Mass Effect 3 Multiplayer Catch-All – Shepards with Jobs

MannishBoy wrote:

EDIT: Also, when should you start moving a character into Silver?

Really depends on the team. And how you build. If you have a key power or two maxed out you're probably ready. Level 10? 12? Something like that.

Some of us that played the demo a lot were winning silver last night on probably level 8-16 ranged characters, I think. But that was against Cerberus and Geth. Reapers are brutal.

Once you get the unlocks that let you carry more than 2 missile launchers, it probably gets even easier, since you can take down more boss characters per round, quickly.

MannishBoy wrote:

OK, Vanguard Biotic Charge + Nova = Hulk Smash. Why did I just find this?

I just started equipping a pistol or SMG and nothing else, just bouncing around smashing puny things with my power. Rarely shooting. Getting an occasional melee kill for the medal.

I saw someone doing that last night with incredible results. That's the first thing I'm going to do when I'm done with my engineer. I'd be tempted to not carry a gun at all.

You going to biotic charge an Atlas? Good luck.

Stele wrote:

You going to biotic charge an Atlas? Good luck. :lol:

I will charge the crap out of that... Can I get someone to revive me really quick?

Stele wrote:

You going to biotic charge an Atlas? Good luck. :lol:

Yep. It works, at least on Bronze.

I'm sure strategies will adjust as I move up in difficulties.

Some of the bosses have insta kill attacks, though. You just have to hit them from the right angle and play their tells to know when to get out. I'm not always good at that, but I recognize where I screwed up.

Stele wrote:

I, on the other hand, love killing Lobster's friends. They don't shoot back, it's fun. :D

As funny as this is, it does get annoying when you hit a group of dudes with sabotage and your teammates shoot them first instead of shooting the enemies that are still... enemies. I watched several people die last night because they ignored the Geth that were actually shooting at them and instead chose to focus on the one that got turned by sabotage. It was bizarre. I watched one person do this three times in one wave. I said something about what the goldish glow means after, but it didn't seem to make a difference.

The only exception, I think, is the Geth Prime which everyone should unload into while it's harmless.

Also, while Cerberus and Geth are reasonable enough on Silver, Reapers are terrible, terrible bastards. Ravagers are like a big waddling Nemesis with more health that also spawn these annoying little crawly buggers, Brutes have a ton of armor, and the Banshee is just a horrible bitch to kill. She shows up, screams, and then we spend the next five minutes running around the map trying desperately not to die.

So about how long would it take me to max out my galactic readiness?

Kamakazi010654 wrote:

So about how long would it take me to max out my galactic readiness?

I'm at 99% for all areas and I just played a couple of nights of MP.

Regarding which packs to buy, I'd say you should never buy Recruit Packs. Buy Veteran Packs until you have a decent selection of weapons and mods. Then once you can handle Silver at least somewhat reliably, move up to Spectre Packs. If you go right to Spectre Packs it'll not only take you a long time to be able to afford anything (60,000 credits at 15,000 per round = 4 rounds per pack), but you might also feel shackled by what you've unlocked. After all, if you just got that shiny new SMG it seems like a shame not to use it, right? Besides, you do occasionally get rare items from Veteran Packs. I got an upgrade to my Graal Spike Thrower in one last night (which would have been disappointing if I didn't freaking LOVE that gun).

Speaking of which, anyone happen to know if the M-76 Revenant (the LMG) is Uncommon or Rare? I got the Turian Soldier and his Marksman ability (big increases to firing rate and accuracy) would make that thing a beast.

Back to the Graal Spike Thrower, that thing is beyond awesome. I have an extended barrel and a smart choke on it, and now I can actually snipe with it. My Asari Adept doesn't carry anything else (funny how charging up becomes a non-issue when your target's in a stasis bubble). I wouldn't want to solo with it but it's effective at all ranges and even a quick non-charged shot is usually enough to get a husk or trooper out of my face.

LobsterMobster wrote:

Stuff

Crinkle was saying the opposite last night. He said to get the recruitment packs because a lot of the time you get mods +1 good weapon. Debat away!

Also I think I am going to start over with a Biotic. Sentinel isn't as much fun as I thought they would be. Vanguard's are definitely the most fun for me but I'm that class in single player...

TempestBlayze wrote:

Vanguard's are definitely the most fun for me but I'm that class in single player...

The Hulk Smash Charge/Nova is so satisfying, if high risk.

Well when you start out it wouldn't hurt to buy 2-3 recruit packs, to get a stash of medi-gel and missile launchers started. But yeah, Veteran are probably the best bang for your buck and time spent, until you start regularly playing silver.

Last night was good times with the GWJ crew. We kept choking on Wave 10, but that's just because we were still low level, I think.

Even with that, hi-larious. I don't care if this thing doesn't have legs, fun times to be had right now.

Also: I freaking. Hate. Banshees.

TempestBlayze wrote:
LobsterMobster wrote:

Stuff

Crinkle was saying the opposite last night. He said to get the recruitment packs because a lot of the time you get mods +1 good weapon. Debat away!

Maybe he had more luck with the Recruit Pack than I did and you definitely can get uncommon (good) items from them, but I think you luck out like that fewer than 25% of the time. The Veteran Pack gets you something good, guaranteed, and sometimes includes 3 permanent items (I've seen 1 mod + 1 uncommon weapon + one upgrade to a common weapon).

I don't know, I guess it comes down to preference. I'd rather go for the guaranteed good with a shot at great than the guaranteed meh with a shot at good.

I have so far purchased three Veteran packs. Hornet SMG, Locust SMG, Scimitar shotgun. Anyone care to guess which two classes of weapons I typically don't use?

MannishBoy wrote:
Stele wrote:

You going to biotic charge an Atlas? Good luck. :lol:

Yep. It works, at least on Bronze.

You see, that is the thing with vanguards, What works on bronze really does not work in silver and gold, not only because of increased mob health, but also because of more specialists especially the more frequent combat engineers/the suprise turret, and phantoms at that level. They go for the hulk smash move and they die real quick, but the thing is, with the human vanguards atleast, what else do they have?

LobsterMobster wrote:
TempestBlayze wrote:
LobsterMobster wrote:

Stuff

Crinkle was saying the opposite last night. He said to get the recruitment packs because a lot of the time you get mods +1 good weapon. Debat away!

Maybe he had more luck with the Recruit Pack than I did and you definitely can get uncommon (good) items from them, but I think you luck out like that fewer than 25% of the time. The Veteran Pack gets you something good, guaranteed, and sometimes includes 3 permanent items (I've seen 1 mod + 1 uncommon weapon + one upgrade to a common weapon).

I don't know, I guess it comes down to preference. I'd rather go for the guaranteed good with a shot at great than the guaranteed meh with a shot at good.

Agreed, Vet packs actually give you weapons every time, either an upgrade or a new one, with a chance at the Rares, wich will really change your effectiveness in the field. especially the Claymore, Revenant, and Widow.

For example, my Turian Sentienal runs with the Revenant right now and takes first almost every time. Between the resilance of the character and the firepower and stuns, he is a force to be reconed with. He is almost ready for silvers.

The Claymore is simply awsome, espcially for Infiltrators IMHO. I ran my Salarian that way in Demo and lobster has one running with it now. Cloak, shoot, reload, cloak, etc. can cleave large amounts of heath off the bigger baddies.

Also: I freaking. Hate. Banshees.

I have started missiling the suckers on sight when they get too close.

The great part of missile-ing an Atlas or a Geth Prime is that usually you will catch a Phantom/Engineer or a Hunter/Pryo in the blast, respectively.

The problem with missile-ing the Banshees is those stupid things have that weird teleporting movement. You either miss them because they're moving so fast, or you only missile them, but still leave Ravagers or Brutes out there on the field. Reapers suck.

MilkmanDanimal wrote:

I have so far purchased three Veteran packs. Hornet SMG, Locust SMG, Scimitar shotgun. Anyone care to guess which two classes of weapons I typically don't use?

This game just begs for a trading system. If only it was Steamworks...

Stele wrote:

The great part of missile-ing an Atlas or a Geth Prime is that usually you will catch a Phantom/Engineer or a Hunter/Pryo in the blast, respectively.

The problem with missile-ing the Banshees is those stupid things have that weird teleporting movement. You either miss them because they're moving so fast, or you only missile them, but still leave Ravagers or Brutes out there on the field. Reapers suck.

You have to wait untill just after they teleport, preferably while are building up for their AOE thingy.

Eye-rolling MP bug: Female human soldiers? In the field, they have the male human soldier model. (I suspect the same is true of other female humans with that same armor type.)

Hypatian wrote:

Eye-rolling MP bug: Female human soldiers? In the field, they have the male human soldier model. (I suspect the same is true of other female humans with that same armor type.)

That's why my female Vanguard has cute pink armor

I posted my ID in the Google doc, under the PC tab. Heretk is also my Steam and Origin ID. Friend me up!

Steam link is in my sig. Please add me to the group.

Also, friend me up on Origin, my friend's list over there is anemic. NSMike on Origin.

Heretk wrote:

I posted my ID in the Google doc, under the PC tab. Heretk is also my Steam and Origin ID. Friend me up!

If you want an invite to the Steam group, post a link to your Steam profile. I added you to my Origin list at least.

NSMike wrote:

Steam link is in my sig. Please add me to the group.

Also, friend me up on Origin, my friend's list over there is anemic. NSMike on Origin.

Done!

For now, I think, friending up on Origin is the easiest way to go, but after a couple weeks, when not so many people are playing, it'll be nice to have the Steam group for scheduling events. Origin doesn't a system in place to do that. You sort of just have to try joining people's games or spamming invites.

Please everyone, if you are playing the multipler, just hop in the vent channel so we know who is playing and can invite. It's probably the easiest way to group up. It's also much clearer than the in game chat.

TempestBlayze wrote:

Please everyone, if you are playing the multipler, just hop in the vent channel so we know who is playing and can invite. It's probably the easiest way to group up. It's also much clearer than the in game chat.

I really don't want to deal with vent for this game at the moment. The in-game chat works just fine. Having to make sure everyone is on vent instead of the in-game every time you start a new game or somebody quits and joins is a total pain.

Just add people to your friends list. You can tell if they are in a multiplayer game by right clicking on them and if the "join game" option is available, you can try joining.

As soon as I have trouble finding people to play with, I'll go through the trouble of using vent as a lobby for finding open games (not for chat, though). For now, I don't think it's really needed.

Hurray! They added custom avatars on Feb. 29th. I totally missed that.

tuffalobuffalo wrote:
TempestBlayze wrote:

Please everyone, if you are playing the multipler, just hop in the vent channel so we know who is playing and can invite. It's probably the easiest way to group up. It's also much clearer than the in game chat.

I really don't want to deal with vent for this game at the moment. The in-game chat works just fine. Having to make sure everyone is on vent instead of the in-game every time you start a new game or somebody quits and joins is a total pain.

Just add people to your friends list. You can tell if they are in a multiplayer game by right clicking on them and if the "join game" option is available, you can try joining.

As soon as I have trouble finding people to play with, I'll go through the trouble of using vent as a lobby for finding open games (not for chat, though). For now, I don't think it's really needed.

I agree with this sentiment. I would prefer to not have to use vent.

I did not know about the custom avatar. hurray.

TempestBlayze wrote:

Please everyone, if you are playing the multipler, just hop in the vent channel so we know who is playing and can invite. It's probably the easiest way to group up. It's also much clearer than the in game chat.

There's only the one Vent channel. There were 8 goodjers on my friends list last night playing two separate games. In-game chat works great for the games themselves.

tuffalobuffalo wrote:

Just add people to your friends list. You can tell if they are in a multiplayer game by right clicking on them and if the "join game" option is available, you can try joining.

Don't even have to click. People have a separate icon for multiplayer. It's like a little torso of a blue person, if they are in a coop game already.