The Big Board-Gaming Catch-All

My wife and I enjoyed the games we played of Lords of Waterdeep. Also, with 2 players you will likely get a ton of points, which is always fun.

Aristophan wrote:

My wife and I enjoyed the games we played of Lords of Waterdeep. Also, with 2 players you will likely get a ton of points, which is always fun.

I agree with this thought and prefer playing it with just two players. It has been a good "wife" game.

Natus wrote:

A special Boardgamegeek auction: a Boardgamegeek regular, Tim Seitz (out4blood), (in)famous for breaking Martin Wallace's A Few Acres of Snow with his Halifax Hammer (and well known in veteran Age of Empires II circles), passed away suddenly, and a memorial auction is being held on BGG to raise money for his family: http://boardgamegeek.com/geeklist/150435/tim-seitz-out4blood-memorial-fundraiser-auction/page/1? Not only is it for a good cause, but there are some great deals there, since most of the contributors are offering free shipping.

Wow, that is terrible. On a personal note, it turns out he lived in my town of Richmond and was part of a gaming group I had been meaning to go out and meet for the past couple of months. Quite a wakeup call about those things you mean to get around to "one day."

Escape: The Curse of the Temple seems to be available in some stores now. (amazon, Coolstuffinc)This was a kickstarter game that someone brought to a game night with Demyx and Shoptroll. It was frantic and silly and tons of fun.

As far as I know, this is the first time it's available outside of Kickstarter.

Also, if you're an Amazon Credit Card holder (and you should be), they are running 20% off all toys and games (including board games) right now if you use your Amazon card.

CSI is currently selling ZOMBICIDE for $49.99 (free shipping in the US starts at $100).

Pretty sure I'm going to bite.

No pun intended.

EDIT:

CSI is also running the promo code "cn41" for $10 off a $50 order.

I won a $20 gift certificate for the FLGS at my last game night. It's a high quality problem, but I'm having a bear of a time trying to figure out what to get.

fandom?

GrandmaFunk wrote:

fandom?

No, the Comic Book Shoppe on bank st. The selection is a lot smaller, so I may end up having them order me something.

So after a long delay with Shapeways, and another delay in actually getting around to dyeing the damn things, I finally finished my set of custom towns, villages and foritifications for A Few Acres of Snow.

IMAGE(https://lh5.googleusercontent.com/-05KyckhK2V8/UMtH74WLleI/AAAAAAAADy0/TAhyCxYj-x0/s1141/DSCF0069.JPG)

IMAGE(https://lh6.googleusercontent.com/-ucrnYlN5lgs/UMtH7A0vAvI/AAAAAAAADyk/rMnq-rUg6Fk/s1141/DSCF0066.JPG)

All in all I'm kind of ambivalent about them. I love the fortifications, and I love the shape of the towns and villages. But the guy who made the shapeways models posted very basic instructions for dyeing them (Use ink!) and I'm not really happy with how they came out. The blue dye I got was really thick which made for uneven coloring. The red dye I got was really thin which made for a more even coating, but they came out more orange than red. I couldn't find any good guide on how to dye sandstone with ink online. Anyways, an interesting first venture - I really hope 3d printing companies come out with more options for coloring in the future.

Good stuff. Nice photos. I like the shadows. Makes it look more like a city with the buildings casting long shadows.

Very cool! They look pretty great at least from the pictures.

Yes, can you give a quick overview of the project? Sounds very fun.

NICE!!

PandaEskimo wrote:

Yes, can you give a quick overview of the project? Sounds very fun.

It actually was a giant pain in the ass

It started when I came across this thread on BGG over the summer - a user had designed models for fortifications, villages, and towns on shapeways.com, a 3d printing site. The models themselves were made of sandstone - while the fortifications could be done in black, I would have to get white sandstone for the villages and towns and dye them myself.

I placed the order from shapeways, which was a bit pricey (25$ I think). Of course, they also used UPS to ship, which meant another 15$ for brokerage to Canada (using all my willpower to avoid a UPS rant here).
Whatever, I thought, this is a creative experiment! Except, when I got the package, I realize they had screwed up my order - they switched the quantities of towns and villages, which meant that I had too few villages. I contacted them and they apologized and offered to send me a new set - of course, I'd have to pay for the brokerage fee again....
So, that second package got lost by UPS, and then after about a month of emailing back and forth, I convinced them to print out a THIRD set and send it to me. That was November.

Then I went to the craft store to find some dye/ink. Perhaps not surprisingly, there are no instructions on the internet on how to properly dye sandstone - this 3d printing thing is pretty new. The designer of the models was frustratingly vague (just buy ink and dip it!) and the craft store people were equally clueless. Well, the good news was I now had a lot of spare pieces to screw up on, so I proceeded as I do with most things - trial and error. I bought some red and blue ink, and the red ink ("Vermillion", actually) even had pictures of british soldiers on the box - I thought I was made in the shade.

So I poured out the red and blue ink into small plastic tupperware containers - the ink containers themselves were too small to properly dip pieces in. The ink level was just deep enough to cover one of the pieces. I started off by just plopping a bunch of pieces in there, letting them sit, and seeing what happened.

The red/british pieces were a breeze. The ink was quite thin, so I got a nice, even application on them. I just had to remember how long I left them in so that the pieces got roughly the same color. Unfortunately, because the ink was thin the pieces turned out more of a reddish-orange than the nice deep red I was looking for. Still, as you can see from the pictures, it's close enough to get the point across, and actually does match the red on the cards pretty well.

The french pieces were much more of a pain. The ink I got was for some reason much thicker, which meant that the pieces that I had let sit got really goopy and thick with ink by the time they dried. The buildings were gross. Fortunately, I had spares, so I tried a new approach - a quick couple of dips, and then blowing on the pieces to remove the excess ink which got stuck between the buildings. This worked ok as the buildings wound up lighter (which matched the british pieces), but the coloring was a lot more uneven and there were a bunch of dark spots.

All in all I think I'm nitpicking a bit, as I think they turned out ok. But in retrospect, I would have tried to ask the craft store for ink that was both THIN (to prevent gooping) and DARK (to get the actual color match). Or, better yet, I wish shapeways just did the coloring themselves.

Still, a bit of a fun project. I can't say I'm as ambitious as Danyboy who makes his own games, but I find the process of decking out my games with superior pieces, tuckboxes, etc. a lot of fun. Wish this one was a bit less of an expensive pain in the ass, but hey, nice sandstone towns!

The pieces look really nice in the photos, and it sounds like you learned a thing or two, so it seems like a net positive.

You've made me a bit envious, and I've got this really strong urge to get AFAoS on the table again.

I'm coming to game night on Monday, so I can bring it if you want to play.
Also, I'll buy Struggle of Empires from you if you still want to part with it.

Going to the Kessel Run event for X-Wing at one of my local gaming stores this evening. It is a tournament where the prizes are the ships from the 2nd wave of X-Wing expansions. Will have a shot at getting the Falcon or Slave-1!

thejustinbot wrote:

Going to the Kessel Run event for X-Wing at one of my local gaming stores this evening. It is a tournament where the prizes are the ships from the 2nd wave of X-Wing expansions. Will have a shot at getting the Falcon or Slave-1!

"Don't get cocky kid."

Dysplastic wrote:

So after a long delay with Shapeways, and another delay in actually getting around to dyeing the damn things, I finally finished my set of custom towns, villages and foritifications for A Few Acres of Snow.

That is super cool, man. Love how the red cities with the fortifications came out. Very interesting link to shapeways too. Thanks for the heads up. Might do a print of some models of mine.

Big board gaming day with my first game of Netrunner (times two) with Oilypenguin. I was very surprised at how different the decks acted. He played the runner twice and I the corporation twice, and the different interactions that came about struck me as just running a razor's edge of balance. Some of my stuff was really complicated to setup, and he punished me along the way to developing it all, but when it was out, I could really get an advantage. In another game, I got an early advantage and kept him tamped down but his rig got really advanced preventing me from taking any actual action against him.
I was very intrigued on the first play, and am looking forward to more.

Yeah, it was interesting. The nice part about it was that, despite the fact that I was at a dead end a few times, it was evident that we were only scratching the surface of what that game is capable of being. And with 9 combinations, I think there's a lot of utility to it.

Honestly, the only regret I have about your purchase of it is that, since all 6 decks involve using a small deck of common cards, we can't get 2 or 3 games going simultaneously out of the same box. All over, at best, 50-some cards. It's just too bad.

Just got back from a Christmas party where we played Zombicide. Holy crap what a great game. Would talk more but going to sleep now.

oilypenguin wrote:

Yeah, it was interesting. The nice part about it was that, despite the fact that I was at a dead end a few times, it was evident that we were only scratching the surface of what that game is capable of being. And with 9 combinations, I think there's a lot of utility to it.

Honestly, the only regret I have about your purchase of it is that, since all 6 decks involve using a small deck of common cards, we can't get 2 or 3 games going simultaneously out of the same box. All over, at best, 50-some cards. It's just too bad.

I have been playing this some with the Mrs. when we have a chance and we have been enjoying just playing it with the base decks, but I am starting to feel that to do it right we need to get a set or two each so we can each make our own customization, building your own decks prior to playing.

I also just got the first data pack for it and it is not a pre-made usable deck. It is cards you can add to your existing decks and you have to add them using the deck building rules so I guess it is time for me to start building my own.

Strangeblades wrote:
thejustinbot wrote:

Going to the Kessel Run event for X-Wing at one of my local gaming stores this evening. It is a tournament where the prizes are the ships from the 2nd wave of X-Wing expansions. Will have a shot at getting the Falcon or Slave-1!

"Don't get cocky kid."

Finished 4th out of 8 overall running a fleet with Two TIE Advanceds with Concussion Missiles and three generic TIE Fighters. Won in convincing faction against an 8 TIE swarm but got crushed utterly by my friend's Rebels. He went on to finish first and win the Falcon, at 4th I got an A-Wing.

Looking over the new ships and especially the new cards that can also upgrade old ships, Wave 2 for X-Wing seems like it is really going to open the game up a lot.

thejustinbot wrote:
Strangeblades wrote:
thejustinbot wrote:

Going to the Kessel Run event for X-Wing at one of my local gaming stores this evening. It is a tournament where the prizes are the ships from the 2nd wave of X-Wing expansions. Will have a shot at getting the Falcon or Slave-1!

"Don't get cocky kid."

Finished 4th out of 8 overall running a fleet with Two TIE Advanceds with Concussion Missiles and three generic TIE Fighters. Won in convincing faction against an 8 TIE swarm but got crushed utterly by my friend's Rebels. He went on to finish first and win the Falcon, at 4th I got an A-Wing.

Looking over the new ships and especially the new cards that can also upgrade old ships, Wave 2 for X-Wing seems like it is really going to open the game up a lot.

So, you actually won new ships and cards? BTW, that sounds like an awesome event and totally within the fiction for a nutso fan like me.

Yeah, the prizes for top four are the pick of one each of the four new ships. The top two of course end up taking the big ships, while 3rd and 4th get their choice of the little ones.

Played Talisman for the first time the other night. One guy loves the game, the other four of us were new to it. Really liked it until we got to the end, where the victory condition consists of sitting in the middle of the board and rolling a die; on 1-3, nothing happens, on 4-6, all the other players lose a single life. As most of us were newbies, people had been going around the outside of the board, and people had just kept acquiring bonus life points. I think the person with the least life at that point had something like seven life points, and I simply sat in the middle for like an hour and a half rolling a die, and, thanks to the stupid bastard odds of probability, rolling lots of ones, twos, and threes. This is their idea of a fun endgame? I mean, I enjoyed the "Nerd Monopoly" aspect of the game (as I phrased it), but that's the single worst endgame I think I've ever encountered in a boardgame. I not only want to never play Talisman again, I'm having to resist driving the 20 miles or so up to Fantasy Flight Games' HQ in Roseville in order to burn the place down to scour any further trace of Talisman from the surface of the planet.

Suffice to say, I don't think I'll be playing Talisman again.

MilkmanDanimal wrote:

Played Talisman for the first time the other night. One guy loves the game, the other four of us were new to it. Really liked it until we got to the end, where the victory condition consists of sitting in the middle of the board and rolling a die; on 1-3, nothing happens, on 4-6, all the other players lose a single life. As most of us were newbies, people had been going around the outside of the board, and people had just kept acquiring bonus life points. I think the person with the least life at that point had something like seven life points, and I simply sat in the middle for like an hour and a half rolling a die, and, thanks to the stupid bastard odds of probability, rolling lots of ones, twos, and threes. This is their idea of a fun endgame? I mean, I enjoyed the "Nerd Monopoly" aspect of the game (as I phrased it), but that's the single worst endgame I think I've ever encountered in a boardgame. I not only want to never play Talisman again, I'm having to resist driving the 20 miles or so up to Fantasy Flight Games' HQ in Roseville in order to burn the place down to scour any further trace of Talisman from the surface of the planet.

Suffice to say, I don't think I'll be playing Talisman again.

MilkmanDanimal wrote:

Played Talisman for the first time the other night. One guy loves the game, the other four of us were new to it. Really liked it until we got to the end, where the victory condition consists of sitting in the middle of the board and rolling a die; on 1-3, nothing happens, on 4-6, all the other players lose a single life. As most of us were newbies, people had been going around the outside of the board, and people had just kept acquiring bonus life points. I think the person with the least life at that point had something like seven life points, and I simply sat in the middle for like an hour and a half rolling a die, and, thanks to the stupid bastard odds of probability, rolling lots of ones, twos, and threes. This is their idea of a fun endgame? I mean, I enjoyed the "Nerd Monopoly" aspect of the game (as I phrased it), but that's the single worst endgame I think I've ever encountered in a boardgame. I not only want to never play Talisman again, I'm having to resist driving the 20 miles or so up to Fantasy Flight Games' HQ in Roseville in order to burn the place down to scour any further trace of Talisman from the surface of the planet.

Suffice to say, I don't think I'll be playing Talisman again.

Ahhhh, Talisman. Yup, that sounds about my every experience playing this game.

MilkmanDanimal wrote:

Suffice to say, I don't think I'll be playing Talisman again.

Talisman, much like Arkham Horror and some other "beloved classics" suffers greatly from being about an hour's worth of fun in a game that usually takes 3-4 hours to play.