent is to practice, then certainly it's a good idea... but then focus on practice, and forget about the boss run for a while. Explore instead. If their intent is to repeatedly get to the boss, then no. You're just wearing down your weapon's durability (that equation changes up in later games, where items repair at the fire). Of course then in DS2 you need to deal with the whole degrading health thing, which can be pretty brutal for a new player.

Agreed, Dyni, I tried to separate "what a newbie can't know" from "what a newbie could know".

There's kind of a spectrum though, going into a small back corner to kill a mob that won't see you unless you go look for them, or running past everything being the opposite ends of that spectrum, and some of it is beaten into you by Dark Souls in some areas and different in others, so you get traumatized and make tactical mistakes as a result.

I love this game

Also, I'd say in general if you're finding it to be a long run to a boss then you've missed a bonfire somewhere. They're usually pretty good at that.

Dyni wrote:

Killing all those enemies early on is how you learn the game and become comfortable with the combat. If you can't make it to the Taurus Demon without using several Estus Flasks, you need to keep practicing fighting normal enemies.

Yeah that's my take. Hell, even with 100s of hours sunk in to these games I still clear out areas.

DanB wrote:
Dyni wrote:

Killing all those enemies early on is how you learn the game and become comfortable with the combat. If you can't make it to the Taurus Demon without using several Estus Flasks, you need to keep practicing fighting normal enemies.

Yeah that's my take. Hell, even with 100s of hours sunk in to these games I still clear out areas.

That's not my take though. If you're making a boss run, make a boss run. If you're exploring and battling, then explore and battle. Change things up between those goals when the frustration mounts. Making the same run through the same enemies again and again, burning resources along the way, is counterproductive.

Dark Souls has a funny way of, by way of our own frustration and impatience, forcing us into gameplay ruts we don't even recognize until we take a step back and consciously change our approach. Perhaps there's a life lesson in there

I made it to Blighttown...seems like a nice neighbourhood...

The boss at the end of the Depths was brilliant. The reveal was so effective - I honestly had a moment where I though "this doesnt look so bad" - and seeing it up close was genuinely intimidating. As in, there was a lot of just staying as far away as possible till I adjusted to my new reality. It actually spooked me.

It also seems like the normal enemies have gotten a lot tougher now that I'm in Blighttown. There were these three big things right at the entrance that just didn't feel like going down, followed by an infinite number of normal sized things that used what looked like dead versions of themselves as weapons... And I don't wanna think about the giant plant/squid thing that I think I saw below me earlier...

Things are getting weird.

But my Gargoyle Helm still looks awesome, and reminds me that I can handle these A-holes.

Blighttown is relentlessly bleak, but you've got the right attitude. At least nowadays one doesn't need to contend with 10 frames per second along with all the intentional nastiness.

Gargoyle Helm is my jam!

Also, yes, Blighttown on Remastered is crazy. Crazy that you aren't fighting the framerate as well as the environment and enemies.

Since many of us are waxing nostalgic here about Dark Souls, may I suggest more people try a Onebro run? It totally refreshes the Dark Souls experience! Honestly, making Dark Souls hard once more makes you fall in love with it all over again.