Space Sims/Strategy Games Catch-All

I backed Starfighter, Inc (now called In the Black) on Kickstarter some time ago. I finally installed it on Steam with the key they sent me . It's still an alpha but based on the dev's updates it looks like they might incorporate some interesting stuff.

Robear wrote:

No, I mean... The principle is really simple. :-)

YOUR PRINCIPLE IS REALLY SIMPLE.

Nah I just...don't feel I should watch someone else's video of a game to learn how to play it. I'm also not great at building in general.

What is Nimbatus: The Space Drone Constructor?

Out last week and on sale.

It's a game where you build drones to go do things on planets.

It's fun, but... You really need to understand how to brace the things you build so they don't fall apart under acceleration. And it's straightforward once you get the principles down. Watch a video on drone design in the game.

Robear wrote:

It's fun, but... You really need to understand how to brace the things you build so they don't fall apart under acceleration. And it's straightforward once you get the principles down. Watch a video on drone design in the game.

MOAR STRUTS! Sounds like KSP.

Robear wrote:

It's fun, but... You really need to understand how to brace the things you build so they don't fall apart under acceleration. And it's straightforward once you get the principles down. Watch a video on drone design in the game.

Just not mine.

OMGOMGOMGOMG

A new reason to love Star Fleet II, via its developer - "BTW, killing captives (especially beaming into a star) is a good way to increase the crew's morale level." This is also a great way of improving MY morale.

Guys, did you know that, using Freespace Open, you could use Windows own built-in speech recognition to give wingmen commands? I didn't until today.

https://www.twitch.tv/spacegamejunki...

Cross posting from "Games that don't have a thread" thread.

I've been having a blast with Space Haven. It's like FTL without as much dying. You get to customize your ship and build out your own resource engines.

Is there any point into getting into Elite in 2020? I must have almost bought it a dozen times the first couple years after it came out but the combat looked (and looks) boring to me and it always appeared they were still one update away from there being enough other stuff to do.

Is exploration a viable playstyle now or has everything in the game's universe there is to find been found?

Nevin73 wrote:

Cross posting from "Games that don't have a thread" thread.

I've been having a blast with Space Haven. It's like FTL without as much dying. You get to customize your ship and build out your own resource engines.

Going to copy my response too because honestly I thought were in this thread. Maybe someone here can tell me if I'm right to let these others go or if they have been improved since last summer:

Stele wrote:

Interesting. I'll keep an eye on it.

Thought Shortest Trip to Earth was going to be my next FTL-like but the ship systems were so cumbersome, I remember basically quitting the tutorial and haven't touched it again.

Galaxy Squad was kind of fun though, maybe I should try it again. It was an FTL-like galaxy map progression. But when you landed on planets there was XCOM style combat.

Maybe I should just play FTL again. It's possible there was a ship or 2 left that I didn't unlock.

Middcore wrote:

Is there any point into getting into Elite in 2020?

No.

Veloxi wrote:
Middcore wrote:

Is there any point into getting into Elite in 2020?

No.

I disagree. I think that it is still a first class Privateer-esque experience.

Welcome back to another week of spacey gaming my friends! This week's game of the week is the recently-released fleet combat sector control game Hexterminate, which had been in the works for ages and was released out of nowhere. So far it's looking pretty great. The new stream time is still keeping me pretty tired, but I'm loving it. Suffice it to say if I have extra time or energy I'll try to fit more videos in this week.

Moving on from pre-recorded content, here's this week's streaming schedule (please remember, all times are Pacific). Please recall we've now moved to a 6 AM Pacific start time:

  • Monday - 6:00 AM-9:00 AM, Star Fleet II: Krellan Commander stream.
  • Tuesday - 6:00 AM-9:00 AM, The Chronicles of Riddick: Escape from Butcher Bay stream. 4:00 PM-6:00 PM, space games that focus on building spaceships live podcast recording.
  • Wednesday - 6:00 AM-9:00 AM, Mass Effect 3 stream.
  • Thursday - 6:00 AM-9:00 AM, Approaching Infinity stream. 4:00 PM-6:00 PM, Northgard co-op LAN Party!
  • Friday - 6:00 AM-9:00 AM, Freespace Fridays continues as we continue our campaign in Descent: Freespace using the FSPort!
  • Saturday - No stream today. It's the first anniversary of my first cat's passing and I know I'm gonna be a wreck.
  • Sunday - 6:00 AM-9:00 AM, Far Cry 5 co-op stream.

You can watch any of these streams live on Twitch, and you can see all of our planned upcoming streams and events on our calendar, as always!

In this week's op-ed, I talk about a lot of things, such as how, for the first time, I don't feel guilty for taking a break from streaming for a day or two to avoid burnout.

That's it for this upcoming week, my wonderful friends. Hopefully I'll see y'all at a thing!

Friends, today was my fifth attempt in Star Fleet II to capture an enemy cruiser, and I finally did it with seconds to spare. Truly one of my greatest gaming moments in all my years.

https://www.twitch.tv/videos/631705374

Huzzah!

Hey, anyone know anything about this game? There was a Beta a week or so back. I am highly interested, but Games Workshop stuff is of a HIGHLY variable quality.

https://store.steampowered.com/app/6...

kazooka wrote:

Hey, anyone know anything about this game? There was a Beta a week or so back. I am highly interested, but Games Workshop stuff is of a HIGHLY variable quality.

https://store.steampowered.com/app/6...

I know it exists and that I want it.

Dakka Dakka.

kazooka wrote:

Hey, anyone know anything about this game? There was a Beta a week or so back. I am highly interested, but Games Workshop stuff is of a HIGHLY variable quality.

https://store.steampowered.com/app/6...

That looks like a lot like Sid Meiers Ace Patrol which is actually pretty good for a mobile game.

kazooka wrote:

Hey, anyone know anything about this game? There was a Beta a week or so back. I am highly interested, but Games Workshop stuff is of a HIGHLY variable quality.

https://store.steampowered.com/app/6...

Reporting in on this: I both love it and feel like it's a touch light in the feature department. Sorbicol is right in that it feels a lot like Ace Patrol, but somehow much, much more entertaining.

The campaign is more like the old Red Baron campaigns with a bunch of randomly generated scenarios strung together with successes and losses. The AI is both really tricky and not particularly effective? I've already completed a medium length campaign. The major danger you face is losing pilots, not necessarily losing battles.

Your planes have slots for upgrades. I haven't seen anything you could put into those slots.

I suspect the use case for this game is going to be more in multiplayer than single player.

Overall reminds of the Cyanide Blood Bowl games, which were fun, but got a lot of needed work after the fact, and even still were pretty janky.