Season 2 finished. Man, talk about a roller coaster.
Shot Kenny (boy did I have some history with that guy), forgave Jane, let the family into Howes
troubleshot wrote:And for f*ck sake, we're now two for two with seasons in which an option is given to steal where I have chosen not to steal and had the offended party come after me for stealing in a big narrative moment DESPITE ME NOT STEALING EITHER TIME!
Oh yeah. That was annoying. In WD2 they could still have done that scene but had a piece of dialogue acknowledging that you didn't take anything. You can't give people a choice then have a subsequent scene that it only really works logically if people made the choice you wanted them to make.
I also liked Jane. It's going to be interesting to hear your thoughts on episode 5.
Season 1 is by far the worst offender in this, the main hook at the end makes ABSOLUTELY no sense if you didn't steal from the station wagon (as I didn't).
Kind of wish I had folks to talk to about season 2, so late to the party.
Well folks are still around, you can go ahead and pour your thoughts here. And I agree on the hook, I had the exact same reaction as you did.
So you going to play WD: Michinne after?
Season 1 is by far the worst offender in this, the main hook at the end makes ABSOLUTELY no sense if you didn't steal from the station wagon (as I didn't).
I did steal from the station wagon so that scene completely worked for me .
Well folks are still around, you can go ahead and pour your thoughts here. And I agree on the hook, I had the exact same reaction as you did.
So you going to play WD: Michinne after? ;)
Maybe? I actually put Michonne among the group of 'super hero-esque' characters in the world of TWD that I don't like. In the show Darryl, Carol and Morgan also come under that list. It's very much a personal thing, but they just come across as near super human, and I don't come to TWD for that. I think that's why the Telltale series sits so well for me, nobody seems unrealistic to me. Jane is a good example of being capable but not seeming like a caricature to me, but still being a bad ass.
I think I want to hear some more about season 3 before I commit. At the moment I still want more closure on Clems story, having just finished season 2 with the ending I got:
The perfect game for me right now would be a resource/survivor management sim with the TellTale narrative and dialogue choices
Such a thing will likely never exist, but I'd be all over it if it did.
But on season 2 as a whole, did many other folks hate the quick time event and 'exploration/interaction' bits? They felt really pointless to me.
Loved the performances in s2.
Kenny. Oh Kenny. He hadn't changed, always needed a 'project', and when it went south he'd lose it in incredibly dangerous fashion, his 'project' used to be his family, this season it was Sarita, then AJ. I had some warm moments with him but way too much of a liability. I still hesitated on the shot, but in the end I'm happy with my decision to save and keep Jane at the cost of Kenny. I was 90% sure Jane had just stashed AJ somewhere (which is super frown worthy btw) to sort this sh*t out, which I kinda get, but it's still pretty terrible on the AJ front, I would be having words with Jane after.
So many dead folks! Loved Luke, Bonnie was okay in my book, never cared for Alvin Jr's parents, but I'm totally onboard with AJ. Reggie was a bit weird, I never got past recognising the voice actor. Mike grew on me and Alvo, ugh, tried to help him so many times, but nothing. Seeing Bonnie, Mike and Alvo trying to do a runner was heartbreaking, I showed no hostility against them and f*cking Alvo shoots me, what a dick.
Great stuff all round.
I'm a hater of quick time events in general but, for water ever reason, I'm fine with them in the Telltale games and they actually work in terms of enhancing scenes and make me feel like I'm struggling to do something. In just about every other game, maybe because they blink on and off the screen so quickly, I'm not engaged with the finely crafter cinematic event going on behind the quick time sequence I'm just waiting for those buttons to appear and trying to instantly absorb what colour they are. They tend to turn scenes into a button pressing game rather than making me feel like I'm having an exciting knife fight or trying to cross a crumbling bridge.
I quite liked the exploration as well.
I took a watch in the house, not meaning to steal it, and thought it was going to come back and bite me later but, once on the road, Nick said the watch meant a lot to him and he regretted leaving it behind. I owned up to having it and handed it over. He didn't even ask why I had it he was just so pleased to get it back. That was an great moment.
The invisible walls are horrible though. You are into the game, quietly exploring rooms, then your character hits and invisible walk and stutter walks along it in a way that reminds you of how thin the veneer of artifice actually is. There are also parts of the exploration space I constantly feel I should be able to go into and, in one aggravating case, there was an entire area in the house that I was missing (meaning I couldn't progress) because the way through to it looked too narrow and I just assumed I was blocked from going that way.
Luke was going to be my new best buddy (it was an adventure with him that sold me on series two) but it never came to pass. That's sometimes how it goes in real life aswell. The person you really like ends up on a different track and you never become the close friends you would have liked so it felt quite realistic and honest in a sad way.
I saved Jane. It felt like the game was trying to break down my inherent love for Kenny by making him unrelentingly argumentative and dangerously unhinged but I started out remembering him as dangerous and hostile from season one. I wanted as little to do with him as possible. At the time I felt like they were making Jane artificially bad just so I chose Kenny but I see now she was a consistent character. I also felt she'd hidden the baby to force a confrontation (I didn't buy that she would have left me alone in the car.) In the end I still thought she was my best option for survival.
RPS reports The Walking Dead Season 3 coming 'this year'.
I read the same on Polygon. Although who knows what "this year" means. Could be June, could be December.
You have to wonder where they're going to take the story now though. I kinda have a feeling (spoilers for season two):
I don't see how they can keep going with Clementine's story. I'm actually kinda terrified they will, because an infant is a terrible burden to bear in the zombie apocalypse, and to me, that pretty much means she'll either have to abandon it or die herself. Which is heartbreaking either way.
I read the same on Polygon. Although who knows what "this year" means. Could be June, could be December.
You have to wonder where they're going to take the story now though. I kinda have a feeling (spoilers for season two):
Spoiler:I don't see how they can keep going with Clementine's story. I'm actually kinda terrified they will, because an infant is a terrible burden to bear in the zombie apocalypse, and to me, that pretty much means she'll either have to abandon it or die herself. Which is heartbreaking either way.
Clem is too young to take care of an infant. So it is almost certain she probably has given it to some survivor family to raise. I do not see that as being heartbreaking but the best thing for everyone.
Of course they will find a way to make that heartbreaking because that is what Telltale does.
And if they continue from the end of S2, will they carry on from your ending specifically, or find a way to have you all start similarly 'months later'.
I'm curious either way. I certainly hope there is a tool to build your choices for a save to start the new game with. Ice lost my progress so many times now
Well the comic
jumped ahead a good few years so that has given them chance to do that themsleves now. Which is where I think it might go given that they left it all kinds of open at the end (kenny dead or alive?, that crazy girl dead or alive? ect. Fast forward a few years and they get to reset the action
'That crazy girl', I think you spelt well adapted wrong...
I just got an email from Telltale and apparently "E3 saw the release of a sneak peek video of the upcoming season of The Walking Dead." As far as I can tell, Clementine is back, but it won't "be solely focused on her." Interesting!
Just read that too! Woohoo!
I still haven't picked up Michonne though, maybe I'll save that for a few days before S3 appears so I can binge a bit
Time jump - Clem is more grown up - after it happened in the comics it was nailed on. Lets them off so many plot hooks.
Awesome, now I can play another section of the game without any of my previous choices I'm guessing...
To clarify the snark, really enjoyed the Clementine narrative, but so far I've had a bunch of issues retaining my saves/choices between episodes etc. If only there was a tool to create saves with your past choices or better yet a graphic choose your own adventure novel ala Mass Effect.
This release announcement and the State of Decay 2 announcement have me realising that unlike most folks. I'm still fine with more zombie apocalypse settings in games.
Yeah, was on PC for season 1 and then season 2 on Vita so lost my choices. Don't think Telltale is doing Vita anymore so next to PS4 for me I assume.
I'll be back to PC or maybe iPad where possibly my game choices from some of season 2 still reside..?
I actually wish State of Decay 2 would have the mood, characters and writing of Telltales Walking Dead along with the sandbox action and community building elements. But I think SoD goes for much more of a lighthearted rompy mood (as far a zombie apocalypse can be without becoming Dead Rising).
Looks like Season 3 will release on December 20th, according to RPS. A little delay to the previously mentioned November release.
Gives me a chance to play the other 2 through again and my wallet a rest
Have you played the Michonne Walking Dead Telltale game, Onewild?
I have, thought it was really good and also brave to take on a story based around one of the comic characters.
I had just finished Michonne the other night and was wondering when the 3rd season was coming. Good to hear. Looking forward to it.
First two episodes of Season three are out. Played through the first so far. I think I'll save the second for tomorrow.
Choices...
- headed back out to the road instead of staying the night at the junkyard
- chose to shoot the driver
- went along with Clem's story about shooting the gun merchant and got jailed for the night
- went with Clem's suggestion and accompanied Tripp to the junkyard.
- Escaped with his family while Clem held off the gang.
Thoughts...
I'm starting to get the same fatigue with this that I got with the comic and with (what I watched) of the TV show....the same grim-dark shock 'twists' keep happening and it's getting REALLY predictable (not to mention pessimistic misery - and I'm just about had my fill of THAT this year in general). I'm crossing my fingers that they try to mix it up a bit later, but for now it's really just more of the same.
Eh, yeah. I'm with you pyxistyx. I'll be very surprised if I enjoy this even half as much as season 1 and 2. I'm at full Walking Dead fatigue.
Now, Tales From the Borderlands ... That I could use some more of.
I played TWD Season 2 on my PS4. And for some reason, that same PS4 had no record of a saved file when I booted up Season 3 last night. Its a bummer, I have played each of Telltale's games and always had PS+, so I'd imagine it would be in the cloud if nothing else like so many other game data that is currently on there. But no luck.
Episode 2 done...
Choices:
Told David that Kate wanted to leave him - this was a total accident, the choice given was TOTALLY not clear enough on how that would play out.
Surrendered to the gunmen outside the town gate.
Took Jesus at his word - because DUH!, it's Garrus Vakarian. Most trustworthy voice in the galaxy.
Killed Conrad - Sorry Conrad, but in a choice between [X] and Clementine, Clem always wins. Thems the rules.
Capitulated to Max's demands.
I think their tech has definitely improved this time around. It's a hell of a lot smoother for me than even Batman was.
Episode 2 done...
I think their tech has definitely improved this time around. It's a hell of a lot smoother for me than even Batman was.
I haven't got to Batman yet, but I remember hearing that they were going to be using a new engine for Batman. People didn't seem to be overly impressed with it though. I noticed it being MUCH smoother and looking quite a bit better than the last Telltale game I played which was TWD: Michonne.
Anyone know the keyboard controls for sword slashes in TWD: Michonne off the top of their head? For some reason it doesn't show the sword control QTE buttons in the controls menu.
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