Gaming Confessions & Blasphemy

I've been enjoying lurking in this thread, and have been trying to think up some of my own.

I missed several console generations, and don't really regret it.

From 1985 to maybe 2003, I only played PC games. Then I got a Dreamcast, then in 2010 a PS3. I don't feel like I missed anything by never having played a Zelda or Final Fantasy games either.

I think militaristic first person shooters are ruining gaming.

Sure, I'm biased, as I haaaaaate these kinds of games, but I feel/worry that they've become so big that companies focus more on making these than maybe putting resources to more creative endeavors.

Part of me still hates consoles and what it's done to gaming.

Even though I own consoles now, I'm still bitter about consolification of gaming that helped bring about the near demise of my favorite genres of gaming, such as space sims and flight sims. I'll likely never stop being bitter about it either. I mean, how the f*ck does Freespace 2 sell only 27,000 copies?! HOW? Impatient, low-attention-span consolofied gamers is how.

There have been plenty of sh*tty space games.

I know I'm a big proponent of space games, but even I have to admit that there have been plenty of stinkers in the genre.

I hate multiplayer gaming. f*cking. Hate. It.

Diablo 1 ruined this for me way back when, and I've never really recovered. The only fun I've had in multiplayer games in the last 15 years -- besides my beloved Jumpgate (RIP) -- is with Unreal Tournament and Torchlight 2 with occasional bouts of EVE Online. Basically, I hate dealing with random Internet assholes in games. That's what forums are for. I also like to play games on my own time, which is why I greatly prefer single player games.

Veloxi wrote:

Part of me still hates consoles and what it's done to gaming.

Even though I own consoles now, I'm still bitter about consolification of gaming that helped bring about the near demise of my favorite genres of gaming, such as space sims and flight sims. I'll likely never stop being bitter about it either. I mean, how the f*ck does Freespace 2 sell only 27,000 copies?! HOW? Impatient, low-attention-span consolofied gamers is how.

Not challenging your opinion or anything, but since Freespace 2 was PC exclusive, wouldn't the lack of sales fall squarely on the shoulders of the PC gaming community?

(I'm one of those 27K sales.)

Veloxi wrote:

Part of me still hates consoles and what it's done to gaming.

Even though I own consoles now, I'm still bitter about consolification of gaming that helped bring about the near demise of my favorite genres of gaming, such as space sims and flight sims. I'll likely never stop being bitter about it either. I mean, how the f*ck does Freespace 2 sell only 27,000 copies?! HOW? Impatient, low-attention-span consolofied gamers is how.

So you hate that gaming is bigger and better now than it has ever been in the past? I see where you are going from but I can't see a correlation between Freespace 2 selling like crap and consoles other than maybe the fact that console games have never even heard of it, which is more of an advertising issue or maybe a sign of the games quality.

Aaron D. wrote:

Not challenging your opinion or anything, but since Freespace 2 was PC exclusive, wouldn't the lack of sales fall squarely on the shoulders of the PC gaming community?

(I'm one of those 27K sales.)

Good for you! I was too, but no, I don't think it can be placed squarely on the PC gaming community, since there's enough cross pollination between the communities of PC and console gaming. I think consoles have helped make gamers less patient, and more detailed game like simulations have suffered as a result. Since the PC market had to adapt to this, I feel, it's not contained solely within either community.

Veloxi wrote:
Aaron D. wrote:

Not challenging your opinion or anything, but since Freespace 2 was PC exclusive, wouldn't the lack of sales fall squarely on the shoulders of the PC gaming community?

(I'm one of those 27K sales.)

Good for you! I was too, but no, I don't think it can be placed squarely on the PC gaming community, since there's enough cross pollination between the communities of PC and console gaming. I think consoles have helped make gamers less patient, and more detailed game like simulations have suffered as a result. Since the PC market had to adapt to this, I feel, it's not contained solely within either community.

Console gamers have load screens from hell. Trust me, consolifying a title is a good way to teach patience!

EDIT: of course, being forced to be patient for stupid reasons might lead to a lack of patience with game elements...

Dakuna wrote:

Console gamers have load screens from hell. Trust me, consolifying a title is a good way to teach patience!

EDIT: of course, being forced to be patient for stupid reasons might lead to a lack of patience with game elements...

Hahaaha, that's not the kind of patience I'm talking about. I'm talking about simple controls (some call 'em streamlined, sure) and so on. In some ways this helps make gaming more accessible, which is good I admit. In other ways, it makes these kinda games look at a game like Freespace 2 and go "WTF? I just wanna blow sh*t up, not target this and escort that..."

Fair enough, Veloxi.

Guess I've always viewed deep-end PC gaming as a completely different audience than mainstream console gamers (though I agree there is obviously cross-pollination).

Hardcore sim gaming strikes me as a pretty insular sub-genre of interest, just like any core sub-genre (auto enthusiasts, audiophiles, etc.). As such, I see little correlation between interest in a popular military game like CoD vs. a core PC sim like Red Orchestra or Operation Flashpoint.

While I agree that the military sim folks are more insular (I totally blame rivet-counters for the decline of that genre), I've never known the space genre to be as insular because of, I think, it's much broader appeal. While yeah, space gaming is a specific niche within gaming, I've never seen it as particularly exclusive.

Veloxi wrote:
Aaron D. wrote:

Not challenging your opinion or anything, but since Freespace 2 was PC exclusive, wouldn't the lack of sales fall squarely on the shoulders of the PC gaming community?

(I'm one of those 27K sales.)

Good for you! I was too, but no, I don't think it can be placed squarely on the PC gaming community, since there's enough cross pollination between the communities of PC and console gaming. I think consoles have helped make gamers less patient, and more detailed game like simulations have suffered as a result. Since the PC market had to adapt to this, I feel, it's not contained solely within either community.

I think you're scapegoating here.

Going through the history of games made for consoles involving space flight, I can't think of a lot. There's Star Fox, which is more arcadey, and in recent years there was Project Sylpheed, a (spiritual?) sequel to a Playstation 1 (and 2?) franchise that barely left Japan. There may have been other games, but for the most part there hasn't been a lot of games made in that genre on console.

Does this mean gamers aren't interested? Well that's a Bobby Kotick way of looking at it, sure, but I'd rather say developers just aren't interested in making such games for console, at the current time period, or what have you.

Plus, let me bring a rather big and successful console franchise into light for you. Armored Core. I can't play this game personally because, no, I'm not interested in the fact that having a rifle that's too long will create drag on my mech or whatever wind resistance will do blah, etc. etc. If you want to talk over-complicated simulationist territory, just go to Armored Core. It's the "simplified" version of Steel Battalion, if you want a comparison.

I guarantee you that Armored Core hits complexities and simulationist territory that makes MechWarrior looks like Baby's First Mech Game, and yet for some reason the PC Master Race ignores it whenever they decide to go and say "console gamers are dumb and have short attention spans".

In fact, why don't we turn this onto the reverse. I grew up diving into my brother's collection of strategy games on the NES that Koei developed before they decided to give up and just make Dynasty Warriors forever. Games like Nobunaga's Ambition II, Ghengis Khan and Romance of the Three Kingdoms. These games involved more than just war, but having to balance things like taxes, food rations, training military units, allocation of funds, alliances with other territories, etc. etc. in addition to smart strategy on the battlefield.

Then StarCraft comes along and is effectively the Halo of Strategy Games. It takes out anything resembling puzzle elements and breaks it down into pure combat.

Now I know that's not correct, as games like Dune II were what truly started the RTS sub-genre, but StarCraft is where it really hit the mainstream. Now Total War is one of the few bastions of big budget strategy game left, or so it seems. Why? Because one PC game dumbed it all down. I've played strategy games on the NES more complex than StarCraft.

Plus, I and many others that grew up loving JRPG's and games like Metroid and Zelda have found that the growing presence of Western gaming studios has introduced a measure of same-ness and sheer design stupidity not found in the old days of console games (or how about the fact that Super Mario 1 was always a more complex and well designed game than any platformer Western gamers were able to poop out of their butts).

PC design and console design each had smart and great features. They also had very stupid things, too. Door swings both ways. Get over it and just accept that some of what you loved was only fit for a niche audience and move on.

gore wrote:

6. I read and post in P&C more than I read and post about video games on this here video game web site

Well then...

7. Dear Esther made me cry actual goddamn literal tears

... yeah. I mean, it was pretentious nonsense, but I guess I fell for it?

I'm with you on both these points. I don't know whether I'd call Dear Esther pretentious or not, but it was one hell of an experience.

ccesarano wrote:

Get over it and just accept that some of what you loved was only fit for a niche audience and move on.

NEVAR!

I see where you're coming from, but I'll never have to like it. Space gamers were abandoned, plain and simple.

I have also never played a single minute of any COD
Yet I hate them so much. I just don't talk about them.

I think Goldeneye on N64 is complete garbage.
While my friends were "marveling" over this thing, I was playing Quake, Quake 2, and Unreal Tournament over LAN. It boggles my mind.

Aaron D. wrote:

Yeah, it's no fun to see a genre you cherish fall out of fashion for whatever reason.

I loved Freespace 2 and to this day still marvel at my ability to crush the game with my Sidewinder stick and keyboard, flipping between the two as if I had four arms. That was some serious granola crunch (though I don't think I have that level of stamina, focus and dexterity in me in the years since).

Heck, I'm still wondering what happened to the killer Colony Wars franchise back on the old Playstation 1. Those seemed pretty popular too.

Exactly. I'll likely remain bitter until Freespace 3 becomes a reality.

As for Colony Wars, I tried 'em a little bit ago, but the d-pad only controls REALLY threw me.

Yeah, it's no fun to see a genre you cherish fall out of fashion for whatever reason.

I loved Freespace 2 and to this day still marvel at my long-lost ability to crush the game with my Sidewinder stick and keyboard, flipping between the two as if I had four arms. That was some serious granola crunch (though I don't think I have that level of stamina, focus and dexterity anymore).

Heck, I'm still wondering what happened to the killer Colony Wars franchise back on the old Playstation 1. Those seemed pretty popular too.

Veloxi wrote:
Aaron D. wrote:

Yeah, it's no fun to see a genre you cherish fall out of fashion for whatever reason.

I loved Freespace 2 and to this day still marvel at my ability to crush the game with my Sidewinder stick and keyboard, flipping between the two as if I had four arms. That was some serious granola crunch (though I don't think I have that level of stamina, focus and dexterity in me in the years since).

Heck, I'm still wondering what happened to the killer Colony Wars franchise back on the old Playstation 1. Those seemed pretty popular too.

Exactly. I'll likely remain bitter until Freespace 3 becomes a reality.

As for Colony Wars, I tried 'em a little bit ago, but the d-pad only controls REALLY threw me.

Every space opera needs James Earl Jones' voice to make it epic.

*edit* I still have my copies of Colony Wars and, I believe, the sequel if you wanted them, Aaron D.

Oh, I have a supplementary one:

a) I used to connect to the Dreamcast Q3 servers with the PC version of Q3 and kill everybody on them repeatedly

It was a relatively little known fact that the Quake 3 Dreamcast port was actually fully compatible with the PC version of Quake 3, and that the DC Q3 servers were actually just public Q3 servers running special maps. Some intrepid young hero extracted those maps and made them available to PC players, and the slaughter commenced.

So, on particularly frustrating days, I'd log into a DC Q3 server and just go to town.

Now, I was an OK Quake 3 player in my day, but I had a mouse and those poor suckers had a stupid gamepad, which made me like some kind of super-god stepping on ants. I didn't do this a whole lot, because I eventually felt kind of bad for them.

gore wrote:

Oh, I have a supplementary one:

a) I used to connect to the Dreamcast Q3 servers with the PC version of Q3 and kill everybody on them repeatedly

It was a relatively little known fact that the Quake 3 Dreamcast port was actually fully compatible with the PC version of Quake 3, and that the DC Q3 servers were actually just public Q3 servers running special maps. Some intrepid young hero extracted those maps and made them available to PC players, and the slaughter commenced.

So, on particularly frustrating days, I'd log into a DC Q3 server and just go to town.

Now, I was an OK Quake 3 player in my day, but I had a mouse and those poor suckers had a stupid gamepad, which made me like some kind of super-god stepping on ants. I didn't do this a whole lot, because I eventually felt kind of bad for them.

That sounds amazing.

Grenn wrote:

*edit* I still have my copies of Colony Wars and, I believe, the sequel if you wanted them, Aaron D.

Hey thanks, mang. That's very kind of you.

I've actually got all 3 Colony Wars titles tucked away somewhere. Wonder how they would run on PS3?

Lex Cayman wrote:
gore wrote:

Oh, I have a supplementary one:

a) I used to connect to the Dreamcast Q3 servers with the PC version of Q3 and kill everybody on them repeatedly

It was a relatively little known fact that the Quake 3 Dreamcast port was actually fully compatible with the PC version of Quake 3, and that the DC Q3 servers were actually just public Q3 servers running special maps. Some intrepid young hero extracted those maps and made them available to PC players, and the slaughter commenced.

So, on particularly frustrating days, I'd log into a DC Q3 server and just go to town.

Now, I was an OK Quake 3 player in my day, but I had a mouse and those poor suckers had a stupid gamepad, which made me like some kind of super-god stepping on ants. I didn't do this a whole lot, because I eventually felt kind of bad for them.

That sounds amazing.

I did this too.

Ah, the glory days.

1. I really hate consoles, but I still buy them for the exclusives

I own a 360, PS3, and Wii. I hate them all but keep them around for games that I can't play elsewhere. I bought the 360 for Fable II and Rock Band, Wii for Wii Sports and Zelda, the PS3 for Heavy Rain and Journey.

In the case of the PS3, I felt that Heavy Rain and Blu-Ray playing justified the purchase. Maybe Wii Sports paid off for the Wii too. But the 360 is a horrible investment since although Fable II was good, it wasn't $250 good, and the PS3 does everything the 360 does just as well (or better).

2. I think about games dramatically more than I actually play them

I have a kid, and both mom and I work. I don't really get to play video games much. I get my fix in podcasts, and I try to understand what games are like by listening to other people talk about playing them.

3. I hate analog sticks on controllers and suck at using them

I guess that goes back to the first point, but it also applies to PC games with the 360 controller (sometimes, this is obviously the "right" way to play something, and I don't fight it). Kids these days.

4. I haven't liked a Zelda game since A Link to the Past

Well, I guess I'm not alone in this one, but I'll still mention it. I really feel like the modern Zelda games are highly overrated.

5. I played GTA:Vice City about 10x more than all other GTA games combined, and it's the only GTA game I ever finished

I feel like GTA IV is probably a great game, but I didn't want to be Niko (or whatever his name was). I don't even remember who the main character in GTA:VC was, but I do remember a sense of time and place in VC that resonated with me in a more powerful way than almost any other game. I actually own the soundtrack to GTA:VC, and I listen to it to this very day with no hint of irony.

6. I read and post in P&C more than I read and post about video games on this here video game web site

Well then...

7. Dear Esther made me cry actual goddamn literal tears

... yeah. I mean, it was pretentious nonsense, but I guess I fell for it?

8. I put over a hundred days into the original EverQuest and sold my account for a few thousand bucks

Yeah, days, as in hours x 24. Figures I can't be bothered to stick with an MMO ever again.

9. I didn't finish Fallout 2 at the time and can't bring myself to play it now, and I think FO:NV is way way better

Seriously - have you tried this game lately? Combat sucks a big one. I'd much much rather play more FO:NV instead.

Also, FO:NV is maybe my favorite game of all time, and screw you Obsidian for making Project Eternity instead of another Fallout game!

Lex Cayman wrote:

I think Goldeneye on N64 is complete garbage.
While my friends were "marveling" over this thing, I was playing Quake, Quake 2, and Unreal Tournament over LAN. It boggles my mind.

That's because it was utter garbage. So was the multiplayer for the original Halo.

Aaron D. wrote:
Grenn wrote:

*edit* I still have my copies of Colony Wars and, I believe, the sequel if you wanted them, Aaron D.

Hey thanks, mang. That's very kind of you.

I've actually got all 3 Colony Wars titles tucked away somewhere. Wonder how they would run on PS3?

They run great on a PS3. Apparently the PS3 is totes backward compatible with PS1 games.

Lex Cayman wrote:

I think Goldeneye on N64 is complete garbage.
While my friends were "marveling" over this thing, I was playing Quake, Quake 2, and Unreal Tournament over LAN. It boggles my mind.

Goldeneye can't hope to hold a candle to PC multiplayer shooters. That said, I think Goldeneye's single player game is way, way more ambitious and more fun than any of the above campaigns. Call me a heretic but I think Quake 2's campaign loses it's charm after the first map and Quake's never had any to begin with.

Edit: And getting in to fights over who's using Oddjob with a bunch of friends sitting around the living room has a certain charm that 10 people staring bleary eyed into their monitors and isolated in their sennheiser cans lacks

Wow. I just read 36 pages of confessions and blasphemy, and I have to say I nodded in agreement less than I shouted at the screen for insubordination at some of you. I'll chyme in:

Final Fantasy 4 and 6 are superior to every other iteration, be it main franchise or other. 8 and 12 are not bad entries. 13 is awful, and Square should be ashamed. 7 is good, but was the beginning of the end. Pre-7, they weren't as anime or Jrpg's. They followed a more medieval, abstract tone, closer to home, at least for me, and that worked. 7's steam punk was a nice touch, but it began the fall of everything.

I agree with what someone said about JRPG's being about a prepubescent 12yr old trying to save the world. I agree and is the reason why I look at Square Enix now, and cry. I was a diehard fan of the FF franchise, and now I hate it.

Playstation controller is superior to the Xbox one...by FAR.

Have not played a Zelda game after Ocarina. Link to the Past is the best.
Have not played a Metroid game after SNES's Super Metroid. That one's the best.
Have not played a Castlevania game after SNES's Super Castlevania. Dislike everything they did after.
Have not played a Street Fighter game after Super SF II Turbo for the SNES.

Not a big racer fan, but F-Zero for the SNES is still the best racer. I love the sh*t out of that game.
Not a big fighter fan, but Tekken is the best series.

I love FPS, but agree they are killing the industry. Or at least, responsible for dudebros to join us.

I always, ALWAYS get confused when someone types GOW. I don't know if they mean Gears of War, or God of War. It frustrates me.

Shadow of the Colossus sits among my top 5 games of all time. Still have to give ICO a try, I'm just waiting to get it back. (ahem, hobbes)

I hate Sonic with a passion, as well as Kirby, and all Pokemon.

I also absolutely loathe Handhelds, and hold them responsible for never getting a proper console revamp of my favorite FF game, FF6.

Little Big Planet didn't engage me. It bored me.

Never played Halo's, COD's, Battlefields, MOH's, WOW's, MMO's, Skyrim, Diablos, Star Wars, and never plan to.

I actually think Starcraft 1 had an amazing story with rich characters, atmosphere, lore and universe. Then Starcraft II dropped the ball and made it all cliché. Still excited to play Heart of the Swarm SP though.

Grim Fandango still remains as one of the best written stories I've played on a videogame, on any console, any decade.

Yeah, that'll do for now, but I certainly have tons more to keep the fires going!!

Irishdoom wrote:

I don't get the allure of the GTA games

Well, at least not for anything more than a quick diversion of driving around like a maniac. When I hear people say "they made the combat better" I hear "they polished the turd a little bit more." I have never gotten more than a few hours into any GTA game.

Surprisingly, I finished Red Dead.

By "they made the combat better" I assume it means "they made the combat more like Red Dead. as it happens, I'm playing through Red Dead again. Damn even the second time, that game is fantastic.

JillSammich wrote:

By "they made the combat better" I assume it means "they made the combat more like Red Dead. as it happens, I'm playing through Red Dead again. Damn even the second time, that game is fantastic.

Right? I'm on play-through number 3, and this cowboy stuff never gets old. Even now, I still ride everywhere - I often forget there's even a fast travel option in the first place. Which sorta leads me to my blasphemy:

In most games where present, I really like fast travel.

And I say that as a guy who got endless pleasure out of navigating Morrowind. Sometimes, though, I don't want to have to trek all the way across the entire known world just to cash in a quest. I find this is the case as I get older, and have less time to spend totally absorbed in a game.

kexx wrote:

Final Fantasy 4 and 6 are superior to every other iteration, be it main franchise or other. 8 and 12 are not bad entries. 13 is awful, and Square should be ashamed. 7 is good, but was the beginning of the end. Pre-7, they weren't as anime or Jrpg's. They followed a more medieval, abstract tone, closer to home, at least for me, and that worked. 7's steam punk was a nice touch, but it began the fall of everything.

No love for 9? In many ways it was a return to the pre-7 games. But yea I like how all the characters in 4 were like real warriors with many past battles under their belts and how the ones who weren't showed that they weren't. Keeping Rydia alive through her first couple of battles was a huge pain and Edward was nearly useless anytime he was in your party.

kexx wrote:

Have not played a Zelda game after Ocarina. Link to the Past is the best.
Have not played a Metroid game after SNES's Super Metroid. That one's the best.
Have not played a Castlevania game after SNES's Super Castlevania. Dislike everything they did after.
Not a big fighter fan, but Tekken is the best series.

I agree about Zelda. I did play a little bit of Majora's Mask but didn't really like it. If I didn't also hate handhelds I would like to play Minish Cap someday because I hear it is a lot like A Link to the Past. Also agree about Metroid. I did play a tiny bit of Prime and it seemed good but very babies first FPS at the same time. I have heard that some of the portable ones were good though. Can't agree with the Castlevania thing though. Symphony of the Night is the second best Metroidvania style game IMHO right behind Super Metroid (third on my list being Shadow Complex). Agree on Tekken as well though. I have really lost interest in it post Tekken Tag Tournament though.

kexx wrote:

Final Fantasy 4 and 6 are superior to every other iteration, be it main franchise or other. 8 and 12 are not bad entries. 13 is awful, and Square should be ashamed. 7 is good, but was the beginning of the end. Pre-7, they weren't as anime or Jrpg's. They followed a more medieval, abstract tone, closer to home, at least for me, and that worked. 7's steam punk was a nice touch, but it began the fall of everything.

Proud of you, bro.

kexx wrote:

Have not played a Street Fighter game after Super SF II Turbo for the SNES.

I once beat him using my feet. True story.

kexx wrote:

Shadow of the Colossus sits among my top 5 games of all time. Still have to give ICO a try, I'm just waiting to get it back. (ahem, hobbes)

**scratches his head. I'm sure it's around here somewhere.

kexx wrote:

Grim Fandango still remains as one of the best written stories I've played on a videogame, on any console, any decade.

I'm gonna +1 this now.

Carry on.

Hobbes2099 wrote:

I once beat him using my feet. True story.

I had blocked that. Thanks. Time to destroy an inanimate object with the sheer power of rage!!

Also, he once beat me playing with the controller behind his back, and once while not even looking at the screen. He was facing the wall, I was Blanka, he was Ryu, and he didn't spam Hadoukens. Traumatizing.

It's all good, though. He's my bitch on Tekken.

Rykin wrote:

No love for 9?

Played it once, don't remember it at all. I remember reaching the end, having the final boss being introduced to me right then and there, and hated it for it. Bought it on PSN to try it again, haven't really touched it. I plan to at some point, though.

Rykin wrote:

Agree on Tekken as well though. I have really lost interest in it post Tekken Tag Tournament though.

Yeah, same here. Last one I played was Tekken 6, and it really shows how little effort they put into it.