Injustice Gods Among Us - Catch All

I was into the DC Universe vs. Mortal Kombat game so my interest is already more than piqued.

Jeff Gerstmann interviewed Ed Boon about it at E3, and it sounds like they're taking what worked well with MK9 and making something new and unique. A DC-based fighting game with the meaty story mode of MK9 could be totally awesome.

I am super intrigued by the story. Yeah, I know right, a fighter's story. But it seems as if the super heroes have turned against one another or they are all evil. I don't know but I am excited to find out.

No Black Adam?? This seems like a perfect game for him.

NathanialG wrote:

No Black Adam?? This seems like a perfect game for him.

I think we're gonna get another character drop pretty soon (maybe PAX Prime). So who knows.

Nightwing and Cyborg confirmed.

Polygon had a good interview, which brought this game to my attention. The latest Mortal Kombat game sounded interesting, but the theme turns me off. Injustice looks very interesting.

Just played the demo of this on the 360. This feels like a crazy fun super hero version of Soul Caliber.

The fighting did remind me of Soul Caliber, but it doesn't feel comfortable like most fighting games do the first time you pick it up and mash buttons. I had to go into the moves list before I started to understand the movement. It's unfortunate the demo only had three characters, I didn't get a great sense playing through all three. The demo didn't grab me, so I'll probably wait for a sale or do the rare thing and rent it. Well, I suppose they'll be a PS+ trial, so I'll at least do that.

I was laughing as UltraChenTV was ragging on it last night. UltraDavid was saying that the audio bugged him, that the characters are more chatty than in BlazBlue (Ooh! Augh! Ugh! Aah! Aarh!) to the point where it got annoying. Then James Chen pulled up a combo vid that Maximillion put together and showed this bit where batman smacks someone across a screen in to the floor and then they pretty much wall bounce right back at him... from the floor! The physics was just too jarring for him, and seeing it pointed out had be on the floor. This from a guy who doesn't blink at a spinning bird kick. Now I just want to try the demo for the laughs, but I don't think I'll be able to take it seriously.

As a total fighting game newbie I thought the demo was okay. The best part was the super moves - they were pretty silly and very over the top. I know the MK game had a good single player component, so I'm interested in hearing how the single player is for this game before I seriously consider it.

I played the demo and found it to be plodding and tedious.

How does the demo compare to the last Mortal Kombat?

The demo is very limited, and it feels much different, so you'd be better off playing the demo than getting subjective opinions. After all, it's free.

Ah man, but my console is like a foot away from me. Then I'd have to change the input on my tv and go get a controller that must be at lest 2 feet away. Might as well just build my own arcade.

Seems to be more focused than button smashy. The special are fun but to easy to pull off. Also the special don't always make sense for example having the batmobile ram someone on a roof. The nature of the game doesn't allow true comic levels of of power so you will have batman taking hits from doomsday without a problem. I think the fighting is less fun than mortal kombat and a lot easier. Still might turn out to be a great game. I did have fun playing the demo but it didn't scratch my fighting game itch.

I'm picking this up today, but now I'm not sure about the tastefulness picking up a game in which the Joker sets off a huge bomb in Metropolis.

I know the game is all of a day old, but has anyone put enough time into it to give me a yea or nay? I'm on the fence about it. I love the concept, but fighting games aren't really my forte.
While I can certainly afford this, I'm about to move and should probably be saving my money.

Giant Bomb's QL made the game look good, but the demo didn't capture me. I was going to d/l a trial, but the PS Store failed to update yesterday.

Yeah. It's gotten mixed reviews, which is why I'm still on the fence. Some reviewers have praised the story, others panned it. Some loved the new fighting mechanics, saying it was an improvement over DCvMK, others say it's way too simple. Some said the graphics were great, others encountered framerate issues and lag.
No idea what to think.

Can anyone comment on the options for local and online co-op? Are you able to do 2vs2 and tag your friends in and out?

I can check when I get home.

Taharka wrote:

I love the concept, but fighting games aren't really my forte.
While I can certainly afford this, I'm about to move and should probably be saving my money.

When you say concept, do you just mean the idea of watching DC characters beat the crap out of each other? The game is definitely that for sure. But you still have fighting game mechanics to deal with, so if you get frustrated easily, don't like memorizing a move list, or have to have near perfect timing for some of the moves (bounce cancels, I'm looking at you), you might want to take a pass.

Mechanically the game still feels closer to Mortal Kombat than Street Fighter, but they've gotten rid of the block button and replaced it with back (or down for low attacks). Overall though I don't think the system is any simpler than Mortal Kombat, but honestly I'm not super deep in the fighting game genre that I would *really* know the difference.

Dr._J wrote:

Can anyone comment on the options for local and online co-op? Are you able to do 2vs2 and tag your friends in and out?

I can check on that when I get home from work today if no one else has responded yet.

CptDomano wrote:
Taharka wrote:

I love the concept, but fighting games aren't really my forte.
While I can certainly afford this, I'm about to move and should probably be saving my money.

When you say concept, do you just mean the idea of watching DC characters beat the crap out of each other? The game is definitely that for sure. But you still have fighting game mechanics to deal with, so if you get frustrated easily, don't like memorizing a move list, or have to have near perfect timing for some of the moves (bounce cancels, I'm looking at you), you might want to take a pass.

Good to know. I guess by concept I mean I love playing fighting games, but I'm rubbish at them. I don't like memorizing move lists, and button mashing only gets me so far. Maybe I'll wait until it drops in price.

The easy mode in NetherRealm games is usually fairly easy. So, if you don't mind some witless AI in the lower/beginning stages, I wouldn't worry about difficulty.

Also, the game adjusts to your skill level -- they want you to get through it. SP, at least.

I haven't played it, but I've heard that the training mode is really good. It's the only one that I know of where you can put the moves list in the HUD. So no pausing just to check moves.

Any updates on if this has a 2vs2 mode?

Dr._J wrote:

Any updates on if this has a 2vs2 mode?

I didn't get a chance to play last night, but the tutorial never said anything about a tag button so I'm fairly certain it's just 1v1.