The Elder Scrolls Online Catch-All

Got to play a few hours over the past day and a half. Every time I get back into ESO I wonder why I ever play anything else. There's just so much to do and I enjoy sneaking and thieving so damn much.

Combat is still something I don't care for, but that's life in an Elder Scrolls game and most MMO's. The tradeoffs are worth it.

Addendum: I'm now reading Elder Scrolls lore at work. I've played four Elder Scrolls games for countless hours and never once paid any extra attention to the lore because I felt it was bland and generic (other than Morrowind's wackiness), but now I'm digging into it.

Outside of BDO i find the combat in ESO the only satisfying out there in current MMOs.

I love the lore and the stories from the game. I always come back for each DLC and play through the story. I've been sitting at around 120c forever now because i haven't pushed to finish leveling, and they keep tossing in new classes.

One day I'm hoping ESO drops classes. That would be wicked.

I mean, all the classes are flexible by design, but a truly free form ESO would be great.

As it stands, I'm a thief who occasionally shoots her bow. And when I have to go toe-to-toe she whips out a two-handed weapon. That's pretty neat.

But the moment-to-moment feel is just bland to me, much like Elder Scrolls games in general. Bland and accessible is the name of the game. I can live with that.

garion333 wrote:

One day I'm hoping ESO drops classes. That would be wicked.

Yeah, I would like to try some of the other classes, but I don't want to roll a new character to do so.

I keep hearing that a lot of people playing have like 3 characters of the same class. That's dedication.

Going to try and level up a different class besides my necromancer and play in Morrowind. Debating between Templar, Sorcerer, or Warden...

I have two characters on Xbox and 3 on PC. My Xbox toons are for playing with Mrs. Abu. It's been... fun, trying to level three at once. The idea is one is my "quest/main" toon (also my crafter). One is going to be my PvP toon and I created a third to be a necro. Fun times.

As this will no doubt cause a wry smile from some of you ... an effects bug with the recent update that slipped into the live game

Love it!

Talk about power fantasy!

Anyone have a good strategy for dealing with crafting materials without a subscription?

I just bought ESO on the PC. I played the PS4 version a few years ago but burned out after a bit, partly due to constant inventory management. This time, I plan to focus only on runes. Looking back, one of the things I enjoyed most was wandering around, exploring the map, and finding runes tucked away in neat corners. Minutes into Elsweyr and crafting materials are already littered about. It goes against my hoarding nature, but I powered through and ignored them! Hoping this the right approach.

Alts have ever been my crafting mules across many an MMO, and with ESO I've found it helps to specialize crafting on a character by character basis, but your mileage may vary. The shill in me would say an occasional month of ESO+ will move all your materials into the crafting bag which remains accessible for remove only operations once ESO+ terminates; the goodjer in me says take advantage of the free ESO+ trials that pop up from time to time

Regarding crafting, anyone know of any beginner videos/guide on them? Crafting is a lot to take in. I didn't know the research portions of it can take months to years. What do you research?

Balthezor wrote:

Regarding crafting, anyone know of any beginner videos/guide on them? Crafting is a lot to take in. I didn't know the research portions of it can take months to years. What do you research?

All the videos will say in that regard is start early and don't ignore research while you're leveling up. Beyond that it's pretty much up to what you're trying to go for as a focus.

If you're going to stick with a stam build you may want to look up end game builds and see what they're looking for in regards to traits and use that as a guide.

I'll look tonight to see if there's any long term crafting guides.

General place I tend to send folks in terms of guides for everything is here.

Crafting in ESO is a little different from many other games in that reaching the max crafting level is not what's going to take the time and effort, and that materials you find in the world are not, in general, gated by your overall player level or the zone, but by your crafting level in the profession that a particular node gives resources for. Before investing skill points into the crafting trees, couple of things I would highlight.

- A good way to get materials, items and money as you are playing are the daily crafting writs, of which there's one for every crafting profession. The things you will be asked to make, and the materials that those things will need, are based on your crafting level. This is particularly important when it comes to potions, enchanting and provisioning as a new player is unlikely to have ready access to the potential wide array of ingredients and recipes that those professions extend to. At high crafting levels, these writs will need access to high levels of research to really come into their own (so called Master Writs).

- Research is not only something that takes exponentially more time to complete (even though it takes no action from you, the last traits take 28 days ... its a long time to research one trait), but it can really cause you to horde and encounter inventory issues if unchecked. Just as with Pokemon, you want to all unlock all the traits ... but this tends to cause people to hold onto items that have a particular trait so they can research them. With each weapon type, armor piece, armor and jewelry type having their own research tree, this can be a huge array of items.

- Hirelings. At level 4 in most of the trees (higher for provisioning), you can start putting skill points into hirelings. These industrious buddies (whom you never meet), will send you materials in the mail once per day for any day that you login.

- Weapons, armor and jewelry is pretty disposable until you reach level 50 and 160 champion points, which is the cap for weapons and armor, even though as a player you can keep going to 810 champion points. You are constantly out-leveling pieces, getting new pieces, and although crafting allows you to improve the quality of those pieces, you are normally better off saving those increasingly rare materials until you settle upon the armor set pieces and weapons you want beyond the 160 point cap.

If you are really into crafting, storage will likely become an issue; there are more unique materials and recipes (both for food and housing) than you can hold onto readily. To help with inventory issues, you can purchase bank upgrades (with in-game gold or cash shop currency), backpack upgrades (see a pack merchant or again cash shop currency) and by training your mount's carrying capacity which can be done once per day at a stable-master for gold (or cash shop currency) even if you don't have a mount.

I like this video better than Shimmer's (Personally find Shimmer's videos too high level or not detailed enough)

Thanks Ran. You've been awesome with my noobness.

ShynDarkly wrote:

General place I tend to send folks in terms of guides for everything is here.

Thanks for posting this. I played this for about an hour a year ago and it didn't hook me but I am interested in giving it another try. Are these guides still applicable for a new player? For example the 'buying the game' one I see was published almost two years ago and I think things have changed since then.

There are quite a few very good community websites and YouTube channels out there. I highly recommend Dottz Gaming, as he does a TON of stuff (guides, builds, everything). His very long, very exhaustive Beginner Guide has just been updated for Elsweyr, linked below. Note: Yes, it's 3+ hours long. No, it's not intended to be watched from start to finish, and he has links in the description to jump to that which you are looking for.

You can also check out Alcast, Xynode, Shimmer, and the old standard UESP.

LeapingGnome wrote:
ShynDarkly wrote:

General place I tend to send folks in terms of guides for everything is here.

Thanks for posting this. I played this for about an hour a year ago and it didn't hook me but I am interested in giving it another try. Are these guides still applicable for a new player? For example the 'buying the game' one I see was published almost two years ago and I think things have changed since then.

LeapingGnome. What got me kind of interested more in the game is listening to the Tenets podcast by Kyle Dempster. He is a streamer and is doing ESO podcast for beginners. Start with the very first one. Kyle is a very enthusiastic person and he's energy towards ESO is kind got me into playing again. I have a long commute for work and I listen to his podcast every day since I started again last week.

LeapingGnome wrote:
ShynDarkly wrote:

General place I tend to send folks in terms of guides for everything is here.

Thanks for posting this. I played this for about an hour a year ago and it didn't hook me but I am interested in giving it another try. Are these guides still applicable for a new player? For example the 'buying the game' one I see was published almost two years ago and I think things have changed since then.

Whilst some of the finer details may have changed in the last year or so, the core mechanics have stayed the same since the big One Tamriel switchover happened in late 2016, so many of the guides will still be useful. Shimmer culls ones that are blatantly passing on bad or outdated advice.

Balthezor wrote:

Thanks Ran. You've been awesome with my noobness.

No worries! ESO is one of the current MMOs i'm a fan of and like getting more people in to enjoy. It has a lot to offer!

I need to remember to re-download this at the start of the month or else drag one of my consoles into work to do it. The download is 1/10th of my monthly data cap!

How are you all liking the new Elsweyr expansion/zone? I haven't heard much one way or the other about it.

Gonna start this tonight! Two questions:

1) Is there a GWJ guild I can join?

2) I really love healing. I'm torn between Warden and Templar. From my research, the former is a jack of all trades with a slightly higher skill cap for a little bit lower numbers, whereas the latter is more effective at the cost of being a little simpler. I loved my WoW Druid healer back in the day so I'm leaning towards nature healing with the fiddlier kit. Thoughts?

beanman101283 wrote:

How are you all liking the new Elsweyr expansion/zone? I haven't heard much one way or the other about it.

One word...

Dragons!

Seriously though this is a 2 part series that i'm excited for and while i'm not 100% finished yet what i've done so far has been fun. Oh and the Kahjiit have always been cool so digging into them is juicy. They're just the wrong faction

Dragons are very much evolving tech, expect later iterations to be somewhat more vexing

A_Unicycle wrote:

I'm torn between Warden and Templar.

Imho both very solid healers, as is necro, I would recommend careful consideration of your race if healing is your thing, and remember in early levels unless you have a partner on hand you plan to play with, putting points in heals vs offense may cause progress to be very slow (you can reassign those points for gold as you progress if needed).

ClockworkHouse wrote:

I need to remember to re-download this at the start of the month or else drag one of my consoles into work to do it. The download is 1/10th of my monthly data cap!

Oh man, I left Colorado just in time. No data caps while I was still there!

Data caps can go f- themselves.