DayZ - ArmaII zombie mod

Stop by the Vent channel sometime, Ghostship. We pillaged Stary and NW Airfield tonight and came up with several AKs and higher end weapons and a bunch of ammo.

Also which server did this happen on? I'm being more picky about which servers I play on these days, keeping tabs on complaints on the official DayZ forums is helpful as is sticking to servers run by major hosting companies which in theory could do a better job of banning hackers.

ranalin wrote:
hannibals wrote:
ranalin wrote:

Ya i've only been logging in for 10-15 minutes. I'm not ready to loose my goodies to hackers.

What are you able to get done when you log in for 10-15 minutes? I've noticed I tend to get more cautious each time I get nice stuff, but apparently I need to be more cautious.

I'm perched at a spot in Stary. I check and see if i can see any zombies that have spawned around the town, and if so i go hunting for a bit.

Do you mind mentioning where in Stary you scout the city from? I did a few tests today and it seems that zombies spawn when you get within 150-200 meters their spawn point and despawn at around 400-500 meters. I figure I should be a little more careful about making sure the surrounding area is safe before engaging in looting antics.

Oh by the way, here are some details on what is currently wrong with tents and vehicles:
http://www.fpsgeneral.com/forums/bat...
http://dayzmod.com/forum/index.php?/...

I'll try and get on vent tonight or sometime over the weekend and tell or show ya. But i'm 300m from the military camp.

I'm headed into Mogilevka, with an end goal of Stary Sobor. I'm sticking to only high value drops on the way, though I'm short on food right now. I hope to actually get to SS alive this time.

When Arma 2 dropped on GOG, I impulse purchased a second copy. I've been trying half-heartedly without really giving it my full attention to get the 2nd account running so I can use it as a mule or a morphine-runner. I've never quite got it working. These are the instructions I've been using: http://dayzmod.com/forum/index.php?/... and I've got the two registry keys w/ separate CD keys saved, but I've not been able to get a 2nd character to spawn. Anyone doing this successfully?

A couple of things may be going on. Is it possible that launching the game through steam (DayZcommander setting) resets the key? My next step will be to uninstall all instances of Arma2 and delete all references in my documents folder and the registry. Then I'll reinstall the GoG version and get it running DayZ. Once that is done, I'll try changing the registry key to the steam CD key and see if that works.

Thoughts? Suggestions?

Hmm, I don't have a second copy of OA yet, so I can only speculate. But the CD key in Window Registry looks like a string of hexidecimal numbers while the Steam CD key is a series of upper case letters. So my guess is the that the install process converts a the letters to numbers. I'm not sure what the CD key from GOG looks like, but if it's a series of numbers, you probably have to run the installer for the GOG version of the game first.

You'll probably want to back up the serial numbers from Steam as well before starting to install the GOG version.

Also, found a safer way to loot the NW airfield when we're not alone on the server:

And here's the type of PVP player that everyone should worry about on populated servers. He also makes really good videos:

Oso wrote:

When Arma 2 dropped on GOG, I impulse purchased a second copy. I've been trying half-heartedly without really giving it my full attention to get the 2nd account running so I can use it as a mule or a morphine-runner. I've never quite got it working. These are the instructions I've been using: http://dayzmod.com/forum/index.php?/... and I've got the two registry keys w/ separate CD keys saved, but I've not been able to get a 2nd character to spawn. Anyone doing this successfully?

A couple of things may be going on. Is it possible that launching the game through steam (DayZcommander setting) resets the key? My next step will be to uninstall all instances of Arma2 and delete all references in my documents folder and the registry. Then I'll reinstall the GoG version and get it running DayZ. Once that is done, I'll try changing the registry key to the steam CD key and see if that works.

Thoughts? Suggestions?

Yes, launching via steam resets to that steam account's cd key.

The only effective way i've found of easily multi accounting DayZ is creating a second steam account and purchasing a copy of Arma 2 on it. Obviouly i dont recommend it at this point due to the state of the game and standalone coming.

I'd say hold off. Standalone may allow you multiple characters regardless, i'm unclear on that, but either way you'll probably want to play that version instead once it's out and not the mod so it's not worth the investment anymore.

Also, if you multi account with steam you need to uninstall the expansion DLCs as steam doesn't really seem to be able to work out changing the keys for all of them at once and they all have their own keys.

So, to multi account, use steam, two steam accounts each owning a copy of arma 2, dont use addons, launch it via steam account to change the key, quit out, launch via DayZ commander without steam while yer on whichever steam account is your primary, and you can have a second toon.

Alternatively, if it's just a mule and not a toon you'll actually be playing, get a cheap laptop and install the mule on there.

I've done both. I have two copies via steam on my desktop and a mule on my laptop and all i can say is i have no more fun than when i had just 1 toon and no mule and never even managed to actually use the mule usefully in the current state of the game. It's all just been a big time waster and a way to get 3 toons geared up s omuch i don't wanna play any of them for fear of hackers blowing me up.

When you have NVGs on 3 toons, (AS50, M4 Camo SD (CCO), G17) (M249, DMR, 1911), and (AS50, M4 Camo SD, M9SD) setup....you just....get too afraid to play. It's odd.

I wish one of my toons would die so i could play without fear but i'm not willing to get one of them killled so i have one without all that gear that i'm not afraid to play.

I could buy a 4th copy i guess...

Maybe it IS time to lookup a good lingor server.

I was going to log onto vent tonight, but I got some phone calls. I managed to solo up to Novy Sobor.
Some boar have helped me back up to about 12k blood. But I still have the darn Lee Enfield.
Spent most of the ammo for my .45cal sidearm, and switched to my Markov.

Got mine running last night and I am looking for some people to show me the ropes. Any takers?

Got me some broken legs near Novy Sobor.
The idea of bellying around to try and find a morphine injector is a little daunting.
May have to call in the troops for support.

knowing98h wrote:

Got mine running last night and I am looking for some people to show me the ropes. Any takers?

Sure man! Just log in to Vent we will gladly try to help you!

I went through just about every drop in Novy.
I did find a tent, but no morphine; so I can contribute.

I'll be on later tonight, I hope.

Lesson learned. It seems that if you try to navigate stairs, or vault fences with broken legs, you can start bleeding again. I didn't notice I was bleeding because I had stayed clear of zombies. For this reason I've come to prefer the screen flash way of telling you things like this. The tiny icon blinking is really easy to miss.

Morphine only spawns in military locations (tents, deerstands, firestation included) and medical ones, so I don't think you can find any in Novy

Also, be sure not to fire the last round in any clip, then you can change your mags from 1911 to revolver and back and the mag will magically refill. (Can also work w/ DMR clips and M24 rounds) It may be an exploit, but it is handy.

Some of us tried Lingor last night after logging out in fear of hackers and with a lack of things to do in normal.

I hadn't intended to do that until standalone due to it's "unsupported" status but since rocket isn't condemning it...whatever.

Turns out, the Lingor version of DayZ pretty much puts rocket's current creation to shame. Being a private hive as well though open to public seems like a winner to me. I think if you have that wtih a server actively admined with the ability to ban players for hacking at the admin level (they can since they're not tied to rocket's servers) is a real winner.

The lingor map is just beautiful and so well thought out and designed. Nearly every building is enterable. I think i only encountered 1 that isn't...and most can spawn loot but loot spawns aren't slathered on too heavy either. A town with 10 buildings may have 12 to 15 loot spots for residential loot for example.

I'd say go for lingor play at this point. Total 180 for me but hey...rocket's all about himself and publicity atm while lingor actually works.

Also, you just drive a vehicle up to the pumps at a gas station and it fills itself up...that's....why the hell doesn't rocket's version do this?

http://dayzmod.com/forum/index.php?/...

The info in this post has all you need to install and run lingor mod side by side with default chernarus.

Got sniped.

Ghostship wrote:

Got sniped.

Sniped someone.

....
PS. Not you.

Played my second CD key on that same lingor server some, started on NWW side, lots of just civvy loot on that island segment.

First thing i find is a crashed chappa, i sneak in, grab an M14 aim and ammo and there's tons of oether goodies around, but i got aggro, so i run off shooting zeds as i go but that was a mistake i shoulda stayed silent, the 1 of 2 others on the server hears me shooting and says something so i just say hi back on side chat and say it's just me shooting zeds....by the time ig et back to the chopper the Bizon i saw but didn't have time to grab and other stuff is GONE so i walk in the town right next to the choper for tools loot figuring he snuck in and used me as bait to grab the best loot.

I hear him in town shooting the bizon...but i can't find him. 30 mins later after looting the entire town in my search i exit the town and see him running bck towards me from another structure 400 meters away with a zed chasing him...and i know it's him cause this server has TAGS on!

I kill him, loot what little he still has on him that i need, and set off. 20 mins later after hearing some threats on my life in side chat i hear him coming for the building i went to to hide out in. He musta seen me through a window with tags or something as i was sneaking around keeping an eye out for any buddies of his. He runs in and i hear him getting ready down stairs...i'm upstairs watching the stairwell. He charges up with an axe and i put 8 rounds down the stiarwell instantly killing him....AGAIN...and now i'm a bandit (bandit skins fully enabled on this server).

Sweet! i have camo now!

Anyone else having issues connecting to DayZ today? Server after server seems to either get stuck on loading. A few work, but the load screen takes up to three minutes or more.

I'm wondering if it's a hive wide issue or if it's just something on my end.

Sounds like the hive needs a reboot...

A couple GWJers scouting Gzovdno before raiding a camp on Olsha peak.

IMAGE(http://i.imgur.com/leFp7.jpg)

I believe this is called the "we're over here, shoot us!" formation.

We raided a camp where? I can't confirm or deny anything of the sort happened.

After hundreds of hours in this game I finally found my first ghillie suit, yeah!

mr_n00b wrote:

A couple GWJers scouting Gzovdno before raiding a camp on Olsha peak.

I believe this is called the "we're over here, shoot us!" formation.

Nice pic! I think how cool we all look outbalances the fact that we were easy targets! At least no one died during our "operation"!

Fuzzballx wrote:

Sounds like the hive needs a reboot...

Yeah, I think the hive "clogs up" during peak hours.

Updating to a the new version of Battleye does seem to make it easier to join during off-peak hours though: http://support.dayzmod.com/knowledge...

Also, I think running BEsetup will revert your version of Battleye back to the older version that came with the game: http://www.gamerswithjobs.com/node/1...

I didn't notice any version numbers for Battleye though, so it's hard to tell.

Fuzzballx wrote:
Ghostship wrote:

Got sniped.

Sniped someone.

....
PS. Not you.

That depends. Was it a some prone sad-ass half out the gas station door in Novy?

Magik13 wrote:

Nice pic! I think how cool we all look outbalances the fact that we were easy targets! At least no one died during our "operation"!

Hell, we had...what...five, six people encircling that radio tower? We very well might've outnumbered any resistance.
I think we'd abandoned the "doofus" formation at that point.

Was a good time. Hope we can do more similar in the future.

Was it Masher or Fuzzballx that mentioned it was possible to password your DayZ server for a while? I noticed this while browsing for servers. The server is hosted by this one guy, he's the only guy playing on the server... and it's passworded:

IMAGE(http://i.imgur.com/q66cZ.jpg)

IMAGE(http://i.imgur.com/uJkc3.jpg)

What kind of admin options do you need to twiddle for this though, and which hosting packages do you need? It seems like an unmanaged VPS like this one would give you more access to the options.

I'm thinking about getting a DayZ server to make it easier to get the endgame content like helicopters and such. High level looting is still somewhat interesting, but I'd like to use the easy button and see the rest of the content as a tourist.

No...I did not say you could password a rocket hive using server.

If you host a Dayz Server using rocket's hive you can never have it passworded, must allow at least 40 players at any given time, and cannot ban anyone.

Thus why i highly recommend not even thinking about it till standalone comes out which will allow us to do much more of our own thing with servers.

If you rent a server from any of the major DayZ server operators which imho is the only cost effective way of doing it and you password your server you will get your rental revoked without refund shortly.

You also have no way of knowing if that dude's server is actually connected to the hive at all and if it is it may not be around long...and even if it is it's against the rules if it's touching rocket's hive.

Not worth it. Wait for standalone. Play with the arma 2 mission creator if you wanna fly a heli around.

Meanwhile i am starting to lean solidly towards just playing on a private hived lingor server till standalone is released.

One way or another there'll be a GWJ or a GWJ/something or multiple GWJish servers in standalone i'm sure... I'm certainly gonna at least co-host one and others are expressing interest as well.

It'll be VERY interesting to see what kind of hive options or DB options come out with standalone such as public/private or a shared hive options.

Actually, it may not be that important to have your own server to get a shot at the high level stuff. I've been doing some missions with the Reddit Rescue Force, and it turns out they have access to the endgame stuff. It's a lot fun flying around in a helicopter with them and going on rescue missions:

http://www.reddit.com/r/RedditRescue...