Gaming Confessions & Blasphemy

S0LIDARITY wrote:

EDIT: It did look more fan-made to me. I should have been suspicious about the lack of DLC. Glad that Capcom wanted to publish it though.

It's a desperate attempt to gain favor with fans after they've offered little more than an iPhone game for the blue bomber's 25th Anniversary.

Maybe I'm a cold robot, but anniversaries of games don't mean much to me.

S0LIDARITY wrote:

Maybe I'm a cold robot, but anniversaries of games don't mean much to me.

For the last few years, me and my girlfriend's anniversary routine has been to comb through our e-mails to figure out when our first date actually happened, realize that we're both insanely busy that day, then do nothing more than resolve to f*ck a little more than usual.

kazooka wrote:
S0LIDARITY wrote:

Maybe I'm a cold robot, but anniversaries of games don't mean much to me.

For the last few years, me and my girlfriend's anniversary routine has been to comb through our e-mails to figure out when our first date actually happened, realize that we're both insanely busy that day, then do nothing more than resolve to f*ck a little more than usual.

TMI

sr_malo wrote:
kazooka wrote:
S0LIDARITY wrote:

Maybe I'm a cold robot, but anniversaries of games don't mean much to me.

For the last few years, me and my girlfriend's anniversary routine has been to comb through our e-mails to figure out when our first date actually happened, realize that we're both insanely busy that day, then do nothing more than resolve to f*ck a little more than usual.

TMI :)

My wife and I, prior to getting married, tried to do an anniversary of when we first started talking on eHarmony. Problem being that by that point, we had both cancelled our subscriptions. She says it was August 28th, I say August 26th, and we compromised by celebrating on the 27th.

Hey!! My birthday is not on the 27th!!

I didn't give the Dragon's Dogma demo a fair shake

When I see 'complex' controller layouts I tend to turn off. I don't relish the kind of game play where you are activating combos. At first glance that what DD's layout seemed to be (it isn't that tricky actually) and I couldn't be bothered to learn it. Instead I thought, well, I can just hack and slash my way through and get a general impression of the combat. I was impressed by the Griffin and the rest of the visuals but the whole game seemed to have over elaborate systems (why have one health bar when you can have three.) I finished the demo relieved to be able to cross the game off my list.

With all the Dragon's Dogma talk on the podcast, etc, and having written off Dragon Age and then found it to be a great game, I realised I needed to give the game another go. This time I actually learned the controls, especially how to grab hold of stuff, and tried to do more that hit light and heavy attack aaaand, yes, it's quite a good game. I suppose. Back on the list it goes.

Forgot one when I put my 2 cents in.

I absolutely HATE Minecraft! Seriously, I just don't see the point and it is butt ugly. It would be ugly on my old Commodore C64!

I don't think I've admitted this one anywhere, so here goes...

I think XCOM: Enemy Unknown is incredibly boring and frustrating.

I gave it a fair shake, and even found myself really into it at first, but fell off hard and never quite got back into it. Once the novelty wore off, I realized it had nothing to hold my interest, and the characteristic difficulty tested my patience beyond what I tend to consider a "fun challenge".

Oh, something I was thinking a few weeks back.

I don't think the FPS XCOM was such a bad idea
True, it wouldn't have been a "true remake" or "faithful to the original", but nothing coming out today would be. Hopefully it would (will?) be a good attempt to bring in several of those planning/tactics/strategy elements to a shooter. It seems 2K Marin have been radio silent for a while now, so hopefully the project is still healthy.

When I hit a difficulty wall in a game, I quit.

I'm really not a very masochistic sort of gamer. I like playing all games a smidge below what would really challenge me. I could do Impossible in ME3 if I really wanted to, but who wants a challenge? I dial it down to Hardcore and blast through with a strolling stride and a vacant, touristy smile.

I used a trainer to beat FTL.
Because after 14+ hours, the frustration went from fun to more than I could handle, and I couldn't stand the thought of not having finished it once.

I played the free version of a Cabela's game on iphone years ago and liked it. Since then I've wanted to try a proper full version.

I know I've mentioned twice on this forum that Cabella's games are surprisingly fun. Why doesn't anyone listen to me?

Nicholaas wrote:

I don't think I've admitted this one anywhere, so here goes...

I think XCOM: Enemy Unknown is incredibly boring and frustrating.

I gave it a fair shake, and even found myself really into it at first, but fell off hard and never quite got back into it. Once the novelty wore off, I realized it had nothing to hold my interest, and the characteristic difficulty tested my patience beyond what I tend to consider a "fun challenge".

I... kind of agree with this one. It just seems like it's missing one tiny hook that would win me over, but I can't quite place it. I wonder if I just need to give it a little more time.

Of course I didn't much like Frozen Synapse either and that felt very similar. Maybe tactical turn based squad combat is just not my bag.

Thanks to my Secret Stanta, I've found that the Cabela's hunting games are actually really fun.

Seriously, even the story mode is cheesy, but good. This is no simulator. This is a shooting gallery with a fair amount of strategy and tension.

ccesarano wrote:

I know I've mentioned twice on this forum that Cabella's games are surprisingly fun. Why doesn't anyone listen to me? :P

This is the guy that sold me on the idea that this might be fun. This is the second part. The first part doesn't as much gameplay, but might be funnier.

The game I have is actually Dangerous Hunts 2013, which features the Top Shot Fearmaster rifle. It's gimmick? It has two metallic sensors that measure your heart rate, which affects your steady shot. It seems to work fine.

I may pick up a second gun at some point if I have some friends over that won't be horrified, as there is some couch co-op modes.

Two guns is a lot of fun. I had a lot of fun with my old man, and even my niece with the two-player.

We have the Wii guns, which also double as playing pretend guns through the downstairs sometimes.

I've played about 5 hours of Torchlight II and I'm wondering, when does it get good or interesting?

When it comes to MMOs, fun holiday events can make or break a game for me. GW 2 Wintersday is some of the most fun I've had in a holiday event and has gotten me back interested in the game, despite a lot of great picks in the pile.

Meanwhile, the only thing Swtor did for the holiday was offer lame Wookie Lifeday items in the cash store for $20. I was messing around with an agent alt but the lack of a holiday event has convinced me to unsub and free up 25 gigs on my hard drive.

CptGlanton wrote:

I've played about 5 hours of Torchlight II and I'm wondering, when does it get good or interesting?

That is the game the whole way through, its best played with people. I have gotten lucky and played with randoms and enjoyed it. I also will come back for maybe an hour from time to time just to mash stuff up etc. Idk, for me torchlight is a game that is great to have just because eventually all your friends have it, and its easy to jump on and just romp around for a bit.

Got a new one that I imagine will be pretty blasphemous. Frog Fractions is dumb. Tried it multiple times today after hearing so many people rave about it. It's core idea is throwing a bunch of completely random stuff at you that doesn't connect together in any meaningful way. It's being random for randomness sake. It's kind of a neat novelty but I really don't get what's so amazing about that.

If I buy someone a game as a gift, I always buy them a game that I like, even if I know they are not going to like it.

I do this to try to get people to play games they wouldn't normally play, in hopes they will enjoy it. Sometimes I refuse to support games that this gift receiver would want.

EverythingsTentative wrote:

If I buy someone a game as a gift, I always buy them a game that I like, even if I know they are not going to like it.

I do this to try to get people to play games they wouldn't normally play, in hopes they will enjoy it. Sometimes I refuse to support games that this gift receiver would want.

It also helps avoid embarrassment at the store, and the walk of shame afterwards.

kexx wrote:
EverythingsTentative wrote:

If I buy someone a game as a gift, I always buy them a game that I like, even if I know they are not going to like it.

I do this to try to get people to play games they wouldn't normally play, in hopes they will enjoy it. Sometimes I refuse to support games that this gift receiver would want.

It also helps avoid embarrassment at the store, and the walk of shame afterwards.

This place makes me feel warm and safe.
I love you guys.

My latest confession:

I enjoy having a character in EVE Online. Just having a character, for some crazy reason, is enjoyable to me. All I've done for the past month since re-subbing is manage my skill queue, I haven't actually joined in any of the fleet ops my corp has going. I really don't get it, but I enjoy seeing that my character is becoming a better pilot, even if I'm not actually doing any piloting.

I like Diner Dash, not least because it actually has a female protagonist and it neither focuses on her sexuality, nor does it make an overly big deal of her being a woman.

ahrezmendi wrote:

My latest confession:

I enjoy having a character in EVE Online. Just having a character, for some crazy reason, is enjoyable to me. All I've done for the past month since re-subbing is manage my skill queue, I haven't actually joined in any of the fleet ops my corp has going. I really don't get it, but I enjoy seeing that my character is becoming a better pilot, even if I'm not actually doing any piloting.

I have been paying for a WoW subscription I don't use for almost a year now. All I do is log in, flying around on a couple mounts, then log off. Yes, I am an idiot.

Ok, let's see if this makes any sense. I love strategy games, but I really really suck at them. Often even scenario campaigns gets the better of me. I'd really like to get better though.

alexjg42 wrote:

Ok, let's see if this makes any sense. I love strategy games, but I really really suck at them. Often even scenario campaigns gets the better of me. I'd really like to get better though.

This.

I feel like I'm better at turn-based strategy games because I have time to think. RTS, though... forget about it. I usually just play Starcraft on easy. Some would say I'm defeating the purpose, but I just can't keep up with the pace of those games. The first time anything attacks my base, I'm done for.

And I'm at the point in my gaming where my threshold for frustration in games is very low.