Space Sims/Strategy Games Catch-All

CptDomano wrote:

Man, y'all really love to hate something based on basically no info outside of the company that is making it. Was Battlefront 2 really that bad for everyone aside from the microtransactions? I personally didn't mind it and I actually spent most of my time in Starfighter Assault. If they expand on that mode and possibly make it into some sort of BR (or maybe even something similar to Warzone's Plunder in Call of Duty) then I'd definitely be into that.

The starfighter combat in Battlefront 1 felt wretched. I never bought Battlefront 2 because the beta put me off and then the reports of the heinous P2W confirmed to me I made the right decision, but I've never heard anybody say they revamped the starfighter aspect in any substantive way.

The only EA game I've spent more than a couple hours playing multiplayer the last 15 years is Mass Effect 3.

Before that, original BF1942 and a little bit of Vietnam.

Maybe 5 or 6 hours of BF1 between beta and picking it up for $5 way later. And I tried with Dragon Age Inquisition but it was so inferior to ME3.

EA just has this rep for multiplayer focused games with cash transactions. Even Madden and FIFA I haven't played in years. They have all these card packs and random ways to waste money. It feels like EA really wants to make mobile phone games but also charge $60 for them, and release an annual version.

Just a quick thing but microtransactions were removed from Battlefield 2 before it was released. Literally hours before. They massively messed up the development of the game and have spent years backpedaling and redesigning it. From all I’ve read, they grew a solid player base.

EA is under the microscope for these things and is trying to maintain a good relationship with Disney after taking a lot of heat. If their are microtransactions, I expect them to be cosmetic. The game may not end up playing well but there’s a multitude of reasons for that that aren’t specific to EA.

Word is that the PC version of Squadrons will be compatible with HOTAS.

So yay!

Malor wrote:

Bomber Crew was really fun, sort of a beer-and-pretzels flight sim. I got it on a steep sale and ended up thoroughly surprised at how addictive it was. Per Steam, I've got 67 hours in it, and I've plumbed it pretty thoroughly at this point, so it doesn't have the legs of, say, FTL or Civilization. But it's good stuff nonetheless.

edit: I got it for ten bucks, and I generally consider anything over $1/hour to be a win.

I didn't play it for nearly as long as you did, but I enjoyed what I played and wasn't sorry I bought it. It's on my list of "games I want to go back to but know I'll never have the time".

Reaper81 wrote:

Word is that the PC version of Squadrons will be compatible with HOTAS.

So yay!

This makes me more optimistic it's not just warmed-over Battlefront Starfighter Assault, anyway.

Anyone tried Hardspace: Shipbreaker yet - I have watched a few vids and it seems like it could be fun in puzzles in space kinda fashion?

I think Veloxi tried it. I've got it on his say-so but have not fired it up. Apparently it has lots of potential. Try the Space Gaming thread.

LondonLoo wrote:

Anyone tried Hardspace: Shipbreaker yet - I have watched a few vids and it seems like it could be fun in puzzles in space kinda fashion?

It's really fun, I started a thread fot it!

Oh, geez, this *is* the Space Gaming thread. Need to check my GWJ compass occasionally.

Star Wars Squadrons gameplay trailer

Middcore wrote:

Star Wars Squadrons gameplay trailer

So. It looks like Battlefront 3 but entirely focused on starfighters. There's a single player mode in there for sure, and although they've gone out of their way to say loot-boxes are not pay-to-win they're still in there. But it's got more than a passing resemblance to X-Wing v TIE Fighter and the fleet action mode (Battlefield's Operations in all but name) look - well, pretty good to be honest.

So no it's clearly not a straight up X-WING v TIE Fighter remake. And there are a lot of unanswered questions. Haters are gonna hate but damn me, it's got my attention

They are adapting one of the game modes from BF2 in the Fleet mode, but that was a fun mode (sorb-hausered)

I'm a bit bummed that there isn't a B-Wing.

Welp, I'll be honest, that looks like it has potential.

Veloxi wrote:

Welp, I'll be honest, that looks like it has potential.

Wow, I agree, that looks pretty cool.

Nevin73 wrote:

I'm a bit bummed that there isn't a B-Wing.

I'm predicting that both it and the TIE Defender will be some sort of endgame unlock if not DLC.

I kind of want the Space B-17 with the artificial gravity bomb chute from the beginning of The Last Jedi but realistically I can't imagine what you would even do with it in a game like this.

Edit: I just looked it up and that thing is literally called the SF-17 StarFortress

I am not convinced. That does not look like actual gameplay. There were a lot of "in game" cinematics and 3 second snippets of shooting with 3rd person cuts to kill cams.

Heck give me even 30 seconds of flying gameplay but they couldn't manage that. The customization looks nice but so did Anthem's and it turned out to be okayish.

I gotta agree, but it was only 5 mins. The real stuff comes when folks get their hands on it without an EA staffer looking over their shoulder.

Yeah.
Plus, I will freely admit that the presence of the info on the single player campaign had a positive effect on me. I am not totally negative on the game but as a gameplay trailer this doesn't impress much.

I found the single player game talk in the ea play video underwhelming. The way it was described sounded like the typical multiplayer training mode single player.

If all Hera and Rae Sloane are there to do is train the player for MP, sign me up.

If all Hera and Rae Sloane are there to do is train the player for MP, sign me up.

The single player campaign sounds like the old XvT:BoP campaign, play the same story from both sides.

At least the main 5v5 feature mode they talk about mentions playing against AI too. Depending how good it is, that could be fun. My preferred mode for LoL, HotS, and other MOBAs is people vs AI. A lot less toxic behavior with pubs.

Gameplay trailer is a little better than cinematic trailer.

Also Steam shows the game at $40 to pre-order. Surprising that it's not $60. I don't know if that means not much there, or expect more DLC, or this is more a medium budget test, and if it's successfully Squadrons 2 will follow? Lots of questions.

Sorbicol wrote:

although they've gone out of their way to say loot-boxes are not pay-to-win they're still in there.

They absolutely said nothing about loot boxes in that trailer. They said that cosmetics and components will be earned in game.

In a separate press release they clarified that "progression will rely on levels and that players will earn ship parts that let them upgrade weapons, hulls, engines and shields"

I am cautiously optimistic about it, but like a lot of you how it 'feels' to fly around will be the decider.

You can play the whole game in VR AND HOTAS support? Unless early reviews are terrible this is an easy buy for me. Also its the only time I pause when a game is $39.99, makes me afraid there won't be a whole lot of content but also makes it an easy impulse purchase. Also cool that it will be on Steam. Looking forward to October!

My preferred mode for LoL, HotS, and other MOBAs is people vs AI. A lot less toxic behavior with pubs.

Absolutely!

$40 price yeah from EA does give me pause. Is it the full game? Paid expansions? I'm far from against smaller, MP-focused games that cost less (see PvZ games) but I would like to know what's coming down the pipeline. The PvZ games boost their lower game price with currency to buy stuff with and its completely fine.

I fully expect Squadrons to eventually introduce a battlepass model. Those are ALL the rage. But my expectation is a few months after release they'll announce it as by that point a lot of the hardcore will have hit all the level caps and earned all they can.

b12n11w00t wrote:
Sorbicol wrote:

although they've gone out of their way to say loot-boxes are not pay-to-win they're still in there.

They absolutely said nothing about loot boxes in that trailer. They said that cosmetics and components will be earned in game.

In a separate press release they clarified that "progression will rely on levels and that players will earn ship parts that let them upgrade weapons, hulls, engines and shields"

I am cautiously optimistic about it, but like a lot of you how it 'feels' to fly around will be the decider.

Do you really not think how those cosmetic options are delivered won’t be via loot box mechanics?