Space Sims/Strategy Games Catch-All

qaraq wrote:

(then again, the X4 7.0 update looks pretty sexy too...)

Oh, hey! I hadn't really been keeping up. I have this pattern where I play X4 pretty intensively for a few months after each new expansion/big patch drops, then set the game aside and forget about it for a while.

I used to make a point of collecting a set of Xenon ships in each game of X3 (never did manage to board a Xenon capital without mods, though), so it's nice to see capturable Xenon in the list of features for 7.00.

Wow, Everspace 2 feels a lot better than at launch. I was getting all kinds of micro-stuttering at launch, and it was so bad that I put the game down. Now, it's so much smoother. I also followed this guide to tweak my mouse and keyboard settings, and it's so much better.

Also, finding a flak gun early helps. All flak, all the time.

misplacedbravado wrote:
qaraq wrote:

(then again, the X4 7.0 update looks pretty sexy too...)

Oh, hey! I hadn't really been keeping up. I have this pattern where I play X4 pretty intensively for a few months after each new expansion/big patch drops, then set the game aside and forget about it for a while.

That's what I've been doing so I haven't played in quite a while. I'm going to have to decide whether I want to start a new game or try and remember what all the moving parts of my empire are, since it's really been a while. Plus updating all the mods is going to be a bother. Maybe I'll start fresh and run another starting storyline. Anyway I have zero qualms about shameless cheating to get around any boring grinding.

Anyone on here try out Aliens Dark Descent? I picked it up a couple weeks ago on sale and because I love the Alien franchise, and I'm really quite enjoying it. It's way better and quite a lot deeper gameplay-wise than it has any right to be as a licensed game. You could call it a top-down pseudo-squad-tactics game I guess. It is a tough game but it makes you think about what you're doing in interesting ways, a lot like Baldur's Gate 3 fights did for me. Fun stuff. Enough that I've basically stopped playing other games so I can spend more time in it!

I started playing Aliens Dark Descent late last year on Xbox. I found it pretty tough but managed to get into a short little groove before bouncing off a mission in the second chapter. I don't remember what it was but something about it I found very grueling or punishing. I should get back to it at some point but not in a rush.

d4m0 wrote:

Anyone on here try out Aliens Dark Descent? I picked it up a couple weeks ago on sale and because I love the Alien franchise, and I'm really quite enjoying it. It's way better and quite a lot deeper gameplay-wise than it has any right to be as a licensed game. You could call it a top-down pseudo-squad-tactics game I guess. It is a tough game but it makes you think about what you're doing in interesting ways, a lot like Baldur's Gate 3 fights did for me. Fun stuff. Enough that I've basically stopped playing other games so I can spend more time in it!

It was my favorite game last year. I posted about it in the Strategy games thread. One of the few games where, after beating it, I wanted to keep playing. It's too bad because I hear there are no plans for DLC. It gets much less punishing once you get the silenced sniper & 2-3 turrets. I would also recommend the pause action for making commands setting.

Maclintok, if I recall correctly, you were having issues with the sniper mechanics not executing that never occurred for me. I was on the PC though.

@EvilDead: Yes! There were the sniper mechanics which I later learned involves a hellaciously long animation before the shot goes off and you'd better have a clear line of sight when you initiate the order or else nothing happens and no visual or audio feedback. But I got past that and ran into something else. I don't remember what it was but as I think about the game I'm tempted ever more to reinstall and fire it up again!

Nice! I'm glad others have been enjoying it. It seems like a game that would very easily fly under the radar, and I'm constantly amazed at how good it is while I'm playing it.

I also have found out about the greatness of the sniper rifle, though mine is not silenced yet, and of the turrets. I've got four turrets now and they are being put out and then collected pretty often as I'm going through a level. I'm up to Chapter 3 I think it is now, or at least the third location. Can't wait to get out of work today and get some more time in.

I don’t know if this is the right thread for this or not, but is there a space version of Euro Truck Simulator? I’m getting the itch to fly a spaceship but more of a chill out game that concentrates on flying without having to worry about combat.

I thought maybe Elite: Dangerous (too dangerous) or EVE (too... online?). I'd like to know about some too. All I can think of is X4 and it's hard not to get pulled into the rest of the game and end up with a complex space station and network of traders and so forth.

Space Trucker is coming in September. that sounds pretty close, though is obviously not here for another couple of months.

Yeah it seems like X3 or X4 could be that. Just don't get into the story. There's gotta be more like Freelancer where you can fly around and just trade stuff. I feel like I've done it, but I can't think of what game recently.

Veloxi can probably help, if he sees this.

I was gonna say Elite.

Space Docker VR is just the close-quarters maneuvering / docking part, think the backing up the truck at your destination part. It's very fiddly, but a good physics sandbox to play around in.

I'm probably thinking of doing trade, rare cargo runs in Elite. But yeah there's a lot of combat at times

Rebel Galaxy also had some decent economy stuff, where you could jump your capital ship from sector to sector, trading. Had to do that to make money a few times. But again tons of combat. And a lot unavoidable. Cant remember if there was trade in Rebel Galaxy Outlaw too or if it was just pure combat. It's been a while but I remember it being a ton of fun either way. Both games had a fantastic soundtrack with space radio that felt like you were on the road though

I would love to see two sequels to Rebel Galaxy.
The first would be a direct sequel with the balanced gameplay between trucking and combat. The story would be enhanced to include non combat solutions. Same destroyer/battleship combat

The second would be a trucker sim where the combat would be focused on fending off attackers. And viable solutions would vary between speed and firepower. (If you sought out combat, it would just eat into your profits) Repairbots could fix damage but would be inactive during combat. So the more combat you were in, the less damage gets fixed and again... lower profits. There would be single use escort drones. But again, you have to balance how much they cost versus how much damage they mitigate. (drones cost x, mitigate 1.5x in damage, but your bots could repair .75x or .8x) Also, 50% of the threats come from anomalies that you have to circumvent or prepare for.

Norfair wrote:

I don’t know if this is the right thread for this or not, but is there a space version of Euro Truck Simulator? I’m getting the itch to fly a spaceship but more of a chill out game that concentrates on flying without having to worry about combat.

So far this is the closest I've seen:

https://store.steampowered.com/app/3...

Though as noted, some actual space trucking games are on the horizon.

To be fair, avoiding combat is pretty easy in Elite if you just want to truck.

Orphu wrote:

To be fair, avoiding combat is pretty easy in Elite if you just want to truck.

Except when you are hyperdicted by Thargoids in an area far from any Thargoid fighting. Last year I gave up on Elite after years of frustration because I suck at combat. Not sure why I stuck with it so long to be honest.

Ah, maybe interdictions have changed in the last couple years? It's been a while since I played. Used to be you could just run away from anything if you were interdicted.

I don't even remember hyperdicting being a thing the previous time I played, years ago. The fkrz plucked me from hyperspace into some random system and blasted the crap out of me before I knew what was happening.

Anyway, yeah, if you play inside the bubble it's usually safer, but you can make so much more money exploring. Great way to fund a humongous trader vehicle with all the bells & whistles. Or it was before the Thargoid hyperdicters.