Baldur's Gate 3 Catch-All

farley3k wrote:

Games should be shorter!!

Last night for some reason I rolled a new character and I quite like her. A tiefling cleric and it is fun but I am 40+ hours into my human monk playthrough. Obviously with foreknowledge it will go much faster on the 2nd run but do I really have the time (and attention span) to get to the same point with a new character?

Grrr.

Can't you just magic mirror - withers your current character to whatever you wish to play as?

Edit: Nevermind, I think you can't MMW your race

I'm actually fine with this being a longer one.

I had gotten to act 3 with my Githyanki sorcerer, but I couldn't turn off the little burr in my head that was curious about a Durge playthrough, so I restarted.

getting to Act 3 took me nearly 70 hours the first time around, and took me 45 this time, and that's with doing several things I'd missed previously (the Harpy fight, for instance).

I also have to say, my suspicions about the Durge playthrough were right. I've found it to be, from a character and story perspective, a much richer, more fulfilling experience than just a regular playthrough.

It's a knock I have on Larian's games, at least in my experience from D:OS2, that the "Origin" characters just have so much more time and care spent on their backgrounds and interactions and stuff throughout the game than custom non-Origin characters. Like, my first character was there, sure, but on this second playthrough, my Durge bard is far, far more interesting in the story.

Spoiler:

Like, when I refused to murder Isobel, so it tried to get me to murder Shadowheart, my romance. While I was (thank goodness) restrained, they wrote in dialogue where Shadowheart acknowledges the similarities of your stories and how if she's strong enough to defy Shar, you're strong enough to not turn her into a flesh topiary, etc.

Also I clocked pretty quickly that, if you're playing the Durge as a bard... well, it's just Lohse again. :lol (Which I'm fine with, I really liked Lohse.)

Anyway, glad I did the Durge playthrough, just about caught up, extra happy that I've waited to play through the whole game as, by now, they've patched in so much for extra content/endings/epilogues/etc.

Lastly, I have no idea what I did with his build this time, but holy hell Astarion has become a sneak attack death machine for me. Dude is regularly churning out 40+ DMG sneak attacks with his shortbow.

Spoiler:

Between him and Lae'zel having a Sussur Greatsword, the fight with Balthazar turned into an absolute laugher.

Damn, I am getting that itch again. I kinda want to remake my Tav and start again, or build this guy...

IMAGE(https://www.poeghostal.com/wp-content/uploads/2010/06/keldor_1.jpg)

I was a big He-Man kid back in the day, and I think he may be fun as a Dark Urge. But should he be a sorcerer, a barbarian, or something else?

Spoiler:

This is Keldor, the man who would eventually become Skeletor. IMAGE(https://th.bing.com/th/id/R.df780401c2c67f9b3c77f9d180296ad2?rik=oq%2fjbISFtMGRww&pid=ImgRaw&r=0)

I kept looking at that first image and thinking, "Why does that dude look like Skeletor but with a face?" /clicks the spoiler/ "Oh... well, there you go."

Picked this up over the holidays, and am about 2 hours in.

Not liking the movement (when not in combat) and camera, but other than that, am enjoying it so far (which is not a surprise).

The randomized name I picked for my dragonborn monk is also the name for the rogue you meet after the ship crashes, which is annoying as hell, so I will have to change that when I figure out where the Magic Mirror is.

Did you name your character Astarion?

Edit: You will get the mirror at camp, but I don't think you can change your name.

When I created my character, I chose the random name option, and it gave me Astarion.

According to Google, I can change my name at camp with the mirror. But if I can't, imma restart.

FInish it today after 135 hours. What a game, other than a few small issus with it, many of them already well known (hello inventory system) and a few times the game doesn't quite make it clear what is going to happen plot wise but since it's so big I can forgive that or some of the campanion quests are not as flashed out as others (looking at you Wyll)

Going to play it through both co-op and as a dark urge playthrough at some point. Be good to give the other companions a chance because other than subbing in a couple of them for their personal quests, I pretty much stuck with Gale, Shadowheart and Kerlach.

Played on balanced, and I liked that because didn't really struggle with any of the combats, not sure if I could be bothered playing it on a harder difficultly because it's the characters and stories that are more interesting to me.

Well, that was unfortunate.

Took on a group of slimy little goblins, and they just rolled me and killed my party.

Time to reload.

I started playing about a week ago and went through the first main missions quickly, worried about not being able to find the gith? lady that helped me at the intro. Turned out I missed finding the rogue and the mage alltogether and was about to leave the starting area without them.

Edit: love the game, I wish it wouldn't crash so damn much on me.

Actually, no reload.

Ragnar (dragonborn monk) was overconfident and deserves to stay dead.

Time to find a new PC.

Any suggestions of something that doesn't start off completely nerfed?

Druid

I have failed to properly "understand" and play Divinity Original Sin II. So I guess this will be along the same lines right? And besides, given the magnitude of the game, I need and will use all my will power to focus on my backlog. But this game does look very appealing, but I fear i will bump into the same issues i had with Divinity.

Darkhaund wrote:

I have failed to properly "understand" and play Divinity Original Sin II. So I guess this will be along the same lines right? And besides, given the magnitude of the game, I need and will use all my will power to focus on my backlog. But this game does look very appealing, but I fear i will bump into the same issues i had with Divinity.

What were your problems with D:OS2? That might inform whether you would have the same issues with this game.

Generally, they are quite different in many ways. The story is somewhat more compelling in BG3. The companions are very well done, both in voice acting and story arcs (some better than others, to be fair). The mechanics are D&D and pretty well implemented. You don't have to shoot a bunch of barrels pre-combat to be successful in fights, although the option is there if you want to take it.

tboon wrote:
Darkhaund wrote:

I have failed to properly "understand" and play Divinity Original Sin II. So I guess this will be along the same lines right? And besides, given the magnitude of the game, I need and will use all my will power to focus on my backlog. But this game does look very appealing, but I fear i will bump into the same issues i had with Divinity.

What were your problems with D:OS2? That might inform whether you would have the same issues with this game.

Generally, they are quite different in many ways. The story is somewhat more compelling in BG3. The companions are very well done, both in voice acting and story arcs (some better than others, to be fair). The mechanics are D&D and pretty well implemented. You don't have to shoot a bunch of barrels pre-combat to be successful in fights, although the option is there if you want to take it.

Well (maybe I am getting old lol)
But I failed to understand the origin stories and got VERY confused on how to create a character... what is the difference between the single and multi player. In general i am very confused

I never found a way to play it solo... I have tried to play it on numerous times. I really want to finish it.

Any suggestions

After months of waiting and working through other titles, I've finally started my second playthrough.

It's still great, and in some ways, even better. Last time I missed Gale and Wyl, and it's already a very different game. I'm in the Druid Grove right now so no Karlach yet. Already see how some of the party dynamics are going to change. I somehow missed all 3 of these characters in my first playthrough so it's like a completely different experience in familiar territory.

Playing as a half-elf college of swords bard this time instead of human fighter, and your dialogue and bard options are just so much fun. This is going to be a great playthrough.

And already, I'm thinking about my next playthrough. Female half-drow hunter? Why not? Gith rogue? Sure. Dark Urge? Maybe...

Darkhaund wrote:
tboon wrote:
Darkhaund wrote:

I have failed to properly "understand" and play Divinity Original Sin II. So I guess this will be along the same lines right? And besides, given the magnitude of the game, I need and will use all my will power to focus on my backlog. But this game does look very appealing, but I fear i will bump into the same issues i had with Divinity.

What were your problems with D:OS2? That might inform whether you would have the same issues with this game.

Generally, they are quite different in many ways. The story is somewhat more compelling in BG3. The companions are very well done, both in voice acting and story arcs (some better than others, to be fair). The mechanics are D&D and pretty well implemented. You don't have to shoot a bunch of barrels pre-combat to be successful in fights, although the option is there if you want to take it.

Well (maybe I am getting old lol)
But I failed to understand the origin stories and got VERY confused on how to create a character... what is the difference between the single and multi player. In general i am very confused

I never found a way to play it solo... I have tried to play it on numerous times. I really want to finish it.

Any suggestions

Character Creation is divided into three ways to make a character:

1) Player Character: a new character you fully create (I recommend this for your first playthrough)
2) Origin Story: instead of recruiting them, you choose one of the campaign companions to play as
3) Dark Urge: like the Player Character option but is more deeply tied into the story but with additional challenges that cause your character to always want to commit violence

There is no difference between solo and multiplayer. All games are drop-in/drop-out. If you mean you don't want any companions in your party, you can talk to them and dismiss them back to your camp.

I went with a Drow bard and it makes the game quite a bit easier in many places. Didn't intend that to be the case but worked out very nicely.

I took a Bard with a single level in fighter, and MY GOD is that character wrecking shop.

If you have a good dex, dual hand crossbows are genuinely not fair.

Prederick wrote:

I took a Bard with a single level in fighter, and MY GOD is that character wrecking shop.

If you have a good dex, dual hand crossbows are genuinely not fair.

Absolutely devastating. Otto's Irresistible Dance wrecks a lot of bosses too.

Budo wrote:

After months of waiting and working through other titles, I've finally started my second playthrough.

It's still great, and in some ways, even better. Last time I missed Gale and Wyl, and it's already a very different game. I'm in the Druid Grove right now so no Karlach yet. Already see how some of the party dynamics are going to change. I somehow missed all 3 of these characters in my first playthrough so it's like a completely different experience in familiar territory.

Playing as a half-elf college of swords bard this time instead of human fighter, and your dialogue and bard options are just so much fun. This is going to be a great playthrough.

And already, I'm thinking about my next playthrough. Female half-drow hunter? Why not? Gith rogue? Sure. Dark Urge? Maybe...

If you can, go for a full on evil play-through if you’ve got the stomach for it. Murder everyone in the grove, ally with Minthara. It’ll give a totally different game.

Hey, folks! Just started BG3 a couple of nights ago. Not sure if I should spoiler this as it's really early game, like Chapter 1 early game...

Spoiler:

I just finished clearing out the 3 bosses of the Goblin camp, rescued the druid, and he told me to meet him back at the grove... only I can't get back to the grove. I'm pretty sure they haven't closed it off yet, as I can see tieflings hanging out just beyond the gate, saying how they have to prepare to leave and all... but the gate is closed. Is there some hidden way back into the grove? I also have quests to rescue the refugees, etc.

I did some Googling, and there are people using spells to jump over the walls, but I don't have Misty Step. And I'm also wondering if I should just scrub my game, as I'm only 11 hours in.

Nvm: went back a save and actually picked up the Amulet of Misty Step from the chest this time, and did the whole jumping over the wall thing.

Spoiler:

I believe there is a path to the right that goes up and around the walls, past an annoying monster or two. You have to jump up to a few ledges. Or, you can use Mage Hand, fly up to the winch crank and turn it. Bear in mind, if the doors are covered in vines, then the Druids have done the rite and sealed themselves in. That's all I can think of without Misty Step. But there may be other approaches.

If you wait near the gate it should open - it's always closed initially when coming back to the area for me, I assume because it was the easiest way to implement some possible conditions.

DudleySmith wrote:

If you wait near the gate it should open - it's always closed initially when coming back to the area for me, I assume because it was the easiest way to implement some possible conditions.

I always used to rotate the camera and click on the ground the other side of the gate if it was "stuck". It seems a fairly common, relatively minor bug.

That always got my party moving forward and the gate to open.

You can also walk through it before it even starts to open.

Credits are rolling on a 2nd playthrough, and Holy sh*t

Spoiler:

Karlach is such a better mind flayer than Orpheus, who always seemed sitting at the cusp of death.

A few notes on Act 3:

Spoiler:

1- HOLY SH*T is there a lot to do.

Like', I'd heart that the game was almost comically back-loaded, but HOLY HELL. It seems like half of the damn game is in Act 3.

2 - Karlach kiss >>>>>>>>>>>>>>>>>> Shadowheart kiss

Who the hell made this choice? Kissing Karlach feels like kissing a character who has been aching for affection. Kissing Shadowheart is a peck on the lips you can't even see!

3 - Conversely, how is there WAY more nudity in Shadowheart's love scene than in Karlach's?

4 - I don't think Dolor could possibly do more damage when you first encounter him. Like... legally.

And yet, we beat him the first time around, thanks to Counterspell!

5 - Seriously, there's so much to do.

I've barely started and I feel totally overwhelmed. From my companions alone, I've got to kill Cazador, find out what happened to Shadowheart's parents, save Wyll's dad even though he broke the contract, steal the Orphic Hammer for Lae'zel, save Minsc, kill Gortash, kill Orin, and that's just the important stuff I can remember!

Yeah, Act 3 is loaded, but it's like eating an elephant. One bite at a time you'll get through it.

Just check periodically you have the right people in your party when you get close to quest markers. And backtracking and moving around the map is quick so you don't need to pick through the map systematically.

MrDeVil909 wrote:

Yeah, Act 3 is loaded, but it's like eating an elephant. One bite at a time you'll get through it.

Just check periodically you have the right people in your party when you get close to quest markers. And backtracking and moving around the map is quick so you don't need to pick through the map systematically.

The issue with Act 3 for me was you hit max level way before you clear quests from your log, so at that point, you are doing them solely for the outcome rather than character advancement. Given the length of the game, it's easy to get fatigue and just say screw it on a lot of the side quests.