Things you should know by now, but only just discovered

Gravey wrote:
BadKen wrote:

But... but what does it mean?

You're a nut! You're crazy in the coconut! That boy needs therapy.

I now know The Avalanches are a thing outside of Australia. Huzzah!

I also realised that song is 13 years old, yikes...

Parallax Abstraction wrote:

The entirety of James Burke's Connections series is now on YouTube. I guess something happened and the rights reverted back to him. If you want to watch some stuff from the golden age of TLC, before it became another reality trash dumpster, this is among the best of that era.

Seconded for great justice.

It's not only the original Connections (BBC/PBS) -- it's Connections 2, Connections 3 (both TLC), and The Day the Universe Changed (BBC/PBS) as well. It's clever, witty, insightful stuff, up there with Cosmos in the science documentary department. This is fantastic news.

Redwing wrote:
Gravey wrote:
BadKen wrote:

But... but what does it mean?

You're a nut! You're crazy in the coconut! That boy needs therapy.

I now know The Avalanches are a thing outside of Australia. Huzzah!

I also realised that song is 13 years old, yikes...

They were very big here.

misplacedbravado wrote:
Katy wrote:
Gravey wrote:

I'm going to kick off the next great gaming trend: RPGs, where the whole game is just creating your hero.

Edit: NO ONE STEAL MY IDEA.

I'm pretty sure that's called Rolemaster, where you spend three hours creating a character only to have a rat score a critical hit on your jugular on the first turn of combat.

Or Traveller, where character creation was a game in itself. With a chance of the character dying.

Character creation, that was the phrase I was looking for. Jesus, I guess it's been a little while since I last played an RPG.

I'm pretty sure at least 90% of the time I spent with Car Wars was lying on the living room floor designing vehicles rather than actually playing.

Maq wrote:

I'm pretty sure at least 90% of the time I spent with Car Wars was lying on the living room floor designing vehicles rather than actually playing.

This describes a large percentage of my childhood, only I only read one Car Wars book so substitute Palladium equipment lists and various wargaming rules that were read far more than they were played.

Oh God, the FLASHBACKS! I used to have a modified KingCrab in Car Wars that was jacked hard enough it could jump a bus from a 20 mile an hour start.

RE Character Creation: Traveller was just bad. GURPS was horrific too but at least you couldn't "fail" at creating your character.

I always liked the Paranoia approach. You create your character, and it comes with an automatic 6 clones. Because just getting out the door of the creche in the morning can get you killed if your GM is the right proper psychotic bastard he should be. (No, I'm not still bitter about that one time....)

Archangel wrote:
Parallax Abstraction wrote:

The entirety of James Burke's Connections series is now on YouTube. I guess something happened and the rights reverted back to him. If you want to watch some stuff from the golden age of TLC, before it became another reality trash dumpster, this is among the best of that era.

Seconded for great justice.

It's not only the original Connections (BBC/PBS) -- it's Connections 2, Connections 3 (both TLC), and The Day the Universe Changed (BBC/PBS) as well. It's clever, witty, insightful stuff, up there with Cosmos in the science documentary department. This is fantastic news.

Whoa. Suddenly, despite all of the evidence to the contrary, I think this "Internet" thing may turn out to be pretty good after all.

momgamer wrote:

Oh God, the FLASHBACKS! I used to have a modified KingCrab in Car Wars that was jacked hard enough it could jump a bus from a 20 mile an hour start.

RE Character Creation: Traveller was just bad. GURPS was horrific too but at least you couldn't "fail" at creating your character.

Really? You thought GURPS was horrifically bad? We tended to just ignore huge swathes of stuff and it ran fine. What optional rules did you use?

Miashara wrote:

You thought GURPS was horrifically bad? We tended to just ignore huge swathes of stuff and it ran fine.

There's a relationship between these sentences, I think!

Although the reason I gave up on it was somewhat more specific: it just spent too much time and detail modelling stuff that didn't matter at all when you were playing.

Miashara wrote:
momgamer wrote:

Oh God, the FLASHBACKS! I used to have a modified KingCrab in Car Wars that was jacked hard enough it could jump a bus from a 20 mile an hour start.

RE Character Creation: Traveller was just bad. GURPS was horrific too but at least you couldn't "fail" at creating your character.

Really? You thought GURPS was horrifically bad? We tended to just ignore huge swathes of stuff and it ran fine. What optional rules did you use?

I don't remember anymore. That was 25+ years ago.

I can tell you we didn't ignore anything. Though at a certain point we moved on and just kept it around as a sort of bridge to help define stuff like vehicles for Champions and other systems. It was awesome for that, and the original Hero system was most definitely not.

momgamer wrote:
Miashara wrote:
momgamer wrote:

Oh God, the FLASHBACKS! I used to have a modified KingCrab in Car Wars that was jacked hard enough it could jump a bus from a 20 mile an hour start.

RE Character Creation: Traveller was just bad. GURPS was horrific too but at least you couldn't "fail" at creating your character.

Really? You thought GURPS was horrifically bad? We tended to just ignore huge swathes of stuff and it ran fine. What optional rules did you use?

I don't remember anymore. That was 25+ years ago.

I can tell you we didn't ignore anything. Though at a certain point we moved on and just kept it around as a sort of bridge to help define stuff like vehicles for Champions and other systems. It was awesome for that, and the original Hero system was most definitely not.

Well, I found your problem! :p

GURPS runs great if you gut it with a hacksaw. 3rd and 4th ed are both more geared towards hacksaw usage, and run fine post surgery. That being said, the Endothermal Tissue Disruptor is not an optional part of the game.

Gremlin wrote:
Maq wrote:

I'm pretty sure at least 90% of the time I spent with Car Wars was lying on the living room floor designing vehicles rather than actually playing.

This describes a large percentage of my childhood, only I only read one Car Wars book so substitute Palladium equipment lists and various wargaming rules that were read far more than they were played.

Me three, except s/Car Wars/High Guard/.

misplacedbravado wrote:
Nosferatu wrote:
misplacedbravado wrote:

Or Traveller, where character creation was a game in itself. With a chance of the character dying.

So slightly worse than Cyberpunk?

Yeah, it was one of the inspirations for Cyberpunk's "lifepath" system.

The typical Traveller character had served in the military for a while before mustering out and taking up adventuring. In character creation, each term of service got you a chance to roll for a skill, but you also had to roll to see if the character was killed or kicked out of the service. Keep re-enlisting and you can get more skills (and more money/stuff) to start the game proper with, but you also you increase the chance that your character will die and you have to start over.

That brings back memories. I'll have to dig this out of my closet. I know it's in there somewhere.

momgamer wrote:

I always liked the Paranoia approach. You create your character, and it comes with an automatic 6 clones. Because just getting out the door of the creche in the morning can get you killed if your GM is the right proper psychotic bastard he should be. (No, I'm not still bitter about that one time....)

One of my fond memories (nothing to do with making Orange level first, really), is playing a PBEM/Forum game of Paranoia on the same BBS where I met my husband.

There may have to be a thread about old-school tabletop gaming. Or maybe about the experience of being into old-school tabletop games but not having enough similarly-minded friends to play them with.

misplacedbravado wrote:

There may have to be a thread about old-school tabletop gaming. Or maybe about the experience of being into old-school tabletop games but not having enough similarly-minded friends to play them with.

I would participate in this thread.

IMAGE(http://d3j5vwomefv46c.cloudfront.net/photos/large/727457626.jpg?key=253246&Expires=1360073084&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=NbW5U48OW9OCc1BEjLOuUiGsKEp3on9lYAKp3Cp0UIA-PazPQdhKC0a-4kJeeZZw4ayplV~mOvvu79Sk3bRB7Fmuzie7aOWXsosDUwqG-3qCERuDAlYgpkuW13eJb~UFVUOB97GwyEVfEsEKT4JVuqWuCfJcW6Ulbv7xxZJENnc_)

I always have, and always will, see an owl.

cheesycrouton wrote:

IMAGE(http://d3j5vwomefv46c.cloudfront.net/photos/large/727457626.jpg?key=253246&Expires=1360073084&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=NbW5U48OW9OCc1BEjLOuUiGsKEp3on9lYAKp3Cp0UIA-PazPQdhKC0a-4kJeeZZw4ayplV~mOvvu79Sk3bRB7Fmuzie7aOWXsosDUwqG-3qCERuDAlYgpkuW13eJb~UFVUOB97GwyEVfEsEKT4JVuqWuCfJcW6Ulbv7xxZJENnc_)

I always have, and always will, see an owl.

Unfortunately, the only thing I can see is a broken image link.

Gremlin wrote:
cheesycrouton wrote:

IMAGE(http://d3j5vwomefv46c.cloudfront.net/photos/large/727457626.jpg?key=253246&Expires=1360073084&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=NbW5U48OW9OCc1BEjLOuUiGsKEp3on9lYAKp3Cp0UIA-PazPQdhKC0a-4kJeeZZw4ayplV~mOvvu79Sk3bRB7Fmuzie7aOWXsosDUwqG-3qCERuDAlYgpkuW13eJb~UFVUOB97GwyEVfEsEKT4JVuqWuCfJcW6Ulbv7xxZJENnc_)

I always have, and always will, see an owl.

Unfortunately, the only thing I can see is a broken image link.

I always thought it was some mask, not a companion cube. Learned something new today.

IMAGE(https://pbs.twimg.com/media/BCNjJcnCAAAJzLX.jpg:large)

Gremlin wrote:
cheesycrouton wrote:

IMAGE(http://d3j5vwomefv46c.cloudfront.net/photos/large/727457626.jpg?key=253246&Expires=1360073084&Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&Signature=NbW5U48OW9OCc1BEjLOuUiGsKEp3on9lYAKp3Cp0UIA-PazPQdhKC0a-4kJeeZZw4ayplV~mOvvu79Sk3bRB7Fmuzie7aOWXsosDUwqG-3qCERuDAlYgpkuW13eJb~UFVUOB97GwyEVfEsEKT4JVuqWuCfJcW6Ulbv7xxZJENnc_)

I always have, and always will, see an owl.

Unfortunately, the only thing I can see is a broken image link.

my fault, try this: IMAGE(http://farm9.staticflickr.com/8466/8448124184_a70a93aac7_d.jpg)

The Android version of Chrome has a default Page for new tabs, and I never noticed that you can scroll up and see the last 10 or so recently closed tabs.

NSMike wrote:

The Android version of Chrome has a default Page for new tabs, and I never noticed that you can scroll up and see the last 10 or so recently closed tabs.

grindr.com and pauladean.com?

KingGorilla wrote:
NSMike wrote:

The Android version of Chrome has a default Page for new tabs, and I never noticed that you can scroll up and see the last 10 or so recently closed tabs.

grindr.com and pauladean.com?

grindean.com?

I appreciate that you think I'm into casual high-risk hookups and poor diet choices. :-[

Gremlin wrote:
misplacedbravado wrote:

There may have to be a thread about old-school tabletop gaming. Or maybe about the experience of being into old-school tabletop games but not having enough similarly-minded friends to play them with.

I would participate in this thread.

http://www.gamerswithjobs.com/node/50831