CD Projekt's Upcoming Title: Cyberpunk

The gorilla arms also help you pass strength checks now, too. +2/+4/+6 for rare/epic/legendary. That's been in the descriptive text since launch, but wasn't actually in-game until 1.5.

I don't think the monowire or blades have any such bonus. Monowire was originally supposed to have a hacking bonus, like you could use it to remotely hack someone, but that got axed pretty early.

So from a stat/gameplay perspective, the gorilla arms are superior. Which I think shows in terms of stuff like the beat on the brat questline, something almost tailor made for them.

The roller coaster has been ridden. Game redeemed. That little electrical fuse box is very easy to overlook. It doesn't get highlighted when scanning and has a very small activate radius.

Rykin wrote:

The roller coaster has been ridden. Game redeemed. That little electrical fuse box is very easy to overlook. It doesn't get highlighted when scanning and has a very small activate radius.

I didn't see them in your screenshot, but there's NPCs there that you can talk to about the rollercoaster. I think that made it easier to find for me (but you can still overlook it). Although I can't remember the actual dialogue, so maybe I just got lucky. If for some reason they didn't load/they get killed, it is kinda easy to walk by.

ccoates wrote:
Rykin wrote:

The roller coaster has been ridden. Game redeemed. That little electrical fuse box is very easy to overlook. It doesn't get highlighted when scanning and has a very small activate radius.

I didn't see them in your screenshot, but there's NPCs there that you can talk to about the rollercoaster. I think that made it easier to find for me (but you can still overlook it). Although I can't remember the actual dialogue, so maybe I just got lucky. If for some reason they didn't load/they get killed, it is kinda easy to walk by.

There were no NPCs in that area for me either time I went there. I was actually thinking it would have been cool if some had run over as I was getting off of the rollercoaster yelling something like "Holy sh*t she fixed it!" and started riding it.

I'm revisiting my 2nd playthrough save mainly to view Night City through the glorious 27" portal of my new monitor.

Guess I've been playing on the new 1.52 patch. I simply don't know the mechanics well enough to comment on any of the numerous fixes but I did notice extreme latency for several seconds whenever I pull up the Map. While that's unfortunate I don't hold it against the update too badly. The game looks marvelous on the big screen. Running at 1440p now and had to dial down a few more options to keep it running decently with the ray tracing enabled.

Yeah, the map and minimap have been a source of pain since launch.

Also potentially one of the sources of the memory leak plaguing players, where after you've been running awhile the game gets really choppy unless you quit and launch fresh.

It's been hitting me on the crafting screen, too.

I know people varied on how important they thought perma crouched NPCs were, when there were civilians in an area and you started a fight, but... I only just realized today they seem to have really improved and fixed how that works.

Having a dozen NPCs in a perma crouch conga line broke my suspension of disbelief every time, and really bugged me. But conversely when it works like it should, where they react in a variety of ways, you don't notice it, but that's the entire point.

Even after 1.3 the behavior was pretty bad. Like more people ran away, but other seemed to lock in place. I sent in a couple bug reports where you could literally fire guns at them/detonate stuff nearby and they'd continue their cycle of a drinking a beer completely unfazed (NPCs with some sort of animation they looped seemed the most likely to behave that way). Then you'd still have half a dozen perma crouchers blocking doorways and whatnot, in addition to those NPC statues eternally smoking a cigarette.

Anyway, just another small detail they've finally fixed and IMO yields dividends beyond what you might think in terms of immersiveness.

I always considered the game a 7/10 that I still really liked, albeit with a big asterisk leading to a laundry list of bugs. But I do wonder what my opinion of the game would be if I were playing it for the first time now.

It does make me wonder what other death-by-papercut improvements I might have missed now that they're fixed, too.

I guess crashing is another one. I haven't had a single crash since I started my 1.5 playthrough. And it crashed on a pretty regular basis for me before. So when a game *doesn't* crash, it's not something you necessarily make note of, haha. Because that's how it should work to begin with.

Hit the point of no return tonight. Oddly I am a few hours under my original saves play time (which I never made it this far in) but higher level and more quests completed. I am sure that part of it is because I have stuff figured out after 70 something hours on the first through but I think a big part of it is that the NCPD missions don't show on the map until you get near them so I have probably only done a fraction of them this time. Anyway I am in no shape to finish up tonight do that will have to wait.

Alright so I have finished this finally and played through all the endings (except the super secret slightly different ending).

Spoiler:

As others have said my favorite one is V and Judy leaving Night City with the Aldecaldos (not the Avocados as my browser wants me to correct it to). Some of the other ones were interesting as well, but yea they were all kind of melancholy. Was a little disappointed that the Johnny in V's body endings were identical seeing as how there are quite a few differences in how he got there and the status of characters that are important to him are vastly different.

I messed things up with Judy

I've only recently started CP77 and... I'm kind of underwhelmed.
Nothing is bad, but just ok what else is there?
I'll keep going, but I feel I'm missing something.

Hey, can you please add spoiler tags? Some of us haven’t finished the game yet.

lunchbox12682 wrote:

I've only recently started CP77 and... I'm kind of underwhelmed.
Nothing is bad, but just ok what else is there?
I'll keep going, but I feel I'm missing something.

This thread is full of things people like (and don't like) about the game. But if you're not feeling it... then you're not feeling it. Some people think Elden Ring is mediocre, too. If you complete The Heist and you're still not interested, there's nothing in the back half/two thirds of the game that's gonna change your mind, imo.

Finally found a gpu upgrade that didn't require the soul of my firstborn and I've gotten started on a second playthrough (played at launch on an old gpu) .
First off, no bugs so far which is a welcome change.
Second, it looks very nice, plays smooth and so far I'm pleased with the fixes.
Lastly, short of a massive redesign it's never gonna make my best games of all time list but I'm having fun being in the world.

Tycho the Mad wrote:

Lastly, short of a massive redesign it's never gonna make my best games of all time list but I'm having fun being in the world.

Its a great world, and I think they put a real effort into making all the sidequests not just about fetch/carry or sneak/kill.

Definitely enjoyed my 2nd playthrough when I did every sidequest more than the first, though id did rather blow the ticking clock idea of the main story!

Decided to try the game as it was on sale. In the intro cut scene of my new life I no longer have a head, am T posing and am gliding around. I laugh because it takes me out if the pretty serious story line.

A few moments later a NPC on the street walks by with the most "have to poop now" energy I have ever seen in a game. I wish I had recorded this glitch.

I love the feel of the world but I cannot justify the cost of the game compared to other games on my wishlist.

I will have to go back to this on a deep sale.

Stealthpizza wrote:

Decided to try the game as it was on sale. In the intro cut scene of my new life I no longer have a head, am T posing and am gliding around. I laugh because it takes me out if the pretty serious story line.

A few moments later a NPC on the street walks by with the most "have to poop now" energy I have ever seen in a game. I wish I had recorded this glitch.

I love the feel of the world but I cannot justify the cost of the game compared to other games on my wishlist.

I will have to go back to this on a deep sale.

So not even worth it on sale?

I've never had these issues and I played day 1. Weird

It may be worth the risk at a bigger sale. After thinking about it I think the issue for me is my luck with games like Skyrim and mass effect andromida.

In both I managed to hit a bug or glitch that was small enough it was not patched when I played. Both times it was spend the next hour trying to kill the box in the wall or slamming yourself against a wall. Only for the game to say you are now allowed into the room you clutched into and opened the doors to the room I was stuck in 2 minutes ago.

Some of this is my bias from similar games and probably for how the game launched.

Prederick wrote:

Mildly disappointed that the SaveGame Editor for this doesn't work anymore. Once I play through a game legit once, I kinda wanna just dick around and cheat and have fun in any further playthroughs. Wish they'd added in a console so I could just make V even more violent Ares if I wanted to.

Someone let me know if this gets brought back or a console or other tool is made. I played it through legit once, now I just wanna f*ck around.

Not that anyone really needs to my updates, but I got all the way to the last branch where you more or less pick from the endings and... I couldn't be bothered to finish. I just watched them on youtube.
The game has some neat stuff overall, but something about the experience just felt unfulfilling.

I did find the corpo endings fascinating.

Just started last night. Went with a Nomad background. Was surprised how short that opening section was. Thought it'd be a little meatier like in Dragon Age: Origins. Other than the opening mission in Night City with Jackie, I haven't done anything else. I saved and went to bed before I entered my apartment.

It looks gorgeous, I enjoyed stealthing around and hacking, and the contrast between city and outskirts was cool. One thing that is nagging me is that the male voice actor seems really bad. Not just that the dialogue isn't great, so far it hasn't been, but that the voice and inflections are either bland or feel awkward.

What platform?

Fedaykin98 wrote:

What platform?

PC

I'm enjoying the crap outta this, for all it's flaws. Picked it up to stretch the legs of the RTX card in my new rig, and it is indeed doing that. It's still buggy, but I haven't run into anything game-breaking, just immersion-breaking.

My one line review is that it's a 7/10 game with a 10/10 vibe.

I finished the main quest a few days ago and I just can't stop playing. I love the world so much and some of the side quests are REALLY good...just like the Witcher.

It looks incredible too (I'm running it at 1440p on a 3060Ti ).