The Big Board-Gaming Catch-All

McIrishJihad wrote:

Friday night we got our first play of Galaxy Trucker. We skipped the time limit on building ships, be played everything else straight. I'm always amazed when the first round if a game takes forever, but then subsequent rounds just fly by.

Noooo, don't skip the time limit! That is what makes that game so great. Half the fun is seeing what kind of crappy ships everybody ends up flying with.

We had a beginner in our midst last night and decided to break out Pandemic as our startin game. When we noticed she wasn't really into anything more complicated than CAH, we brought out a game called snake oil. All people around the table gets 6 cards with words on them and have to combine two them and then make a snake oil pitch to one player who is given a random profession. Much laughter was had. I think the favorite of the night was "Murder Knee" pitched to a soldier.

Ended the night with a round of pitch car.

Played my first game of Dixit last night. I now regret having turned down two previous offers to try it out -- light, fast, creative fun is always a good thing.

Keithustus wrote:

Awesome, thanks. I'll do that. How well does the official player aid in the deluxe edition--I unboxed last night!--compare with those on BGG? Also, I'm not excited by the fact that the first result that appears in google when searching videos for "how to play twilight struggle" is 71 minutes long!

I taught a friend of mine to play Twilight Struggle on Friday night in about 15 minutes. Well enough that he beat me, perhaps I did it TOO well...

There are a few concepts that are somewhat involved - how control works and how to score each region, and how the coups and realignment rolls work are the ones that people seem to have the most trouble remembering. Everything else - in my opinion - is pretty straightforward.

Boudreaux wrote:
Keithustus wrote:

Awesome, thanks. I'll do that. How well does the official player aid in the deluxe edition--I unboxed last night!--compare with those on BGG? Also, I'm not excited by the fact that the first result that appears in google when searching videos for "how to play twilight struggle" is 71 minutes long!

I taught a friend of mine to play Twilight Struggle on Friday night in about 15 minutes. Well enough that he beat me, perhaps I did it TOO well...

There are a few concepts that are somewhat involved - how control works and how to score each region, and how the coups and realignment rolls work are the ones that people seem to have the most trouble remembering. Everything else - in my opinion - is pretty straightforward.

A classic case of a game that's easy to teach, super hard to learn from rules.

Very true. I've taught a couple of friends to play online with the Vassal module, even that only took 20-30 minutes. I would think there would have to be a video how-to that clocks in at a half hour or less.

I've actually considered doing a video series on boardgames, but I can't figure out what I'd do thats different/better than whats already out there. I am not the worlds BEST at explaining a game. Maybe super scripted.

Finally got to play sentinels of the multiverse with a friend. We play the two level one guys with three heroes and the two level 3 with four. The first two games were a bit off as we did a few things wrong, and they were fairly close matches. The other two, which were supposed to be harder, were fairly easy. Actually verse the warlord we accidentally ran into a awesome combo. The environment caused 7 damage to everything and I had Ra who made everyone fireproof. I also had absolutely zero who could convert any fire damage to cold damage against the enemy.

Really fun, easy, and quick. I don't like the hp tokens so much but I don't have any 10 sided dice to use instead. Great game really want to try with a larger group.

Played Mice & Mystics again yesterday with my 9-year old son. Lost in the Kitchen again. This game seems to be brutal if you get bad die rolls. In this case both of us kept rolling cheese when attacking or defending with minions causing a surge to be triggered on every single tile.

master0 wrote:

Finally got to play sentinels of the multiverse with a friend. We play the two level one guys with three heroes and the two level 3 with four. The first two games were a bit off as we did a few things wrong, and they were fairly close matches. The other two, which were supposed to be harder, were fairly easy. Actually verse the warlord we accidentally ran into a awesome combo. The environment caused 7 damage to everything and I had Ra who made everyone fireproof. I also had absolutely zero who could convert any fire damage to cold damage against the enemy.

Really fun, easy, and quick. I don't like the hp tokens so much but I don't have any 10 sided dice to use instead. Great game really want to try with a larger group.

Hero selection can help make Voss and Citizen Dawn pretty easy. You can play on advanced if you are winning too easily. Legacy and Tempest are also a bit OP. Luckily, being OP in a team game isn't a big problem

50 plays in, we are still loving it

Fredrik_S wrote:
McIrishJihad wrote:

Friday night we got our first play of Galaxy Trucker. We skipped the time limit on building ships, be played everything else straight. I'm always amazed when the first round if a game takes forever, but then subsequent rounds just fly by.

Noooo, don't skip the time limit! That is what makes that game so great. Half the fun is seeing what kind of crappy ships everybody ends up flying with.

It didn't help that we had a 5th person (who claimed to have played before but couldn't really remember any of the rules) forgot to tell us about flipping the timer for rounds 2 and 3. Next time we play, we're certainly going to use the time limit.

Cross-posting from the Kickstarter thread because I wanted to share the love:

Rainsmercy wrote:

Robotech RPG Tactics..... completely backed within 3 hours.

I'm in at the Battle Cry level. I'm a sucker for Robotech. They really seem to be piling on the bonuses.

Nevin73 wrote:

Cross-posting from the Kickstarter thread because I wanted to share the love:

Rainsmercy wrote:

Robotech RPG Tactics..... completely backed within 3 hours.

I'm in at the Battle Cry level. I'm a sucker for Robotech. They really seem to be piling on the bonuses.

Ugh. Palladium Games? What a mess of a system and a company.

I'm going to watch this one closely, just because I want to see how it's managed. My faith in Palladium was shattered a while ago.

athros wrote:
Nevin73 wrote:

Cross-posting from the Kickstarter thread because I wanted to share the love:

Rainsmercy wrote:

Robotech RPG Tactics..... completely backed within 3 hours.

I'm in at the Battle Cry level. I'm a sucker for Robotech. They really seem to be piling on the bonuses.

Ugh. Palladium Games? What a mess of a system and a company.

I'm going to watch this one closely, just because I want to see how it's managed. My faith in Palladium was shattered a while ago.

Well sh*t. I wish I knew that before pledging the money. Oh well, if I need to just play with the figures like a small child, I can do that too.

Nevin73 wrote:
athros wrote:
Nevin73 wrote:

Cross-posting from the Kickstarter thread because I wanted to share the love:

Rainsmercy wrote:

Robotech RPG Tactics..... completely backed within 3 hours.

I'm in at the Battle Cry level. I'm a sucker for Robotech. They really seem to be piling on the bonuses.

Ugh. Palladium Games? What a mess of a system and a company.

I'm going to watch this one closely, just because I want to see how it's managed. My faith in Palladium was shattered a while ago.

Well sh*t. I wish I knew that before pledging the money. Oh well, if I need to just play with the figures like a small child, I can do that too.

You can always cancel your pledge

As for me and Kickstarters - they are too addicting - Myth is going to resolve in a couple of days, and that is my last one. I have to stop visiting that site

Cragmyre wrote:
Nevin73 wrote:
athros wrote:
Nevin73 wrote:

Cross-posting from the Kickstarter thread because I wanted to share the love:

Rainsmercy wrote:

Robotech RPG Tactics..... completely backed within 3 hours.

I'm in at the Battle Cry level. I'm a sucker for Robotech. They really seem to be piling on the bonuses.

Ugh. Palladium Games? What a mess of a system and a company.

I'm going to watch this one closely, just because I want to see how it's managed. My faith in Palladium was shattered a while ago.

Well sh*t. I wish I knew that before pledging the money. Oh well, if I need to just play with the figures like a small child, I can do that too.

You can always cancel your pledge :cough:

No, I still want to play with the miniatures.

Here is your Kicktraq for the Robotech RPG Tactics:

IMAGE(http://www.kicktraq.com/projects/rrpgt/robotech-rpg-tacticstm/minichart.png)

Looks like it's trending to 1.8 Mil. That will likely come down at about the 15 day mark. The trending number is dropping sharply, like all projects so early in the funding.

Cragmyre wrote:

As for me and Kickstarters - they are too addicting - Myth is going to resolve in a couple of days, and that is my last one. I have to stop visiting that site :)

Agreed. I've pledged almost $400 over the last couple of months to board games alone. I've pledged Sails of Glory, Teramyyd: Earthsphere, and now this Robotech game. I'll be done with Kickstarter for a while. Of course hopefully I'll have gaming goodness to hold me over until I get a hankering for new toys.

UMOarsman wrote:

Chalk up another recommendation for Seasons - I've been playing a bit of it on BGA, and it's making me seriously consider picking this up for the next Minneapolis GWJ gaming night I can make. Great mechanic, and it's one of those "learn as you go" type games that are great for groups to pick up and play.

I've introduced Seasons to two different boardgame groups and it's been a success with both. I'm looking forward to there being a few more cards available, but it's pretty accessible and still interesting for more experienced players.

mrwynd wrote:

We had a spontaneous board game night and I wanted to surprise everyone with something new. I went to the local shop and picked up Tzolk'in: The Mayan Calendar and it was fantastic!

http://boardgamegeek.com/boardgame/126163/tzolkin-the-mayan-calendar

We played four player and figured out the general rules and mechanic quickly. I had about 45 minutes to unbox, setup and read the rules. Putting the board together for the first time takes a bit longer and I only made it through part of the rules. We learned how technology, temples and food days worked as we played so there wasn't much strategy the first half of the game. We made mistakes like starving our people and losing all of our victory points.

I'll need to play a few more games before I can really give a detailed analysis but, I recommend Tzolk'in!

I finally had a chance to get this on the table over the weekend, but unfortunately we only made it through about 3/4 of the game before some new arrivals forced us to switch games. It was tough to say how well anyone was positioned moving into the end-game, but I'm excited to give it another shot.

Nevin73 wrote:

No, I still want to play with the miniatures.

Depending on the usage you want out of them.. you might want to take a look at the huge amount of Battletech figures&minis that have been released over the last 25 years. They're smaller and made of metal but the amount of model choices could make up for it.

also, many LGS with a billboard will often have an advert up for some guy selling off a massive stack of them for dirt cheap.

Been trying to avoid Kickstarting board games in favor of spending my game budget on tried, tested games with reasonable shipping - but this was too good to pass up.

Coup. Also grabbed Resistance: Avalon.

MitchellW wrote:
master0 wrote:

Finally got to play sentinels of the multiverse with a friend. We play the two level one guys with three heroes and the two level 3 with four. The first two games were a bit off as we did a few things wrong, and they were fairly close matches. The other two, which were supposed to be harder, were fairly easy. Actually verse the warlord we accidentally ran into a awesome combo. The environment caused 7 damage to everything and I had Ra who made everyone fireproof. I also had absolutely zero who could convert any fire damage to cold damage against the enemy.

Really fun, easy, and quick. I don't like the hp tokens so much but I don't have any 10 sided dice to use instead. Great game really want to try with a larger group.

Hero selection can help make Voss and Citizen Dawn pretty easy. You can play on advanced if you are winning too easily. Legacy and Tempest are also a bit OP. Luckily, being OP in a team game isn't a big problem

50 plays in, we are still loving it :-D

Yeah certain heroes definitly seem stronger then others. Absoutly zero seems like the worst. Only with certain equipment does he become playable. The game definitly seem easier the more heroes you play. Wish I had more villains.

That deal on eclipse sounds awesome, but sadly I never get a chance to play it...

master0 wrote:

Yeah certain heroes definitly seem stronger then others. Absoutly zero seems like the worst. Only with certain equipment does he become playable. The game definitly seem easier the more heroes you play. Wish I had more villains.

That deal on eclipse sounds awesome, but sadly I never get a chance to play it...

I am not a fan of Absolute Zero beyond flavor. He has some very good cards, like Subzero Atmosphere that do impressive things. But his primary means of dealing damage requires a lot of setup, and equipment destruction cripples him. For a 3 complexity rating character, he doesn't actually get to do too many unusual things.

MitchellW wrote:
master0 wrote:

Yeah certain heroes definitly seem stronger then others. Absoutly zero seems like the worst. Only with certain equipment does he become playable. The game definitly seem easier the more heroes you play. Wish I had more villains.

That deal on eclipse sounds awesome, but sadly I never get a chance to play it...

I am not a fan of Absolute Zero beyond flavor. He has some very good cards, like Subzero Atmosphere that do impressive things. But his primary means of dealing damage requires a lot of setup, and equipment destruction cripples him. For a 3 complexity rating character, he doesn't actually get to do too many unusual things.

Pretty much. Although partnered up with Ra, who's pretty damn good, can make him rather scary. Make zero immune to fire and have all his attack do fire can lead to some interesting things.

Dysplastic wrote:

Been trying to avoid Kickstarting board games in favor of spending my game budget on tried, tested games with reasonable shipping - but this was too good to pass up.

Coup. Also grabbed Resistance: Avalon.

I jumped in on Coup too. I'm a bit disappointed in the stretch goal though. Just adding more cards to make the game playable for 10 people? Outside of a gaming convention, I will never play a board/card game with more than 6 people.

Also backed a few other small games including Paradise Fallen and Relic Expedition. May drop my pledge for Paradise Fallen. I'm not very excited about it; just grabbed it because it's cheap and I'm a Kickstarter junkie.

Myth Kickstarter is about to hit 500K and 3,000 backers (new stretch goal for both). Really liking the rewards they've added. I'm most excited about this game.

athros wrote:

Looks like it's trending to 1.8 Mil. That will likely come down at about the 15 day mark. The trending number is dropping sharply, like all projects so early in the funding.

I don't know how that site works at all, but there do seem to be common slope-change patterns that they could easily add into their prediction models.

You have to wonder if some of these games would release sooner if they didnt commit themselves to a bunch of stretch goal nonsense. While I'm excited for Zombicide2 coming with nearly 100 extra minis, I'd happily take it 2 months sooner without all that if I could purchase all the extra bits later.

Some of these games are paying a big price for all the extra hype they're generating with stretch goals. Imagine if they just got a solid product out as soon as possible and gained tons of sales after the Kickstarter (imagine that)

Rough Robotech gameplay video. This seems a bit hardcore. They're using tape measures.

During Adepticon we took time out to shoot a Game Play Demo Video. This video will give you a brief overview of the basic mechanics of Robotech RPG Tactics.

The rules are still undergoing playtesting and development, and this is just demo using a few pieces, so some details about the rules are subject to change.

Special thanks to Wreck-Age for allowing us to use one of their excellent game boards for the demo.

Stupid Shut Up & Sit Down just posted an article where he mentions the Coup kickstarter. Namely, he says that everyone's telling him it's better than Love Letter. It's $15 to get a copy of Coup shipped, so I might be in on that. However, for $35, you can get either The Resistance or Resistance: Avalon, and for $50, you can get both.

SO...any reason to own both versions of Resistance? If not, which one is better? I'm sure this is a loaded question.

Chaz wrote:

Stupid Shut Up & Sit Down just posted an article where he mentions the Coup kickstarter. Namely, he says that everyone's telling him it's better than Love Letter. It's $15 to get a copy of Coup shipped, so I might be in on that. However, for $35, you can get either The Resistance or Resistance: Avalon, and for $50, you can get both.

SO...any reason to own both versions of Resistance? If not, which one is better? I'm sure this is a loaded question.

I've played both versions of Resistance. I can say that, as I am usually drinking when I play the game, I prefer the original. Avalon adds quite a bit of complexity that it make someone's head spin (especially if it is already spinning).

Get Avalon, if you want the game. You can play "classic" Resistance with the Avalon set by treating all good cards as generic good guys (like Merlin and whatnot), and all bad cards as generic baddies (like the Assassin). It's otherwise the same.