Dark Souls Catch-All

59 isn't over levelled for NG Painted World. I was probably higher when I was there. I saw some signs.

What platform are you on?

PC.

Back on PS3 59 was too high for any later zones in NG, most people were finishing the game at about 40. Has the DLC changed this?

I don't think most people finish the game at 40 regardless of the DLC, but let's take a poll:

If you've finished the game, what level did you do so at? Or if you're over 40, what level are you and where are you at?

I finished at 80.

Edit: First playthrough only, please. No Gimpy throwing off the curve by saying 5.

Uh, yeah. I finished the game my first time around 80ish. I never had much difficulty getting summoned or summoning anyone then. No grinding or anything, just playing and upgrading what I needed.

I'm 92 right now on my PC playthrough that I haven't quite completed. 40 sounds absurdly low to me if you aren't deliberately trying to stay low level, even before they patched the game and increased some of the soul drops.

I feel like I've always been well past SL 40 by the time I hit Anor Londo.

...112. I like grinding

Yeah I finished around 88 the first time, 95 this most recent time with DLC.

And the middle one on PS3, somewhere around 70.

Haha, I like it! Granted, this site is hardly a representative sample. The Dark Souls thread at my office is full of people who finished between 40 and 50. Guess we all like our farming to some extent.

EDIT: The fates must have heard me, 'cause I went back in and got summoned twice. Now I should be able to join the Sunbros.

The game is all hardcore. Min/maxing is rampant. I co-oped the hell out of the Painted World at level 70 and 80. Lots of summoning opportunities (PS3).

ahrezmendi wrote:

Haha, I like it! Granted, this site is hardly a representative sample. The Dark Souls thread at my office is full of people who finished between 40 and 50. Guess we all like our farming to some extent.

EDIT: The fates must have heard me, 'cause I went back in and got summoned twice. Now I should be able to join the Sunbros.

40-50 does sound like people who are experienced with the game, or they lose souls often enough they can't level. From my experience if you're killing all available bosses you should be finishing the game somewhere between 60-80 very easily.

Most of my characters are around the 60-80 mark when they near the end of the game, my first time through the DLC content I was around SL 100.

The character I have to help Paralax Abstraction during his Dark Souls stream is 55 right now. From what I remember he still needs a few Lord Souls and he still hasn't done the DLC content. Keep in mind that I have to go through content twice to be able to follow him around but he is probably somewhere around 2/3 done with the game and he's close to lvl 60.

One person on the thread was actively trying for a lowest level possible game, and I think he managed 30 or something like that. I've finished the game twice on PS3, so running around at 64 with a Furysword +4, Black Knight Shield +5, and any light armor feels like easy mode. Not the DLC, since that's new, but everything else I already know.

Priscilla lives... for now. Helping those two people finish Painted World was enough, I'm now a Sunbro. I cleared up to the Colosseum in the DLC, tried the boss once to figure out his patterns, and then got out with Homeward. I'll finish the boss off tomorrow, seems straight forward enough just gotta time my dodges a little better. Also not weak to fire, so boo.

I first finished it on the PS3 at SL 110 or so, after putting off beating the final boss for a while so that my co-op partner and I could grind for all the gear we wanted, even through we were pretty sure we wouldn't need much of it. There's just something about knowing that you won't be able to visit the Giant Blacksmith again for a while (especially when your gaming time is limited) that can cause one to hesitate before beating the game.

I finished Blighttown, and Sen's last night. I had a couple of odd experiences co-opping the respective bosses there.

Spoiler:

Fought Quelaag with 2 other casters as a phantom. We took her out in like 30 seconds. It was pretty funny to watch.
I tried to help at the Iron Golem, but only got summoned once in 25 minutes so I took him on with Tarkus and decided to summon some random phantom as his/her tag popped up right before I went through the fog gate. Bowed to the human and he/she bowed back. Then I went through the gate and saw the guy step up like he was ready to help. Tarkus ran through and I never saw the phantom again. Took out the Iron Golem with some great soul arrows as Tarkus distracted him. I don't assume the phantom got the humanity and souls for helping, but he didn't even enter the boss area. I never got an alert suggesting he/she was vanquished or that he/she left either.

I went up to Anor Londo, but I think I'm going to return to Firelink to buy some more spells and go farm some Blue Titanite chunks now that I have a Covetous Gold Serpents ring. I'm only level 40 right now and I don't expect there's a lot of people to summon in the Painted World/Anor Londo right now.

I messed up real bad fighting Shiva's body guard for the Dark Wood Grain ring though. I failed to kill him before Shiva got me and now they're both gone. Does anyone know if I can still get that ring?

ahrezmendi wrote:

One person on the thread was actively trying for a lowest level possible game, and I think he managed 30 or something like that.

This thread? Gimpy beat the game at SL 5, including the DLC.

I finished Sen's and proceeded onward, but Anor Londo seems to be a dead end at the moment so I decided go back and look into Darkroot things. I don't understand why I read so much about range being necessary when going up against the butterfly. Sure, the fight would probably be over faster, but the way it's mentioned in co-op guides makes it sound like you wouldn't have a chance of success without range. I think I can go pick a fight with Havel now?

psoplayer wrote:

I finished Sen's and proceeded onward, but Anor Londo seems to be a dead end at the moment so I decided go back and look into Darkroot things. I don't understand why I read so much about range being necessary when going up against the butterfly. Sure, the fight would probably be over faster, but the way it's mentioned in co-op guides makes it sound like you wouldn't have a chance of success without range. I think I can go pick a fight with Havel now?

I think Darkroot is the place to go before AL, Sif might be tough but everything else is very doable at 40ish level. Much easier than what you will run into in Anor Londo

Ok, large enemies / bosses and the camera being so close to my character are really starting to get to me. I've died way more times than I care to think due to things starting off screen to come in a smash / swoosh me to my death. Fighting stuff like the bounding demons, prowling demon, and bed of chaos were really getting under my skin this weekend. In all instances, I felt like I would have been much better off if the camera had been pulled out a bit.

In other news, my save is now at the bed of chaos boss battle.

Dyni wrote:
ahrezmendi wrote:

One person on the thread was actively trying for a lowest level possible game, and I think he managed 30 or something like that.

This thread? Gimpy beat the game at SL 5, including the DLC.

I meant my work e-mail thread, but that's impressive.

If anybody is around SL65 I'm happy to lend aid as a phantom. As a bonus we both get Sunlight Medals.

ahrezmendi wrote:
Dyni wrote:
ahrezmendi wrote:

One person on the thread was actively trying for a lowest level possible game, and I think he managed 30 or something like that.

This thread? Gimpy beat the game at SL 5, including the DLC.

I meant my work e-mail thread, but that's impressive.

If anybody is around SL65 I'm happy to lend aid as a phantom. As a bonus we both get Sunlight Medals. :D

Can we get multiple medals if we're both Sunbros?

No, just one for the group. And make sure to keep your medals if you want all the Miracles, 'cause you need them in NG+.

EDIT: I think tonight I'll do Tomb of Giants, 'cause I want to get a Canvas Talisman. I also need some more Twinkling Titanite to get my Black Knight Sword up to +5. Stupid fire resistant bosses making me upgrade another weapon, mutter grumble.

I'm in Tomb of the Giants right now. Give me Blighttown anyday.

fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu

Equip a Skull Lantern (if you didn't get one as a drop, you can find one in the tomb), it'll make your life a lot easier. The Cast Light sorcery is also helpful, but not as much as the lantern.

I got a skull lantern right away.

The issue I'm having is the combination of limited visibility, cliffs, and huge, unstagger-able enemies.

The rhythm I'm in is explore and fight until it's familiar, then just run. I've managed to get out of the darkest part, I think I can finish it up given another hour.

I'm tempted to just come back later, but can you warp to the bonfire in the Tomb?

EDIT: Just looked it up, yes, I can warp to my current bonfire, but at this point, I think I'm just going to see it through.

The Tomb is actually very small, so you should be able to get through it quickly. Are you using a fire weapon? Those are really useful in the Tomb.

I am not. I am dying repeatedly. Now that I have my bearings, I can pretty reliably just run to my latest sticking point. I'm trying to fight more giants, but I think I'll just keep running.

Ah, well if you're willing to take a trip back out, I recommend crafting Quelaag's Furysword (potential spoilers after the jump). It's a godsend in the Tomb, much like Astora's Straightsword or the Greatsword of Artorias are in the Catacombs.

If you do just run straight through, I recommend going back later to do a thorough search. There are some really valuable items in the Tomb, such as the Covetous Silver Serpent Ring, which you'll want.

I also used Quelaag's Furysword in the tombs. I recommend it.

Sunlight Maggot makes Tomb of the Giants much less intimidating. Always go to Lost Izalith first if you're worried about Tomb.

If you have decent magic or Pyromancy skills, save some charges for the skeledogs. Those guys can be jerks, but they die quickly to magic.

I keep forgetting about my pyromancies. Hmmm. Does the sunlight maggot force you to lose your shield like the necromancer lantern?

Dyni wrote:

Sunlight Maggot makes Tomb of the Giants much less intimidating. Always go to Lost Izalith first if you're worried about Tomb.

If you have decent magic or Pyromancy skills, save some charges for the skeledogs. Those guys can be jerks, but they die quickly to magic.

Seconded on the Sunlight Maggot; it's what I used for the entire Tomb. The Skull Latern makes some extra pathway indicators light up, but is a pain to use, in that you cannot have your shield up while using it for light.

Since my character was a melee fighter, I took a Demon's Greataxe in to the Tomb, and could one shot the dogs with a two handed jumping heavy attack. I ultimlately took the DGA up to +15, with my character having a Strength of 50, but I don't remember whether they were that high when I went to the Tomb, so YMMV.

One way or the other, I found that the dogs had an unusually short aggro range. Perhaps going in with a ring of fog would make it so that you wouldn't even need to fight most of them?

Lex Cayman wrote:

I keep forgetting about my pyromancies. Hmmm. Does the sunlight maggot force you to lose your shield like the necromancer lantern?

No, the Sunlight Maggot is worn as headgear