Fighting Game Catch-All

More good news,
https://www.kickstarter.com/projects...
not only reached the goal, but also we're getting the new shark girl character and Parace L'Sia as a new arcana.
And I pledged enough to be in the beta.

RolandofGilead wrote:
ahrezmendi wrote:

Lights link into Mediums on counter-hit.

Well that explains why Ibuki has an attack move in her movelist listed as [LP -> MP -> HP].

That'll be a target combo. Those are special sequences, character specific, that are effectively canned combos. What I meant before is that light attacks on normal hit won't combo into anything but other lights, as you said. However on counter-hit they will, for example on counter-hit Cammy can combo c.LP into s.MP and then continue from there.

I've hit that beginner wall in Tekken where I'm starting to envy the options of other characters and thinking about switching mains ...while also recognizing the myriad deficiencies of my current play style.

Yeah having a crisis of character choice with Kazumi. She doesn't have much in the way of good offensive approaches aside from the trusty ff+2 or fff+2 which does get predictable outside of the greenest opponents. So it's all about getting in close early, staying there and applying pressure. Playing defensive or mounting a comeback? Pretty tricky. Annoyingly many of her best moves have a lot of knock back, forcing me to push forward again and really be on guard with opponent wake up options. Execution wise I'm still a deer in the headlights after I've opened up an opponent for a meaty combo. Kazumi being lower in the damage output those missed opportunities are starting to sting. Despite her reputation as an easier fighter to use nailing those basic combos in the clinch hasn't been easy.

It's early still and I've basically mapped out areas of improvement for myself. Gonna take a few days off and stick with hot devil granny for a bit longer. Git gud, scrub!

Either I'm getting better or Chaos Code New Sign of Catastrophe makes combos so much easier. (It actually does, you can buffer one input indefinitely according to this guide)

Interesting design for catering to newbies and skilled players, or maybe a coincidence, it's easy enough on Rui to smash (KoF buttons) A -> B -> C -> D quickly to get a basic four-hit combo, but if you take your time C is a two-hit move, so if you wait, you get a total of five hits instead of D canceling C as soon as it's able to do so.

I have the old version on PS3 and hated it (maybe because I didn't understand anything), but after reading that guide on Steam and less than an hour in training, I'm doing fun combos.
Not at this level, but still fun. I've picked Rui and she's perfect and one of the first fights in the video.

Also neat in Chaos Code is that each character has four optional moves and you get to pick two and it has a universal counter stance that takes a half meter and the color customization is neat in that you can change the color of individual sets of parts of the character.

Speaking of optional moves, I found a video (it's just a mugen project) of Capcom Vs Snk 3, which made me want to look up CvS 2. Holy crap, does that game win for having the most ways of doing things with its Groove System?

I wrapped up my practice today with this set against a Bob player. I was pretty proud of myself for staying composed and coming back after a sound clobbering in the first two rounds of the set.

I find it hard to play other games for too long. Time spent on other games is time not practicing Tekken. Short-term goal is to hit Initiate. Long-term goal is to make it to the green ranks. That one probably won't happen until well into 2018.

Well, since when do we get a chance to cross-post between the shmup and fighting game threads?
Senko no Ronde 2 is on steam and on sale for its debut.
http://store.steampowered.com/app/57...

Samurai Showdown V is on Vita and PS4!

RolandofGilead wrote:

Well, since when do we get a chance to cross-post between the shmup and fighting game threads?
Senko no Ronde 2 is on steam and on sale for its debut.
http://store.steampowered.com/app/57...

steam comment wrote:

Think of it as a mix between Psychic Force and Virtual On.

oof, double nostalgia blast! Though at that price I think I'll file it in the 'maybe when on sale' pile.

Anyone in for Marvel?

I'm in on PS4 and I think ahrez is too.

huh, killer instinct now available and playable on steam and does not require windows 10, 25% off until oct 4th.
looks like it will support cross play with both win 10 store and xbox folks, but I'm guessing not many folks here play it actively?

I also see they have the pseudo currency rmt bullsh*t *grumble* <- edit, oh just for skins/costume cosmetics

I've already bought two fighting games I'll never play this week. (Melty Blood (it's so good) and Garou (it has B. Jenet))

YES!! BBCTB has a universal counter move
https://twitter.com/SuperKawaiiDesu/...
I suppose I do have to pick up a PS4 eventually.

OMG. That's like Marvel vs Tatsunoko for me. I've been out of fighting games for over ten years, but I'm so dipping for that!

Zeku breakdown on WSO:

He looks awesome. Definitely looks like secondary material.

Just played some Gundam Vs with my brother, Oilypengiun and CptDomano.

It's a lot of fun. 3d mecha brawler with 2v2 combat. Pretty massive number of mobile suit options, and they all feel completely different.

I've mastered it, FYI.

I tried it at EVO and hated it. I think that's 'cause their demo station had no instructions, nobody there to help out, or any indication of what to do. So you're just dropped into the game with nothing, which is a bad experience.

Glad to hear it's not actually terrible, but I'm still gonna pass.

ahrezmendi wrote:

I tried it at EVO and hated it. I think that's 'cause their demo station had no instructions, nobody there to help out, or any indication of what to do. So you're just dropped into the game with nothing, which is a bad experience.

Glad to hear it's not actually terrible, but I'm still gonna pass.

That's literally how the game is. I'm not saying ANYONE should run out and buy it but it's pretty fun when a group of friends just jumps into it blind for the first time.

oilypenguin wrote:

I'm not saying ANYONE should run out and buy it but it's pretty fun when a group of friends just jumps into it blind for the first time.

Yeah, this exactly. I loved just poking around the mobile suit lists (I'm a tiny tank!) and then seeing the utter chaos once the match actually started. I spent a bit of time this morning poking around youtube watching some intro videos and there is apparently a ton of stuff just on the movement controls that I had no idea about (boost steps, dives, fuwa, etc):

I don't know how deep I'll get into it, but is definitely a fun game to just mess around with a group of friends.

huh, looks fun.. oh ps4 :/ *grumble*

ahrezmendi wrote:

I tried it at EVO and hated it. I think that's 'cause their demo station had no instructions, nobody there to help out, or any indication of what to do. So you're just dropped into the game with nothing, which is a bad experience.

Glad to hear it's not actually terrible, but I'm still gonna pass.

It does have a tutorial that explains what all the buttons do and how a lot of the basic mechanics work. Unfortunately, they don't put you into any scenarios where you need to actually do anything that the tutorial brings up, so it's a lot of reading without any real reinforcement until you play the game.

And doubly unfortunately, basically everything you learn about attacks in the tutorial only apply to the OG RX-78 Gundam. The UI stuff stays the same(especially the reticle on your target), but every mobile suit does significantly different things with pretty much all inputs except for jump, double tap dodges, and boost/boost drive.

Compared to Tekken, though, it basically teaches you the entire game.

#savage

I have done the stupid thing again (no, not buying another fighting game I won't play), I entered a GG tournament.
https://www.reddit.com/r/Guiltygear/...
It's female chars only, so at least I won't get beat by a Raven.

Cool, good luck!!
Is there any love for Ramlethal these days in the GG community?

As much as there ever was I'd imagine. I put down GG a while ago and two nights ago picked it back up and finished Jam's Basic Combo Trials! EVO here I come.

Also, SUPER IMPORTANT NEWS
https://www.youtube.com/watch?v=KGY-...
BlazBlue Cross Tag Battle is coming to SWITCH and STEAM
Double dipping time for me.

I'm getting an itch for fighting games once more. It's been there for a while. I had suppressed it with some Super Street Fighter 2: The New Challengers, on Sega Mega Drive, with the awesome six button controller. I need something more.

Perhaps it's time to return to Street Fighter 5. Did the singe-player aspect ever get expanded upon? I played for a handful of weeks around release and then stalled out. (I was torn between pad or stick and struggling with higher level Ryu combos.)

Is there a recent Tekken release on PS4? I'm not really sure what I'm after.

I have been watching entirely too many videos on six button pad comparisons, looking out for a d-pad similar to the Mega Drive and Saturn.

RnRClown wrote:

Perhaps it's time to return to Street Fighter 5. Did the singe-player aspect ever get expanded upon? I played for a handful of weeks around release and then stalled out. (I was torn between pad or stick and struggling with higher level Ryu combos.)

They released a full single player campaign in an update that is barely serviceable, but at least it exists now. They also announced a regular arcade mode that comes out this January as a free update.

RnRClown wrote:

Is there a recent Tekken release on PS4? I'm not really sure what I'm after.

IMAGE(https://media.giphy.com/media/PudZiAbQDUEik/giphy.gif)

I hit up 'Tekken PS4' and was directed to Tekken 7. That should've been the first port of call, I guess. I don't see any varying editions (turbo, championship, etc) and the prior installment seems to be strictly last gen. 7 it is then.

I haven't played Tekken since the PSOne. I can't recall which it was even though I poured hours into it every day for months and months. Looking at the covers jogged no memories.