Roberts Space Industries - Chris Roberts of Wing Commander and Privateer fame

I ponied up yesterday. Freelancer ate my soul back in 2003-2004. If it's more like that, count me in - just shut up and take my $60.

Xeknos wrote:

I ponied up yesterday.

I just ponied up a couple hours ago--not sure why...It's not like I *really* have the money available. However--Chris Roberts. Wing Commander. You can't explain that.

I ponied up on Kickstarter. Knowing the money is gonna be taken out later makes it easier to budget now, in my head.

Can't wait to dive into the info/videos on the Kickstarter page later tonight. Guessing the wallet will end up lighter.

Guys, I don't know...2/2 on double posts in different threads. Going to can the commenting until I'm out of this location. Sorry.

I wonder how this project is affected by the Valve rumours.

MoonDragon wrote:

I wonder how this project is affected by the Valve rumours.

Not much, apparently, as they're only rumors at this point. Even if it's announced, can more than one Freelancer style game be a bad thing?

I don't get the $10 tier. No reward, nothing. Except for a warm and fuzzy feeling?

I'm itching to contribute but I'm still waiting to hear back from someone at RSI. I registered an account with them back before the game was announced and now I can't login. It says my username is invalid (but it's saved in LastPass so I know it's what I registered with) and it won't send me a password reset e-mail but if I try to register with that name, it just reloads the form page with no error. I don't want to pitch in on Kickstarter either because your rewards are supposed to tie back into your RSI account. I e-mailed their admin address 2 days ago and haven't heard anything yet. I hope they can sort this out.

I'm torn. I'm looking at the glut of games and how I've been playing them in recent years... and I can't see how the 'main' game would fit into my life. I would essentially be rolling a single-player universe, and if the game is 'intended' to be populated by other humans I'm afraid it would create a stark and empty experience. Will the AI step up to make 'my' world exciting, or will it be like the end-game in Privateer... Harvesting randomized missions in static hubs, hoping another Kilrathi death-squad hunts you down to break up the monotony.

OK, I got sucked in. This is the second Kickstarter I've paid into, but it's the first that I think has a good chance of black-holing my money.

I guess all I can say is "Bonne Chance Monsieur Roberts". It certainly would be cool if this thing made it out the door.

I'm definitely going to wait and see how this pans out instead of plunking money down beforehand. Other than the fact I don't really have the money at this moment, I'd like to see where this actually ends up and if that means paying more at release, then so be it.

It's tough though, because under the crowd funding model their is no release if everyone waits. Game theory in action!

garion333 wrote:

I'm definitely going to wait and see how this pans out instead of plunking money down beforehand. Other than the fact I don't really have the money at this moment, I'd like to see where this actually ends up and if that means paying more at release, then so be it.

This is also why I decided to hang on to my money. As others have said, it seems way too ambitious, and if it's as MMO-y as it sounds, I won't be that interested.

If it gets made and released, and is a good game, I'll buy it at release.

I love absolutely the Wing Commander series, but this Kickerstarter (and similar sites) hype is not for me. I'll buy it if it comes out.

PoderOmega wrote:

I love absolutely the Wing Commander series, but this Kickerstarter (and similar sites) hype is not for me. I'll buy it if it comes out.

I'm in the same boat. I love the concept of this new game, but like you guys say we won't know what the game is really about until it releases. It's a very long way away at this point and I'm not going to risk money on it the same way I would with a game like Nexus 2. Nexus 2 would be more of Nexus 1 which I adore. But this could become anything, it's a tossup as to whether or not I will like the finished product.

The pre-order rewards don't seem that great either. You get in-game cash which you can earn anyway. Or you get special ships which don't really appeal to me if the game includes a system for designing your own.

The talk about how it is going to be for high-end computers turns me off. I don't have a high-end PC now and won't in two years. I'll wait until it comes out to hear about how it scales.

Count me into the group of "I'll buy it if it comes out". I'm not really sure about the whole Kickstarter thing yet. I'd rather buy a product that I know is out there than help fund one that may or may not succeed.

It's strange because I never really played any of the classic space sims (although I did have a several week fling with X3:TC last summer), but somehow the pitch for this one was good enough to inspire me to open a Kickstarter account. I should probably blame Jeff Cannata -- his enthusiasm on last week's Weekend Confirmed was infectious.

Chris Roberts is going to be on today's Massively Speaking podcast:

http://massively.joystiq.com/2012/10...

Thanks for the tip!

Nevin73 wrote:

Count me into the group of "I'll buy it if it comes out". I'm not really sure about the whole Kickstarter thing yet. I'd rather buy a product that I know is out there than help fund one that may or may not succeed.

I think I'm in the same boat as well. I'm intrigued by this, but I seriously can't see myself chipping in more than $10 right now. I've got plenty other games to play (and several coming from other KS projects as it is). As intriguing as this looks I have to be honest with myself and admit that I really didn't get that much into Wing Commander back in the day. Not to mention the sheer scale of the project. I'm sure it'll get finished at some point, but I can't imagine they're 2 years away from shipping. Way too many moving parts on this. Maybe the "Squad 42" stuff can be done in 2 years, and if that's the case I'll definitely grab it at that point.

Hey guys, I could use some help:

http://www.spacegamejunkie.com/misce...

I really want to know his thoughts on Valve rumors. If the sci-fi game that Valve is rumored to be working on actually happens, how would that affect Star Citizen? Would he change his plan based on what Valve is doing? Would he plod the course no matter what Valve does? Would Valve announcing such a game lower his chances of successful funding?

Thanks!

Baaaaaaacked! I was hesitant with a tentative release days TWO years from now, but with alpha and beta invitations, they can go ahead and enjoy my money. Ill get a nifty little card to keep me warm until the alpha invitations.

I was a HUGE fan of Xwing and the games that followed it. The idea of ranking up in a space-born military alone has me stoked. All the other goodies are bonus.

Well I can tell you it wont affect the funding for the game. The game is now funded and on to stretch goals.

Looks like the stretch goals are focused on features and easy-adds for players like more starting cash. The current goal, if reached, will expand the scale of playable ships to a corvette sized maximum which talks about having marines for boarding actions.

They have a new refer-a-friend thing with prizes, both for the referrer and referree. Here is my link. If you're going to donate, use the link and get us some prizes ;).

Here is a link to the program.

Ahh! He's raised almost $5.5 million! I hope he releases the donor ships (or ships similar to those ships) as DLC or something. I don't know if that meshes with his design philosophy, but I only had $35 to plop down for my pledge. No mega super bonus ship for me...

They've just hit 500 internal server error, although I think it's from everyone F5ing to see the $5.5m they've just hit.

This kickstarter business is getting onto some serious business now.