Torchlight 2 Catch-All

So you stake peoples lives on something that's not even close?

ibdoomed wrote:

So you stake peoples lives on something that's not even close?

That's a pretty extreme view. Who's life depends on Torchlight 2's release date? Was anyone even laid off?

Software estimates are hard. You do what you can. The only problem I see here is lack of communication. Delays happen but it would be nice to keep customers informed.

SixteenBlue wrote:

Software estimates are hard. You do what you can. The only problem I see here is lack of communication. Delays happen but it would be nice to keep customers informed.

Which they've tried to focus on lately putting out a few videos and whatnot.

garion333 wrote:
SixteenBlue wrote:

Software estimates are hard. You do what you can. The only problem I see here is lack of communication. Delays happen but it would be nice to keep customers informed.

Which they've tried to focus on lately putting out a few videos and whatnot.

Yeah I'm not mad at all.

SixteenBlue wrote:

Yeah I'm not mad at all.

I've been too busy playing other games to get mad about TL2 or D3 taking, what feels like, half an eternity to go gold.

ibdoomed wrote:

So you stake peoples lives on something that's not even close?

0.o

Was that about Torchlight or software development in general? I'm sure Runic is going fine. If they weren't, they would have released TL2 in whatever form they felt was passable to cash in and make some dough.

I was hoping for TL2 sooner than it looks like we'll be getting it but a small company making a product they love and taking the time to do it how they want? That's not arrogance, that's art. They don't owe me anything just because I'm interested in their product and I purchased one of their other products. We'll get it eventually.

I would just like to echo the hope that D3's release doesn't hurt their sales. They seem like a stand-up bunch and I hope they're successful.

It's arrogant to think a game is ready before it is. It's smart and respectful to not release crap and to wait until it's actually worth selling.

Also, I think the "unless someone dies" comment was glib rather than arrogant. Whoever made the comment just thought they were closer to done than what they were. Taking them literally (taking any game developer literally, for that matter) and thinking they actually meant "delays == staff death(s)" seems ... naive?

Why do people assume every bit of publicity a developer puts out is like a contract signed in blood?

Scratched wrote:

Why do people assume every bit of publicity a developer puts out is like a contract signed in blood?

How dare you call out our entitlement issues!

In this case they did kind of sign it in blood with the whole death comment.

But seriously, games come out when they come out, and I don't pay that much attetion to what their PR say about it.

Ooo! Pretty data!

IMAGE(http://www.torchlight2game.com/assets/235/torchlight_2_loot_large.png)

Click to imbiginate

Source

You keep using that word. I do not think it means what you think it means.

Oh, you mean the thing that's posted two posts above?

You may want to check tomayto's link, cyrax.

Who's the filthy skimmer now?

I thought it was the same stuff when I came in to post the link, but noticed it was different. Also, Runic's twitter posted my link later and that was actually the first I saw (I typically only check twitter 1 or 2 times a day on weekdays)

Wait, you expected me to read? I just clicked on your link, then clicked on another. I think I saw some text...but internet superiority is what's really important here.

I wonder how far down the polish stage they're going to wait until they really start marketing this thing. After all the weird recent design decisions over on Diablo, I'm not sure I want the game, so I'd be nice to see what the competition has to offer.

Neat. Sounds like Matt Uelman is doing the music again?

A hawk that does loopty loops? Heh.

No way I'll be using the chakawary. It looks too much like something I'm supposed to kill.

No matter the class, the hawk and panther are winners to me. Ferret's also nice.

shoptroll wrote:

Neat. Sounds like Matt Uelman is doing the music again?

Yup yup. Love it.

They couldn't have picked a worse time to release this.

liquid wrote:

They couldn't have picked a worse time to release this.

You don't think releasing it at the same time would be worse? A month is ample time to finish Diablo to an extent where many gamers will be looking for something fresh. Not to mention the built-in fanbase from the original. I also think the former will be swayed by the much lower price point Torchlight carries.

I'm not saying they might not do better if Diablo was a year old or a year out, but I see where Schaefer is coming from.

The thing is, when is a good time to release a video game? I see lots of people say all parts of the year are good or bad times to release, and there's always going to be competition. So what if they'd released it a month before D3, what about a year before? People who are likely to buy TL2 are always, in broad terms, going to be likely to buy it, just the same as people wired into D3, or any other given game that 'competes'.

If they had released it in January I think they would sell a lot more, just from riding the D3 hypetrain. I know I certainly would have. Now I'm not so sure, I loved the first one and played it and will play this one too, but not at release. They are after the same player base, much more so than BF3/MW3.

This close to D3's release, Torchlight 2's audience is mostly made up of people who either can't afford D3 or don't like the gameplay/online decisions Blizzard has made. Releasing alongside D3 means all the hype will help them capture as much of that audience as they can. It also means they'll be on store shelves in front of people who buy D3 and discover they don't like it.

When EverQuest came out it very quickly garnered more subscriptions than Ultima Online, the previous market leader. But UO actually gained subscribers at EQ's release because EQ reminded people that MMOs were a thing that they could buy.