Official Team Fortress 2 Game Nights (PC)

ukickmydog wrote:
Mex wrote:

edit: Gumbie can you make this song auto-play for everyone joining the server

I vote for this instead:

Close, but I think this is what you were looking for.

ukickmydog wrote:

Oh man, this one is great

Yeah, that one is pretty great.

I'm finally moved in! Mannes tonight?

Agreed, there must be mannes. *handshake*

Stuff came up, couldn't make it :X

Had to share this one....
IMAGE(http://i.imgur.com/9B95Jqk.jpg)

Server lag spiked and crashed a couple of times last night, maybe need a reboot or something

Mex wrote:

Server lag spiked and crashed a couple of times last night, maybe need a reboot or something

Even had server-wide lag spikes after the reboot from the crash, so something untoward is going on with it.

Mex wrote:

Server lag spiked and crashed a couple of times last night, maybe need a reboot or something

The Dallas location could have been getting DDOSed. It happens quite a bit.

The server reboots every night so maybe it will be better tonight.

Saw this Pyro at D*Con. Thought it fit here.
IMAGE(http://i.imgur.com/lM2MGtEl.jpg)

Datyedyeguy wrote:

Saw this Pyro at D*Con. Thought it fit here.
IMAGE(http://i.imgur.com/lM2MGtEl.jpg)

What is that pyro doing to that blow up toy?

A rare sighting of the elusive "cool pubbie". Gives me three ubercharges to take down Dustbowl 2, compliments me by saying he recognizes a veteran player, and then takes two ubers from me to push through Dustbowl 3. Moments like these give me hope for humanity. Maybe.

Cyranix wrote:

A rare sighting of the elusive "cool pubbie". Gives me three ubercharges to take down Dustbowl 2, compliments me by saying he recognizes a veteran player, and then takes two ubers from me to push through Dustbowl 3. Moments like these give me hope for humanity. Maybe.

Well, thanks for jinxing it.

Anyone up for some Sunday night Manne time?

sure

I can't make Steam events

T-Prime wrote:

I can't make Steam events :(

That better?

Demo deconstructed
IMAGE(http://cloud-2.steampowered.com/ugc/919021305054303448/CC3B27A44C6CE740A9C84FF5C5915A90B48EAB87/)

Soldier impersonating jesus flying through the sky
IMAGE(http://cloud-2.steampowered.com/ugc/919021305054304571/C626062A1C052DD1B04833AC3C39E69FCF2CAA38/)

New TSA video!

The lesson to take away from this is: GET ON SERVER TONIGHT, BABIES

Oh we played a bit last night and there was a weird bug where you could walk though (and place sentries inside of) what are normally solid objects like rocks. We were playing dooms day and I managed to put a minisentry in the rock outside of the opponents base. Also you could walk through the rocket and some other objects.

I don't know if this is a bug or just something screwy with the server but probably worth looking into.

Yeah, not sure what was up with the rocks you could walk through. Even a map change didn't solve the problem.

Oh, and we were kicking people who put sentries inside of rocks, mostly to force their sentries to despawn. So yeah, don't be doing that.

It was fun though, camping inside a rock shooting people....ahum, ok, not everyone liked that....

NSFW.

Okay, I've griped about this in the server a fair amount, and I just have to say it here:

DEFEND THE GODFORSAKEN ROOF OF CP2 ON BADWATER.

In the past when I've been on defense, I don't even build a gun to defend the first point. I have all the infrastructure up to defend CP2, and when it looks like CP1 is lost I ask for help on the roof. Please, please help your engineer out and don't let the enemy carry their momentum up there! With 3 or 4 combat classes, you can control one of the most defensible spots on the map; add in a medic and you're pretty solid. It burns me up to have a good fortification wasted because I have no cover from the two attackers who come up.

Cyranix wrote:

Okay, I've griped about this in the server a fair amount, and I just have to say it here:

DEFEND THE GODFORSAKEN ROOF OF CP2 ON BADWATER.

In the past when I've been on defense, I don't even build a gun to defend the first point. I have all the infrastructure up to defend CP2, and when it looks like CP1 is lost I ask for help on the roof. Please, please help your engineer out and don't let the enemy carry their momentum up there! With 3 or 4 combat classes, you can control one of the most defensible spots on the map; add in a medic and you're pretty solid. It burns me up to have a good fortification wasted because I have no cover from the two attackers who come up.

I killed you and blowed your stuff up on the roof.

KUThunderchief wrote:

NSFW.

Hoooly sh*t. This should win an award. I don't know what kind of award, but definitely one of them. Haven't heard the song in a long time and that was brilliant.

Cyranix wrote:

Okay, I've griped about this in the server a fair amount, and I just have to say it here:

DEFEND THE GODFORSAKEN ROOF OF CP2 ON BADWATER.

If I'm playing demo, just save yourself the grief and destroy your buildings yourself

Cyranix wrote:

Okay, I've griped about this in the server a fair amount, and I just have to say it here:

DEFEND THE GODFORSAKEN ROOF OF CP2 ON BADWATER.

In the past when I've been on defense, I don't even build a gun to defend the first point. I have all the infrastructure up to defend CP2, and when it looks like CP1 is lost I ask for help on the roof. Please, please help your engineer out and don't let the enemy carry their momentum up there! With 3 or 4 combat classes, you can control one of the most defensible spots on the map; add in a medic and you're pretty solid. It burns me up to have a good fortification wasted because I have no cover from the two attackers who come up.

It's kinda hard to defend an ubered demo coming up the back and a heavy with a medic coming up the stairs with half the team dead.

Sinkwater wrote:
Cyranix wrote:

Okay, I've griped about this in the server a fair amount, and I just have to say it here:

DEFEND THE GODFORSAKEN ROOF OF CP2 ON BADWATER.

It's kinda hard to defend an ubered demo coming up the back and a heavy with a medic coming up the stairs with half the team dead.

Exactly. That's why I try to get people to prepare. Maybe instead of going out to die defending a CP1 that's looking bleak, half the team could be ready at the top of the roof -- I'd even take one or two pyros to repel the ubers with poofing. Lose the battle, win the war. That kind of thinking.

Gumbie wrote:
KUThunderchief wrote:

NSFW.

Hoooly sh*t. This should win an award. I don't know what kind of award, but definitely one of them. Haven't heard the song in a long time and that was brilliant.

That's just too funny