Diablo III Catch-All

Morrolan wrote:

Well, they didn't develop Ghost. Also, they wouldn't be creating the game for the 360, they'd be porting it.

Yes, but they'd be answerable to Microsoft's timeline and we don't know when Diablo 3 will come out. Blizzard works best at their own pace and not someone else's. "When it's done" doesn't fly too well in the console world.

I'd be interested in hearing what sephirotic has to say about this. Considering how closely he followed D3 back when it was being done by Blizzard North, he could probably shed a lot of light on what's changed over the years and how that version compares to this one.

Anyone else having problems with the loading on their site? Understandable I suppose..

ahh there it goes.

Please don't be Pay-per-month.
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How much will Diablo III cost? Where can I buy this game?

Pricing and availability for Diablo III will be determined and announced closer to the release of the game
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If they released Van Buren instead of what Bethesda's cooking up, sure. I think that if Hellgate London wasn't the disaster it was on release, we wouldn't be talking about Diablo. If it worked, in many ways it would have been the next logical evolution of the Diablo gameplay style.

Wonder how Flagship are feeling at the moment (this one-ups Mythos just a tad i would think).

Please don't be Pay-per-month.

Can't imaging this would be a possibility, not while WoW is still going strong anyway. What I'm more afraid of is them following the ridiculous "haves" and "have nots" subscriber strategy that Hellgate used...but I would hope Blizzard have more integrity than that.

I don't think that has anything to do with pay for play. Blizzard wouldn't do anything that ridiculous (I hope).

I hope this is either A) available on console or B) ridiculously scalable ( scalable enough to play on an inspiron 1501 laptop ) as setting up a gaming rig in my tiny apt is not a possibility :-/

Looking at the map, I wonder how linear the game's progression will be. Will it go by acts like D2, or maybe a continuous transition method like WoW? Also, the Xiansai Island on the top of the map makes me wonder if there is going to be an Asian-themed location this time around.

Not sure if it's true for anyone else, but I noticed that over the years, Blizzard is beginning to give its art style a fuller, more consistent definition. Starting with Warcraft III, that sort of comic book, cartoony influence is not just apparent in the concept art, but in game as well. It's especially noticeable this time around for me, because the D2 gave off such a dark vibe. With D3, the gore is still there, but at the same time the world feels so much more vibrant, colorful, and exaggerated than its predecessor, which brings it more in line with the tone of SC2 and WoW.

"When it's done" doesn't fly too well in the console world.

Except for Spore, Too Human, Eternal Darkness, Psychonauts, Oblivon, etc. etc. etc.

Blizzard holds all the cards. Any console maker would love to get hold of them, and they'd agree to any "when it's done" policy that Blizzard could dream up. Hell, just announcing Diablo 3 would be a coup, let alone releasing it. If you get Blizzard comfortable with the idea of releasing a game on your platform, perhaps WoW2 would sneak its way into your grubby little hands, as well.

And now after seeing Diablo III coming, I have a gamer hard on the size of Poland.

Now I have another game to look forward to after not that many titles this year catching my eye and what's not to love, hell even if it was diablo II souped up by itself, we know there will be a great storyline, we know the gameplay mechanics will be good, I've got dibs with being a good old barbarian like the happy days with Diablo II and frankly it would make me cancel my WOW subscription.

B) ridiculously scalable.

Probably a good chance of that Blizzard seem to be one of the few companies to click on the fact that in order to sell tons of games on PC it really helps if their target audience can actually RUN said games.

I seem to recall them saying Starcraft II will be extremely scalable and WoW is EXTREMELY easy going so it's a fair bet this will be too.

Totally agree about the way their art style has changed. The shots of D3 are very 'wow-like' . Not a bad thing from my perspective, I really like it...and given the sheer VOLUME of baddies on screen at once during the gameplay demo the trade-off for not looking like an isometric Crysis is well worth it.

http://www.blizzard.com/us/jobopp/

Right hand side shows that a mystery MMO is still in development, so this was not the only thing going on. See: TOP SECRET jobs, under Diablo 3 jobs. So thank god Diablo 3 is not an MMO (as we currently think of MMOs) anyway.

Actually come to think of it, just that alone doesn't mean anything. Ignore me.

The indoor environment they showed in the gameplay footage was a lot like Arcane Sanctuary in act 2, and the monsters seemed more like blood moor - pit level 2 in normal difficulty because they had no noticeable resistances and lacked firepower. The players obviously had been buffed up to show some skills. It's doubtful we will get WW level skills that early on in the game.

Oh god, wouldn't we all love a D3 battlechest that included all previous Diablo campaigns adapted to the new engine?

*fang has all his breath sucked out of him and suddenly keels over*

Great news in my book and now I will not read anything more on it until it releases. I will need a new PC though ...

That video was included on the main site, and you can download it / stream it from there as well. (Suggest streaming instead of downloading, blizz p2p taking forever!)

it's a hoax!!

ok, it's not! it's ******* awesome!!
Only one game I look forward to even more, and that is Starcraft 2.

Good times!!

Whats great about Blizzard is that they actually learn from their past games. World Of Warcraft took a lot from Diablo 1 and 2 and now Diablo 3 takes a lot from what World of Warcraft has done.

I am glad that they made Diablo 3 Co-Op and loot focused. I will sink a lot of hours into this game.

Morrolan wrote:
"When it's done" doesn't fly too well in the console world.

Except for Spore, Too Human, Eternal Darkness, Psychonauts, Oblivon, etc. etc. etc.

The version of Spore coming for the PC and Mac isn't coming out on consoles; a creature-oriented version is coming for the DS. Eternal Darkness came out on the Gamecube. Microsoft pulled out of Psychonauts and was subsequently published by Majesco. Oblivion was only delayed a month at a time when the 360 was still relatively new. Too Human's the exception, but I imagine Microsoft will have tighter reins on Silicon Knights given their penchant for delays. Unless it's an exclusive deal with one maker (something that Blizzard's partner Activision doesn't sound like they're too keen on doing), I just don't see any console version of D3 coming from Blizzard. If there was, they would have announced it from the start. Blizzard just isn't a console game company anymore.

Here's the awesome developer walkthrough everyone's talking about. It shows off the barbarian and a new class. Obviously there are gameplay, class, and enemy spoilers for the people already on media blackout. It's too late for me, first day purchase already.

We should get a few people to scrounge up their old Diablo 2 and LOD disks and start playing again!

All it takes for me to get excited about any game is the promise of one level with an ancient library purportedly containing all the mystical secrets of the world. Odds are good on that one, so I'm in. Although, it makes me sad watching all those desks and bookshelves being "dynamically" blown to smithereens in the gameplay video. Some modeler lovingly crafted all that furniture just so it could be hacked to pieces? Blasphemy.

The gameplay seems a little slower than D2, like it's running about 80% of D2's speed.

I really like the way they've rethought potions and made more skills available on hotkeys. For me, that was one of the major design flaws in D2. Having many more skills immediately available should make combat much deeper.

Hopefully there will be speed modifiers on items / skill tree. R/W looked low there, although witch doctor I think probably has a higher base r/w speed judging from the video. The use of mana, at least by barb, seemed extremely minimal for the stuff he was doing (at his assumed level on my part).

polq37 wrote:

The gameplay seems a little slower than D2, like it's running about 80% of D2's speed.

I really like the way they've rethought potions and made more skills available on hotkeys. For me, that was one of the major design flaws in D2. Having many more skills immediately available should make combat much deeper.

In D2 you could bind skills to f-keys, I didn't think it was that bad. I hope the skill tree is more streamlined. In order to get the most damage out of any particular skill in D2 you needed to invest points in one part of the tree and only into prerequisites which limited what skills you had to use.

Reading all the hype leading up to this announcement this week, I was sort of apathetic. I woke up this morning, saw the D3 news, watched the trailers and gameplay video, and now find myself ridiculously excited for this. Although, I'll be surprised to see it on the shelves before 2010. In the meantime, maybe I'll go fire up Titan Quest for some action-rpg goodness. It's not diablo, but it's at least high res

Day one collector's edition buy for me. This game is just brilliant simplicity and I'm glad they're not fixing what isn't broke. Can't wait.

Elysium wrote:

Things that have got me interested:
Heck, even decent resolution support. Goodbye 800x640

I didn't see these details on their website...supported resolutions? D2 was fun but ugly on a large monitor. I would love to see D3 in 1920x1200!

subaltern wrote:
polq37 wrote:

The gameplay seems a little slower than D2, like it's running about 80% of D2's speed.

I really like the way they've rethought potions and made more skills available on hotkeys. For me, that was one of the major design flaws in D2. Having many more skills immediately available should make combat much deeper.

In D2 you could bind skills to f-keys, I didn't think it was that bad. I hope the skill tree is more streamlined. In order to get the most damage out of any particular skill in D2 you needed to invest points in one part of the tree and only into prerequisites which limited what skills you had to use.

The synergies were only introduced in I believe patch 1.10 or 1.09. Early versions did not have this effect; allowing people to multi-spec pretty easily.

edit: Oh you mean pre-reqs... yeah damn those pre-reqs. Maybe you should automatically get the ability to pump skill when you hit a predetermined level without needing pre-reqs. That would be cool.

Yon Rabbit wrote:
Elysium wrote:

Things that have got me interested:
Heck, even decent resolution support. Goodbye 800x640

I didn't see these details on their website...supported resolutions? D2 was fun but ugly on a large monitor. I would love to see D3 in 1920x1200!

Yeah I used to play pretty much in window mode only (-w). The res was just god awful.

This game will also be a day one collector's edition for me.

I think I'm going to play me some Mythos to ease the sudden click-n-kill itch I'm feeling.

Looks like an awesome update to an already solid foundation. As for consoles, I don't know how BattleNet would jive with MS Live.

kuddles wrote:

Also, while it's funny to say this since we're joking about it being out in 2010, I do like how Blizzard reveals their games like they did this time and with Starcraft II. No grand ideas off into the future, no concept art that may change, no vague generalities or teaser trailers three years ahead of time. The same day they announce the game's existence, it comes with a full cinematic trailer, screenshots, several gameplay videos, and a hefty amount of commentary and description on what they plan on changing, keeping intact or adding to the gameplay.

I agree. This is the way I prefer to see a game announced. Granted not everybody can pull together the resources of Blizzard, but this reveal is just pure class.

Funniest video ever from blizzcon 2k7.
http://video.filestube.com/video,d3c...

Look at the excitement and lust on their faces.

ps. Does anyone know where / if I can dL the live ustream feed after the fact.