The Elder Scrolls Online Catch-All

Am I alone in thinking the 1 million dollar prize offer is a bit of a slap in the face to players of this game ? To me its basically Bethesda saying we will make you pay $50 usd for the game (for example lets use that figure I know the prices ranges a fair bit with sales) but the content we will provide will be $45 worth of time/labour/resources and $5 will go to this forgotten in 2 weeks stupid marketing stunt.

I know that argument could be used about all money wasted on marketing/advertising etc but this just seems like a particularly silly splash of cash.

Thanks for the advice, all!

I don't see too many people playing this anymore. Is anyone using the guild bank for storage these days? I was hoping to do so, but don't want to accidentally snag anyone's materials or vice versa.

Crowns are currently 24%-40% off on PSN, just as a heads up!

PSN

I need to buy another 1200 crowns in order to have enough for both the DLC. It'd be £9 for 1500 crowns. Strangely, if it just said 'pay £9 and get both DLC' I'd probably have gone for it. I hate in-game currency. Weird that.

Anyone in any good PS4 guilds? I play mainly on the PC, but I occasionally fire up the PS4 when my friend plays. I would like to have a little more social interactivity when I do jump on.

omni wrote:

PSN

I need to buy another 1200 crowns in order to have enough for both the DLC. It'd be £9 for 1500 crowns. Strangely, if it just said 'pay £9 and get both DLC' I'd probably have gone for it. I hate in-game currency. Weird that.

The currency thing is definitely weird.

I got 5,500 crowns for $24 because, hey, that's a good deal! But if you offered me the things I'll likely buy with those crowns in a bundle for $24, I'd probably decline.

Likewise, I spent some of the crowns I already had for the basic crafting style packs at 500 crowns each. Would I have bought those for $5 each? Oh, hell no.

It's really only just starting to sink in how huge these zones are. I'm surprised that despite the time I've put into this so far, I'm still on the first island.

This is also, in some ways, a bad thing. I wouldn't mind a change of scenery.

I don't think I fully completed an area before moving on to the next. Then came back to back-fill the quests when I just wanted to breeze through some questing in between bigger quests further on. There is no level scaling, though, so going back much later can mean you vastly overpower things. I think there is a 5 or so level buffer that you don't get XP for killing things way under your level, but I think you do still get XP from quests.

There was talk that Zenimax were going to introduce some for of level scaling to previous zones, as is present in the Orsinium DLC area, but I don't know if/when they are actually going to implement that.

Unless they've changed how it works... This game more than any other MMO i've played demands that you're a completionist in the zones you're in. (The only exception are the first few 1-3 zones that the new start skips for you).

If you dont complete all the quests in the zone you're in you run the risk of being under level for the challenges in the next zone you enter.

You can goto the next zone but if you find that you're on the puny side go back and find some of the quests you may have missed for that extra level or two.

ClockworkHouse wrote:

It's really only just starting to sink in how huge these zones are. I'm surprised that despite the time I've put into this so far, I'm still on the first island.

This is also, in some ways, a bad thing. I wouldn't mind a change of scenery.

It opens up a tad bit more after leaving Auridon. I'm guessing you're on Auridon.

I rarely had any problems being slightly under-leveled for an area. Perhaps being DPS focussed helped there. Not quite to the stage of solo-ing bosses in Public Dungeons, though, but pretty much everything else was ok I found (not counting group dungeons).

So is anyone playing on XBO? Just getting back into it and am really enjoying it. Or know of any active guilds? I feel kinda lonely.

Docjoe wrote:

So is anyone playing on XBO? Just getting back into it and am really enjoying it. Or know of any active guilds? I feel kinda lonely.

My better half and I are playing on XBO -- mostly on Ebonhart, with an Aldmeri alt. Looking to start a Daggerfall character, too. Kinda just started, so all of them are sub-level 15, but feel free to friend me up and we can get something going...

...probably definitely beginning of next week; away for the holidays through the end of the week.

Docjoe wrote:

So is anyone playing on XBO? Just getting back into it and am really enjoying it. Or know of any active guilds? I feel kinda lonely.

I picked it up during the recent sale, but haven't yet even dipped my feet in. Wanted to finish up with Fallout 4 first (which will be really soon).

I recently started playing again, but moved back to PC from XBO. The game plays great with a controller but removing text chat in favor of full voice coms turned out to be way more annoying for me than I thought it would be.

You can completely play the game with the Playstation controller on the PC. Same interface and configuration.

Awesome I have both of you on my friends list! If you see me on hit me up. I have characters in Ebonheart and Aldmeri too.

I'd play on PC but can't get it to run.

astralplaydoh wrote:

You can completely play the game with the Playstation controller on the PC. Same interface and configuration.

I tried both the PS4 and XBO controllers on PC when I started playing again earlier this month and they feel a bit off compared to on console, like there is a very slight delay or something. Not enough to seriously impact gameplay, but enough to nag at me after half an hour of play.

garion333 wrote:
ClockworkHouse wrote:

It's really only just starting to sink in how huge these zones are. I'm surprised that despite the time I've put into this so far, I'm still on the first island.

This is also, in some ways, a bad thing. I wouldn't mind a change of scenery.

It opens up a tad bit more after leaving Auridon. I'm guessing you're on Auridon. ;)

How'd you know?

My experience has been closest to ranalin's. I've needed to do each quest chain as I've discovered it or risk being out leveled by the quest content (but not the over world). My assumption is that I'll find quests until I get to the north end of Auridon and then I'll open up new zones. If so, I'm about halfway there.

Early on its sort of necessary to clear out the map for XP, but in the later zones it flips and you start way outleveling the zone if you try to do everything. That's how it has worked out for all my characters, at least. My current main is about halfway through Reaper's March and almost all the quests in my journal are 3-7 levels below my character, with only maybe 20 min spent in Cyrodil and having only run each available dungeon once.

ranalin wrote:

Unless they've changed how it works... This game more than any other MMO i've played demands that you're a completionist in the zones you're in. (The only exception are the first few 1-3 zones that the new start skips for you).

One of the things I learned recently is the main questline scales to your level. So you can accidently just follow that questline and find yourself in a zone with side quests dealing with mobs way above your level.

Moral of the story: do the story quest in your current zone but don't move on until you can beat the highest level mob in that zone.

Having "auction house" sales tied to guilds really puts a damper on that aspect of the game for me.

Still enjoying a casual solo explorer approach to the game, but given the way the MMO elements intrude on the immersion factor for me, it's mostly just whetting my appetite for Elder Scrolls 6.

I find that the 'MMO-ness' of solo'ing the PvE world thins out the further along a faction questline you go. The starting areas are awash with people, all doing exactly the same thing one after another, but I find that once you are into the last area of a faction, there are hardly any other players to be found, with a gradual decrease to that point. Other than Dark Anchors and Dungeons, of course.

I never really got into the auction house stuff. Any time I tried to sell anything, it would just sit there for ages unsold, despite the fact that I was looking for less cash than the traders to be found around main faction cities etc.

I briefly read that the are dropping the Veteran system.. I should really do some digging to find out what they are replacing it with..

Something else unfulfilling, I'm sure.

The lack of a proper economy in this game is a huge loss to me as someone who enjoys crafting (and stealing).

garion333 wrote:

The lack of a proper economy in this game is a huge loss to me as someone who enjoys crafting (and stealing).

Yup, the crafting is a huge draw for me, I quite like the system they put into the game. Almost all my skill points go into crafting skills. But I can already see that it won't be enough to keep me as a long-term player.

omni wrote:

I find that the 'MMO-ness' of solo'ing the PvE world thins out the further along a faction questline you go.

Yes, in the questlines themselves, this is very true. I'm roughly halfway through the content in the second Ebonheart Pact region, Deshaan. For me, the MMO elements that intrude are the static spawns, the way that the ecology is less of an organic Elder Scrolls games style but instead an MMO style (which, as an mmo, it needs to be), the game's economy being built for player competition, the way you find provision recipes and crafting styles and the like as random drops rather than being found/purchased in a sensible manner (and how you have to have recipes to cook food to begin with rather than being able to experiment and teach yourself), and so on.

The other players are actually less intrusive in general than I am sure they were at the game's launch; quite often I'm roaming around and only run into a couple other players.

Basically, the game is better than I feared, but still makes a lot of the concessions to fit into the mmo mold that I expected. It still captures enough of the Elder Scrolls "feel" to be enjoyable to muck around in and explore though (and is one of the better mmo's in terms of making exploration enjoyable and rewarding in and of itself).

It absolutely is an MMO with an Elder Scrolls skin. However, without any other multiplayer Elder Scrolls game, it'll have to do (along with their single player series, of course)

I didn't really get all the hate the game got at release, and still has a few sheep still banging the same drum (who probably still haven't even played it), but I thoroughly enjoyed my time getting to where I am, and, although my recent play time of the game has been zero, I'm more than sure I'll jump back in, and even purchase one or both the DLC expansions.

I was unreasonably hard on ESO in the past, largely because I feared that it would result in the next core Elder Scrolls game getting backburnered (and was at least very honest about that reasoning at the time). I don't know if that's what's happened or not.

Once it went Buy-to-Play (subscription optional), that was enough for me to give it a shot, and I'm glad I did. It's still not the Elder Scrolls game I'm waiting for, but Zenke's team did a great job at melding the Elder Scrolls style of gameplay with MMO conventions. Any complaints I have are primarily nit-picks, and I have enjoyed most of my time playing the game. I liked it enough that after playing a month or so, I went ahead and signed up for a subscription to support it while I continue playing.

I've been giving the game a shot but I'm approaching it extremely casually. "mucking about" really is the best way to describe it. I think I'm level 10 now with my sorcerer and levels 5-7 with the other classes. It certainly hasn't grabbed me like other MMOs have but it's fun to run around in first person and swat a few Elder Scrolls type baddies around while talking to wooden NPCs with strange looking faces.

I'm so casual, I can double post and not even realize it.