The Big Board-Gaming Catch-All

Mr Crinkle wrote:
Gravey wrote:

I don't want to oversell it, but I'm in love with Rallyman.

Dude. Dude. Bro. Can't thank you enough for this post. Picked it up after watching a couple reviews to make sure you weren't crazy, and my friend and I (both of us are huge WRC fans) spent the entire night cackling nonstop and yelling "HE IS PUSHING! HE IS PUSHING!" in our best Finnish accents. There were also many Petter Solberg shouts of "If he is quicker, then he is quicker!" as we counted up our times at the end of each stage.

I've never seen a game that so perfectly embodies a theme. We had an insane moment when my friend, knowing he was behind, threw all 7 dice at once in a turn that would take him through three shortcuts, grant him a 7 second time bonus, and overtake me...and succeeded. True sisu! We were going absolutely bonkers when he pulled it off. Great, great game. Don't think I've ever had so many tense moments and had so much fun.

I need a trip to the BGG forums to clarify some rules that weren't well spelled out in the manual, but you can't expect a frog to explain things fully (I envision a Gallic shrug were I to ask the question of the designer directly), so I deem it a forgivable flaw in an otherwise spectacular game.

You know that you're not actually talking to anyone and are in fact speaking directly to my wallet, right?

That sounds like a killer experience.

jobin13 wrote:

Has Andritch seen this? =P

http://i.imgur.com/u6CiHuX.jpg

Not out yet, but the designer, Ignacy Trzewiczek (of Robinson Crusoe and 51st State fame), has announced it.

Thread started earlier on BGG:
http://boardgamegeek.com/thread/1026...

I send Certis a link to your post via twitter. His response was:

Certis wrote:

squee!

RE: the Eclipse bug, here is Big Daddy's response:

Big Daddy Games wrote:

It won't get fixed. That's how the game works

You hand ships with missiles only, so if you didn't destroy your opponent's ships during the first round, you get one change to retreat and if you choose not to, your ships are destroyed. That's exactly what happened.

How does this make any sense at all? I was in the hex before the AI. Why do I have to retreat or else lose my ships?

FSeven wrote:

How does this make any sense at all? I was in the hex before the AI. Why do I have to retreat or else lose my ships?

I can't speak to the "bug"ness of this, not owning the iOS version, but in the game itself missiles only fire one time, at the beginning of combat. The whole trading potshots back-and-forth thing only happens with the three types of actual cannons. So you fire missiles at the start of combat, and if the opponent has ships left with cannons, you better high-tail it out of there or you will get destroyed, because the law of averages states that eventually he will roll enough 6s to blow you up. And they still get a free shot on you as you retreat, so it could happen anyway.

Minarchist wrote:
FSeven wrote:

How does this make any sense at all? I was in the hex before the AI. Why do I have to retreat or else lose my ships?

I can't speak to the "bug"ness of this, not owning the iOS version, but in the game itself missiles only fire one time, at the beginning of combat. The whole trading potshots back-and-forth thing only happens with the three types of actual cannons. So you fire missiles at the start of combat, and if the opponent has ships left with cannons, you better high-tail it out of there or you will get destroyed, because the law of averages states that eventually he will roll enough 6s to blow you up. And they still get a free shot on you as you retreat, so it could happen anyway.

Wow. Totally missed that in the rulebook.

It's the whole balance between missiles and cannons. Because otherwise, why would anyone build cannons?

I just figured they were cheaper in case someone wanted to load up and push aggressively.

I'm going to have to test this further because I can swear in 1-on-1 confrontations when I had a Dreadnought with all missiles, the battle played out round after round (with me shooting those missiles every round) until someone was victorious.

Mr Crinkle wrote:
Gravey wrote:

I don't want to oversell it, but I'm in love with Rallyman.

Dude. Dude. Bro. Can't thank you enough for this post. Picked it up after watching a couple reviews to make sure you weren't crazy, and my friend and I (both of us are huge WRC fans) spent the entire night cackling nonstop and yelling "HE IS PUSHING! HE IS PUSHING!" in our best Finnish accents. There were also many Petter Solberg shouts of "If he is quicker, then he is quicker!" as we counted up our times at the end of each stage.

I've never seen a game that so perfectly embodies a theme. We had an insane moment when my friend, knowing he was behind, threw all 7 dice at once in a turn that would take him through three shortcuts, grant him a 7 second time bonus, and overtake me...and succeeded. True sisu! We were going absolutely bonkers when he pulled it off. Great, great game. Don't think I've ever had so many tense moments and had so much fun.

I need a trip to the BGG forums to clarify some rules that weren't well spelled out in the manual, but you can't expect a frog to explain things fully (I envision a Gallic shrug were I to ask the question of the designer directly), so I deem it a forgivable flaw in an otherwise spectacular game.

This pleases me to no end. It still amazes me how such an impressive rallying feel has been squeezed in that small box with those few rules. Did you get the expansion? Cost aside, I feel like it should be mandatory or included in the base game as it adds even more of the rally experience.

And speaking of rally experience, check out the World Rallyman Cup: three stages every two weeks, mirroring the WRC calendar all year. Post your times and compete for glory (or just have a pile of stages to run with a few years' worth of best times to compare yourself against).

Also, like jonnypolite said, the designer is really helpful and active on BGG. But also also, a BGGer posted a revised English rulebook, which is much clearer than the actual one.

FSeven wrote:

You know that you're not actually talking to anyone and are in fact speaking directly to my wallet, right?

That sounds like a killer experience.

It's on VASSAL...

Far be it from me to tell anyone what they should buy, but if you like board games and rallying, you should buy it (and the expansion).

Strangeblades wrote:

You're a B.C. person?! (that thump you just heard was me latching on to your window)

IMAGE(http://i.imgur.com/ak6vn7n.gif)

That's horrifying—but also good to know. Just shout if you're ever in town. I'll make you play Rallyman.

FSeven wrote:

You know that you're not actually talking to anyone and are in fact speaking directly to my wallet, right?

That sounds like a killer experience.

You buy it, and I will play it with you. This is my promise.

Gravey wrote:
Mr Crinkle wrote:
Gravey wrote:

I don't want to oversell it, but I'm in love with Rallyman.

Dude. Dude. Bro. Can't thank you enough for this post. Picked it up after watching a couple reviews to make sure you weren't crazy, and my friend and I (both of us are huge WRC fans) spent the entire night cackling nonstop and yelling "HE IS PUSHING! HE IS PUSHING!" in our best Finnish accents. There were also many Petter Solberg shouts of "If he is quicker, then he is quicker!" as we counted up our times at the end of each stage.

I've never seen a game that so perfectly embodies a theme. We had an insane moment when my friend, knowing he was behind, threw all 7 dice at once in a turn that would take him through three shortcuts, grant him a 7 second time bonus, and overtake me...and succeeded. True sisu! We were going absolutely bonkers when he pulled it off. Great, great game. Don't think I've ever had so many tense moments and had so much fun.

I need a trip to the BGG forums to clarify some rules that weren't well spelled out in the manual, but you can't expect a frog to explain things fully (I envision a Gallic shrug were I to ask the question of the designer directly), so I deem it a forgivable flaw in an otherwise spectacular game.

This pleases me to no end. It still amazes me how such an impressive rallying feel has been squeezed in that small box with those few rules. Did you get the expansion? Cost aside, I feel like it should be mandatory or included in the base game as it adds even more of the rally experience.

And speaking of rally experience, check out the World Rallyman Cup: three stages every two weeks, mirroring the WRC calendar all year. Post your times and compete for glory (or just have a pile of stages to run with a few years' worth of best times to compare yourself against).

Also, like jonnypolite said, the designer is really helpful and active on BGG. But also also, a BGGer posted a revised English rulebook, which is much clearer than the actual one.

FSeven wrote:

You know that you're not actually talking to anyone and are in fact speaking directly to my wallet, right?

That sounds like a killer experience.

It's on VASSAL...

Far be it from me to tell anyone what they should buy, but if you like board games and rallying, you should buy it (and the expansion).

Strangeblades wrote:

You're a B.C. person?! (that thump you just heard was me latching on to your window)

IMAGE(http://i.imgur.com/ak6vn7n.gif)

That's horrifying—but also good to know. Just shout if you're ever in town. I'll make you play Rallyman.

Make me? Brother, you had me at G (as in Gravey)

Would love to pick up the Dirt expansion but can't conveniently find it in the states at a reasonable price. Looks like they didn't print many.

Mr Crinkle wrote:

Would love to pick up the Dirt expansion but can't conveniently find it in the states at a reasonable price. Looks like they didn't print many.

You can get the polybag edition at Le Valet d'Coeur for $30 plus $10 flat rate shipping to the US. That's where I ordered from, it took less than a week to ship across Canada.

I'm not up on the lingo you kids use today! Does the "polybag edition" contain all the standard quality pieces, just not the outer box?

And if I pull the insert from my Rallyman box, can I fit everything in there?

Mr Crinkle wrote:

I'm not up on the lingo you kids use today! Does the "polybag edition" contain all the standard quality pieces, just not the outer box?

Correct. The Light edition (as it's called) just comes in a plastic bag, no box—no rules either, but they're here.

Mr Crinkle wrote:

And if I pull the insert from my Rallyman box, can I fit everything in there? :)

Like a glove. (I added the ribbon to make pulling the boards out easier.)

IMAGE(http://cf.geekdo-images.com/images/pic1748735_lg.jpg)

Gravey wrote:
Mr Crinkle wrote:

I'm not up on the lingo you kids use today! Does the "polybag edition" contain all the standard quality pieces, just not the outer box?

Correct. The Light edition (as it's called) just comes in a plastic bag, no box—no rules either, but they're here.

Mr Crinkle wrote:

And if I pull the insert from my Rallyman box, can I fit everything in there? :)

Like a glove. (I added the ribbon to make pulling the boards out easier.)

IMAGE(http://cf.geekdo-images.com/images/pic1748735_lg.jpg)

$90 later, Mrs. Static hates you;-)

MisterStatic wrote:

$90 later, Mrs. Static hates you;-)

Wait 'til she sees the cars—they're so cute!

Did anyone back the Robotech Tactics Kicksterter and want to help a guy out? I talked to the creators at GenCon and they don't allow for pre-orders outside the Kickstarter pool, but they do allow for someone to increase their order if they already pledged. I'm looking to buy in to someone's order if possible. I'd cover all costs if possible, drop me a line if you're interested!

Johnvanjim wrote:

Did anyone back the Robotech Tactics Kicksterter and want to help a guy out? I talked to the creators at GenCon and they don't allow for pre-orders outside the Kickstarter pool, but they do allow for someone to increase their order if they already pledged. I'm looking to buy in to someone's order if possible. I'd cover all costs if possible, drop me a line if you're interested!

? So, are you looking to get a copy of the game yourself through this? Or help someone else get a copy of the game? I'm a little confused.

Gravey wrote:

I only have three so far (7 Wonders, Hanabi, Tokaido), but I feel like I should just get a standing order with a game store to automatically send me every game by Bauza as they come out.

I notice Ghost Stories isn't on that list.

Strangeblades wrote:
Johnvanjim wrote:

Did anyone back the Robotech Tactics Kicksterter and want to help a guy out? I talked to the creators at GenCon and they don't allow for pre-orders outside the Kickstarter pool, but they do allow for someone to increase their order if they already pledged. I'm looking to buy in to someone's order if possible. I'd cover all costs if possible, drop me a line if you're interested!

? So, are you looking to get a copy of the game yourself through this? Or help someone else get a copy of the game? I'm a little confused.

If someone kickstarted the game,they have the ability to increase their order to cover for someone else,that's what I'm proposing.If you kickstarted Robotech Tactics, I'd fund you the cost of an additional order (plus shipping and a little extra) and then you could modify your kickstarter order to add an additional set.

Ah. Thanks for the explanation. I wasn't aware of this method.

So new expansion coming out for BSG, this meant mean we can start playing it again since we have played the game to death. Pretty much got it to the point where we know what tests we can just straight out fail, makes it pretty hard for any Cylons when/if they play a Super Crisis or get one that we need to pass the humans have huge card advantage, which is a huge factor in winning the game.

edosan wrote:
Gravey wrote:

I only have three so far (7 Wonders, Hanabi, Tokaido), but I feel like I should just get a standing order with a game store to automatically send me every game by Bauza as they come out.

I notice Ghost Stories isn't on that list.

Don't know anything about Ghost Stories. On first blush it looks like a dice-rolling co-op fighting game, well I've already got Mice and Mystics don't try to sell me on it I am weak I'm not liiiiistening nobody's hearing nothing

I do feel like I need another Inka & Markus Brand game, and Village has always been a spy in the house of Moe. The SU&SD review didn't help and now I'm thinking, "What's a village without the pub?" Saving up for an Xbone is not going to go well.

Tox, from Crits Happen did a Review/Playthrough of the Pathfinder Adventure Card Game and though long, it is well worth watching. I'm even more excited about getting this game! ** Cragmyre keeps hitting refresh on his tracking **

Just realized Conquistador Games (New Science, Tomorrow) has a new Kickstarter that ends in 11 days:

The Best Damn Metal Gaming Coins Ever!

Metal coins! Different sizes and colours! Greek, Roman, Medieval, Norse! Celtic and mythological creatures yet to be reached. (Unfortunately, no Asian coins.) Bling for your games, isn't it though.

Also, if you don't want historical/fantasy, watch for their next campaign:

we are going to have ANOTHER Kickstarter campaign that more narrowly focuses ONLY on:

Steampunk, SciFi, Thematic branded properties (Netrunner, Cthulu, Game of Thrones, etc. etc.)

Now to figure which of my games need how many of which era...

Gravey wrote:

Just realized Conquistador Games (New Science, Tomorrow) has a new Kickstarter that ends in 11 days:

The Best Damn Metal Gaming Coins Ever!

Metal coins! Different sizes and colours! Greek, Roman, Medieval, Norse! Celtic and mythological creatures yet to be reached. (Unfortunately, no Asian coins.) Bling for your games, isn't it though.

Also, if you don't want historical/fantasy, watch for their next campaign:

we are going to have ANOTHER Kickstarter campaign that more narrowly focuses ONLY on:

Steampunk, SciFi, Thematic branded properties (Netrunner, Cthulu, Game of Thrones, etc. etc.)

This is awesome. I love good coins for games. I wanted to get the doubloons of their site but they were charging 20$ just for shipping. This is much more reasonable. Also super excited for the themed coins - my net runner and gotlcg sets will be happy.

With Cpt and two others today played:

Alien Frontiers - Including teaching for two newbies and playing with four people, we managed to get this game in in 2 hours. Since I have played a few times it cut down on my AP quite a bit. The game really only bogged down on the last two turns with people angling to go out and using their tech cards to move around colonies on the board. I ended up taking it but it was quite close throughout. You definitely don't want to take an early lead in this game unless you're playing exclusively with experienced players who can see who's really "ahead."

El Grande - Really really enjoyed this one. Sad that it's been out of print for so long. Area control with a lot of ways to screw your neighbor/vie for that juicy scoring position in the area control territories. Very simple but a lot of contentious mechanics (bidding for turn order, moving ahead of people at the last minute with your castillo caballeros etc.). Let's play on Yucata sometime!

Dysplastic wrote:
Gravey wrote:

Just realized Conquistador Games (New Science, Tomorrow) has a new Kickstarter that ends in 11 days:

The Best Damn Metal Gaming Coins Ever!

Metal coins! Different sizes and colours! Greek, Roman, Medieval, Norse! Celtic and mythological creatures yet to be reached. (Unfortunately, no Asian coins.) Bling for your games, isn't it though.

Also, if you don't want historical/fantasy, watch for their next campaign:

we are going to have ANOTHER Kickstarter campaign that more narrowly focuses ONLY on:

Steampunk, SciFi, Thematic branded properties (Netrunner, Cthulu, Game of Thrones, etc. etc.)

This is awesome. I love good coins for games. I wanted to get the doubloons of their site but they were charging 20$ just for shipping. This is much more reasonable. Also super excited for the themed coins - my net runner and gotlcg sets will be happy.

According to today's update, they'll have two further Kickstarters: "one for scifi/futuristic/branded properties and the other for non-European and nautical historical and thematic coins". So there's Tokaido taken care of.

In an ideal world, I'd get a Greek set for 7 Wonders; then some Realm Coins for A Castle for All Seasons and Village (just thinking ahead!). But in a bonkers world, I'd also get their Doubloons set and Norse set, just in case I ever get Merchants & Marauders, and Fire & Axe.

Played Love Letter a bunch this last week. With 3 players, it seems to go really quick, but is pretty easy once one person is eliminated. We then tried with 6 players, playing to only 3 points to win. At 6 players, you barely get more than one whole round, but it can either be super bloody, or you wind up having 4+ people revealing because they all lasted through to the end of the round.

Then we gave the Skullport expansion a try for Lords of Waterdeep. This adds a new resource called Corruption, which is tied basically an accelerator - but it comes with a great downside at the end of the game. There's 3 new locations, which give you a ton of benefits, but also gains you a corruption. We're talking 2 Fighters and 2 Thieves, and a Corruption point. Or two of any Adventurer, and a Corruption point. Or an Intrigue card, 5 gold, a Quest from the Inn, and a Corruption point. For every 3 Corruption points taken from the Corruption track, ALL Corruption points are now worth one more negative point at the end of the game. Quests that give Corruption have high point values, and low resource cost to complete. Buildings that give Corruption give some amazing benefits, like recalling one agent from the board for each Corruption taken from the building. There's new Intrigue cards that let you either add Corruption to your opponents, or get some amazing resources in addition to taking Corruption, or remove Corruption from yourself.

Adding a new resource, which can significantly impact your final score, certainly introduces a new level of thinking to the game. There's many ways to shed Corruption, so you can either complete ignore it, constantly swap during the game, or build a big pile and try to shed it by the end of the game. If you have players that are prone to AP, this can add a whole new layer to it, and unfortunately our 5 player game ended up running for nearly 3 hours. But the first place ended with 175 points!

Tried love letter for the first time with my wife. Don't know that I'm digging it with just two. Most rounds went until someone drew a baron and had a decently high card, which usually didn't take long. Seemed kinda luck of the draw with two, but I'm sure it's better with more.