Space Sims/Strategy Games Catch-All

Is Drox as good as Distant Worlds now?

Robear wrote:

Is Drox as good as Distant Worlds now?

IMAGE(http://i.imgur.com/RBSHW.gif)

Drox is a very different type of game -- it's an "action RPG in space", more closely related to Space Rangers, Escape Velocity, and SPAZ. Distant Worlds is a 4X/strategy game like MOO, GalCiv, Endless Space, and, to an extent, SOTS.

Very much looking forward to Drox, though. Soldak is a great developer.

Edit: Oh dear. I fell for that, didn't I.

ha-HAH!

Why didn't anyone tell me that the Star Citizen Kickstarter had err... started? I feel like I checked last week and there wasn't anything. Whatever. Backed. Hope it inspires X3 to be something more than what it is. Or it'll kill it. Who knows?

Uhhhhh...uhhhh....from the official (I think) Elite Facebook page:

https://www.facebook.com/elitegame/p...

Everyone: thank you for your patience.

We should have some exciting news for you within the next couple of hours..

Watch This Space

Whuuuuuuuuuuut?!

I expect to be disappointed.

$5 says it's a Kickstarter campaign.

...not.

Edit: Uh. No video or anything? Wow. Come on guys, don't kill your Kickstarter right away.

Edit: Edit: Whelp, this one did it to me. I'm completely burned out on space sims. Everything keeps making me think I should just play more EVE. Sigh.

Yeah, I really hope they show some screenshots or footage. As much as I LOVE Elite and Frontier (especially Frontier), asking for all of that money on faith alone is a bit...arrogant? Rude? I dunno...

I could care less honestly. I don't like kickstarters that don't have a very clear and defined roadmap. Right now all we have is the idea of a new elite game with with every stale marketing buzzword mixed in. I'm especially irritated by "Design decision forum member" being a tier reward.

Sure I could put in 60$ now. But what then? Anything could happen between now and then. I could be blind, I could be dead! The only scenario where my investment would be worth the return is if the game is any good. And that's far from guaranteed.

I don't want to dump all over this game and I'm not one to usually give a crap about what a game is called, but Elite Dangerous is a stupid name.

Given that the last two games were "Frontier: Elite II" and "Frontier: First Encounters" I think the naming scheme for the Elite series has passed the boundaries of conventional nomenclature. Not to mention the various versions of the original include ArcElite, Elite Plus, and Elite III/Elite A...

There's also another open-worldy spacey game called Dangerous that could either help or hinder.

Finally. Elite: Dangerous screenshot!

Spoiler:

Sorry, couldn't help myself.

I never made it past Competent, myself.

Hasn't Braben claimed to have been working on a new Elite sequel for years? Is there a reason to believe that throwing money at nostalgia-flavored vaporware will lead to a game?

And, tangentially: I never played Frontier. Is there a legitimate way to get a copy nowadays? And how well does it hold up?

Okay, that's enough questions for now.

Yeah, he's been claiming to be working on Elite 4 for years now. I guess this is the result, 12 years after Jumpgate.

You can pretty much only find Frontier as used copies on Ebay and Amazon, but it's worth it because the manuals are just wonderful. While the flight model is...questionable, the game itself still holds up mostly because of the sheer expanse and amount of stuff to do. I loaded it up a couple of years ago and just tooled around, doing missions, trading and such, got a ship big enough to explore new systems (love my Imperial Explorer) and just flew off for a spell. Really amazing feeling of freedom that, IMO, few games have captured, if any.

It's strange to see how hostile we (here, RPS) are about this. We all love the free-roam Elite/Privateer game model, so by rights we should want this. Note to kickstarters: don't ask for [pinky]one miiiiillion dollars[/pinky] with nothing to show for it.

Honestly, I don't think it's wholly unjustified. To ask for that much money based on faith and one's name alone could be seen as insulting to some, I think.

Double post WTF...

I don't know about insulted but it certainly goes far down my list of things to throw money at with no screenshots, etc. Although, reading the kickstarter, they did say it was to try and judge interest for this? (Could have read it wrong) I'd like for this to happen but would like to see something first rather than a wall of text. Shoot, there's tons of Kickstarters I am interested in that have screenshots, etc. that I don't give money to.

tboon wrote:

I don't know about insulted but it certainly goes far down my list of things to throw money at with no screenshots, etc. Although, reading the kickstarter, they did say it was to try and judge interest for this? (Could have read it wrong) I'd like for this to happen but would like to see something first rather than a wall of text. Shoot, there's tons of Kickstarters I am interested in that have screenshots, etc. that I don't give money to.

Yeah, but are they asking for $2 mil?

Kickstarter seems to be developing its own etiquette. It's fascinating to watch it take shape -- but I'd still rather be flying a spaceship.

It's not etiquette, it's freaking basic marketing. If you have a sales pitch, you include as much visual pizzaz as possible to help draw your potential new client in, be it screen shots, concept art or video in this case. Text and intent is great, but the eyes need something too.

Graphics also show me that you won't spend time (and by extension my invested money) hemming and hawing over different art styles as opposed to having a clearly defined style you are ready to rock with. This is why The Banner Saga impressed me so much because it was obvious how much work they had sunk into the project. Even Nexus 2 had concept art from the original game that was still so good that it remained perfectly usable now and matched the old art style to a T.

I'm trying to think why the Project Eternity kickstarter didn't hit me the sameway. They also started out pretty vague about what was going on, if I recall right--but I do recall having a much greater sense that they had something in the oven, and very solid ideas about it, and were looking for support to take it all the way.

With this Elite kickstarter, I don't get that same good feeling. Part of it might just be in the phrasing of things: clearly, thought has put into what this new game should be. But there's a definite impression of "we've got lots of plans, but we aren't even going to start building something until we know we have support". That impression may or may not match reality... I just don't know. But it doesn't make me feel confident.

Right. Confidence, that's a great way to put it. With PE, I had confidence that they knew what they were doing, with this I don't and need to see that there's something more than just a concept before I can be bothered to pull out my wallet and pledge.

Tim Schafer and Obsidian have my confidence, Frontier Developments doesn't without more stuff.

Hypatian wrote:

With this Elite kickstarter, I don't get that same good feeling. Part of it might just be in the phrasing of things: clearly, thought has put into what this new game should be. But there's a definite impression of "we've got lots of plans, but we aren't even going to start building something until we know we have support". That impression may or may not match reality... I just don't know. But it doesn't make me feel confident.

The problem is people starting to think of Kickstarter as a well full of money. The original intention for the system was to get help for projects that are half-complete to get done. As in "kickstarter support will lead directly to the completion of this project". An example would be a book written and ready to go, but the author can't afford to pay for a print run unless enough people pre-order a copy.

Ideas and all well and good, but they're not WORTH anything until you make something of them.

Wow, two days in to the Elite: Dangerous campaign now, and no updates at all. Not even a thank you for pledging or anything as of yet. I am so...confused and disheartened by this Kickstarter campaign. So far it's one of the worst I've seen.

Someone over there doesn't know basic marketing, apparently.

From the first mention of it, it seemed to me like a: "Me too!"