DayZ - ArmaII zombie mod

ranalin wrote:
Floomi wrote:

What do you mean by "when you first get them"? I think I tried hitting F to no avail. Got in a stupid fight with a Z while holding a pistol in front of me and throwing flares instead.

you hit f and it swaps between fire/modes and weapons. When you get a crowbar or an axe you sometimes have to hit F to swap to it and THEN load the crowbar/axe. Once done you'll see ammo assigned (a number like something around 99999)

"F" cycles through your available fire-modes for things like assault rifles (Full-Auto, Burst, Semi), and though your available "weapons" (Flares, Empty Cans, Bottles, Grenades). This will display in your upper-right corner of the screen as:

AK-74/M4A1/M14-AIM (etc..)
Full/Burst/Semi # of Shots | # of Magazines (even your hatchet will show "Hack 99999" after you've "reloaded" it)

or

Grenade/Flare/Empty Can/Bottle/Chemlight (Colour)
Throw # of "Shots (and if you've equipped flares also: | # of Stacks of Flares (10 per stack))

I'm not sure if that helps Floomi. I should be on later today; maybe we can actually find eachother this time .

I've managed to get it working with the hatchet and sniper rifles, but crowbars and pistols have given me plenty of trouble. Feel free to message me on Vent if I'm around (it supports text chat, right?), although I may be busy eating delicious apple pie this evening.

You should be able to switch between your main and secondary weapons (rifles and pistols) by scorlling the mouse wheel and clicking it when the opposite weapon is highlighted on the left.

Obviously you have to have a pistol in your main inventory at the time.

Now, apple pie you say...

Floomi wrote:

I've managed to get it working with the hatchet and sniper rifles, but crowbars and pistols have given me plenty of trouble. Feel free to message me on Vent if I'm around (it supports text chat, right?), although I may be busy eating delicious apple pie this evening.

some pistols and the crowbar dont automatically arm/install/load (whatever term you want to use) You have to hit F to cycle through the weapons and fire options until you see crowbar along with an ammo count. Only then will it work.

One of my more recent engagements on the Takistan map. This truly is a brutal map, blood bags are pretty much nonexistent, there are no forests so you have to collect wood from within towns to cook meat, the Zs can see you from if feels like twice as far and there are a ton more of them.

Killed Cpl Reiber 2x in that video. Strikes me as a little odd. I know a time when I was on the CKW Takistan, there was a group of guys that sure seemed able to move around faster than I would expect. Especially on a fresh server-reboot. I hope that group is getting some "spectating" by admins.

nice to see i'm not the only there that has that ui problem when using an item from the inv the first time after loading in.

lol nice grenade toss at the end btw

Pretty cool video Redhwk. Nice work on taking out the bird.

I'm itching for some DayZ. I might be on late tonight (Central/Pacific), or a bit earlier on Saturday (early evening Central). Maybe on the CKW Takistan. Find me on Vent.

Wink_and_the_Gun wrote:

Killed Cpl Reiber 2x in that video. Strikes me as a little odd.

I felt the same way, but we talked on Lingor a couple nights back and you can see in his comments for the video that he said he spawned a town over at Sakhee http://www.armaholic.com/page.php?id=11642 you can see it just SW of the middle of the map, our engagement was just NW over a hill from there. He wasn't on the Osprey at all, and that is a legit spawn location as it is where I spawned after dying at the end of the showdown.

I rewatched my normal speed uncompressed video and could make him out on the hill just behind the compound just before I ran to loot the final body. He ran in and grabbed the Bizon that was on his teammates body inside the barracks and then came over to confront me.

So am I correct in the perception that a dedicated server isn't of much interest?

Malor wrote:

So am I correct in the perception that a dedicated server isn't of much interest?

Not until the standalone I'd imagine.

mr_n00b wrote:
Malor wrote:

So am I correct in the perception that a dedicated server isn't of much interest?

Not until the standalone I'd imagine.

Actually, a dedicated, private hive server would resolve the main issue of cheaters, wouldn't it?
I've seen folks here saying that they're itching to get back into DayZ but the cheating is what keeps them away.
So it would make sense as a stop-gap solution until the standalone comes out, I would think.
It seems to have made a big difference with guys like Sacriel.
But, as has been mentioned, keeping a server up and running and monitoring for cheaters who slip through the cracks requires a considerable amount of admin time.
Might be easier to just find an existing private hive and make it the new GWJ home, eh?

Yeah, I'd hate to say "go for it" and be inept @ trying to help out with any of the admin.

I'm not againt it in principle though. Then we'd get the debate over which map to run...

If anyone seems to have persistent issues authing with BattlEye and getting autokicked as a result, check your systray and see if PeerGuardian/PeerBlock/whatever is blocking the connection. I was fine playing on private, non-anti-cheat servers but if I tried connecting to official servers I got booted in short order because PB wasn't allowing me to register with BE. Disabled it and bam, everything worked.

Floomi wrote:

If anyone seems to have persistent issues authing with BattlEye and getting autokicked as a result, check your systray and see if PeerGuardian/PeerBlock/whatever is blocking the connection. I was fine playing on private, non-anti-cheat servers but if I tried connecting to official servers I got booted in short order because PB wasn't allowing me to register with BE. Disabled it and bam, everything worked.

I had to manually update battleye.

ButtonMasher wrote:
mr_n00b wrote:
Malor wrote:

So am I correct in the perception that a dedicated server isn't of much interest?

Not until the standalone I'd imagine.

Actually, a dedicated, private hive server would resolve the main issue of cheaters, wouldn't it?
I've seen folks here saying that they're itching to get back into DayZ but the cheating is what keeps them away.
So it would make sense as a stop-gap solution until the standalone comes out, I would think.
It seems to have made a big difference with guys like Sacriel.
But, as has been mentioned, keeping a server up and running and monitoring for cheaters who slip through the cracks requires a considerable amount of admin time.
Might be easier to just find an existing private hive and make it the new GWJ home, eh?

I played on Vigilant Addiction private hive for a while. They're pretty good i guess. I was enjoying lingor a lot though and it was mostly empty of players so i petered out. Lost interest after a couple hundred hours in Cherarus so didn't try it private hive.

It does solve most issues, but i'm still not going back until standalone and more gameplay features. Vigilant Addiction was running a number of private hive servers as of a few weeks ago though, probably still are.

Check here: http://servers.vigilantaddiction.com/

Fuzzballx wrote:
ButtonMasher wrote:
mr_n00b wrote:
Malor wrote:

So am I correct in the perception that a dedicated server isn't of much interest?

Not until the standalone I'd imagine.

Actually, a dedicated, private hive server would resolve the main issue of cheaters, wouldn't it?
I've seen folks here saying that they're itching to get back into DayZ but the cheating is what keeps them away.
So it would make sense as a stop-gap solution until the standalone comes out, I would think.
It seems to have made a big difference with guys like Sacriel.
But, as has been mentioned, keeping a server up and running and monitoring for cheaters who slip through the cracks requires a considerable amount of admin time.
Might be easier to just find an existing private hive and make it the new GWJ home, eh?

I played on Vigilant Addiction private hive for a while. They're pretty good i guess. I was enjoying lingor a lot though and it was mostly empty of players so i petered out. Lost interest after a couple hundred hours in Cherarus so didn't try it private hive.

It does solve most issues, but i'm still going back until standalone and more gameplay features. Vigilant Addiction was running a number of private hive servers as of a few weeks ago though, probably still are.

Check here: http://servers.vigilantaddiction.com/

I was under the impression taht we'd decided on the CKW servers. Private hives with multiple map options. They've been fun and steady the couple times i've been on and Red and others have been a regulars.

Fuzzballx wrote:

I played on Vigilant Addiction private hive for a while. They're pretty good i guess. I was enjoying lingor a lot though and it was mostly empty of players so i petered out. Lost interest after a couple hundred hours in Cherarus so didn't try it private hive.

It does solve most issues, but i'm still not going back until standalone and more gameplay features. Vigilant Addiction was running a number of private hive servers as of a few weeks ago though, probably still are.

Check here: http://servers.vigilantaddiction.com/

They did a DB wipe over the weekend and opened the servers backup to the general populous in hopes of getting more players, the Lingor server was constantaly 0/100 over the last week when I was jumping into game.

ranalin wrote:

I was under the impression taht we'd decided on the CKW servers. Private hives with multiple map options. They've been fun and steady the couple times i've been on and Red and others have been a regulars.

The CKW servers are definitely my new home, so much so I applied to join their clan.

Had the most embarrassing death earlier today, will update later.

for the standalone he talked about possibly being segregated server types. Normal/Hardcore...

Some stand-alone screen shots have been released. A little better than what I was expecting!

TempestBlayze wrote:

Some stand-alone screen shots have been released. A little better than what I was expecting!

Looks good, can't wait.

Gumbie wrote:
TempestBlayze wrote:

Some stand-alone screen shots have been released. A little better than what I was expecting!

Looks good, can't wait.

Ya, I'm actually missing this game. The first month or so we had with it was the most memorable gaming I've had in years.

I'll be real interested in how the final gameplay is. I, like many others, got a huge rush in the beginning, because survival was so hard. Then either I figured out that is wasn't, really; or the dangers were nerfed and it was a bit less fun.

I'm not sure that I'm going to like the stand-alone, but I've had such a great time so far I'm looking forward to finding out.

My only concern with this game is the time commitment. I could sit down and play the mod for hours and not even realize the time had passed. I've been trying to get away from games like that because of other time commitments in my life but I think I'll just try to control myself on this one.

Spoiler:

yeah right.

I've been having a great time on the CKW Panthera server. The admins are pretty active so if hacks rear their ugly head, it's taken care of pretty quickly (most of the time).

Was on one day with 32ish on the server... Everyone was dying pretty regularly. So frustrating, and yet so fun.

So it looks like everyone is doing well since I took my sabatical. Hoped on DayZ last night and found a low pop server. Although I never died to hacking I enjoyed the time and with the new element of having to navigate Ships that had been randomly placed all over the map?

Pretty funny story from last night. After getting frustrated with not being able to find the first piece of loot after about 2 hours on War Z I decided to hop on DayZ. It had been at least 2 months since the last time I played and I had forgotten most of the controls. I also managed to get on a server that was at night. Once I finally figured out how to get my flashlight working I started working my way away from the coast when I saw a red chemlight pop up about 800m in front of me. I headed towards it, crawled under a wall, and there stood someone with a Lee Enfield. He wasn't looking at me, but I didn't have a weapon, so I couldn't do anything with him. I tried to remember how to enter into the side chat since I forgot to plug in my mic, but I couldn't remember how to. He turned around and saw me while I was trying to find the way to enter the chat. He stood there looking at me without shooting me, so I rolled back and forth, hoping that would show him I was friendly. After about 30 seconds of doing that, he shot me in the head and killed me. LOL

lol welcome back to DayZ