Dark Souls Catch-All

muttonchop wrote:

Then, I started the game and realized that I'm probably going to spend most of the game in undead mode, so all that customization doesn't really matter when you're running around with a skin texture that looks like uncooked ground beef.

I haven't figured out what the difference between being human and undead is yet. (Only played a couple hours). Is there a non-spoiler way to explain this?

wanderinweezard wrote:
muttonchop wrote:

Then, I started the game and realized that I'm probably going to spend most of the game in undead mode, so all that customization doesn't really matter when you're running around with a skin texture that looks like uncooked ground beef.

I haven't figured out what the difference between being human and undead is yet. (Only played a couple hours). Is there a non-spoiler way to explain this?

You can't invade or be invaded while dead. Some NPCs will respond to you differently.

imbiginjapan wrote:
emyln wrote:

But Dark Souls sounds more rewarding that Demon souls (never played it) and the challenge seems intriguing, you can save your progress and reload, at least to an extent? From what I gather in Demon Souls if you die you lose all souls, all items, everything and start back at the starting which is essentially a rouge like. Is Dark Souls different?

When you die, you retain your items and level. The only things you lose are souls that you have not invested in items or stat points/character levels, and you can get back to your death location to get those back. This is actually the same in both games. The main difference is that the respawn point in Demon's is a central world hub, and in Dark it is the scattered bonfire checkpoints.

Let me make this clear based on what I read, emyln: you will not like this game. The things you are looking for aren't really in the game.

It's not a roguelike in the sense that there's no permadeath. You don't play for 10 hours and then lose that character. But it's also not really an RPG like a Mass Effect. It's stats and armor and killing awesome things. It's a dungeon crawler more than a sprawling RPG. The game is challenging and more of a tactical combat simulator than a "proper" rpg. If you like the challenge and progression of a roguelike, but hate the permadeath, then you may like this series.

garion333 wrote:

Let me make this clear based on what I read, emyln: you will not like this game. The things you are looking for aren't really in the game.

It's not a roguelike in the sense that there's no permadeath. You don't play for 10 hours and then lose that character. But it's also not really an RPG like a Mass Effect. It's stats and armor and killing awesome things. It's a dungeon crawler more than a sprawling RPG. The game is challenging and more of a tactical combat simulator than a "proper" rpg.

Thanks garion333. It actually sounds ok, I do like challenges and am ok with dungeon crawlers as long as there is progression (ie. levels and items are intact). But I think I'll hold off till it comes down in price, $60 for a game I might not like is kinda steep.

You could always get Demon's Souls for $20 or so. If you have a PS3 that is.

Did anyone else laugh at the Lord of Death guy in the opening cinematic? Most of the other characters were pretty cool, but he just looked goofy. Like a big round hairball with bones sticking out.

We'll see if he's so funny when he's murdering you in the face.

Well sure, but everything does that. If I saw a fluffy pink unicorn in this game I'd probably run away screaming before it started spitting acid or something.

First bell rung, thanks to TWO phantoms. Holy crap does an extra set of hands (or two) make a difference.

There were a few wikis that cropped up around Demons Souls and I've found 2 decent ones for Dark so far:

http://darksouls.wikidot.com/

http://darksoulswiki.wikispaces.com/

Which one are you guys referencing?

I'm loving this one as much as I loved Demon Souls. Playing on the 360 this time around and enjoying the controller more.

Rolled up a Wanderer like I had in Demon Souls and waded on in. I'm farming a bit near the bonfire in Undead Burg to get some gear and get back into a muscle memory zone with the controls since my build is so dependent on dodging, etc. Really enjoying it.

They've kept the same attention to detail with the environments and the lack of the hub world is actually a pretty nice change. I also don't miss carrying around a ton of healing grasses.

Can't wait to get back to playing tonight.

ClockworkHouse wrote:
demonicmurry wrote:

For all of you saying you like the 360 controller better, can you tell me which version of 360 controller? It's been redesigned like four times already. It would just be good to know, which is "the best." :-)

It has? With the exception of the pop-up d-pad, I'm not aware of any major changes to the 360 controller. The original Xbox, on the other hand, did go through three or four revisions, but Microsoft scrapped all of those when they made the 360.

There have been slight changes with the joypads. They've added grooves. I know the first Elite models had indentations on the joypad. Then they took them out. Then they brought them back in for the slims. Now the new slim models have circular grooves on the joypads. I also think they iterated on the d-pad a few times with the latest being what you just suggested.

Barab wrote:

Played until 1am last night (whew!). The game is pretty solid. It's really, really similar to Demons Souls, which I never finished, part of me wishes I just saved the $60 and played that instead, but I am also enjoying going through this new experience at the same time as everyone else, there isn't as much information available on the internet yet so its a a lot of figuring things out for yourself!

I rolled a pyromancer, which is pretty cool, but the fireball is sometimes hard to use in certain areas. I'm thinking of of re-starting tonight with a hunter and giving bows a try. I played the Knight in Demons Souls and I'm looking for a different combat experience. Has anyone tried that the hunter yet?

The online for Dark Souls is now totally different than Demon's Souls, which I think--other than the huge, one world design--is the most defining feature that differentiates it from Demon's Souls. World Tendency in Demon's Souls opened up new areas in the maps and determined how NPC characters interacted with you. This time around it's the Humanity level that determines how NPC character interact with you.

But the new covenant system, which there are nine in total, determines who you co-op with and who you invade when you do PvP. Each covenant gives you a different boost and determines what kind of invasions you're doing. Joining the Dragon Covenant allows you to steal dragon-based upgrade items from other players when you PvP. I know if you betray the Witch Covenant they curse you with a growing tumor on your head that prevents you from equipment any helmets. There is one covenant who's main goal is to attack players that have invaded other people's games. You can also hire powerful NPC characters to take revenge on people that have invaded your game. I also know there is an ability to share healing and miracle spell boost with other ghosts if they are near you and that some of your item drops may ghost into other people's world. It's all really cool new stuff that I'm still trying to figure out, which is half the fun!

wokavan wrote:

There were a few wikis that cropped up around Demons Souls and I've found 2 decent ones for Dark so far:

http://darksouls.wikidot.com/

http://darksoulswiki.wikispaces.com/

Which one are you guys referencing?

wikidot was the best one for Demon's Souls. Not sure if it will be the same for this game. Not much up there right now.

emyln, Dark Souls is also on Red Box if you want to rent it and give it a shot--just another option to consider.

Any idea if 360 Silver accounts get any of the online features, or are they pretty much set in offline mode by default?

ClockworkHouse wrote:

Any idea if 360 Silver accounts get any of the online features, or are they pretty much set in offline mode by default?

Good question, I wonder if they even see the notes left by other players?

Stele wrote:
wokavan wrote:

There were a few wikis that cropped up around Demons Souls and I've found 2 decent ones for Dark so far:

http://darksouls.wikidot.com/

http://darksoulswiki.wikispaces.com/

Which one are you guys referencing?

wikidot was the best one for Demon's Souls. Not sure if it will be the same for this game. Not much up there right now. :?

Wikispaces seems nicer and easier to navigate at the moment and they have a few maps!

http://darksoulswiki.wikispaces.com/...

... must .... look... away...

Barab wrote:
ClockworkHouse wrote:

Any idea if 360 Silver accounts get any of the online features, or are they pretty much set in offline mode by default?

Good question, I wonder if they even see the notes left by other players?

I think I heard reports that online features do not work with Silver accounts for 360. So you're basically playing in offline mode which does not have notes, ghosts, bloodstains, etc.

Where the hell are the bonfires?

I went to Undead City, seemed to be the easiest area. Found a boss, beat it. Now there is...

Spoiler:

a dragon on a bridge. Or down the tower from the boss is another area (forest?), with really difficult enemies. I made it under the dragon's bridge once, and that took me to another new area. But still, no bonfire! I keep starting back at the same one way in the middle of Undead City. And I just left 4k souls out past the dragon's bridge. :mad:

EDIT: Found it.

Spoiler:

That room below the dragon bridge has a ladder that you kick down which takes you back to the bonfire you were just at. :cool:

demonicmurry wrote:

emyln, Dark Souls is also on Red Box if you want to rent it and give it a shot--just another option to consider.

Ohhh thanks demonicmurry! I totally forgot about this. Might pick it up tonight if its there

I hate trees. You will too, when you reach Darkroot Garden.

5 hours in, only level 16. And still really only cleared the one boss/area.

I've explored a few other places but they all seem too difficult so far. Did wander into one area and pick up some items from near a dragon, that was cool. Also managed to find the blacksmith and upgrade a weapon.

Bought heal miracle but don't have enough faith to use it.

Maybe I should have just bought a 2nd soul arrow, so I could use it 60 times.

Definitely fun. But I'm starting to think this game needs a map, since they went all open world on me. Maybe I will have to poke around the wiki.

Still haven't downloaded my mini strategy guide as there have been so many problems reported, I figure it's best to wait a few days.

Stele wrote:

Definitely fun. But I'm starting to think this game needs a map, since they went all open world on me. Maybe I will have to poke around the wiki.

Still haven't downloaded my mini strategy guide as there have been so many problems reported, I figure it's best to wait a few days.

I have a copy of the mini-guide. It's really only helpful for the first two areas. It is more of a tool to get you to buy the full guide.

I have the full guide as well and it is pretty damned nice. It's hardback and feels like a D&D edition manual. I'll not spoiler myself for my first run through, but, like you, I want to have maps of the areas and I plan to try for lots of the rare weapons, etc once I wrap up the areas my first time.

I'm glad. This sounds like a really meaty game. I'm guessing thirty to forty hours in one playthrough. Of course, this doesn't include the PvP activities hinted at and the game+ mode.

Thirteenth wrote:

I'm glad. This sounds like a really meaty game. I'm guessing thirty to forty hours in one playthrough. Of course, this doesn't include the PvP activities hinted at and the game+ mode.

I think that describes Demon's Souls and supposedly Dark Souls is significantly bigger/longer.

Yeah after browsing through the mini guide, I'm tempted to get the nice one. Amazon is sold out, but maybe Gamestop still has one, or a bookstore.

After reading the part in the mini guide about NPCs, it seems like there is a lot of depth to this game. And depending on your route through it certain NPCs live or die. That's the kind of stuff that is going to annoy me if I screw it up, and if the wiki isn't up to date, I am maybe going to need the guide.

Sure I'll probably play NG+ or something, but I'd really like to complete as much stuff as I can during one run.

gregrampage wrote:
Thirteenth wrote:

I'm glad. This sounds like a really meaty game. I'm guessing thirty to forty hours in one playthrough. Of course, this doesn't include the PvP activities hinted at and the game+ mode.

I think that describes Demon's Souls and supposedly Dark Souls is significantly bigger/longer.

I've been hearing 80ish hours for one playthrough.

Even with the new open world design, I haven't really felt like I need a map at any point yet. All of the areas are distinct, and I really love the fact that I can navigate this world because I know my way around.

Just found a Grass Crest Shield that gives me a passive boost to stamina recovery

I got this yesterday but decided to marathon through the rest of Gears 3 campaign before booting it up. I just managed to get enough time to set up a character and get a bit into the tutorial area. Seeing the ghosts of others floating around is super creepy and awesome. I would have had more time but in typical PS3 fashion, I needed to download a game update, restart the game, find out there was a system software update, wuit the game, download the new system software, reboot, go back into the game, fail to sign in, go back out, sign in through the media bar, update the PSN terms of service, then start the game again before I could get past the title screen.

Does this game give anyone else a serious Vagrant Story vibe? The whole, mysterious-castle-town exploration plus seemingly impossible bosses thing. I really dig how little I know about where I am, just like in VS.

The bonfire system seems to be the equivalent of a roguelike mechanic, also.

There's eventually a place I can sell all this excess crap, right?