Dark Souls Catch-All

Gimpy_Butzke wrote:

You are not, just go back to where you started in Anor Londo to go back to Sen's Fortress.

Yeah but if you beat the Anor Londo boss(es), you get the LordVessel, which allows you to warp around from bonfire to bonfire. So it really is worth finishing the area once you are there, instead of having to hoof it back out and back in.

Gimpy_Butzke wrote:

You are not, just go back to where you started in Anor Londo to go back to Sen's Fortress.

Wish I had known that. :/ I really could have used some arrows before the Giant Blacksmith.

While fighting O&S last night as a co-op run I found out some new things.
1. Giant Ornstein has a brutal maybe unblockable impale attack that I hadn't seen before.
2. Lag makes it really hard to dodge Giant O's attacks.
3. If the summoner defeats the boss shortly after the phantom dies, the phantom can still get humanity + souls.
4. Maybe I should apologize to the summoners that died almost instantly when I tried to help with their boss as lag may have been a factor. Nope, the summoner is the host.

Dakuna wrote:

I want more stories and more details! I need work idle time reading!!

Did nothing last night besides drop my summon sign in the depths and make phantom runs up against GD. The wide variety of players you run across when putting yourself out there is a fun adventure in itself.

One dude was just pacing back and forth, occasionally using the shrug emote. I eventually just left to find something more exciting.

Another guy summoned me as he was being murdered by a very well geared invading phantom. I had a chance to put in a single hit causing him to turn and cut me down before finishing his work with the unlucky inhabitant.

One guy summoned me and Knight Solare and then just sat in a corner and watched as GD slowly demolished Solare and then me.

We had a guy who clearly didn't have a solid grasp on what was going on just wandering around in the basilisk breath. An invader showed up in thorn armor that I killed for him. Then we were in a narrow tunnel and I was stuck behind him while he went man-mode on a group of three basilisks and turned to stone.

Finally I came across a guy with very odd headwear and a phantom buddy of his who had a sweet looking scythe. Their gear and play style made it clear that they were very experienced, and recognizing my basic equipment they both dropped a small pile of sunlight medals and titanite for me before we started GD. Then GD decided that instead of charging forward like he's supposed to do, he would saunter sideways in his fully extended form all the way across the room, crushing me against the wall and killing me before I had any chance of avoiding him.

But I do have a good collection of souls and humanity going now. What do I need to spend these on? I don't want to be over leveled do I? Should I be upgrading armor and shields?

@psoplayer, I'm not sure what your play-style is. I found it was hugely beneficial to pump souls into my pyromancy flame. I also think boosting your favorite weapon goes a long, long way. I suggest only upping your armor to +6, as you won't be getting chunks as steadily as large titanite shards and regular titanite shards. Plus armor is situational and you may want to swap it in and out depending on whatever enemy is your most recent bane. Boosting shields is nice to get some extra stability, but you may not notice the difference.

If you're melee focused, I can't recommend combustion enough. It makes thick-skinned enemies much more manageable, and allows for some convenient farming in the depths.

Spoiler:

10 Souls and combustion makes it convenient to get Large Titanite and Green Titanite from the slimes that drop right by the depths bonfire.

Upgrade whatever is lacking. Armor, weapon, maybe shield, but probably not. I prefer dumping more souls into levels. No such thing as over leveling. You never have enough stamina until you hit 40 endurance.

I just posted this in the discovery/exploration thread. Thought I should post it here too.

Dyni wrote:

Dark Souls.

This nice individual was kind enough to gift me this game and I've found the discovery and exploration to be incredible. There are a multitude of ways the game accomplishes this but one of the chief reasons is the game design is uncompromising; there are no maps, there are no quest markers, there is no glowing trail, there isn't a side kick telling you what to do and there are no UI pop ups assuming you have the intelligence of a three year old. They present a world filled with treasure and danger and expect you to explore and learn from your experience.

When you discover a new part of the world it fills you with wonder, awe and fear of the unknown. And the only way to know what lies ahead is to put yourself in harms way and explore as that's the only way to gather information. It's exhilarating and something that I believe succeeds because of the focused design. The developers at From Software knew what kind of game they wanted to craft, respected their audience to figure it out and didn't compromise or dilute their game.

Just last night I was actually holding my breath while walking slowly in a dark cavern. It was creepy, stressful, unnerving and f*cking awesome. It's not for everyone but I believe that's why it succeeds.

Dyni wrote:

Upgrade whatever is lacking. Armor, weapon, maybe shield, but probably not. I prefer dumping more souls into levels. No such thing as over leveling. You never have enough stamina until you hit 40 endurance.

But if I continue leveling without making forward progress I won't have any (or very few) potential co-op partners after a certain point, right? Does the curve of required souls make it less than feasible?

S0LIDARITY wrote:

@psoplayer, I'm not sure what your play-style is. I found it was hugely beneficial to pump souls into my pyromancy flame. ....

If you're melee focused, I can't recommend combustion enough. It makes thick-skinned enemies much more manageable, and allows for some convenient farming in the depths.

Spoiler:

10 Souls and combustion makes it convenient to get Large Titanite and Green Titanite from the slimes that drop right by the depths bonfire.

All the offensive pyromancy spells have felt completely useless so far. They take a long time to cast and have really short range for a damage output that I feel I can easily match with my sword. You're talking about 10 humanity, not souls? (for farming titanite)

Also, can I not use items to add elemental effects to my weapon while I'm a phantom? I'd like to apply lightning for helping with GD, but it won't necessarily last long enough to be in effect if I use it right after dropping my summoning sign.

There's no standard level for any area. The game also gets less linear as you progress and people at different levels will be at different areas in the game, odds are you'll be able to find co-op partners reliably up to level 120 or so. Dyni makes a good point about targeting your weakness, and with each point spent you'll improve your defenses, it doesn't look like a lot, but it helps as time progresses.

I haven't accomplished much the last two days. I went back to the asylum to get the rusted ring. I just beat the hydra in the Basin. I know I'm supposed to go to Sen's Fortress, but those snakes were brutal. I'm level 44, and I could barely damage them with my +7 long sword. Should I go back to Blighttown and get more titanite to level my sword? I could probably finish off the woods. I dunno. I'm just not sure where I want to go next.

@psoplayer, Yeah, I meant Humanity. Whoops. You can use resins for weapon damage as a phantom but it only lasts about 60 seconds, it can be tough to find a respite to reapply. The pyromancies take practice, just like any other weapon, but they do get a little bit quicker with increased dexterity. I found combustion to be fast from the start though. The damage output increases pretty significantly with upgrades from Laurentius. I'll compare the damage output of a fully upgraded flame and a +2 regular flame against a low-level enemy when I get on tonight.

@Lex, according to the wiki, +10 longsword tops out at 160 without scaling. IIRC, the man-serpents have around 500 health. I got a lot more comfortable with the man-serpents after I figured out how to back-stab them. I think you can parry them, but they're not the guys I would learn parrying on.

Well, thanks to the encouragements in this thread I went and tried another weapon. Looking at what I had and wanted, I went with the Balder Side Sword and am sorta keeping the Claymore as a secondary now. I had to upgrade the BSS to +7 before it really felt great (1 shot thrust attack the ents in the 1st part of darkroot garden). I then traveled to blighttown and made it just past the first bonfire and then fog gate and quit out. The area probably would have made me hate myself with the drake sword. The area is annoying enough as it is. This is the first place I've not really enjoyed. Probably has to do with some overly tight spaces and how hard it is to see up / down ladders and into the darkness along with that last spot before the fog gate with a couple enemies that I had terrible camera issues (and because of that, deaths) with.

To show my Nintendo loving roots, I'm much more a fan of the outdoor daytime areas where everything is comparatively much brighter and easy to see beyond my random glow.

Also, I actually already stumbled upon this boss and ran like a little girl earlier, but is there a reason to be able to see it from up (spoilers on boss in darkroot) here?

Also, what is this random bold white circle that's directly above my action items? It just floats in the 3D space of the game world randomly sometimes.

The BSS is mostly admired for its' move-set, dexterity scaling, and critical bonus. I tried to get one several times and have always failed. I think it's pretty rare.

Blighttown is rough, but you'll grow more comfortable with it. If you're not interested in the items in the area, I recommend taking the shortcut through the valley of the drakes. The rusted iron ring helps a lot when you get to the bottom of blight-town.

The bold white circle is like residue from another player and maybe NPC using a miracle. If you perform a miracle on that same spot it will get a bonus applied to it. I see them frequently in darkroot especially after fighting an NPC cleric.

I'm liking the Longsword + Halberd. Truth be told, the halberd +7 is my goto weapon of choice. I'm thinking of learning Magic Weapon to see how that works.

S0LIDARITY wrote:

The BSS is mostly admired for its' move-set, dexterity scaling, and critical bonus. I tried to get one several times and have always failed. I think it's pretty rare.

Blighttown is rough, but you'll grow more comfortable with it. If you're not interested in the items in the area, I recommend taking the shortcut through the valley of the drakes. The rusted iron ring helps a lot when you get to the bottom of blight-town.

The bold white circle is like residue from another player and maybe NPC using a miracle. If you perform a miracle on that same spot it will get a bonus applied to it. I see them frequently in darkroot especially after fighting an NPC cleric.

Haven't seen valley of the drakes at all yet. Just went right from the depths boss to blightown. The only route I know I've not explored so far is the one through the cemetery that I popped my head in and ran screaming back out of the cave and most of the darkroot stuff. I'm assuming that there's a good deal of connections through darkroot, but until last night it felt too intimidating to consider. I finally cleared all but two of the transparent characters (knight and archer) from the big open forest area.

Actually, I made it to the cat and accidentally accepted the covenant. I then realized I had just backed up my saves prior to starting and didn't want to deal with that, so I reverted and lost 30-45mins of soul farming. I know, I'm a bad person for rolling back saves in DS, but that was my exception as I didn't want that covenant at all and I wasn't doing it to negate a death.

I think it helps to get armor to +5/+6 as farming large titanite is pretty easy and you can buy titanite shards for a paltry 800 souls from Andre.

You can safely leave covenants through Oswald of Carim. You can only get through the Valley of Drakes with the master key though. Darkroot isn't quite a hub. Parrying/Riposting works wonders on the humans in the forest fyi.

I think it is best to wait until you have found most of the embers and all four blacksmiths before upgrading armor. By then you will know which set is best for you and getting weapons fully upgraded demands a lot of souls and material. Plus, it makes a lot of sense to use armor situationally, unless you are role playing a particular character, and you come across some very powerful sets that will outperform the early armor you "wasted" Titanite Chunks on. It also allows you to upgrade weapons faster and that is very helpful.

My current character (I will never finish this game) has been donning the Wanderer Set, but as a low intelligence caster I am now dressed in the Antiquated Set (plus Bellowing Dragoncrest Ring), but with the Dingy Robe. I basically look like Dusk if Oolacile with a gray shawl over my shoulders. I will probably have to change for Sen's, but I like the look and my Soul Arrows are powerful, even at level 16 int.

S0LIDARITY wrote:

You can safely leave covenants through Oswald of Carim. You can only get through the Valley of Drakes with the master key though. Darkroot isn't quite a hub. Parrying/Riposting works wonders on the humans in the forest fyi.

Been doing good with parrying on everyone else except the knight (sword). He's also the one I only faced twice so far.

In my experience, back-handed attacks are tougher to parry. IIRC the knight frequently opened up on me with a 2-handed-backhand-charging swipe.* It might be because the parrying motion goes from right-to-left and on paper the right-to-left backhand wouldn't be turned by a parry. Does anyone know of a list of parryable attacks?

*That seems really verbose, but I don't know how else to describe it. I'm not familiar with swordplay.

Speaking of swordplay, I'm a bit disappointed in the 2-handed options for rapiers. I wish that the 2-handed mode was more like fencing, with the sword parallel to your shoulders and used for maximum reach.

mrtomaytohead wrote:

Been doing good with parrying on everyone else except the knight (sword). He's also the one I only faced twice so far.

I presume this is a different Knight than the Black Knight in the Undead Asylum when you return? Or is that the same kind of mob?

Valmorian wrote:
mrtomaytohead wrote:

Been doing good with parrying on everyone else except the knight (sword). He's also the one I only faced twice so far.

I presume this is a different Knight than the Black Knight in the Undead Asylum when you return? Or is that the same kind of mob?

Not a mob at all (refuse to acknowledge that terrible MMO born term). It's just one guy. No, he's different and you'd know him if you saw him by his transparency and that he's found in Darkroot Garden past the door opened by the crest from the blacksmith.

BNice wrote:

I just posted this in the discovery/exploration thread. Thought I should post it here too.

Dyni wrote:

Dark Souls.

Wonderful words of wise wisdom.

Project Steam Sale Enablement: Success.

psoplayer wrote:

All the offensive pyromancy spells have felt completely useless so far. They take a long time to cast and have really short range for a damage output that I feel I can easily match with my sword.

You need to upgrade your glove to keep up with damage output on the pyromancy, otherwise, they will seem useless. The reason you stick to pyromancy instead of sorcery or faith spells is that pyromancy is not tied to a stat, only your weapon. Upgrading that flame to usefulness can eat up a lot of souls that could have been used to level or upgrade a weapon though. It is perfectly valid to go through the whole game without using any magic, if you're not finding it satisfying.

I would personally recommend getting enough attunement for 2 spells, so you can at least use Iron Flesh and Power Within. Those 2 spells aren't tied to the power of your flame, and they can be extremely useful for certain enemies, or to speed up farming runs for things like twinkling titanite in the Crystal Caverns.

Lex Cayman wrote:

I haven't accomplished much the last two days. I went back to the asylum to get the rusted ring. I just beat the hydra in the Basin. I know I'm supposed to go to Sen's Fortress, but those snakes were brutal. I'm level 44, and I could barely damage them with my +7 long sword. Should I go back to Blighttown and get more titanite to level my sword? I could probably finish off the woods. I dunno. I'm just not sure where I want to go next.

If you can just make it into Sen's Fortress a little ways, you'll find a weapon that will dispatch those snakes with ease. I would highly recommend pressing forward instead of wasting your time farming and backtracking. Knowledge really is the most powerful weapon in this game. You'll learn how to fight the lizardmen after a few encounters. They're pretty easy to backstab.

A tip for the opening area with the 2 lizardmen:

Spoiler:

Walk around the trap and just close enough to get their attention, run back to the trap, activate the trap when one or both of them gets in line of sight of the trap bolts. That's one dead lizardman.

If you can just make it into Sen's Fortress a little ways, you'll find a weapon that will dispatch those snakes with ease

Mmm, Lightning Spear...

The Demon's Spear (lightning spear with fantastic reach) can be obtained before hitting Sen's. You need to join a particular covenant, then head to a particular area and you will find a merchant who sells it. Having the Master Key and The Crest of Artorias make it an easy feat...

Spoiler:

Use the Crest to open the Darkroot Garden, run past the Guardians, and join the Forest Hunters with Alvina. Head to Blighttown and at the very bottom of the wheel elevator there will be Shiva of the East. He sells it. not sure if you need to speak to him first for him to move to Blighttown and open up his shop.

The Demon's spear also has 'C' scaling with STR and DEX. It also tops out at +5 with ~12 demon titanite.

The Demon's Spear's (nod to Demon's Souls?) R2 attack is very similar in timing (long wind-up) and power to the Black Knight Sword's. It will knock fools flat. The stat requirements to wield it are much lower, though.

Well, spent quite a few hours trying to or cooping with mr_n00b in Anor Londo, unfortunately we ended up getting invaded a bunch and killed by the same dude over and over again.

But got like 10 levels while I was playing around there.

Then I mistakenly thought I was being invaded (it had already happened 5 times) I couldn't rest at the bonfire so I summoned a random dude and ended up beating O&S with him and was quite easy.

Also I was live streaming on twitch at twitch.tv/kamakazi010654 which was the first night for it, will be streaming for a little while longer if you want to come check it out.

Thanks to Gimpy, Kalameet is finally down. And we managed to get his tail!

...then after that, I ran back to the bonfire in Oolacile Township and immediately got invaded.

According to the Internet, you have to talk to Shiva in Darkroot before he'll move to Blighttown.

psoplayer - I'm with you; I'm paranoid about out-levelling my potential co-op partners. I finished the game and DLC at 80.