Ragnarok Odyssey Catch-All

EverythingsTentative wrote:

I would try to stick with it until you can change classes.That may be all you need to get more out of it. Especially if you got it digitally.

It's physical, actually. That's part of why I'm tempted to leave it for now. I'm not into it, P4G is coming out soon and I'm already playing AC3:L and NFS:MW.

Does anyone have any blade fangs they are willing to trade me for. I need them for an item I want to craft.

I like the monster huntery-ness of the way the ability cards and weapons stack up to synergize. So, like, as a cleric, I have a high hp/defense setup for solo missions and a setup that increases my sanctuary healing for grouping.

One thing that's not clear to me is how the outfits and classes interact - I'm a cleric, but if I put a swordsman outfit on, does that effectively change my class? I need to play around with that a little more.

The outfits don't change your class, but they do have different abilities. For instance the merchant outfit gets you better drops, but you're still a cleric.

EverythingsTentative wrote:

Does anyone have any blade fangs they are willing to trade me for. I need them for an item I want to craft.

Sure, but if you don't mind grinding, the item's dropped by the Orc King. I needed some cash near the end of Chapter 3 because of the stupid expensive potions (one of my qualms with the game), and by then I could drop him in a minute or two without any potions used.

Are you up to the special boss battle yet? I wouldn't mind grinding that tonight as the reward is 10k, and fairly easy as long as you play it safe. The first couple times I tried it I was getting destroyed. By then, I learned its patterns and took it steady. I didn't die and only used a few potions. Personally, I feel the 3rd boss is too difficult, and the 4th was too easy.

I'm a quest or two away from chapter six, lets grind. I'm feel the same way about the bosses especially when they start coming one after the other. Boss three is really the only one that gave me any trouble. But once I changed to sword warrior everything got a little easier.

EverythingsTentative wrote:

I'm a quest or two away from chapter six, lets grind. I'm feel the same way about the bosses especially when they start coming one after the other. Boss three is really the only one that gave me any trouble. But once I changed to sword warrior everything got a little easier.

Going to see Skyfall at 7, so don't expect me on until 10 EST. If that's ok with you, look for a GWJ PM around 10:15.

Sounds like a date!

Had a good time with cyrax and warriorpoet tonight...at separate times, get your head out the gutter. With cyrax, we noticed a steep difficulty incline. The main being that you can't die as much.

One thing I thought was cool, if you talk to the seemingly random npcs in the multiplayer tavern, they give you a little erm...back story. One enemy you fight is a

Spoiler:

is made of metal. Turns out it is a reanimated warriors suit of armor.

EverythingsTentative wrote:

Had a good time with cyrax and warriorpoet tonight...at separate times, get your head out the gutter. With cyrax, we noticed a steep difficulty incline. The main being that you can't die as much.

Fun times. I feel like I really need to sit down and learn what all these random items and stuff are to be able to wrap my head around what I actually want to do while grinding.

That's one area of the game that's baffling me. There are tons of items and no guidance on how to use our sell them. Items are required for everything, even when buying potions. So I find it hard to sell anything for fear it is useful or may become useful.

There does seem to be limitless inventory space, so stock piling hasn't become too much of an issue. Other than the fact that I spend way to much time organizing my inventory, a pointless endeavor.

My house has a cable wire now. With luck I'll be back online within a week, and I will join you all.

Sweet, I'm back online, baby! Now how do I get in with all you folks who are trouncing monsters in the tavern?

ahrezmendi wrote:

Sweet, I'm back online, baby! Now how do I get in with all you folks who are trouncing monsters in the tavern?

Hit up the tavern, select online, from the filters choose "PSN friends only," search, input password gwj7. It should be lowercase since there's no capslock for Vita. Also, you cannot use Vita messaging while online. It'll kick you out of the session.

I have to work tonight.

Has anyone made it to 5-8 and 5-9? I need some help with those bosses?

Just discovered the thread.

I've finished the main Chapters, but only with the help of folks online. My Mage was getting stomped by almost every boss alone.

My brother and I are working on the Card Complete trophy. Here's my PSN thread about it:
http://community.us.playstation.com/...

I switched to an Assassin after finishing the game and find the speed really refreshing. However, having learned the Mage combos I now know nothing about the Assassin and flounder badly when I'm not just mashing triangle to slice things up.

Its odd how the game adds variety by making aerial combos work differently than ground combos. It hinges on how many times you hit triangle before hitting circle.

Example: Mage on the ground. One triangle, then circles are two ice swipes, then an ice ball, then a whirlwind.
Two triangles and you get electrified swipes then Jupiter's Thunder ball lightning.
Three triangles combo and you get Fire Bolt, I think.

Up in the air, one triangle, then circle gets you fire bolt.
Two triangles gets I believe Jupiter's Thunder ball lightning.
Three is whirlwind.
Four is fire bolt.

The manual on the Livearea screen tells you about the ground combos by name only, but it says nothing about the air combos. Really, how hard would that have been to do?

I've gotten used to the card and weapon upgrade system, but this game is seriously hamstrung by a lack of an in-game database. Having to resort to wikis and forums for help is really poor customer service. I'm convinced that if they listed out where you could get something you don't have yet by letting you navigate through the requirements for an upgrade, they would have happier players and more sales. Just build it into the game, already, link it together. Listing the detail and making it easy to, say, queue up a mission from the Refine component selection screen doesn't take away from the core competencies of the game. All it does is ANNOY ME. RAH!

For the record I bought it digitally when everyplace near me didn't have it in stock the weekend after it came out.

I just started playing this again. I'm trying to beat it, so I can delete it from my Vita. I was quickly reminded why I stopped playing. It got hard. I'd enjoy some help.