Giant Bomb Bomb-All

Wembley wrote:

Reading these comments, it makes me wonder how Giantbomb performance reviews are done. Does game performance count? Is Jeff ever going to have to take Dan aside and have a conversation about his professional behavior while playing a video game? I bet their job introduces some odd HR scenarios.

There was one comment by Ben, I believe, about their "Face to Face" meetings which he described as a weekly performance review.

It's interesting that a GB mod is leading the "this isn't cool" movement in that comment thread.

Jeff knows who Dan is, and more importantly, knew the insanity that is his essence before they hired him. I remember Jeff and Ryan talking about him multiple times in the early days of the site.

If Dan was doing something wrong, Jeff would have told him by now. He's the ultimate heel, even if it annoys multiple people (including me).

I wonder if the audience finally getting fed up with it and starting to skip content with Dan is enough to get him to have a chat with our boy.

Or it could turn out that this is all bluster and internet yelling, and their subscription and view counts stay the same.

Jeff and Brad (with some Ben help) went deep on that turd PewDiePie in today's Bombcast. That was a good take.

Ed Ropple wrote:

Jeff and Brad (with some Ben help) went deep on that turd PewDiePie in today's Bombcast. That was a good take.

That's pretty shocking. If not for Alex they would have completely glossed over the Palmer Luckey stuff during their GOTY shows last year.

This past year has shown many, who previously preferred silence, that remaining silent actually speaks volumes.

Jeff pretty much copped to exactly that in today's show.

These are indeed trying times. Both Dan and Jeff have made strong anti-Trump tweets recently, which was shocking since they both seemed to try to have completely apolitical social media presences for as long as I can remember.

kuddles wrote:

These are indeed trying times. Both Dan and Jeff have made strong anti-Trump tweets recently, which was shocking since they both seemed to try to have completely apolitical social media presences for as long as I can remember.

These days I feel like if they don't speak their views people will simply speak for them, and attribute whatever beliefs they want to project on to them. You see it on the GB comments all the time.

Jeff has been adamant about GB as a whole not taking a firm political stand on things. I understand that choice, it's easier to ascribe something to a personality-driven site and stick around if they're a blank slate. They've commented a few times on things and you could kind of infer where they stood.

But that's how bad things have gotten, Jeff's turned.

Which I think is great.

imbiginjapan wrote:

These days I feel like if they don't speak their views people will simply speak for them, and attribute whatever beliefs they want to project on to them. You see it on the GB comments all the time.

I am often reminded of this from Jeff Dot Zone. (Also note the hilarious username of the asker.)

He's a little more succinct this time around.

Holy sh*t.

New Jeff is pretty great.

Man, a return to Kerbal from the east coast crew. It's like an early Christmas. :love:

Apparently neither Vinny nor Abby saw this year's smash hit Get Out--would have provided the perfect answer to the "Abomination" situation.

Clearly, "Dan Ryckert" is an alien symbiote that's parasitically taken over Dave Langzone.

GBE Playdate: "Candy Corn Diabetes"

tuffalobuffalo wrote:

GBE Playdate: "Candy Corn Diabetes" :)

I haven't listened today yet but is that referencing this?

oilypenguin wrote:
tuffalobuffalo wrote:

GBE Playdate: "Candy Corn Diabetes" :)

I haven't listened today yet but is that referencing this?

Na. It was just the result of them all spitballing names for an upcoming Halloween themed video series Abby is doing.

JARETH! JARETH! JARETH! JARETH! JARETH! JARETH!

Six Crazy Frights is great.

So I watched a few hours of their Destiny 2 raid yesterday...it was not exactly the best pitch for playing a Destiny 2 raid. I watched the first hour, then went off to do some work, and checked back what must've been three or four hours later, and they were still in the same sequence they were on when I had been watching earlier--managing some orbs and calling out the symbols and the rows indicating which triangles to shoot. From twitter, it looks like they did eventually get through that section. There's no way they finished the raid though, right? And for Destiny 2 players (I'm waiting for PC), is that actually what the raid is like to play, or were their struggles unusual? I never played one of the raids in original Destiny but had always wanted to...now I'm less sure of that.

I think they were largely underleveled? They let you in at 260 but from personal experience trying it under 280 is... not ideal.

I watched about half of the horror game thing Abby and Vinnie posted.

So one of the ongoing problems with GB videos is that they're real bad about spending a LONG time thinking they know how to do something, trying over and over, failing, and not realizing that they're not getting any indication that what they're doing is actually the right thing to do. So they spend forever getting frustrated that this isn't working, but not trying something else.

Because of that, I'm not super convinced that PT was the best game for them to do. From what I know about that game, you do the same thing over and over, watching for really subtle changes and hints about what to do next, with no clear goal. So what you get is a game where it's hard to tell if you're doing the right thing in general, and the video is a LOT of Abby running around in a circle alternately saying "I don't know what to do" and "Why isn't this working?"

Maybe it gets better later? I thought at one point that Vinnie had looked up a walkthrough and was trying to nudge her in the right direction, but then he didn't.

This one in particular relies on everyone to pull their weight, you generally have SOMETHING to do at all times. Destiny 1 raids generally had something to do for 1-3 people and everyone else was mostly on 'kill the weaker enemies' duty.

I pulled it up and skipped to about 20 minutes in and saw someone(not sure who was the main cam in the archive) standing on a capture point with next to no health and constantly shooting a big yellow bar enemy with their primary weapon...instead of switching to the shotgun or rocket launcher that was so full of ammo. Then they died and a bunch of others had already died so they wiped.

Just from that brief encounter and the way they were talking I could tell there was no way they were ready for the raid. Mentally, at least. It sounded like a lot of panic.

If you're even halfway decent at following directions and working with a team you can get through the raid pretty easily. It's about knowing YOUR role and just doing it. The section in particular requires 4 players standing on a platform and then switching out with 2 of the floaters to go refresh your protection against the dirty water(or whatever it is). So the best way is to split into 3, 2 on platform and 1 floater then work out the best way for the 3 of you to alternate platforms until you get it and everyone rushes back to the middle to dps down the lamps. There's like...a few phases of that and then you move on. But it does take coordination and learning what weapons to kill what people with. Big yellow guy pops up? Blast with heavy or else risk dying and taking up one of your teams precious 6 revives(worst part of the raid for sure).

Since you're going to be on PC I have to think you've played a shooter or two in your day so you'll honestly be pretty good.

I'm watching Jeff's stream of the raid, and yeah, he never pulls out his power weapon, ever. He's had full ammo on it for north of two hours at this point. It's silly.

Hah, I have definitely played many a shooter in my day, but I don't know that I have ever been any good at them (my Overwatch competitive ranking will verify this). Hopefully by the time I'm raiding in Destiny 2 it'll be with some GWJers who can tell me why I'm failing.

mrlogical wrote:

So I watched a few hours of their Destiny 2 raid yesterday...it was not exactly the best pitch for playing a Destiny 2 raid. I watched the first hour, then went off to do some work, and checked back what must've been three or four hours later, and they were still in the same sequence they were on when I had been watching earlier--managing some orbs and calling out the symbols and the rows indicating which triangles to shoot. From twitter, it looks like they did eventually get through that section. There's no way they finished the raid though, right? And for Destiny 2 players (I'm waiting for PC), is that actually what the raid is like to play, or were their struggles unusual? I never played one of the raids in original Destiny but had always wanted to...now I'm less sure of that.

Learning a new raid encounter for the first time can be quite time consuming, but I wouldn't call their struggles representative of the normal experience. The most important thing to remember is that they decided to do the raid blind, meaning they wanted to figure everything out themselves. Blind raiding can be one of the most rewarding ways to experience that content, but not everyone enjoys repeatedly wiping to figure out the encounters. You need to have a group with the right mindset. It would have taken significantly less time if they decided to use the wide range of guides and tutorials for the encounter. Regardless, that encounter with the arrows probably took us 2 or 2.5 hours to get through the first time compared to the 4 or 5 it seemed to take them. My group managed to finish the entire raid in 90 minutes last night. Learning is the hard part.

The big problem with their attempt is something that is pretty common with Giant Bomb videos. I know people in this thread get annoyed when people call out the Giant Bomb crew for being bad at video games, but that's not exactly the problem here. The problem is that they are unwilling to do the bare minimum amount of research to improve their chances. Some activities require outside knowledge and coordination, and knowing some of the most basic information about your class abilities, teammates, and weapons can go a long way in easing the learning process and reducing frustration.

I only caught about 30 min of the stream, but there were a few big areas for improvement I noticed:

1) As mentioned already, they should have been unloading power ammo or supers in to the yellow centurions every time they spawned. They would have died much less often from doing so.

2) Several of them were unloading kinetic weapons into shielded centurions and then dying before they could finish them off. Energy and power weapons drop shields in a hurry. It takes ages with a kinetic weapon.

3) I'm not sure how many titans they had, but I know I saw at least 2 of them tossing fire hammers around. A single pulse grenade from a Striker titan does almost as much damage as that entire Sunbreaker super, so someone (probably Brad...) should have advised them to swap to Striker. One pulse grenade on a yellow centurion is enough to stun lock it and take him it to half health. Pulse grenades are completely broken right now, and striker titans can carry 2 at a time. If you want to argue that they should be able to play any class they want, fine. They can, and they did, but swapping all their titans to strikers would have completely trivialized all of the yellow enemies, caused significantly fewer wipes, and greatly reduced frustration overall.

Sounds not unlike my FFXI days, where whenever a new expansion came out, we dirty gaijin dealt with server issues and hung out for a day or two while we let the Japan players figure everything out and post what to do.