Tokyo Jungle (PSN) Catch-All

Was surprised this didn't already have a thread. Tokyo Jungle is now out for $15 on PSN. It's been described as "Grand Theft Auto with lions." Basically, Tokyo has been abandoned and is now overrun with animals, ranging from house pets to giraffes. The player takes on the role of an animal and tries to survive: predators hunt, herbivores form herds for protection, pomeranians are delicious.

Also there are robot dogs and dinosaurs, because, Japan. Sounds like it's a flawed game but worth the price of admission for its novelty (again, Japan).

Anyone give it a try yet?

A few people have been talking about it in the PSN games thread. Impressions seem favorable for the most part.

Here are my first impressions. It's also 20% off for Plus members for two weeks, with some free DLC animals only for a week.

I actually have most of the day off today, and I'm trying very hard not to start my PS3 up and play TJ. I just know it's going to eat up my time, I feel like a damn junkie. I need my fix. The deer is just waiting for me to play. Other distractions, help me.

Pomeranians are cute!

Tokyo Jungle is now out for $15 on PSN. It's been described as "Grand Theft Auto with lions."

I heard is described as an "arcade survival game" which I think is a pretty good way to put it. It's definitely fun stalking around the streets and murdering herds of cats with my Pomeranian gang.

Certis wrote:
Tokyo Jungle is now out for $15 on PSN. It's been described as "Grand Theft Auto with lions."

I heard is described as an "arcade survival game" which I think is a pretty good way to put it. It's definitely fun stalking around the streets and murdering herds of cats with my Pomeranian gang.

Yeah. With the progression through years, the goals of taking over territory and surviving it's definitely not a completely new game. It's definitely a mashup of existing video game ideas. But it's creative and weird and really well thought-out.

You do, however, start to see patterns. It's not simply throwing you in a city as an animal and saying "live". There are goals and a progression of obstacles and places you can't go as a Pomeranian that you imagine you can go later as a different animal. Overall super creative and I'll be playing it for a while.

Also, this is the best. They definitely know what they've made is weird and they lean into it a little bit. The very first story mission is pretty amusing in terms of the writing, etc.

IMAGE(http://i.minus.com/ib1SiS0F1J2Mh.jpg)

See Japan? This is what we like about your video games.

Wow I couldn't stop laughing in amazement at that gameplay video. Not quite sure I'm sold, but I may just watch that video over and over again for entertainment.

I'll definitely be buying this tonight. I wish they had a Vita version too.

I'm always a fan of a bizzare ass game. It's netted me games like Demon Souls and Catherine, so it sometimes pays off I'll be downloading it tonight. I think the key for me is that my expectations are pretty low, so if the game isn't completely broken I'll be happy.

Ok, so I played the first story and now I'm rolling with the deer. Found out, at least with the first two animals, that the challenges are basically identical. There's one or two changes, and a different mission, but I was disappointed when I saw that. Beyond the stories, changing up your goals, at least to me as a player, should be incredibly easy to develop and would give a somewhat meaningful change-up to the experience. Maybe the vast amount of animals will be good enough, but I hope I see some variety.

cyrax wrote:

Ok, so I played the first story and now I'm rolling with the deer. Found out, at least with the first two animals, that the challenges are basically identical. There's one or two changes, and a different mission, but I was disappointed when I saw that. Beyond the stories, changing up your goals, at least to me as a player, should be incredibly easy to develop and would give a somewhat meaningful change-up to the experience. Maybe the vast amount of animals will be good enough, but I hope I see some variety.

So since you played the first story do you remember the verbage for that?

Spoiler:

I loved that line that was like "from toy dog to Jungle hero" or something like that. An abandoned Pomeranian running around in Tokyo with a vest on learning how to survive is the best.

Yeah, and I started getting lots of items on my deer run, which ended just before I was able to unlock the Chick. Crushed. I'm not aware of a screenshot feature for the PS3, but the items they have in this game remind me of Saints Row: The Third. Without the raunch, of course. My deer had Toro riding on his back (free DLC), a desert hat, and bright blue boots from a rich mom's child chic magazine.

cyrax wrote:

My deer had Toro riding on his back (free DLC), a desert hat, and bright blue boots from a rich mom's child chic magazine.

Of course he did! Of course he did.

Wow. Weird night. Still running with Pomeranians. I got about 7 years into a survival run and ran into velociraptors. Later I ran into lions, jackals (took some of those down for food), a horse or "thoroughbred" as they call it (took that down for food) and many other random animals. How did I die? House cat. Granted the lions weakened my gang, but still.

I love the random nature of this game. It's so crazy! My housecat took down a zebra, and my beagle stealth-killed a friggin lion! Once I got the hang of the map and challenge system I started unlocking a new animal just about every playthrough, and I've started finding unlock challenges that require an 11+ year run. Basically they require 4 completed challenges to unlock and there are only 3 E-level challenges.

So far the hardest animal has definitely been the chick. They're meatballs. Much better once they've matured into chickens, but they need to take over an entire territory as chicks before that can happen.

I'm getting a little sick of the story missions since they fall into the same traps games like these seem to love. Spent about an hour on a long hyena-based stealth mission last night, then gave up on a poorly checkpointed lion defense mission where the final enemy kept killing all of my cubs in one swipe.

Working my way toward the ostrich, because, man. Ostrich.

By the way, it asks me to accept the online usage agreement every single time I load it up. Does that happen to anyone else? It's kind of a pain.

Yes. It asks me that every time as well. That's a really annoying bug.

I was going to skip this game because "animal peril" in media is a depression trigger for me but this game looked so goofy and everyone was talking about it so I decided to throw caution to the wind and I'm glad I did. Its crazy, goofy nature does indeed fail to trigger and anxiety when I'm playing it and it's surprisingly addictive. I'm not normally into rogue-likes (which I think this kind of is) but something about this is a blast. I had a very good first run and almost got to 20 years. I was up to my third generation of Pomeranians and very close to starting a fourth when I ran into a huge pack of jackals and then when running away from them, a mountain lion. Got shredded in about 10 seconds. I'm definitely going to dig into this more on the weekend. Does anyone know what the multiplayer mode is?

Parallax Abstraction wrote:

Does anyone know what the multiplayer mode is?

From what I gathered from Giant Bomb's TNT, it's just local two-player coop. The camera follows P1 while P2 gets to control second animal (possibly different from P1?) to roll as a pack. I'm planning to dive in with a friend next weekend in between watching games in the LoL world championships.

If that's the case, why does it make me agree to the terms of online usage every time? Is it for the leader boards that add an unnecessary and unwelcome delay to getting back into the game?

CptDomano wrote:

I'm always a fan of a bizzare ass game.

Sooo...I finally got some time in with this last night. My first run I:

- Took over a few terrorities
- "Accidently" attracted a desperate female who gave me fleas
- Ate a cow--realized after the fact it was toxic
- Found a mask, which my Pom wore like a hat
- And ultimately got killed by a tiger in Dogtown (or whatever the heck it's called)

I like a weird game, but man...what the hell? Strangest thing of all is that for some reason I can't stop playing it.

I found a "School Girl Scarf." It's part of a full outfit. I think I need an adult.

I don't know if it was just my one session, because I don't have an idea for how random TJ gets, but after 45 years it gets incredibly brutal. I was doing a little victory dance after I unlocked the cat, which was around 42 years, and then after I mated I had no small prey left to kill. Not totally true, as the challenges pushed me away from the top of the map, but none of the lesser prey I'd killed had repopulated, and in its stead were wolves, tigers, and bears, oh my!

I was screwed. If this is the normal cycle, are we suppose to only kill as needed? I seems to me in a proper simulation that the larger predators would just kill the animals my Pomeranian feasted on anyway (which I've seen happen, and is great), but I've no knowledge how the game interprets this. Well, I guess it's time to check a wikia...

The game repopulates areas with each generation, so yet again, that ancient life lesson holds true: when in doubt, have sex with an animal. If you bring up your map and press triangle it'll show you a meter of how much food is in each area. I'm not sure it distinguishes between predator animals and prey animals if you're a carnivore, so it may literally send you into the lion's den with promises of good eats. However once I learned to read the map like that it actually added a layer of realism (heh) to the game. Like a real animal, I migrated with my food source.

I've been playing along the grazer line mostly, and just unlocked elephants. In order to do that, I had to take over the elephants' territory with the ostrich, which was... interesting, to say the least. I thought I'd have the benefit of speed, but the game kind of cheats in that respect and gives its animals special attacks that the player can't perform. That's how I ended up with a huge horde of elephants stampeding after my poor ostrich and found that the only way to outrun them was to double-back so they'd run into each other. That would buy me just enough time to capture another point before getting squashed.

I beat the story mode last night and found that the game has not one long, poorly-checkpointed, instant-fail stealth mission, but two. Plus a few horribly unfair, poorly-checkpointed boss fights. My favorite was the very last, because if you failed and had to restore from a checkpoint, you'd lose all of the healing items you'd picked up throughout the level up to that point, and then you'd have to fight two dinosaurs followed by two sabre-toothed tigers before getting to the actual boss.

If you haven't found a sabre-toothed tiger yet, they can stun-lock you. Thankfully someone on their design team had the good sense to say, "hey, maybe when the player gets a clear shot at one tiger we should make the other tiger back off to make the fight, what's that word... possible?"

So now I've made the two secret animals available for unlocking. I won't spoil it, but one of them costs 750,000SP.

I made it to year 70 with the hippo. Those things are slow as hell, but they're basically invincible. Pack of lions ain't no thing. It took a half-dozen dilos to finally end that run, but they lost half their number, too.

I think my worst run so far was with the Tosa. I had unlocked the Wolf, grabbed the last three archive chips (which are underground and guarded by dozens sabre-toothed tigers and dinosaurs) and had just gone into generic survive-mode when the game froze on me. I've now made it a habit to save at a nest once I've made some progress. Those are just temporary save files, designed so you don't have to play through an entire game in one sitting, but I'm hoping if the game freezes again it won't erase the save file.

LobsterMobster wrote:

so yet again, that ancient life lesson holds true: when in doubt, have sex with an animal.

O.o

.....I don't even know what to say to that.

All I know is that I'm not very good at this game. How many of you have actually gotten through a full survival playthrough for the Pom? I have the sika deer and cat unlocked, so maybe I should just pop over to those? I feel like I got a handle on the mechanics of the game, but by the time I'm on the C level challenges I basically just get screwed. Whether it's not having enough food or stumbling onto a pack of wolves I can't escape, just seems like I can't really progress any farther than C.

Whenever I start a game, I usually immediately look at my 1-year challenges, do what I can to make progress without making those harder (for instance, if one challenge is to mark 4 times I won't start marking yet), and work toward the challenge that unlocks a new animal (it'll always be the second to last listed challenge). Once I complete that challenge, I go back to survival mode and just see how long I can last, achieving challenges whenever I can. With two exceptions, each animal only unlocks one other animal. The Sika Deer and the Hyena unlock two, and higher-tier/DLC animals don't unlock anything. Generally speaking, the next time I play I'll play as the new animal rather than retread old ground purely for SP.

Not all animals are created equal. At your score screen, you'll notice an "animal multiplier," which basically tells you how difficult that particular animal is. The harder it is, the higher the multiplier. The reason you're getting screwed on the level C challenges is because you're a freaking pomeranian. As you can well imagine, it's easier to survive as a lion than as a toy dog. On that same note, the pomeranian is downright easy compared to the chick, which is slow, dies in one hit from just about anything, and has to sleep once before it's even capable of mating.

LobsterMobster wrote:

The reason you're getting screwed on the level C challenges is because you're a freaking pomeranian.

Pssshhh....My 101st Pomeranian Division is the best army ever.

But wait, are the challenges the same for every animal? I was under the impression that they'd change. If not, well then I've been playing the game wrong. I'll have to fix that

The challenges differ based on whether the animal is a grazer or a predator, and are randomly generated every time you play. So, the challenges you get one time on one animal aren't necessarily the same challenges you'll get the next time you play that animal. The exception is the animal unlock challenge, which is unique to every animal (that has one). For grazers, you'll usually have to take over the unlockable animal's territory (which will be overrun with hostile versions of that animal), or "touch" that animal's boss (which will run from you like a prey animal). For predators, you either need to touch the animal boss or kill it.

But really, you shouldn't obsess too much over the letter challenges. They reset every game and all they get you are costume items and SP, along with some small boosts to your animal's attributes (which do not carry over to your next game). The animal unlock challenges don't become available until you've completed a certain number of letter challenges that game but that maxes out at 5 (along with two generation changes).

So far, the letter challenges I've seen are:

- Consume X Kcals.
- Mark X times.
- Change Generation X times.
- Go to [territory].
- Find [location] (mission details will tell you which territory contains the location).
- Kill X animals (predator only?).
- Get X clean kills (predator only)
- Eat X mushroom/fruit/flower/grass (grazer only)

In all of the animal unlock challenges, once it becomes available you'll get an event in the territory in which it takes place.

You know, I must have already unlocked the animal challenge for the Pom then, because I have a Cat and I don't remember buying it from the store.

I have noticed that the generations for your animals carry over from game to game--so does that mean when you change generation and get the stat bonus, that carries over from game to game?